Cairath

[TOOL] Tools Not Included (aka the Seed Browser)

Recommended Posts

Cairath    856

We've just passed 12000 seeds, all of them valid for the current game version (both space industry and QoL)!

Thanks to all contributors, especially to @Rawberry_ for creating the AHK script and contributing a few thousands of seeds himself, and @cphoenix for contributing another few thousands!

Edited by Cairath
  • Like 1

Share this post


Link to post
Share on other sites
Cairath    856

@Gaons could you please link them? I just tried a bunch of both old and new seeds and they're okay.

If the seeds are one of the newer I can bulk-delete if someone added malicious data.

Also -- are you sure you're not running any world changing mod? Anything that influences map size anyhow will also produce completely different seeds

Share this post


Link to post
Share on other sites
Gaons    28
7 hours ago, Cairath said:

@Gaons could you please link them? I just tried a bunch of both old and new seeds and they're okay.

this one had a copper and a carbon dioxide vent that didnt show up at site:

https://toolsnotincluded.net/seeds/122285938/300556

7 hours ago, Cairath said:

Also -- are you sure you're not running any world changing mod? Anything that influences map size anyhow will also produce completely different seeds

I have the custom world gen mod, but i didnt change the values os world gen, so it should not interfere. As i recall, if you left them on standard, the world should generate the same seed for everyone, right?

 

edit: found the problem, had a mod from javisar that changed the world gen. didnt noticed it till you told me. Thank you =)

Edited by Gaons
  • Like 1

Share this post


Link to post
Share on other sites
Cairath    856

I'm happy to release v1.0 of Tools Not Included! 

Stating from now, only this URL will work: https://ToolsNotIncluded.net. The old URL has been retired with a 'we've moved' page, so please update your bookmarks.

The site currently features a seed browser (we're at almost 18 000 seeds and rising!) and a mod to upload them from the game. All you need is install a mod and hit 'Upload' in the menu - and it will upload the seed with all geysers, planets and some more details to the website!

As of this release (7.01.2019), debug mode is no longer needed, but seeds uploaded via the manual mod need to be fresh, within 60 seconds of their creation, due to the type of data it gathers about the world (mass of elements in starting biomes for one)

Automatic mod aka the Seed Miner  NEEDS to be removed during normal play -- I suggest you keep it in a separate folder and swap when needed -- and runs the game in background continuously uploading seeds - great way to join the contributors.

Please report issues to the issue tracker here: https://github.com/Cairath/tools-not-included/issues

Happy seed hunting! :D 

 

Changelog:

8.01.2019:

  • re-uploaded mods with a hotfix that prevented connection to the server

7.01.2018:

  • The entire front-end rewritten
  • The seed browser filter has been expanded with a custom rule builder
  • Seed details page shows a star map
  • Various performance improvements

From now on, two mods will be maintained: manual and automatic. Automatic version (aka the seed miner - not suitable for playing, seed uploading only) works in background and automatically generates and uploads new worlds without interaction. For more information please refer to the Mod Info Page

  • Mod versions 1.0a(utomatic) and 1.0m(anual):
    • Mods do not require debug mode anymore
    • Collecting data about world element composition
  • Mod version 1.0m:
    • As a thanks for sharing, the mod will display a list of geysers in game when you upload a seed.
    • Constraint: uploaded worlds need to be within 60 seconds of their creation and with no cells dug out.
  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
Posted (edited)

Thanks. The site becomes even better and more convenient than it was. I really like your site. I often start a new game by experimenting with new ideas. Your site helps me to find the best seed suitable for the task.

Let me offer you a few small suggestions. I apologize if I just didn't understand, and actually such functionality exist.

- The button allowing to reset all filters was not found. 

- If you open a site in a new tab, it opens with the same filters as the previous tab. And immediately begins the search, which leads to a noticeable delay in opening. Perhaps you should give the user the opportunity to click on the Search button, because he may want to first edit the filters.

- The ability to save filters ? For example through Url. It would be very convenient :) 

- With current filters it is impossible to make the following condition "no more than 3 geysers/volcanoes, which I don't need". That increase the result set for check. 

Now I can only ask through the condition OR: "1 chlorine geyser, 1 steam geyser, 1 carbon dioxide geyser, 1 dirty water geyser". In this case, I will be able to get the seed, which contains all 4 of these geysers. While I would like to get an option where these 4 options in total give no more than 2-3. 

I hope I clearly explained my idea :)

 

Edited by SuperCoolAnt

Share this post


Link to post
Share on other sites
Cairath    856

Hey, 

The reset filter button has been replaced by little trash bins next to each rule but I can see deleting many annoying - I can restore that one.

I like the idea of saving and sharing rules!  I'll implement it.

 

Saving the filter is deliberate as redoing the rules each refresh but I'll think about it

Share this post


Link to post
Share on other sites
Cairath    856

Update 12.01.2019:

  • Added an 'exactly' rule comparator for planet and geyser counts rules
  • Brought back the possibility to reset all rules at once
  • Ability to import/export rules using a generated code
  • Minor styling changes
  • Thanks 1

Share this post


Link to post
Share on other sites
chemie    649

FAQ says to clean up save folder but I only see the "auto_save cycle 1.sav" being generated and overwritten?

Share this post


Link to post
Share on other sites
Cairath    856

Yeeep, it stayed there from the previous version and I forgot to remove. I'll remove it with next update, thanks!

  • Thanks 1

Share this post


Link to post
Share on other sites
Mantak    38

A new version of a web page is perfect and automatic seed miner is perfect too. Thanks! BTW is there any way how I can discover how many seeds my automatic miner mod already uploaded?

Share this post


Link to post
Share on other sites
Cairath    856

Not per se, but I do store correlation ID (to easily bulk-delete in case someone decides to play not nice, find a way around all internal checks and needs to be banned) so if you contact me and make an upload when I am looking at the logs I could check how many seeds were created/last modified by you, given you upload from the same network

  • Thanks 1

Share this post


Link to post
Share on other sites
chemie    649

Do you end up with a lot of duplicates (since I assume there is not a two-way "I need these seeds" sort of thing)?

Share this post


Link to post
Share on other sites
Cairath    856

There will be a way for the mod to communicate with the server and request given seeds, but its not going to be soon -- busy with work and lots of more burning things to implement.

Given that there are 2+ billion possible seeds, the % of duplicates is tiny - right now its around 100 seeds out of 19k

Edited by Cairath

Share this post


Link to post
Share on other sites
Gaons    28

congratz on job. just reuploaded a old seed that i play and got all the info i needed! rly amazing!

Share this post


Link to post
Share on other sites
nessumo    1

Fancy map not working on Safari for me - just biomes are showed, no geysers. Working fine on Chrome.

But still - awesome job!

Share this post


Link to post
Share on other sites
Cairath    856
46 minutes ago, nessumo said:

Fancy map not working on Safari for me - just biomes are showed, no geysers. Working fine on Chrome.

But still - awesome job!

I uploaded something that should fix it (at least according to the internet :P) But safari for windows is utter crap and suffers of the IE syndrome -- doesn't work, so I can't test it. Could you try again? Will probably require deleting browser cache for that site.

  • Thanks 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now