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Found 18 results

  1. Fast Equipment Revamped

    Version 1.21

    4 downloads

    I wanted to have an easier time using my Awesome Machete! mod, so I decided to update the Fast Equipment mod to work with it. This is a minor Hamlet update for the original mod; machetes will now be in the equip bar for Hamlet and RoG - Hamlet compatible worlds. All credit and rights for the original mod source code go to IceGrog. They are the one who created the majority of the mod; I've only slightly updated it for Hamlet. If they wish for this to be taken down, then I will gladly do so. Maybe later when I have time, I will add shears and other Hamlet related equipment as well. Still new to DS modding, so it will probably be much later and after I have more Hamlet gameplay experience myself. If someone else wants to improve this mod with those additions, feel free to do so. Just make sure to credit IceGrog and I in the mod. This is also on the Steam Workshop.
  2. Version 1.5.6

    21 downloads

    Tired of taking forever picking your grass, reeds, spiky bushes and saplings by hand? No worries, cut them down fast today with your trusty machete! Works with all machetes. Should work with Shipwrecked and Hamlet compatibility enabled. This is also on the Steam Workshop.
  3. Kinda like my ONI thread, I've decided to make a thread like that but for DS Hamlet! I'll be working on assembling the assets I found...and posting them here! Roc Roc is ABSOLUTELY MASSIVE!! I'm planning on making a Wilson to Roc size comparison...so just give me some time. ^^;
  4. When I minimize my map as much as possible, there are additional areas that look like the inside of a storeroom. Sometimes I can get a good look at them and sometimes I can't. They often have supplies, such a backpack and other useful items. Does anybody know what there are? Do we travel to them late in the game? Or is this an undeveloped aspect of Hamlet. Thanks.
  5. I love the open-world that Don't Starve began as. It was a blank book in which I could write my own story. Each player could build, wander and discover in their own way. My worlds were my creation. After the introduction of RoG, the race to prepare for different seasons began to be a more dominant factor. Now, in the best and most creative iteration, Hamlet, we can link our worlds. But when I discovered that 60 days is the absolute limit for Hamlet, I went to the world gen to delay the Aporkalypse. But I can't do it! Now, instead of having fun, I have to find the calendar and adjust it. That requires many forced intermediate steps. Why would you take a lovely and literate open world and hamstring the players to pre-written chapters? Please don't let this game become like all the others. I've got better things to do than have a game dictate a grinding schedule.
  6. So, I finally built a greenhouse as an addition to the slanty shanty. Was rather excited about it, and then disappointed when I couldn't plant a farm. I used the greenhouse flooring. Has anybody found a way to grow food in the greenhouse? Thanks.
  7. Kodi

    Version 2.0

    232 downloads

    Based off of Dragon Wolf Leo's Extended Sample Character Kodi for all (DLC)Stats: Health: 150 Hunger: 130 Sanity: 130 Damage increased by 10% Speed is 5% higher. The character has a custom voice. Creates a magic sword, deals 65 damage, slows the character when the sword is in the hands. Restores health at a rate of 5 units per hit, and lowers the sanity of -20 per minute. Kodi don't like night, at night the sanity decreases 10% faster. Has a passive health regeneration of 1 unit in 30 seconds. The transformation of the character is added, you can activate by pressing the button (G). When the character is in shadow form, he has increased speed, increased damage, increased food consumption. Transformation takes away (-15) sanity and (-15) hunger, but when you return to normal, it adds (+5) sanity. Good you game Modification in (Steam) Special thanks to (Scrumch) for helping me troubleshoot issues.
  8. Version 2.2.3

    18,514 downloads

    Hi, Steam (Original Creator): http://steamcommunity.com/sharedfiles/filedetails/?id=579513934&searchtext= And here is the Hamlet Version: https://steamcommunity.com/sharedfiles/filedetails/?id=1628327336 Thank you pdr for the help!!! ^^ Codes by C.J.B. Items and bug fix by GaRAnTuLA. DST version by Skull. DS version by Soo. Hamlet Update by Chris. Icon fix by pdr. Allows you to spawn any item you want. Press (T) to open spawn menu. Left Click to spawn 1 item. Right Click to spawn 10 items. Toggle Button and spawn num are Configurable This is a work in progress, of course... I'm new to modding so if You want to help me understand more and maybe even fix something about this I'll highly appreciate it.
  9. Beds for Hamlet

    Version 1.0.0

    238 downloads

    Beds for your Hamlet house. This beds function like the tent but with unlimited uses. Can be found under the chairs tab. DS and Hamlet are needed.
  10. New stoves for Hamlet

