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Don't Starve Together Shipwrecked


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I ABSOLUTELY loved Don't Starve Shipwrecked. I felt it was a great over the seas experience, and I love Don't Starve Together's multiplayer. I also know there is already a mod to put Shipwrecked characters into DST which is super cool, but I feel what could be improved and extended upon that is making a whole new purchasable DLC or just an update with a selected world type being DST or DSTSW where you had the same world choices as in single player Don't Starve but where the players could be on random or the same islands in the world. I feel it would also be a bonus cause I feel the same about winter, everyone despises it but I like the hurricane season, its a nice change from freezing to death, many many times.

If only poor Wilson had a friend or two to set sail with D:

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I'll give you slack because you're new here (Welcome BTW!).

Shipwrecked is broken as of right now.

A New Reign is what is happening currently in DST.

DST Shipwrecked is (I hate to say never) never happening.

I mean. It's feasibly possible. But let's be truthful here.

12 minutes ago, Mikeadatrix said:

I'll give you slack because you're new here (Welcome BTW!).

Shipwrecked is broken as of right now.

A New Reign is what is happening currently in DST.

DST Shipwrecked is (I hate to say never) never happening.

I mean. It's feasibly possible. But let's be truthful here.

Have my child. And let that child warn others of the terrors of Shipwrecked.

 

I have no idea how shipwreckep together could work. Do you need a minimum of resources to leave the first island and explore the ocean, How could new players build their boats after spawning on an island with no resources at all?

 

Mind blown: The last New Reign update will be Shipwreckep Together. LOL

42 minutes ago, Mikeadatrix said:

DST Shipwrecked is (I hate to say never) never happening.

I mean. It's feasibly possible. But let's be truthful here.

Replace SW with multiplayer Don't Starve, and it's what people said years ago.

It's entirely possible if they so desire.

9 minutes ago, Cha0Z said:

I have no idea how shipwreckep together could work. Do you need a minimum of resources to leave the first island and explore the ocean, How could new players build their boats after spawning on an island with no resources at all?

Perhaps you could spawn with a pre-built raft? 

I think that'd work.

3 hours ago, Zeklo said:

Replace SW with multiplayer Don't Starve, and it's what people said years ago.

It's entirely possible if they so desire.

 

Yes, true, but DS a few years ago was functional and most bugs were squished. SW is just a mess. Not pointing fingers, just saying that it is in dire need of fixing.

1 minute ago, Mikeadatrix said:

Yes, true, but DS a few years ago was functional and most bugs were squished. SW is just a mess. Not pointing fingers, just saying that it is in dire need of fixing.

Don't Starve a few years ago barely existed. We're talking like, just winter, and people wanted multiplayer. There was a lot of stuff in between multiplayer and when people wanted it. 

As in, I'm agreeing. Other stuff takes priority first, but that shouldn't knock it off the possibility pedestal. 

4 hours ago, Mikeadatrix said:

Shipwrecked is broken as of right now.

Is it really that bad still? I haven't really encountered any bugs ever since Klei started squashing a bunch of bugs recently. 

Biggest issue is still the framerate however, though that's an issue with Don't Starve in general towards late game, Shipwrecked just happens to have more crap on the screen that could probably not be so detailed.

I haven't played too much SW, so I wouldn't really know, but is it that bad? It seems that everywhere I go in the forums, when SW is mentioned, it's always as some bug-ridden ungodly mess (kind of like a really sketchy motel bed), but in the admittedly brief time I've played it it seemed just fine to me. Heck, I actually enjoyed myself. The only reason I haven't played more is because I got DST at the same time, and playing with my friends and getting all the awesome updates took precedence for me.

But I have thought that SW would make for a really fun multiplayer experience (And just imagine the pvp possibilities! Don't Starve, Battle Pirate Island edition).

 

Anyway, what specifically was the issue(s) with SW, because I don't know and am honestly curious.

Well, Shipwrecked is not only "bug-ridden" (to be honest I haven't seen any bugs in it myself), the gameplay wouldn't be too good plus there are some business issues with it.

Now let's look at gameplay.

In SW, you spawn on an island, collect resources to build a raft, and sail off to sea. It is fun, but how would it work in multiplayer? How would people get off the first island without having to wait 2 3 years for birds to spawn a flint? Also, it wouldn't be that smart of an idea to share boats, so every person would need a boat for himself. That's 2 times the amount of sails needed, 2 times to amount of boat repairs, etc...

And now for the (boring) business side of the issue.

