Ipsquiggle

QoL Upgrade Mk 2 Now Open For Testing! - 306320

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Flydo    150
3 hours ago, Mariilyn said:

New printing pod abilities were in demand but I'm not sure that such random choices are a good idea. Especially since it's possible to reload the game until a desirable option appears.

I'd like to suggest that the pod should need some form of update or to be submitted samples before being able to print other stuff, and require the player to select 3 cycles in advance the category of item that they wants (plant or critter or dupe or material or food, for instance).

I prefer something like this:

1) Can't print something you never discover by yourself

2) Give you something you miss on your storage (run out of food -> food egg or critter, run out of water -> water or ice, heat trouble management -> something cold like ice or weeze)

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dallion    28
5 hours ago, Ipsquiggle said:

Duplicant pathfinding now runs multithreaded

WTF ? ANOTHER MULTITHREADED !!!!!!!

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Nitroturtle    619
27 minutes ago, Flydo said:

I prefer something like this:

1) Can't print something you never discover by yourself

2) Give you something you miss on your storage (run out of food -> food egg or critter, run out of water -> water or ice, heat trouble management -> something cold like ice or weeze)

First one seems reasonable.

Second one could be easily taken advantage of by locking supplies out of reach from dupes.

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Flydo    150
6 minutes ago, Nitroturtle said:

First one seems reasonable.

Second one could be easily taken advantage of by locking supplies out of reach from dupes.

For the second my first thinking is, not on the map (in the black fog)

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Alpe12    127
1 minute ago, crbd115 said:

image.thumb.png.dfb6048c0cedeef75ebb0d1735deb358.pngUhhh anyone else think one of these choices is a little too good for cycle 18 lol

 

I think 500kg of steel is too much even for cycle 1000. It's a lot more than what I get from my rockets that go to a Steel planet.

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Junksteel    775

Just made an account for the forums to say how much I love this game and enjoyed this update.

You guys nailed it.

The new printing pod properties are so sweet.. it made things much more relaxing. No paranoia about running out of stuff with no point of return...

Happily dropped my 1600 cycles colony to start over.

Thank you, Klei!

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Flydo    150
7 minutes ago, Alpe12 said:

I think 500kg of steel is too much even for cycle 1000. It's a lot more than what I get from my rockets that go to a Steel planet.

Quite agree, no need to have steel, we can have free iron with comet and lime from egg shell and the pod, quite enough

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lilibat    79
2 hours ago, Gaons said:

getting black holes for deconstructing oathouse. no mods and already revalidate files, still problem persists

I am also crashing from this every time I try to deconstruct one. 

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firetrucks    0
2 hours ago, Gaons said:

getting black holes for deconstructing oathouse. no mods and already revalidate files, still problem persists

Same. Destroying in sandbox had same result.

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bleeter6    202
7 hours ago, Ipsquiggle said:

Fuel Tank capacity is loaded to the correct value

Does this mean what I think it means?

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4 hours ago, chemie said:

tell me why I want to build a rocket 

because of it can cryosleep dupes

3 minutes ago, bleeter6 said:

Does this mean what I think it means?

I hope so too.

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The Plum Gate    366
10 hours ago, Ipsquiggle said:

Printing Pod can now print objects other than Duplicants, to give your colony that little extra boost

The button - "Select Your Duplicant" should probably be reworded, as well as the "Select your DNA blueprint" if this is the case. From what I've seen it's a generic printing pod now.

This could be interesting as a story element - ..like it's a mailbox that just randomly taps into the ether of various things passing through extra dimensional time or something.

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KittenIsAGeek    1,325

Ran into an issue I haven't been able to duplicate.  Dupe was suffocating in water and the top task in his "To Do" list was at priority -1 to move back into the air. But instead of doing anything, he just stood there with a look of panic on his face.  I didn't think of taking SS or anything, but if anyone else notices this happening...

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FruityDerp    4
9 hours ago, FruityDerp said:

Both Don't Starve and Don't Starve have so much effort put into them now this thank you.

I meant Don't Starve Together lol

  • Haha 1

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cpy    282
13 hours ago, Brothgar said:

There seems to be a small problem with door access.

Edit: Once you reset the door, the dupes understand the access rules.

 

 

image.thumb.png.ebe0cb79c09ba07de24887a16abe9d46.png

 

 

zsDZYJE.png

Edited by cpy
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Christophlette    216

I get the feeling that devs have worked a lot on the way ONI runs. When you look at it, there's not much things that are new. There's no new things, no new artwork for the paintings. Nothing in the critter side.

In fact, I'm a bit disappointed because there's not much that is new. But hell the multi-threading and the multi-framing is a very big change and represents a lot of work.

I'm still hoping for new things to be added before the launch of QoL2. Keep up the good work. There is a lot of improvement in those 2 last upgrades.

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cpy    282

Duplicant pathfinding now runs multithreaded.

That's all you had to say! Bug fixes are best gifts!

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Junksteel    775

No new content, but I'm 100% happy with printing pod changes and performance.

I'm a noob, let me live inside the small safe temperate bubble for longer!! The game is so smooth now and the dupes seem to be much Smarter.

Except for the outhouse crash bug, everything else seems perfect. I have tears in my eyes.
 

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