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      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      We are now ready to accept claims for PS4 Megapack replacements.  Once again, our deepest appologies for this entire situation. We understand that your purchase of the Megapack was a show of support by our fans, many of which already owned the game. Please know that we have done our best to push as hard as we can for a quick and fair resolution to this issue. This has taken WAY too long to be resolved but we have done everything in our power to make sure our fans get what they purchased.   We are going to use the voucher codes we have been using to provide the digital version to claim the physical replacement discs. For North America, we are handling these requests directly through our own store with help from our friends at IndieBox. Claims will be handled at no cost to you. For claims outside of North America, 505 will be taking your information and processing your claims.  Those who purchased the Megapack after 4/26/2018 should have been given a voucher at the time of purchase on your receipt.  Those who purchased before 4/26/2018 or did not get a code otherwise can contact us for a voucher code that will entitle them to the digital megapack and can be used to claim the physical replacement discs. We have been handing those out for a while now, but if you are in this category and have not requested a code, you can do so here: http://support.kleientertainment.com/customer/en/portal/articles/2935839-physical-mega-pack-disc-support-information Once you have a voucher code:
      For purchasers in Europe (SIEE). To make a claim you will need to make file a claim through 505 here: https://docs.google.com/forms/d/e/1FAIpQLSckru65CWkXH5RZ_3j2f5_h1djNiAyrl8R0PCvdKPmGwItyvA/viewform For purchasers in North America (SIEA). To make a claim you will use our support site and use the voucher code to claim a replacement here: http://support.kleientertainment.com/customer/portal/articles/2952265-ps4-faulty-disc-claim If you have any questions or concerns, please let us know here on this thread or contact us at livesupport@kleientertainment.com Thank you.   

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Found 65 results

  1. Hello! I made this post so you guys can try to help each other out! As the beta is going, I'm also learning and at this point have learned many things so expect me to be active here!
  2. Kinda like my ONI thread, I've decided to make a thread like that but for DS Hamlet! I'll be working on assembling the assets I found...and posting them here! Roc Roc is ABSOLUTELY MASSIVE!! I'm planning on making a Wilson to Roc size comparison...so just give me some time. ^^;
  3. What are your theories regarding the Hamlet content? What origins and backstories do you see beneath the surface? What possibilities lurk unseen or hiding in view? What connects Hamlet to the Forge, Gorge, and Constant?
  4. I think I need a little adjustment in the sheets to move the camera away from the screen, it looks too blurry I say it for aesthetics to clarify. Thanks Klei for your great work so far in the Hamlet, I hope to be of more help in the future.
  5. New tonight; can't move my inventory items. Can't move them from slot to slot, or give them to pigs, or drop them. Hopefully, this new and weird bug will end. EDIT: Okay, now back to normal. That was odd, it affected all three active game slots.
  6. Hello everyone, just a few suggestions for Hamlet. - Bank in the city to store the coins; - Small chance of fly larvae out of the balls of manure; - Reduction of the high gram group (cause lag); - Seasonal NPC selling random items (small chance of rare items); - Interaction with furniture.
  7. so there are farmers that buy grass and twigs, and miners that buy rock, so why not lumberjacks who buy wood(maybe give more coins for living logs), and have a pine tree plantation as the set piece
  8. I'm writing this up for myself and anyone that wants a one stop shop for the food information. I've seen crockpot recipes somewhere, but I haven't seen everything food together in one area, so here goes. Also by all means correct me or tell me to add stuff that I miss, this isn't down to the wire perfection in the first place because I couldn't be bothered to test out some stuff say which filler goes with every crockpot dish [but let's be real, if sticks work are we really going to use another filler?] or spoilage time and I don't know things like priority values since I didn't jump into the code. Here's all the stand alone new items (I think): And then the ten new crockpot recipes currently in the beta (I don't know the actual code recipes, I did my best testing em out): And an additional five unused (to my knowledge) food images in the code (courtesy @watermelen671, for the above images as well): If you are a newer player and don't know how food values work or what priorities are, I suggest reading this page from the Don't Starve wiki: http://dontstarve.wikia.com/wiki/Crock_Pot
  9. Thought it would be interesting if some guards, at least the ones at queen village had blunderbusses instead of axes. Would be harder to kill of course, but they must protect the queen
  10. So, if you steal something in the outskirts of pig town, the guards from that area come after you. You can run away, but they remember you. Is there a way to befriend them after stealing? So tempting to steal, lol....