Klei started with DS and then added DLCs to it. The DLCs weren't free because Klei needed the money to continue improving Don't Starve. And then due to popular demand, Klei created Don't Starve Together. They even included free RoG in it. So now we have 2 separate games, one of which has DLC and the other doesn't. Now, if DST had both RoG and SW, why would people still buy DS? People will just stop buying DS and instead get DST and play alone on it.

 

SW is meant to be a unique DLC for the singleplayer version. (sadly) It won't ever be added to DST.

23 minutes ago, meetthename said:

Honestly, the only content from SW that I feel like we really need are the characters. They could be reworked and fill in roles that other characters don't. Imagine all the cool skins they could get too.

Walani and Woodlegs just won't work at all. These two have perks based on SW exclusive mechanics. And honestly, I can't see any of the SW characters filling in any roles that can't already be done with the current characters.

The only content I personally want is Coffee, litearly everything from the volcano(Cacti are amazing and versatile, Coffee is Coffee, obsidian tools are pretty great) and if DST gets worldhopping, the SW merged hopping. These are all the things I find good about SW really.

4 hours ago, Sinister_Fang said:

Walani and Woodlegs just won't work at all. These two have perks based on SW exclusive mechanics. And honestly, I can't see any of the SW characters filling in any roles that can't already be done with the current characters.

This. I only see Warly as ready (ready-ish?) for non-SW worlds. Walani becomes a Wilson who gets hungry faster on terra firma, Woodlegs constantly loses sanity, Wilbur is a primate with a barbary ape design, so makes no sense outside of the caves (note to self: why are there splumonkeys in the caves at all?). Warly is challenging in the manner of planning what you eat.

Also, dapper. I didn't say it. Just see these fanart pieces.

4 hours ago, AnonymousKoala said:

The only content I personally want is Coffee, litearly everything from the volcano(Cacti are amazing and versatile, Coffee is Coffee, obsidian tools are pretty great) and if DST gets worldhopping, the SW merged hopping. These are all the things I find good about SW really.

I wouldn't turn my nose at obsidian tools (mostly for the looks of my fire demigoddess Willow...), plants, fishermerms, prime apes as splumonkey variants, crabbits near some bodies of water (or maybe a low-chance fishing loot?). That said, I won't cry if none of these make it.

2 hours ago, Arlesienne said:

This. I only see Warly as ready (ready-ish?) for non-SW worlds. Walani becomes a Wilson who gets hungry faster on terra firma, Woodlegs constantly loses sanity, Wilbur is a primate with a barbary ape design, so makes no sense outside of the caves (note to self: why are there splumonkeys in the caves at all?). Warly is challenging in the manner of planning what you eat.

Also, dapper. I didn't say it. Just see these fanart pieces.

I wouldn't turn my nose at obsidian tools (mostly for the looks of my fire demigoddess Willow...), plants, fishermerms, prime apes as splumonkey variants, crabbits near some bodies of water (or maybe a low-chance fishing loot?). That said, I won't cry if none of these make it.

Agreed on the fishermerms and obsidian tools. 

There's a lot that can be salvaged from SW, but it takes time and effort and the gain...wouldn't be that worth it. 

Just now, AnonymousKoala said:

Agreed on the fishermerms and obsidian tools. 

There's a lot that can be salvaged from SW, but it takes time and effort and the gain...wouldn't be that worth it. 

Hear the good sir, he speaks the truth!

There are some mods adding plants and obsidian tools to the game. Given how porting anything from SW would likely require Capy's permission, I find it more trouble than it's worth.

Warly has a fun concept for a more challenging character, but I'd rather get more ANR stuff. Ports are enough.

PS The meaty stew breaks Warly.

17 hours ago, Mikeadatrix said:

I'll give you slack because you're new here (Welcome BTW!).

Shipwrecked is broken as of right now.

A New Reign is what is happening currently in DST.

DST Shipwrecked is (I hate to say never) never happening.

I mean. It's feasibly possible. But let's be truthful here.

Why is it broken?

If they ever make SW together it will probably be mixing both the forest and SW making the ocean we currently have turn into shipwrecked (Which is how i felt SW should have originally been,but i understood why it works as it does when i saw the new seasons)

But on Together we could have a similar system as we have with the nightmare phases of the ruins,where the sounds and colour effects only happend when you are near them,so maybe they Could make something similar.

Also mixing the forest and SW would probably be a little better for avoiding lag instead than having a complete new server opening.

This system would mean that players would spawn at the basic island,being able to get resources for a wooden raft and then go find resources for better ships at SW's islands. Also the volcano would probably be just another island,the thing is that they would probably have to increase the map's size.

