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      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      Update 5/11/2018 We do not have any more information at this time. The last we spoke to 505 indicated that the discs should be ready very soon. We will likely have more information next week; hopefully with full explanation of when and how to get new discs.    Updated: 4/27/2018

      On April 17th, the Don't Starve Megapack was released. Almost immediately, it was discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). The disc contained Don't Starve Together, but was without Don't Starve, Reign of Giants and Shipwrecked. As soon as we confirmed the problem we contacted our retail publisher to find out how this happened and what could be done. It's taken some time to get this far, but this is all the information we have at this time. The current status of the issue is as follows: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks.  When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc previous to 4/26/2018 can now contact Klei support HERE for a Playstation Store voucher code that includes Don't Starve Together, Don't Starve, Shipwrecked and the Reign of Giants DLC that you can play now. Please specify your country as certain vouchers only work in certain regions.  New purchasers of the Megapack in store as of 4/26/2018 should be given a voucher at the time of purchase on your receipt. If you do not get a code, contact us ALL purchasers will have a path to get a new disc when they are ready. We do not have details at this time, but we are comitted to ensuring that all players get what they purchased.  We are hearing from some players that some retailers are telling players that they will not be exchanging discs. We believe this to be incorrect and that particular person or location is just misinformed. 505 has ensured us that they are doing their best to make sure these discs are being replaced for all players. We will not allow anybody to fall through the cracks here. We will buy and ship the discs ourselves if we have too.   This was our first major retail release and we're extremely disappointed that our players have been let down with their purchase of the Don't Starve Megapack. We're doing our best to make sure this issue gets resolved as quickly as possible. Thanks everybody for your support and patience. We'll keep you updated.    UPDATE: (4/26/2018) We are now ready to send out vouchers to players who purchased the physical version of the Don't Starve Megapack - These codes will allow players to download and play Don't Starve and DLC as well as Don't Starve Together To get a voucher players can contact as at our support site: http://support.kleientertainment.com/customer/portal/emails/new  For the subject, choose "PS4 Megapack" and fill in the form and we'll get you fixed up as soon as possible.  We will require a picture of your receipt, your Klei account ID and the region you are located in (so we can give you the proper voucher).  UPDATE: (4/24/2018) Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   

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Oxygen Not Included

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  1. So i decided to create templates of all objects available at the moment. I am getting them via the strings or via looking into the Assembly-CSharp.dll. I also wanted to share them because this maybe saves someone some time in future. These files need to be moved into your template-folder. The folder can be found here: ...\Your-Steam-folder\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\StreamingAssets\templates\ If you want to remove the templates, just delete them from the folder and restart/reload your game/savegame. It works like a little construction-kit for ONI in the debug-mode. All objects are in vacuum, only the plants are their needed atmosphere. The temps are always 243K, 293K or 313K. The pressure is always 1KG for gases and 1000KG for liquids. All plants are rdy to harvest. All food is 100% fresh. I divided them into groups and gave each group an indicator so u can see in debug mode which "class" this template belongs to. The indicators are in the brackets behind each group. Last updated: [Game Update] - 234935 (29th-Sep-2017) ----- Download all at once: Debug Templates.rar Animals (ani) (ani_1xPuft).yaml (ani_1xShockWorm).yaml (ani-1xHatch).yaml (ani-1xMorb).yaml (ani-1xPacuEgg-Water).yaml (ani-1xPacu-Water).yaml (ani-1xShineBug).yaml (ani-1xSlickster).yaml Clothes (cloth) (cloth-AtmoSuit).yaml (cloth-CoolVest).yaml (cloth-SnazzySuit).yaml (cloth-WarmSweater).yaml Food (food) (food-Barbeque).yaml (food-BristleBerry).yaml (food-FriedMushroom).yaml (food-FrostBun).yaml (food-GristleBerry).yaml (food-LiceLoaf).yaml (food-MealLice).yaml (food-Meat).yaml (food-Muckroot).yaml (food-Mushbar).yaml (food-MushFry).yaml (food-Mushroom).yaml (food-PepperBread).yaml (food-PickledMeal).yaml (food-PinchaPeppernut).yaml (food-SleetWheatGrain).yaml (food-StuffedBerry).yaml Geysers (geyser) (geyser-OpenChlorine).yaml (geyser-OpenNaturalGas).yaml (geyser-OpenOilReservior).yaml (geyser-OpenSteam).yaml Harvest (harv) (harv-BalmLilyFlower).yaml (harv-RedFiber).yaml Medicine (med) (med-Placebo).yaml (med-Vitaminchew).yaml Miscellaneous (misc) [ The security doors tell from their name from which side u have to build a foundation/ground to open it ] (misc-Clock).yaml (misc-Desk).yaml (misc-Door).yaml (misc-Door-horizontal).yaml (misc-GeneShuffler).yaml (misc-Ladder).yaml (misc-Light).yaml (misc-Locker).yaml (misc-SecDoor-horizontal-bot).yaml (misc-SecDoor-horizontal-top).yaml (misc-SecDoor-left).yaml (misc-SecDoor-right).yaml (misc-Skeleton).yaml (misc-Table).yaml (misc-TheVoid).yaml (misc-Tile).yaml (misc-VendingMachine).yaml Plants (plant) (plant-WildBalmLily).yaml (plant-WildBluffBriar).yaml (plant-WildBristleBlossom).yaml (plant-WildDuskCap).yaml (plant-WildMealWood).yaml (plant-WildMuck).yaml (plant-WildPinchaPepper).yaml (plant-WildSleetWheat).yaml (plant-WildThimbleReed).yaml (plant-WildWheezeWort).yaml Seeds (seed) (seed-BalmLily).yaml (seed-BluffBriar).yaml (seed-BristleBlossom).yaml (seed-DuskCap).yaml (seed-MealWood).yaml (seed-PinchaPepper).yaml (seed-SleetWheat).yaml (seed-ThimbleReed).yaml (seed-WheezeWort).yaml
