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Oxygen Not Included

Found 9 results

  1. coming soon to a dst near you:
  2. Hey! I'm happy to release Tools Not Included - updated for the Launch Upgrade! https://ToolsNotIncluded.net The site currently features a map browser (before the Launch Upgrade wipe we were at over 50 000 maps!) and a mod to upload them from the game. You can also search for seeds that have the required set of traits: https://toolsnotincluded.net/map-tools/world-trait-finder If you wish to contribute to the map database, please refer to https://toolsnotincluded.net/map-tools/map-browser/contribute I'm still planning on adding new tools to the site Please report issues to the issue tracker here: https://github.com/Cairath/tools-not-included/issues Discord: https://discord.gg/7wNFaVd (for people interested in the development of my mods or website, or help with modding in general) Happy map hunting! Enjoy Changelog: 30.07.2019 Launch Upgrade Update 27.01. 2019 'Reset all rules' now correctly resets also seed number For seeds collected since 7th Jan: Added a world and geyser visual map Added world element composition - total masses in starting biome and all biomes Added biome size list 12.01.2019: Added an 'exactly' rule comparator for planet and geyser counts rules Brought back the possibility to reset all rules at once Ability to import/export rules using a generated code Minor styling changes 8.01.2019: re-uploaded mods with a hotfix that prevented connection to the server 7.01.2018: The entire front-end rewritten The seed browser filter has been expanded with a custom rule builder Seed details page shows a star map Various performance improvements From now on, two mods will be maintained: manual and automatic. Automatic version (aka the seed miner - not suitable for playing, seed uploading only) works in background and automatically generates and uploads new worlds without interaction. For more information please refer to the Mod Info Page Mod versions 1.0a(utomatic) and 1.0m(anual): Mods do not require debug mode anymore Collecting data about world element composition Mod version 1.0m: As a thanks for sharing, the mod will display a list of geysers in game when you upload a seed. Constraint: uploaded worlds need to be within 60 seconds of their creation and with no cells dug out. December 2018: Updated roughly 1000 seeds so that there are no more seeds left without geyser detailed statistics or lack of Oil Reservoir info 23.11.2018: mod version 0.4 - hotfix mod version 0.3 mod collects data about planets and geyser locations. nothing is done with them yet, but will be! 21.10.2018: mod version 0.3 (the new version of the mod will notify the player in game if it becomes out of date) support for oil reservoirs 19.10.2018: Initial demo release
  3. Hello everyone! I haven't played for a couple of months (like 4-5) and I would like to know if the game is worth playing right now. With all the new mechanics of how temperature works and new biomes, is it fun to play? And if so, do you have any seeds that recommend me to have the most content? I would like to play just one map and be able to see as many new things as possible. Thanks for your suggestions. (:
  4. random looking for good seed and found something crazy lol FRST-A-535335499-0 18 Oil Reservoir and Geoactive....good balance on star I saw some seed got 20+ reservoir....we need someone find a build to make use of that many oil lol
  5. I was using this seed "813419008" on ONI MK3, was there any way I could have this world again in Launch Upgrade? Or have all maps been deleted from MK3? I love this map.
  6. Is there a way to save the map or re use it? I like when I'm given the option to choose to play it hard or make it easier. The spirit of the game might be yours, but how I want to play it, is mine
  7. i was thinking about having a little more variety in this game (when it comes to food) Having large game included in this game would be interesting to see (in my opinion) maybe something like a deer could be added to the game. Large game could result in more amounts of food, but would be much more difficult to acquire just an idea
  8. I log into my playthrough of around 36 days, my new record since I bought the game only 5 days or so ago. I go in, and I've set my camp up decently close to 5 or 6 spider dens. Not close enough that they come in my camp at night, but so I can farm them if I wanted to. I built 2 bee mines, 4 fire darts, had 2 pigs with me, and I was wielding a tentacle spike along with my log suit. Much to my surprise all 4 of the nearest dens became spider queens, I managed to kill 2, then night came and I retreat to my camp. After much kiting and the use of my meat effigy, I kill the third. Day has come and the 4th spider queen is still infesting my camp, I have no food, weapon, or armor. I don't want to lose all the stuff at my camp either. I suit up with a fresh log suit, retrieve my extra tentacle spike. The queen has summoned 4 warrior since my departure, after I finally kill them I go in to kite and kill the queen. I imagine she was almost dead because night rolls around again, and I finally die. Not a rant, just wanted to share my adventure of the new patch before the balances. I know they didn't balance spider queens, but since my world was an old world all my spider dens were synchronized and 4 spider queens mauled me. It was a good run though, now I get to try out a new character and see if I can't beat 38 days! =)
  9. First off, let's talk about birds... 1. They land on top of seeds and can easily be farmed for their feathers and/or their meat. 2. If you don't even want to kill them, they'll repeatedly land on a seed, and if you're next to it, they'll fly away, sometimes dropping seeds, making them easily farmed. Secondly, seeds... 1. Seeds have an incredibly high drop rate and when cooked over a fire, you can live off of them. You will never need another source of food. So... The solution? I believe that the birds new to have their AI fixed a bit so they won't land if the player is within a certain distance of them, and the seed drop rate should be lowered, as well as how much health and hunger they replenish. I believe all three of these values should be lowered quite a bit to make the game much more balanced. Seeds are way too easy to farm and live off of.