  11. i tried if i could plant seaweed stalks in it and it wasnt possible so i figured i should suggest it, sounds pretty reasonably too, no?
  12. During the beta days of Shipwrecked, the Gas Mask existed in that DLC and was soon replaced by the Particulate Purifier. However, it used to increase the pitch of the characters' and their spoken lines. With the Gas Mask returning in Hamlet in an alternate form, would it be possible for it to add a voice filter over the characters' spoken lines when it is in use, making them sound muffled?
  13. Finally, after all this time, Hamlet comes in and flips things around (aside from bad framerate, but we won't talk about bad framerate); balance is generally on-spot, the game is engaging and dangerous and playing as intended usually ends up being the most fun, risky, yet optimal way to progress and the theme is well adapted. It would be great if Klei could take a look at vanilla, other DLCs and DST too to rebalance the game in such an elegant way that Hamlet has been done. DST has its funding through skins, but perhaps, in the long run, single player too could have that available? If you have a skin you would be able to use it for both games if it's applicable to an item/structure that is in both games, this way Klei could have some of the funding to take a look at rebalancing the content and finally fixing up SW.
  14. OK so I wasn't bad at Don't Starve, 100 or so cycles in then get too chicken to die and stop playing that base >.> BUT I could at least get to 100 or cycles. But Hamlet is taking me to school and I'm running into major issues before cycle 20, the last game the swarm of like 8 bats came when I had 0 sanity and that was kind of the end of it for me. So basically I'm looking for the major tips of what maybe I'm missing. Thanks guys!
  15. There are many ways to improve the idea, the biggest being room extensions. Others would be: - A working version of the big fridge for keeping food fresh. Crafted with gears and iron, maybe? - Some form of fitted fireplace / stove for easy cooking without causing clunky interior. - A wardrobe for holding many clothing items. - Beds to sleep in for sanity {and maybe health} regen. - Seats to sit in for lesser regen but without as much hunger cost. - More character-fitting and/or themed decorations, possibly with examination quotes. {Web Hammock, Chester Painting, Glommer Pillow, Koalefant Plushie, Moon Lamp, Mounted Deerclops Head, Bearger Rug, Wilson's Chair, Singed Ottoman, Bookshelf, etc.}
  16. Don't Starve Hamlet LP!

    Hey! Here is my first upload featuring some new Don't Starve Hamlet content! As you can see, I'm still getting the hang of the new biomes and mechanics but so far I have not ran into any major problems. I want to thank Klei again for allowing me to experience the game in Closed Beta and I look forward to playing this more in December, once everything is ready. Hope you guys enjoy and as always, thank you for watching!
