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wronny    216
  • Ethanol lakes have been added to the Rust biome (worldgen required)

OK, now that's Interesting.

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nakomaru    1,434
2 minutes ago, Ipsquiggle said:
  • BBQ recipe no longer includes Spicenut
  • "Soul Food" effect moved from BBQ to Burger
  • Balm Lily seeds can appear in care packages
  • Wheezeworts now have correct cooling capacity when planted in a farm
  • Ethanol lakes have been added to the Rust biome (worldgen required)

Right on!

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Xadhoom    64
11 minutes ago, Ipsquiggle said:
  • Fix crash due to running out of tagbits
  • Fixed looping eating sounds for Pokeshell and Pip
  • Fix for crash when critter grooming finishes

ohh, i hope this fixes the crashes i had in my latest bigger colony, so frustrating to crash randomly, often more then once per day even. ><

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Machenoid    96
2 minutes ago, Grey Nycidian said:

What exactly is the forest forage plant?

high kcal density muck root replacement for the forest biome.

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Harlequin80    24
32 minutes ago, Ipsquiggle said:

Arbor Trees require more polluted water to irrigate, and fertilizer has changed from Phosphorite to Dirt

 

33 minutes ago, Ipsquiggle said:

Increased wood input rate of Ethanol Distillery (increased non-ethanol outputs)

Ruh roh.  There goes my automated ethanol loop.

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goboking    1,566
33 minutes ago, Ipsquiggle said:

BBQ recipe no longer includes Spicenut

This is the wrong fix, imho.  BBQ and grilled fish are too good considering the ease with which meat and pacu fillets are acquired.  Requiring us to toss in a pincha pepper when cooking them was more than fair for the calorie increase and mid-tier Morale boost they offered.

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watermelen671    16,343
44 minutes ago, Ipsquiggle said:

Tweaked Ethanol Distillery "on" artwork

...right after I finished compiling it you go and update the darned thing. :wilson_cry:

  • Haha 3

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Radam    54

BTW, polluted dirt in endgame means oxygen. So one ethanol refinery supports 3 dupes, eventually. 

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goboking    1,566
2 minutes ago, Junksteel said:

You guys hate simmetry, don't you? :D

Maybe the 5th branch is the top middle one?

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Radam    54
4 minutes ago, Junksteel said:

You guys hate simmetry, don't you? :D

I suspect it is "growing" not having.

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Slvrsrfr    77
1 hour ago, Ipsquiggle said:

World traits should be consistent for the same seed between OSes

nice fix, quick. gg

1 hour ago, Ipsquiggle said:

Ethanol lakes have been added to the Rust biome (worldgen required)

This sounds so super crazy cool!!!! :)

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M.C.    155

So the ethanol power/pwater loop got nerfed. That was quick. I was planning to make it the cornerstone of my oxygen production, but that's obviously not going to happen anymore (quick napkin math tells me I need 40 trees to achieve the effect of 5 pre-nerf trees). Pity.

  • Sad 1

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Radam    54
5 minutes ago, M.C. said:

So the ethanol power/pwater loop got nerfed. That was quick. I was planning to make it the cornerstone of my oxygen production, but that's obviously not going to happen anymore (quick napkin math tells me I need 40 trees to achieve the effect of 5 pre-nerf trees). Pity.

333g of polluted dirt eventually turns into 333g of polluted oxygen...

Domestic trees are now water negative.

Edited by Radam

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M.C.    155
4 minutes ago, Radam said:

333g of polluted dirt eventually turns into 333g of polluted oxygen...

Domestic trees are now water negative.

Domestic trees are still water-positive but the amount of water you get back is very low (~200 g/s for eight trees).

You are right that all that polluted dirt becomes PO2 eventually, but the devil is in the details: specifically, in the word "eventually". Pdirt emission rates are low and scale very poorly by design, so you'll be producing pdirt much faster than you can convert it into PO2.

Overall, the setup does not become useless, just much less useful. The dirt requirement in particular limits it to the early game, as a temporary measure until you can build a more permanent power infrastructure. Pre-nerf's 1kg/cy of phosphorite meant I could take my ethanol power plant into the endgame and scale it to satisfy arbitrary power requirements. In other words, it was way too good, and so it got whacked with the nerf hammer, hard.

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Radam    54
3 minutes ago, M.C. said:

Domestic trees are still water-positive but the amount of water you get back is very low (~200 g/s for eight trees).

How? Including Co2 processed by slicksters and sour gas boiler?

Just counting PW, 5 branches per 4.5 cycles. 333.3kg of lumber per 70kg of pw per cycle. 166.7kg of ethanol, 62.5kg of PW. 

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