I don't see it something THAT hard to make,it would be porting all the content and then a little bit of balancing,optimization and mechanics just like they did with caves. Anyway i'd better wait for them to finish ANR and fully fix SW before asking for SW together.

The thing is that i don't really see this happening,because the only reason someone would buy Classic Ds at the moment is for Sw and maybe as another way to throw money at Klei.

 

13 hours ago, TheTraditionalGentleman said:

I haven't played too much SW, so I wouldn't really know, but is it that bad?

I don't know if it's bad. I know that i don't find it fun. What i love in the game is to explore world and discover place when i would like to set a base. In DST, i like to be either near a pig village, beefalo or swamp. If i could manage to have multiple of it, i'm happy. What is sure is that in 10 days (more or less), i usually find one of them, and could start a base.

I guess that Shipwrecked is better for someone with more nomadic playstyle. Usually, i spend a lot of time visiting island and trying to find another with the feeling that i am in an empty place. Island with little space and not really that much things on it. Sea empty, empty, empty and no clue to where to go.

At least, DST have a pattern (two pig village, one with pig king, at least one big swamp, one road usually leading to pig village (not everytime), so i have the feeling that i could find a clue and search for it. You know, this feeling ? When you approach an area and you say yourself "Multiple flowers ? I have the feeling that there is a pig village nearby" or "i hear flies, there must be manure and beefalo nearby", or this moment when you see a swamp that you can't reach and you can search where it is.

In shipwrecked i don't have theses clues (maybe also because i don't know the game), so i can't search a place i would like. So i'm a little frustrated because i can't really choose, i could miss good spots because i have no clue that they even exist (in DST at least i have a "there is a branch here i didn't explore yet"), and i feel lost.

So it's not that it's bad, someone liking the unknown and a nomadic way to play could like Shipwrecked a lot more than i am. But for me, something doesn't work.

13 hours ago, TheTraditionalGentleman said:

 

But I have thought that SW would make for a really fun multiplayer experience (And just imagine the pvp possibilities! Don't Starve, Battle Pirate Island edition).

What would be fun for me is to have sea and boat, so you could fast travel between two "branch" of your world. It's sometime a little frustrating when two nice place are really close but there is a little sea between and you can't reach one quickly.

One big mainland, like now, and some bonuses island that you could reach but that aren't needed, with special things on it, why not, so you could have incentive to explore but it's never, never mandatory.

On 21.11.2016 at 2:11 PM, LoganStomper said:

I ABSOLUTELY loved Don't Starve Shipwrecked. I felt it was a great over the seas experience, and I love Don't Starve Together's multiplayer. I also know there is already a mod to put Shipwrecked characters into DST which is super cool, but I feel what could be improved and extended upon that is making a whole new purchasable DLC or just an update with a selected world type being DST or DSTSW where you had the same world choices as in single player Don't Starve but where the players could be on random or the same islands in the world. I feel it would also be a bonus cause I feel the same about winter, everyone despises it but I like the hurricane season, its a nice change from freezing to death, many many times.

If only poor Wilson had a friend or two to set sail with D:

 

After you told me about this, I thought about it.. 

When SW launched I was super excited.. And loved everything about it.. But I bored very quickly.. I dont know why..

Maybe thats because I played since it was beta and nearly everyday devs was buffing\nerfing\changing something.. 

I was starting over and over again.. And then Together updates came out..  I realized now I really missed SW.. :D 

And this is such a nice idea.. 

I hope devs make Shipwrecked Together someday.. ^^

 

-Wanna jump in that wormhole again Logan ? xD

1 hour ago, MuzluSut said:

After you told me about this, I thought about it.. 

When SW launched I was super excited.. And loved everything about it.. But I bored very quickly.. I dont know why..

Maybe thats because I played since it was beta and nearly everyday devs was buffing\nerfing\changing something.. 

I was starting over and over again.. And then Together updates came out..  I realized now I really missed SW.. :D 

And this is such a nice idea.. 

I hope devs make Shipwrecked Together someday.. ^^

 

-Wanna jump in that wormhole again Logan ? xD

Sure why not?

The day/night cycle often doesn't sync up properly when you go between the main world and the volcano and, I believe, going back and forth between SW and ROG.  I personally have not found it to be that troublesome. I like Shipwrecked.  I love the way it looks, the brilliance of the colors compared to ROG  reminds me of that scene in the Wizard of Oz when Dorothy first comes out of her farmhouse in Munchkinland. It's  a bit more focused on strategy and planning than on combat, which I appreciate. If you haven't played it yet, it's well worth checking out.

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