  17. Ridiculous, I know, but I'll preface this by saying that the screenshots here are from the game in its pre-release form. Beta, basically. Please don't hurt me, papa JoeW. Without further ado, some of the screenshots of my time in Hamlet. This is Maxameleon the Chameleon. Like every other charming fellow in Don't Starve, he'll comment on your situation and then laugh at you before disappearing, presumably forever. I woke up next to a Machete and some of the weirdest trees I had ever seen. They had red leaves and dropped Cork. Brought to mind the Coral from Shipwrecked. The comment bit is about the squirrels, which are called Piko. I, at first, thought it was a unique character before panning out to see about four more of them, scheming as to whether or not I should be spared. They were were also in the process of filming 'Over the Hedge 2, But With Just Hammy', so of course I shoo'd them off before such a project came to life. The cat-like creatures' name escapes me at the moment, but they're always hungry and never hesitate eating almost anything and can be fed to be befriended. The Dung Beetles are relatively harmless and run away when you try to kill them. The trees are called Tea Trees and drop edible seeds that you can eat right away without needing to cook them. I got lucky enough and ran straight into the town on Day 2 after meandering about looking for Flint and Gold. The town is filled with guards that will absolutely slaughter you if you do anything to break the law (Touching a Farmer Pig's crops, attacking citizens, attacking the guards, touching their little pig tails, eating them in front of their loved ones...). Fortunately, I was on my best behavior just this once and they didn't shoo me away. The town brought to mind the thought of Animal Crossing. Most of the NPC Pig People speak in a strange form of super-formal English. One even shouted, "GET THEE TO A SHRUBBERY." at me. I kid you not, they'll give you free money if you pick up the manure that they sometimes leave behind. One guy ran straight at me and thanked me for picking up his mess. Seems even high society can't escape when nature calls... The town looks great at night and these lampposts never go out, so you could, presumably, stand near them all the time if you wanted. Do what you wish, it's your experience, not mine. But I bet you're wondering about the shops, eh? Well... I wanted to recreate this shot as soon as possible. The coins that you can get by giving certain people specific items are called Oincs (Clever) and can be used to spend on items in various shops. You can walk straight into shops and there aren't any loading screens attached, so the transition from getting in and out of buildings is pretty smooth. You just click on the little 'Welcome' mat inside of a shop and you can leave at any time. I'm not too keen on learning what happens if you attempt to steal stuff, though. The Town Hall itself! This building surprised me, as it's surrounded by these really nice shrubs and has a lovely flooring pattern on the ground. Can't be entered at night, though. It gets better when you meet the Mayor himself... HELL. YES. The Animal Crossing comparison feels pretty apt, now. You can buy your own house and customize it to your liking. Unfortunately, I'm a scientist, and that means I went broke because I spent all of my funding on researching whether or not there was a way out of this God-forsaken place God's gift to mankind. The Mayor's name, in my instance, was called Tesla. I really wanted to keep this world after learning that. Or be rid of him and see if I could become Mayor... This hot piece of bacon sells you varying bits of shrubs and seeds, so you can grow what you please. In-case you forgot the Tools tab existed, you can buy tools here, you tool. And thank God he was selling a Gold Nugget or I might have just left him out of this little photobook. Just like anyone else working in retail, he looked sad and wanted to be put out of his misery. I'll probably get to doing that later. The Mud Bath shop. A bit misleading, I was expecting a wrestling ring in the middle and... contestants fighting in mud for my amusement. Anywho, this lady sells Sanity and Health restoring items, should you need them. I know I won't. After what I did in here, I was banned from ever coming back. In order to show you who's in charge here, this Jungle exists solely to piss you off. It's a bad idea to come in here with just a Torch, trust me. There's this one area you can't walk into without taking damage every few steps, so I presume I needed some gear before I went exploring in here. The leaves on the top rustle every time you walk in here, so that's nice, I guess. I wanted to do something to the Jungle, which would have involved some Pig Guards, but something told me it would go against the precedents and laws set prior by the Geneva Conventions. These guys seem angry at life, and I don't blame them. What God gives a creature no arms or hands? I tried making a small raft to cross this puny river, but they got in my way and threatened to make sure I would never be able to walk again politely told me to leave. I'll post more here when I can. In the meantime, feel free to use this as a place to post your adventures as well. Also, should I try making future posts that would sound more in-character with Wilson, or just be myself and commentate on these pictures in my own style?