    Version 1.0.0

    155 downloads

    Do you enjoy it like me to come home after a day of work, and light the firepit in the livingroom befor you grab a book and sit in an armchair? No? ...well... have some stoves then, I guess... This 5 stoves function like firepits. You will find them under the lamps tab in your hamlet house. DS, SW and Hamlet is needed. New Stoves for Hamlet.zip
  11. So just like my ONI thread, And my Hamlet beta thread, I'm doing the same thing yet again! Feel free to join me in my misery, it'll be fun. ANCIENT HERALD Hey, you might've noticed that I edited this page. That's because I've finally gotten around to actually fixing that massive GIF problem. For some reason DS animations are actually quite large in terms of dimensions, and I now know that when exporting them I have to do it at ~40% of their original size otherwise they'll end up being massive and will tank my PC. I have now redone all of this and also with the added benefit of actually making them look good! Also now in APNG format, enjoy.
  12. Meeting old friends

    Version 1.3.1

    209 downloads

    Hello fellow Don't Starve friends, I always found it sad, that so many things from Don't Starve are not available in Shipwrecked and now Hamlet. So I made this little mod to bring some things from the Vanilla Game, RoG and SW to Hamlet. How does it work? Just install the mod and start a new Hamlet World. This is the first version of the first mod I ever made. So please be aware that it will not be flawless. Also I'm actually quite bad at the game and die fast, so you guys will be my testers for what happens after day 15... I'm hoping for helpful feedback. And sorry for the English, I'm not a native speaker. Have fun... and don't starve.
  13. G10MM-3R [RoG/SW/HAM]

    Version 1.6

    972 downloads

    Automate gathering resources! --- --- G10MM-3R is a drone version of Glommer. Design inspired by Drones from Slime Rancher. It can: - Pick up various inventory items (uncooked food and resources), - Pick resources like Grass, Saplings, Berries, etc. - Harvest Bee Boxes/Farms/Meat Racks (when configured), - Hack resources like Tall Grass/Vine Bushes (when configured). It will store all its items inside a modified Glommer Statue (dubbed "G10MM-3R Base"). It doesn't need any fuel - it will work until broken. You can find its blueprint by mining the Glommer's Statue (or by defeating bosses in Shipwrecked/Hamlet). It's craftable on the very top of the "Science" Tab. --- G10MM-3R on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1643679286 This is a port of my DST mod. You can find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=1628298090
  14. DO NOTE: for this entire theory I am ASSUMING that Wagstaff is one of the upcoming characters to DS, as this seems likely with the information we have been given. This might however, prove to be incorrect. This is a just a quick theory I thought up that explains like... 3 things, but should be a good base for other theory's. We know from the little description included that Wagstaff, or whoever that is, "mysterious inventor who finds himself exactly where he wanted to be". I hear the Constant is a amazing holiday location. Alright, here's what I make of this. Wagstaff discovered something to do with the Constant. This must be a pretty interesting thing, because he wanted to get it. Bad. So much so, that he abandoned his life and fortune to find it. Through some work of science, magic, or divine interference, he finds himself in the DS multiverse-y thing that's connected through the ancient portal. But not in the constant. So, he travels through all the worlds, being mistaken as a gatekeeper by each one, until he finally finds the constant. Not much, but something.
  15. Hey, look, bug people

    Mants. They're territorial, really annoying sometimes, and have a few funny bugs. Did I mention that..... THEY'RE ANTHROPOMORPHIC BUGS. Sadly however, nothing to do with bug people has ever appeared in the lore, so this has absolutely nothing to do with anything and is definitely not some possible connection with the ancients nobody seems to have considered yet.
  16. Don't Starve Hamlet LP!

    Hey! Here is my first upload featuring some new Don't Starve Hamlet content! As you can see, I'm still getting the hang of the new biomes and mechanics but so far I have not ran into any major problems. I want to thank Klei again for allowing me to experience the game in Closed Beta and I look forward to playing this more in December, once everything is ready. Hope you guys enjoy and as always, thank you for watching!
  17. I made a lot of drawing's based off Don't Starve and Don't Starve Together and I found this art forum not long ago so I wanted to post all my drawing until now here and if I make more I will update this post
  18. When the Forge first came out, I watched a Volx stream in the middle of a library where everybody was wondering where the wifi went. Then when I first noticed the pigs in the crowd I spazzed out in the chat with a very large and incomplete lore theory. This was met with much "shut up, that theory is just plain stupid". Then I got around to buying SW and noticed the pigs in that to, and then finished the theory. STUPID THEORY TIME In vanilla DS, ROG and all forms of DST, the three games confirmed to be canon, there is some variation on the pigmans or merms, the inhabitants of the constant. However, all the non-confirmed canon games (SW and Hamlet) also share this element, but with a small twist. Thousands of people per day screaming "ADD SW TO DST". Now, anybody in there right minds would just tell them that SW isn't canon, and if they could please stop bugging them, it's pretty annoying. But Klei hasn't done that, despite the utter confusion (and annoying posts) surrounding SW. Same for Hamlet. What I'm saying is that SW and Hamlet are just some other worlds in the portal, like the ones that Punga refers to in his monologue. This could (maybe) mean one of two things: 1: Klei are incredibly cruel, and just want to torture us. or 2: Hamlet and SW are canon, they're just withholding the information. Do please not this is just a stupid theory, so if it turns out to be incorrect please don't murder me in cold blood, I have a family.