CactusCompanion Posted July 24, 2019 Share Posted July 24, 2019 After trying this out for meself I can say I like the revised boating way more Link to comment Share on other sites More sharing options...
Datanon Posted July 25, 2019 Share Posted July 25, 2019 i have mixed feelings towards the fixed camera 1 Link to comment Share on other sites More sharing options...
KoreanWaffles Posted July 25, 2019 Share Posted July 25, 2019 I made a comparison view of the new HQ item models. The the modded screenshot was taken on the beta branch so the Bone Helmet, Bone Armor, Insulated Pack, and Candy Bag are the same as the beta. The mod updates the models of the Krampus Sack, Bee Queen Crown, and Eyebrella. The mod in question is HQ DST (WIP) made by co.op.https://steamcommunity.com/sharedfiles/filedetails/?id=1806500091 8 1 Link to comment Share on other sites More sharing options...
Canis Posted July 25, 2019 Share Posted July 25, 2019 2 minutes ago, KoreanWaffles said: I made a comparison view of the new HQ item models. The the modded screenshot was taken on the beta branch so the Bone Helmet, Bone Armor, Insulated Pack, and Candy Bag are the same as the beta. The mod updates the models of the Krampus Sack, Bee Queen Crown, and Eyebrella. The mod in question is HQ DST (WIP) made by co.op.https://steamcommunity.com/sharedfiles/filedetails/?id=1806500091 Im really glad the sprites are getting a revamp, little by little. I never actually noticed that the Eyebrella had red lines until now. 3 1 Link to comment Share on other sites More sharing options...
TheKingDedede Posted July 25, 2019 Share Posted July 25, 2019 So I wanted to put in my two cents to how they revamped sailing in this update. I liked what they did with sailing and how they tweaked some of the mechanics here and there. Everything feels a lot more involved, and boating now has a stronger emphasis on communicating clearly with your teammates. The fixed camera feels a bit strange, though. It's like being in a house in Hamlet, and I swear the strange fixed camera stays when you get back on land. The camera seems to fall behind once you get back on land after disembarking a boat. The fixed camera makes it somewhat difficult to see if anything is coming up ahead now. I imagine some sort of spyglass item will be added later, or one of the players on the boat will have to keep an eye on the map when sailing. Maybe a hat that increases your map radius or how far you can zoom out when sailing? My best guess is that the fixed camera is there to help with what they changed with the sails and anchors. Closing sails now takes time, but you can click on them again when in the process of closing them to close them a bit faster. Anchors now need to be fully lifted. If you don't let the animation finish when lifting the anchor, it makes a loud thud and shakes the screen again, applying the brakes on the boat once more. I guess you can use this to inch towards land slowly. Also, anchors now no longer stop all momentum when sails are open. When at least two sails are open, the boat still slowly moves. If it's slow enough, however, it won't damage the boat if it hits something, but you have to be moving really slow in order to not take damage. Boats with more than one sail now feel really fast due to the camera. Pets are now more annoying than ever. They get in the way of clicking on things when they're on the boat, especially the Mothling. It flies everywhere and it is such a nuisance due to its size. I like that the steering wheel keeps moving until you have reached the direction that you want to go in. Not all items float. It's nice that Sea Stacks can be mined, but why bother if most of the rocks just disappear when they fail into the ocean? 3 5 Link to comment Share on other sites More sharing options...
Hornete Posted July 25, 2019 Share Posted July 25, 2019 5 minutes ago, Warbucks said: When you go on a boat your camera doesn't focus perfectly on the middle of your character anymore but other than that the update looks like a step in the right direction. The art for the sea is great and love that finally textures which are important are being turned high quality. Hoping eventually all other important equippables become high quality as well as some other important textures like grass, trees, and boulders Yes! I thought maybe this was just me being weird after being on the boat camera, but it seems like the camera is generally lower then its supposed to be after you hop off. Link to comment Share on other sites More sharing options...
YouKnowWho Posted July 25, 2019 Share Posted July 25, 2019 (edited) I like the fixed camera. It makes the boat feel more like a boat and less like a platform on the water. Though I do think they should zoom the camera out just a little bit. Edited July 25, 2019 by YouKnowWho Link to comment Share on other sites More sharing options...
Paddlefruit Posted July 25, 2019 Share Posted July 25, 2019 The new map looks gorgeous Link to comment Share on other sites More sharing options...
Swanky Psammead Posted July 25, 2019 Share Posted July 25, 2019 These are some fantastic changes. I will particularly enjoy the ability to gradually clear common sailing routes on my map of Sea Stack hazards in the way. but, I am still waiting on the glorious return of the beefalo boat jump 1 4 Link to comment Share on other sites More sharing options...
Ezaroth Posted July 25, 2019 Share Posted July 25, 2019 (edited) I was testing the new anchor but then I can't use it anymore, might've clicked on it too much. Edited July 25, 2019 by Ezaroth Link to comment Share on other sites More sharing options...
-Variant Posted July 25, 2019 Share Posted July 25, 2019 6 hours ago, TheKingDedede said: Not all items float. It's nice that Sea Stacks can be mined, but why bother if most of the rocks just disappear when they fail into the ocean? Laughs in Orange Amulet. Joke aside I really won't recommend using it for this, I wonder if they've got something planned to fix the sinking rock thing. Maybe a net? Link to comment Share on other sites More sharing options...
Flash.Jonathan Posted July 26, 2019 Share Posted July 26, 2019 On 7/25/2019 at 4:16 AM, Instant-Noodles said: Assets for a new creature got added this patch too: Marbitraus Reveal hidden contents Klei always with their Puns Marbitraus= Marlin + Albatross + 1 Link to comment Share on other sites More sharing options...
WhoSalty Posted July 26, 2019 Share Posted July 26, 2019 (edited) So did Klei implement the textures included in the HQ mod into the base game (beta)? Edited July 26, 2019 by WhoSalty Link to comment Share on other sites More sharing options...
Pedro cc Posted July 26, 2019 Share Posted July 26, 2019 (edited) @WhoSalty as you can see in the side by side comparasion that koreanwaffles did the new textures are different Spoiler On 24/7/2019 at 6:53 PM, KoreanWaffles said: Edited July 26, 2019 by Pedrito a w Link to comment Share on other sites More sharing options...
WhoSalty Posted July 26, 2019 Share Posted July 26, 2019 2 minutes ago, Pedrito said: @WhoSalty as you can see in the side by side comparasion that koreanwaffles did the new textures are different Reveal hidden contents I see, had to zoom in to see the difference on my phone. Thanks. Link to comment Share on other sites More sharing options...
Ohan Posted July 30, 2019 Share Posted July 30, 2019 On 24/7/2019 at 10:16 PM, Instant-Noodles said: Assets for a new creature got added this patch too: Marbitraus Reveal hidden contents oh my!! this has to be the most beautiful creature sprite klei has made to date! im hoping we wont be forced to kill it cuz i dont think ill be able to! Link to comment Share on other sites More sharing options...
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