  18. Hey all, I thought I would post this guide to help people with silk problems. I have not been going into the code and reading anything, so I don't know things exactly, all of this is from just playing the game and testing things out. I have probably 300+ days in Hamlet, longest running game was about 120, and I do use the console to test things out, which is what I used to try and figure out the Spider-monkeys [SM's for short]. BACKGROUND: Initially SMs spawn near a (few) cacooned tree(s). I don't believe cacooned tree's spawn more SMs. I spawned one in near one of my bases and after 20+ days and nothing came of it [for all I know this may be a bug], they seem to either spawn from one single SM duplicating or the combination of SM+tree and maybe some amount of time, or possibly meeting up with a second SM [I dont think it's this either, fairly certain they dont need another SM in the vicinity]. I have never seen them eat anything, so I don't think that has anything to do with it. I'm not entirely sure they do respawn currently - I've had groups far away from my base too many times and I think I have had groups get larger, but not certain. SMs gaurd a small "nest" for lack of what to call it, of trees. It's a small range of cacooned trees. It can just be one tree. When all of the trees in their nest area are chopped down [they do not need to be dug up, just chopped], they have a 5 second period or so it seems of choosing their next nest location, then when they have chosen it, on your map the trees contained within this next "nest" will IMMEDIATELY show up as cacooned trees, regardless of where they chose the location to be, regardless of your distance from them [ie, you don't have to walk up to them for them to change icon]. SMs will ONLY form nests in the deep rainforest biome, the one with the leafy border when you walk through it - unsure about the poisonous rainforest [though I don't think so]. If you spawn a SM across the map from the rainforest, it picks a nest after a few moments and then crosses the entire map to the nest it chose in some deep rainforest biome. SILK FARMING: SMs drop (iirc) 2 beard hairs, 2 monster meat, 1 spider gland (maybe not 100% chance, I forget) and have a seemingly 10 or 20% chance to drop 1 silk. Apparently they do 20 damage per punch, and from my fighting them, it's pretty hard to kite their punch without some movespeed bonuses, but it is doable. You can do 1 hit then move away to avoid the punches. That being said - don't kill SMs for silk, it isn't worth it, and if they get wiped out I don't think more will spawn [again, not clear on how they spawn]. The cacooned trees drop 1 silk if they are small, 2 if they are normal or tall. Chop down [no need to dig the stumps, though it may get confusing/messy on your map if you don't] their nests and just follow them to their next nest, rinse and repeat. Do note, they will get into fights with both vines and snaptooth mobs, if they die, no more nests. If you want a lot of silk early on, try and find an area that has SMs but is pretty much empty of snaptooths, the vines aren't too big of a threat. The implications for silk farming in late game is pretty obvious here, once you get the seeds for the rainforest trees, just pack a bunch of groups as tightly as you can near where you have SMs in your game [must be in deep rainforests], wait till they are all large and then migrate the SMs, since nests form in a small range, all of the trees should turn cacooned and you farm 2x silk and 4x logs per tree in each tightly packed set of trees you planted. Please let me know if I missed something, or you know of other ways so I can add them here. I can't recall any other way to obtain silk as I write this, but again, I'm just testing as I go!
  19. Well, downloaded Hamlet. Seems to have wiped all of my previous saved games and progress -- the only character I can play is Wilson, whether in RoG, SW, or Hamlet. Games in progress gone. Is there any hope, or do I have to repeat all my progress to get characters back?
  20. So It says I got accepted, my game says hamletbeta but when I play it doesnt say hamlet just Shipwrecked and RnG can someone help me on how to actually play it? Thanks
  21. I mostly play Webber and while I am very excited to play Hamlet in December, But as the DLC seem focused on "civilized" pigs, would they be hostile to Webber or neutral? If they're hostile he won't be able to utilize the town biome, but the Pig king in the base game has been non-hostile to him so it might work? Or will the trade off be that he can befriend the scorpions that come with the DLC? Will there be something new for him to befriend? What do you guys think?
  22. when I load my world this pop up:
  23. At the moment, the shadow creatures kind of just float in the abyss outside my room. I feel like they can be designed better, maybe with someone peeking through the windows or a terrorbeak hiding behind some furniture. Just an idea...if this is something already implemented then ignore me, just started with Hamlet yesterday and this kind of stood out to me. I'll update with a pic when I can.
  24. In don't starve hamlet I have encountered two bugs in the temple so far. This may be because I played willow when these bugs happened but I am not sure. The first is when I transition from room to room, willows lighter would still be in my hand but it would not have any light coming from it. It can be unequipped to solve the problem but its still there. The second was when I went through a room/door but ended up stuck out of bounds not being able to see anything or interact with the things around me except for my inventory. The light will work but won't show on your screen and the only way I know to solve it is to either die from the dark or just quit to make another run.
  25. Hamlet Lagging Issue

    I really love the new DLC. The other Dlc's work fine with minimum 60 fps, but Hamlet gives me 30-40 fps at max and 5 fps if there's too much on the screen...