Search the Community

Showing results for tags 'seed'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Oxygen Not Included
    • Oxygen Not Included FAQ
    • [Oxygen Not Included] - Developer log
    • [Oxygen Not Included] - General Discussion
    • [Oxygen Not Included] - Mods and Tools
    • [Oxygen Not Included] - Suggestions and Feedback
    • [Oxygen Not Included] - Bug Tracker
    • [Oxygen Not Included] Art, Music & Lore
    • Community Challenges
    • [Oxygen Not Included] - Latest Content Update
    • [Oxygen Not Included] - Latest Animated Short
  • Don't Starve Together
    • Don't Starve Together FAQ
    • [Don't Starve Together] Developer log
    • [Don't Starve Together] General Discussion
    • [Don't Starve Together] The Forge
    • [Don't Starve Together] PS4
    • [Don't Starve Together] Xbox One
    • [Don't Starve Together] Bug Tracker
    • [Don't Starve Together] Trading
    • [Don't Starve Together] Server Bulletin
    • [Don't Starve Together] Dedicated Server Discussion
    • [Don't Starve Together] Mods and Tools
    • [Don't Starve Together] Tales of Life and Death
    • [Don't Starve Together] Suggestions and Feedback
    • [Don't Starve Together] The Gorge
    • [Archived Bugs]
  • Hot Lava
    • [Hot Lava Beta] - General Discussion
    • [Hot Lava Beta] - Suggestions and Feedback
    • [Hot Lava Beta] - Bug Tracker
    • [Hot Lava Beta] - Strats and Records
    • [Hot Lava Beta] - Developer Log
    • Hot Lava Beta Latest Update
  • Griftlands
    • [Griftlands] - General Discussion
  • Don't Starve
    • Don't Starve FAQ
    • [Don't Starve: Pocket Edition] iOS / Android
    • [Don't Starve] General Discussion
    • [Don't Starve] Mods and tools
    • [Don't Starve] Art, Music & Lore
    • [Don't Starve] Suggestions and Feedback
    • [Don't Starve] Videos
    • [Don't Starve] Bug Tracker
    • [Don't Starve] Trading
    • [Don't Starve] Testing Discussion (archive)
  • Klei Entertainment Games
    • Eets Munchies
    • [Invisible, Inc.] General Discussion and Strategies
    • Mark of the Ninja
    • Shank
  • Other Stuff
    • The Off-Topic Area
    • Forum Upgrade

Categories

  • Don't Starve
    • Custom Character and Skins
    • Game Modifications
    • Language Packs
    • Modding Tools, Tutorials & Examples
    • Custom Maps

Categories

  • Oxygen Not Included - [Early Access]
  • Don't Starve: Hamlet Early Access
  • Don't Starve Together
  • Don't Starve Together: The Gorge
  • Don't Starve Together: The Forge
  • Don't Starve Together: The Forge (Archive)
  • [Don't Starve Together] PS4
  • [Don't Starve Together] Xbox One
  • Don't Starve: Shipwrecked
  • Don't Starve: Shipwrecked [archive]
  • [Don't Starve Together] PS4 (archive)
  • [iOS] Don't Starve: Shipwrecked
  • Don't Starve: Hamlet Closed Beta (ARCHIVE)

Categories

  • Oxygen Not Included - [Early Access]
  • Don't Starve: Hamlet - Early Access
  • Don't Starve Together
  • [PS4] Don't Starve Together
  • [Xbox One] Don't Starve Together
  • Don't Starve: Shipwrecked
  • Hot Lava - [Open Beta]