  2. Hey there guys! I'm pretty dang new and I was wondering if anyone knew of some easy(ish) start seeds? Something with cool water or natural gas close to the spawn point would be awesome! I'm mostly having trouble with water management, and some temp management as well.
  3. OK, so... What is the most useless resource in Oxygen Not Included, I'll wait... (5 seconds pass) IT'S SEEDS!!! I know that seeds are essential for life in ONI, but after a while, and your farms are full, the seeds just begin to pile up, more and more, so give them a use, here's an idea, make it so that you can give things (composed of genetic ooze) to the bio printer to add genetic ooze to the bio printer and copy the genetic structure of the object in question so it can use that info to print the copied object using charged or added genetic ooze.
  4. I was playing in a world as Wigfrid, and I soon found a desire for some variety in my diet. (Bacon and Eggs, while efficient, gets boring after a while.) So I browsed some meat-based recipes, and decided to make some Fish Tacos. Luckily, I always plant seeds in the farms around the Metal Potato Thing, so corn proved to be easily obtainable. But soon, I desired more. I set up 9 farms and began farming corn. I fed the crops to my bird, and this gave me many crop seeds, The corn ones I have planted, while the others I have stored for future planting. I have discovered that I somewhat like farming, even though Wigfrid reaps no direct benefits from the harvest.
  5. so i'm minding my own business when these two red bees comes out of nowhere and starts to chase me i'm unarmed and if i stop to build something i'll get stung so i leg it (they should change the name of the game to don't starve and run away like a little girl screaming) run passed a spider and for some reason the bees go after the spider instead night falls so i build a fire and spend the night watching a mass of spiders (they seem to have come from nowhere) fight a s#!t load of bees and by morning all thats left is a no. of stingers,monster meats and web and a bee that ignored me, all good next day i see a three pigs all by themselves in the forest so i give them one of the monster meat each and off we go we spend the day mining on the outskirts of a grassland forest. it gets to dusk and as the pigs are panicking i build them a fire, that done i see a lone bee fly by on its way home and as i now have a spear i introduce the bee to the pointy end bad idea, over come the swarm i quickly build a torch in case i need to leave the camp site and do the run circles around the fire in the hope of not being stung to death, i see a spider scuttle past and after yesterday i try to palm the bees on to the spider did not work. instead the spider comes after me and he has friends so i'm back to running around the fire and rocks to keep some distance, while running through the rocks i get the attention of a two tall birds but as they are lagging behind the bees and the spiders i'm not that bothered night falls and bugger, its a full moon so i'm doing the RALALGS manoeuvre being chased by bees, spiders, two tall birds and three werepigs thanking the gods that the torch got a buff in the last update when i make the mistake of thinking to myself at least it can't get worse when i hear them.. hounds now its only day nine and the first hound spawn but still. i'm yet to find a swamp or beefalow which is how i normally deal with hounds but this time i don't need them, this time a hound is mans best friend the hounds quickly get bored of chasing me and bite the nearest thing one bites a spider the other a tall bird. the dead spider drops a monster meat which draws in the werepigs who then when the meat is eaten go after the bees and spiders one moment i running for my life then the next i'm eating popcorn watching a massive bust up i take a moment to refine the rocks i mined that day to cut stone, build a wall around the fight(it was on one of those little bridges so its only two walls) due to their numbers the bees win which was a bonus as it meant i got all the drops but i gave me an idea THE THUNDER COLOSSEUM tina turrner optional fence off a area and place things like bee boxes, spider eggs and maybe a pig house or two if i can i'll place it near a corner of a coast so when hounds spawn they spawn inside the fenced off bit just wondering have i missed anything to put in, beefalow and treeguards are a bit to strong and if tentacles learn to respawn in a later patch i probably build in in a swam as this is the most i've written since i left school i'm of to kill things
  6. Thinking about the foods already available in the game I came across the idea of trail mix; Berries and seeds, nothing more, nothing less. It could be made in a crockpot as a slightly better alternative to carrots or berries.Any ideas?
