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WX-78 Circuits' perks


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I was feeling like writing my feedback about WX-78 refresh, so far I'm enjoying it ! That was quite my expectations but a bunch of improvements would be needed. So because of that I'll go over certain of their new augment circuits and though that might be better if their effects was known to anyone reading on the go, I hope it will be helpful and that I didn't get any data wrong (if that's the case please let me know) :

object-4.png.259c5cca53976a1ca3ae38253b8a2efb.png Hardy Circuit :

  • Mob to scan : Butterfly (gives 1 Bio Data)
  • Craft : 1 Bio Data + 1 Butterfly Wings
  • 1 Slot
  • Increase health by 50 per unit

object-11.png.adead10c4b654199dfae3859c0f895f1.png Hardy Circuit 2.0 :

  • Mob to scan : Nurse Spider (gives 4 Bio Data max)
  • Craft : 4 Bio Data + 2 Spider Glands, 1 Hardy Circuit
  • 2 Slots
  • Increase health by 150 per unit

object-5.png.3ef80bb26ee7e90784c972d93b6041bf.png Super-Processing Circuit :

  • Mob to scan : Crawling Horror / Terror Beak (gives 3 Bio Data max)
  • Craft : 3 Bio Data + 1 Nightmare Fuel
  • 2 Slots
  • Increase sanity by 75 per unit, also increase sanity regen by 2/min/unit

object-12.png.5eb69a76f11cd0822cdfc6e7358eeee2.png Dronemaster Circuit :

  • Mob to scan : Bee Queen (gives 10 Bio Data max)
  • Craft : 8 Bio Data + 1 Jellybeans + 1 Super-Processing Circuit
  • 3 Slots
  • Regenerates about 1HP every 15 seconds, increase health by 1 for each of these upgrade installed
    Also replicate the sanity effect of the previous circuit

object-10.png.27fa391bde82999bcfff0475b0966bb1.png Chorusbox Circuit :

  • Mob to scan : Crab King (gives 8 Bio Data max)
  • Craft : 4 Bio Data + 1 Baritone Shell Bell
  • 3 Slots
  • Emits music, which tend plants around and restore sanity to WX + players around (about 3/min per slot)
    A new layer is added to the music when you use another one

object-9.png.2553b01b06fc4385ec0c3034144b9046.png Gastroexpansion Circuit :

  • Mob to scan : Bearger or Slurper (gives 6 / 4 Bio Data max)
  • Craft : 3 Bio Data + 1 Thick Fur
  • 2 Slots
  • Increase max hunger by 75 for each of these upgrade installed, also reduce hunger drain by 15% but doesn't stack

object-1.png.116b349fa5b795662d4ede5672e4339b.png Acceleration Circuit :

  • Mob to scan : Rabbit (gives 2 Bio Data max)
  • Craft : 2 Bio Data + 1 Rabbit
  • 6 Slots
  • Increase movement speed by 25%

object-0.png.5fb95c6932a09c1303a4621ea9f2549a.png Acceleration Circuit 2.0 :

  • Mob to scan : Ancient Guardian, Rook / Damaged Rook (gives 6 / 3 Bio Data max)
  • Craft : 6 Bio Data + 1 Gears + Acceleration Circuit
  • 2 Slots
  • Same but speedboost stacks will go : 25%, 40%, 50%

object-3.png.ee410f6eb1728ef5b8faf9163780dbc2.png Thermal Circuit :

  • Mob to scan : Dragonfly (gives 10 Bio Data max)
  • Craft : 4 Bio Data + 1 Red Gem
  • 3 Slots
  • Makes WX emit heat of 25 per unit, also increase spoilrate of carried items by 25% (doesn't stack)

object-2.png.ac684e10d18deae3be46b7ac93fb2c68.png Refrigerant Circuit :

  • Mob to scan : Deerclops (gives 10 Bio Data max)
  • Craft : 4 Bio Data + 1 Blue Gem
  • 3 Slots
  • Makes WX emit cool of -25 per unit, also decrease spoilrate of carried items by 25% (doesn't stack)

object-7.png.e86193b15dd768a4c024dbcc557dde52.png Electrification Circuit :

  • Mob to scan : Volt Goat (gives 5 Bio Data max)
  • Craft : 5 Bio Data + 1 Electric Milk
  • 2 Slots
  • Deals 30 electrical damage to attackers, has a cooldown of 0.3 second
    each unit deals 30 extra damages

object-6.png.540a72c524a0b94b3996e161567f9ec2.png Optoelectronic Circuit :