Categories

  • Hot Lava - Beta Reports


Biography


Location


Interests


Occupation


Modder


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Klei Featured Artist


Early Supporter


Early Supporter


Don't Starve


Don't Starve Together


Oxygen Not Included

Found 9 results

  1. Seeds and sleet wheat need to be integers. For whatever reason/bug, sometimes you'll end up with a fraction of a seed. I know I'm not the first to say this, and i don't know the behind the scene reason they're not currently only allowed to be integers... I just wanted to get this out there another time before 1.0 happens.
  2. Hey! I'm happy to release v1.0 of Tools Not Included! https://ToolsNotIncluded.net The site currently features a seed browser (we're at almost 27 500 seeds and rising!) and a mod to upload them from the game. All you need is install a mod and hit 'Upload' in the menu - and it will upload the seed with all geysers, planets and some more details to the website! As of v1.0 release (7.01.2019), debug mode is no longer needed, but seeds uploaded via the manual mod need to be fresh, within 60 seconds of their creation, due to the type of data it gathers about the world (mass of elements in starting biomes for one) Automatic mod aka the Seed Miner NEEDS to be removed during normal play -- I suggest you keep it in a separate folder and swap when needed -- and runs the game in background continuously uploading seeds - great way to join the contributors. Please note the automatic version is experimental, crashes from time to time and by no means is perfect yet -- with further feedback it'll be improved. Refer to https://toolsnotincluded.net/seeds/modinfo for detailed mod info and installation manual. I am planning on expanding the seed browser with display of the new data it collects, as well as adding new tools to the site Please report issues to the issue tracker here: https://github.com/Cairath/tools-not-included/issues Discord: https://discord.gg/7wNFaVd (for people interested in the development of my mods or website, or help with modding in general) Happy seed hunting! Enjoy Changelog: 27.01. 2019 'Reset all rules' now correctly resets also seed number For seeds collected since 7th Jan: Added a world and geyser visual map Added world element composition - total masses in starting biome and all biomes Added biome size list 12.01.2019: Added an 'exactly' rule comparator for planet and geyser counts rules Brought back the possibility to reset all rules at once Ability to import/export rules using a generated code Minor styling changes 8.01.2019: re-uploaded mods with a hotfix that prevented connection to the server 7.01.2018: The entire front-end rewritten The seed browser filter has been expanded with a custom rule builder Seed details page shows a star map Various performance improvements From now on, two mods will be maintained: manual and automatic. Automatic version (aka the seed miner - not suitable for playing, seed uploading only) works in background and automatically generates and uploads new worlds without interaction. For more information please refer to the Mod Info Page Mod versions 1.0a(utomatic) and 1.0m(anual): Mods do not require debug mode anymore Collecting data about world element composition Mod version 1.0m: As a thanks for sharing, the mod will display a list of geysers in game when you upload a seed. Constraint: uploaded worlds need to be within 60 seconds of their creation and with no cells dug out. December 2018: Updated roughly 1000 seeds so that there are no more seeds left without geyser detailed statistics or lack of Oil Reservoir info 23.11.2018: mod version 0.4 - hotfix mod version 0.3 mod collects data about planets and geyser locations. nothing is done with them yet, but will be! 21.10.2018: mod version 0.3 (the new version of the mod will notify the player in game if it becomes out of date) support for oil reservoirs 19.10.2018: Initial demo release
  3. Hi all. Tiny topic that should end quickly : Anything to do with plant seeds ? Since harvested plant can release a seed, and because there is many in the map, plus those given through the printer, I have hundreds of each cultivable seeds (bristle berries, pincha, lily, etc...). I would think about composting them, cooking them, or any other idea, that could make them (even) a bit more useful than just... taking up a storage... As far as I know, nothing to do, at all :-/ Thanks ONI community ! Antoine
  4. So two things right off the bat, The vast majority of the players do not care in the slightest for speedruns of Don't Starve. That is a perfectly valid opinion to have and this is definitely not the post for you. Second, this post will contain a link to a YouTube video of a speedrun, if you aren't interested in that feel encouraged to not check the links, as these videos are not being posted for the sake of advertising but because they needed to be for the speedrun site. Also note, that the primary video that we will be talking about is a seeded speedrun, which is currently disallowed via the category rules. If anyone is interested in a real random speedrun then I can post a comment linking to it later. So here I discuss on speedrun.com the problems that are currently facing the leaderboards. The tl;dr version is this, Based on the current requirements for recording a speedrun, it is impossible to confirm whether or not a player has seeded his or her run. How can we change the recording requirements or perhaps even mod the game in order to force a truly random world to be created? (Also posted on reddit)
  5. Found an interesting map seed! Has huge ice biomes, a nice mixture of geysers, and a layout maybe aimed at steel production and rocket launching. I figured with having a variety and the layout it does someone may have fun with this. 653150110 Text Info: Map:
  6. Is there a way to save the map or re use it? I like when I'm given the option to choose to play it hard or make it easier. The spirit of the game might be yours, but how I want to play it, is mine
  7. i was thinking about having a little more variety in this game (when it comes to food) Having large game included in this game would be interesting to see (in my opinion) maybe something like a deer could be added to the game. Large game could result in more amounts of food, but would be much more difficult to acquire just an idea
  8. I log into my playthrough of around 36 days, my new record since I bought the game only 5 days or so ago. I go in, and I've set my camp up decently close to 5 or 6 spider dens. Not close enough that they come in my camp at night, but so I can farm them if I wanted to. I built 2 bee mines, 4 fire darts, had 2 pigs with me, and I was wielding a tentacle spike along with my log suit. Much to my surprise all 4 of the nearest dens became spider queens, I managed to kill 2, then night came and I retreat to my camp. After much kiting and the use of my meat effigy, I kill the third. Day has come and the 4th spider queen is still infesting my camp, I have no food, weapon, or armor. I don't want to lose all the stuff at my camp either. I suit up with a fresh log suit, retrieve my extra tentacle spike. The queen has summoned 4 warrior since my departure, after I finally kill them I go in to kite and kill the queen. I imagine she was almost dead because night rolls around again, and I finally die. Not a rant, just wanted to share my adventure of the new patch before the balances. I know they didn't balance spider queens, but since my world was an old world all my spider dens were synchronized and 4 spider queens mauled me. It was a good run though, now I get to try out a new character and see if I can't beat 38 days! =)
  9. First off, let's talk about birds... 1. They land on top of seeds and can easily be farmed for their feathers and/or their meat. 2. If you don't even want to kill them, they'll repeatedly land on a seed, and if you're next to it, they'll fly away, sometimes dropping seeds, making them easily farmed. Secondly, seeds... 1. Seeds have an incredibly high drop rate and when cooked over a fire, you can live off of them. You will never need another source of food. So... The solution? I believe that the birds new to have their AI fixed a bit so they won't land if the player is within a certain distance of them, and the seed drop rate should be lowered, as well as how much health and hunger they replenish. I believe all three of these values should be lowered quite a bit to make the game much more balanced. Seeds are way too easy to farm and live off of.