  7. On one of McMatthews threads on the "Plauge Doctor" someone went into plants an herbs and if eaten would have differnt effects.
  8. I log into my playthrough of around 36 days, my new record since I bought the game only 5 days or so ago. I go in, and I've set my camp up decently close to 5 or 6 spider dens. Not close enough that they come in my camp at night, but so I can farm them if I wanted to. I built 2 bee mines, 4 fire darts, had 2 pigs with me, and I was wielding a tentacle spike along with my log suit. Much to my surprise all 4 of the nearest dens became spider queens, I managed to kill 2, then night came and I retreat to my camp. After much kiting and the use of my meat effigy, I kill the third. Day has come and the 4th spider queen is still infesting my camp, I have no food, weapon, or armor. I don't want to lose all the stuff at my camp either. I suit up with a fresh log suit, retrieve my extra tentacle spike. The queen has summoned 4 warrior since my departure, after I finally kill them I go in to kite and kill the queen. I imagine she was almost dead because night rolls around again, and I finally die. Not a rant, just wanted to share my adventure of the new patch before the balances. I know they didn't balance spider queens, but since my world was an old world all my spider dens were synchronized and 4 spider queens mauled me. It was a good run though, now I get to try out a new character and see if I can't beat 38 days! =)
  9. First off, let's talk about birds... 1. They land on top of seeds and can easily be farmed for their feathers and/or their meat. 2. If you don't even want to kill them, they'll repeatedly land on a seed, and if you're next to it, they'll fly away, sometimes dropping seeds, making them easily farmed. Secondly, seeds... 1. Seeds have an incredibly high drop rate and when cooked over a fire, you can live off of them. You will never need another source of food. So... The solution? I believe that the birds new to have their AI fixed a bit so they won't land if the player is within a certain distance of them, and the seed drop rate should be lowered, as well as how much health and hunger they replenish. I believe all three of these values should be lowered quite a bit to make the game much more balanced. Seeds are way too easy to farm and live off of.
  10. hey, I have been fostering several smallbirds. I feed them my seeds or berries but it seems that they get hungry pretty fast and I get run out of seeds. Did any of you guys find what else they eat? I usually give crops to caged birds in order to get seeds, but it is really hard to feed them all even with the turbo farming plot. Anyone has suggestion?
  11. UPDATED BY COREY: Over the past few months, we've quietly added in some new people onto our team who said Don't Starve multiplayer can be a thing; after a couple of months and an office-wide session of multiplayer Don't Starve, we were convinced that it was worth exploring and bringing it to our community. Learn more about it in our official announcement! ORIGINAL POST BY KEVIN: There has been a lot of talk about adding a multiplayer or co-op mode. I’d like to give our official response to this suggestion, and clear up any confusion that people might have. As you can see from the game’s roadmap, our vision for the game does not include network play. We have promised our players an awesome single player experience, and we are devoting all of our time and resources towards fulfilling this promise. We are even committing to six months of continued support after launch, so that we can make the game even better. Don’t Starve was designed and implemented as a single-player game. At the code level, you have to do things a lot differently if you want to play over a network. If we were to implement multiplayer now, we would have to re-architect all of this code, which would have unavoidable spill-over effects for the single player experience. This would make it harder for us to fulfil the promises that we’ve made, and compromise the overall quality of the game. This is an amazing community, and we really value your feedback, as you can see from our constant updates and hotfixes. We have discussed and debated multiplayer A LOT within the studio. In the end, we have concluded that we can make a better game, and better support the community, if it remains single player. This is why we are not planning on adding multiplayer or co-op to Don’t Starve. Now let’s get on with making the best single player game we can make!
  12. Hello there, One functionality that might be kind of cool is if worlds could be retained after death, even if you make a new world. Just the seed would be saved. The benefit of this is if you play a map you really like and die, you can play a new one if you want but come back to the older one later(maybe after you have forgotten). Usually, I play a new world each time but it sucks to give up a cool world seed forever just because you don't wan't to play in it again right away. Thoughts anyone?