  • Mob to scan : Mole (gives 4 Bio Data max)
  • Craft : 4 Bio Data + 1 Mole
  • 4 Slots
  • Grants night vision, without the blinding effect of Moggles when it's day !
    (applying extra augments has no effects)

object-8.png.0a5afb51c5c61dd29a4026833d7fe60c.png Illumination Circuit :

  • Mob to scan : Skittersquid / Depths Worm / Bulbous Lightbug (gives 6 Bio Data max)
  • Craft : 6 Bio Data + 1 Light Bulb
  • 4 Slots
  • Gives a light radius of 4 (Magiluminescence is 2 to compare), then it increase by 0.5 per module
    (however 1 is max because of slot count)

Few useful things to note :

  • They all have 4 uses, 25% is lost everytime WX use the Circuit Extractor which removes all augments
  • Bio Data obtained from Jimmy (the scanner) is calculated from the player and not by Jimmy,
    Mobs scanned will give the circuit craft and the max amount of Bio Data
    The same mobs can be scanned again after a short time (about a minute) to get BDs in a lesser amount if not totally waited out
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Question: Does the Thermal Circuit make you completely immune to freezing? Or just very resistant. How about having 2 of em? Same question with the Refrigerant Circuit, but in the context of overheating and fire damage

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23 minutes ago, DaZoul said:

Question: Does the Thermal Circuit make you completely immune to freezing? Or just very resistant. How about having 2 of em? Same question with the Refrigerant Circuit, but in the context of overheating and fire damage

Also, what happens if you add both circuits? the cooling and the refrigerant.

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Illumination circuit I would buff to require to only 4 slots. The moggles seems to be more powerful, but illumiation kinda punish for not being selfish... (its light for everybody and so expensive, but moggles are much bigger radius... To watch friends dying without light).

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32 minutes ago, Notecja said:

Illumination circuit I would buff to require to only 4 slots. The moggles seems to be more powerful, but illumiation kinda punish for not being selfish... (its light for everybody and so expensive, but moggles are much bigger radius... To watch friends dying without light).

 I think it should be 2 or 3 cost. The full screen illumination is clearly better so it should be more expensive.

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2 hours ago, ADM said:

 

object-7.png.e86193b15dd768a4c024dbcc557dde52.png Electrification Circuit :

  • Mob to scan : Volt Goat (gives 5 Bio Data max)
  • Craft : 5 Bio Data + 1 Electric Milk
  • 2 Slots
  • Deals 30 electrical damage to attackers, has a cooldown of 0.3 second
    (applying extra augments has no effects)

I've heard conflicting information that extra augments increase the damage.

So the max you can do is 90 electrical dmg.

However the target being wet does not seem to increase the dmg, idk if bug.

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2 hours ago, ADM said:

Deals 30 electrical damage to attackers, has a cooldown of 0.3 second
(applying extra augments has no effects)

Hey ADM, I made the same mistake with thinking this Circuit doesn't stack. It does, each circuit has it's own event listeners and own cooldown, so that's probably where you got confused :D.

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2 minutes ago, HowlVoid said:

I've heard conflicting information that extra augments increase the damage.

Alright I've read it again and I actually missed that part, gonna change it :)

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8 hours ago, Hornete said:

Hey ADM, I made the same mistake with thinking this Circuit doesn't stack. It does, each circuit has it's own event listeners and own cooldown, so that's probably where you got confused :D.

holdup, does this mean wx can do 68+90 damage PER HIT?. edit: oh wait, that means damage when YOU get hit? very interesting. can this AOE with bramble husk?

 

also, does the thermal/refrig unit means you can ignore winter/summer?

 

edit: eh, not that interesting even so because they seem to need 3 slots, which means you can only do one speed upgrade. 

 

feels bad, looks like only top options are 3x speed followed by 1x speed and nightvision. 2x speed and summer/winter interface would've been a nice variety

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7 hours ago, reallychina said:

also, does the thermal/refrig unit means you can ignore winter/summer?

I watched DemonRebuilt's stream and he just goes through the entire winter with the thermal unit alone. No thermal stones needed.

It prevents your temperature from ever go below 0.

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3 hours ago, Spino43 said:

I watched DemonRebuilt's stream and he just goes through the entire winter with the thermal unit alone. No thermal stones needed.

It prevents your temperature from ever go below 0.

Yep, it caps your minimum temperature to 0. This completely prevents you from freezing, even against stuff like deer spells.
The cooling circuit is supposed to similarly cap your maximum temperature to 70 but it is bugged at the moment.

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This update does not seem that it is completely thought through
This update just makes it so that people will start abusing the speed meta, of using either 3 speed 2.0's or 1 speed 2.0 and night vision. This completely negates everything else. You don't need extra hp or anything if you just have 3 speed 2.0's. Also, the other circuits that are already not viable, such as the hunger reduction one have insane needs, such as getting thick fur from bearger, it instead should be some food item that is accessible. It does not make sense to be forced to kill a boss for an item that is already kind of bad.
My changes: Make circuits rechargable,
- Change item requirements, such as thick fur to some other food item
- Reduce slots on super processor to 1
- Separate dronemaster circuit and superprocessor into superprocessor and some other regeneration circuit.
The regeneration is completely useless, you can anyways heal with some food items. The regeneration item will cost 1 slot
- Thermal circuit should be reduced to 2 slots as it is clearly far worse than counterpart, because it increases food spoiling and summer is harder anyways.

- Increase speed v2.0 to 3 slots, it is far too overpowered

-Reduce the slots of illumination circuit to 3, as it would otherwise promote solo play with nightvision instead of sharing light with your teammates.

 

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On 4/15/2022 at 1:58 AM, ADM said:

snip

My balance thoughts on this

object-4.png.259c5cca53976a1ca3ae38253b8a2efb.png Hardy Circuit :

fine for early game

object-11.png.adead10c4b654199dfae3859c0f895f1.png Hardy Circuit 2.0 :

fine for mid game, but should probably communicate better that you need nurse spider, that is hard to figure out. maybe it should use a trapped nurse spider instead of gland??

object-5.png.3ef80bb26ee7e90784c972d93b6041bf.png Super-Processing Circuit :

fine for noobs

object-12.png.5eb69a76f11cd0822cdfc6e7358eeee2.png Dronemaster Circuit :

needs to be 2 slots, or slightly better heal

object-10.png.27fa391bde82999bcfff0475b0966bb1.png Chorusbox Circuit :

needs to make maxwell insane

object-9.png.2553b01b06fc4385ec0c3034144b9046.png Gastroexpansion Circuit :

this should explicitly state that it reduces hunger drain

object-1.png.116b349fa5b795662d4ede5672e4339b.png Acceleration Circuit :

fine and strong

object-0.png.5fb95c6932a09c1303a4621ea9f2549a.png Acceleration Circuit 2.0 :

a bit too strong, but we like S P E E D

object-3.png.ee410f6eb1728ef5b8faf9163780dbc2.png Thermal Circuit :

should make you immune to fire only at 2 of them equippped

object-2.png.ac684e10d18deae3be46b7ac93fb2c68.png Refrigerant Circuit :

should make you immune to freeze at 2 of them equipped

object-7.png.e86193b15dd768a4c024dbcc557dde52.png Electrification Circuit :

should do electric damage

object-6.png.540a72c524a0b94b3996e161567f9ec2.png Optoelectronic Circuit :

still needs to be 5 pins

object-8.png.0a5afb51c5c61dd29a4026833d7fe60c.png Illumination Circuit :

moggles need to be made 5 pins to make this one be worth it in situations

 

 

and of course, there need to be some thulecite precision pliers that removes one circuit at a time

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7 minutes ago, loopuleasa said:

object-3.png.ee410f6eb1728ef5b8faf9163780dbc2.png Thermal Circuit :

should make you immune to fire only at 2 of them equippped

object-2.png.ac684e10d18deae3be46b7ac93fb2c68.png Refrigerant Circuit :

should make you immune to freeze at 2 of them equipped

flipped? wont make sense a warm machine being being inmune to more heat, would be the opposite

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3 minutes ago, ArubaroBeefalo said:

flipped? wont make sense a warm machine being being inmune to more heat, would be the opposite

sorry, not flipped

I meant thermal immune to freezing and vice versa

my wx brain short circuited, it must be raining

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1 hour ago, TheDoctor11220 said:

Does the refrigerant circuit make you freeze faster in winter? Also does it make you freeze when the ambient temperature is 1 or 2 degrees (when normally you wouldn't)?

I would assume the passive cooling would make you freeze faster. As for the second question, since it's a constant output, I can assume yes, like standing next to a blue firepit.

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23 minutes ago, blacknight7890 said:

I would assume the passive cooling would make you freeze faster. As for the second question, since it's a constant output, I can assume yes, like standing next to a blue firepit.

That would be my assumption as well, which unfortunately means that module is not really good enough to keep on. You would swap this in for summer, except swapping circuits is very punishing, so really it's just not good.

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59 minutes ago, TheDoctor11220 said:

That would be my assumption as well, which unfortunately means that module is not really good enough to keep on. You would swap this in for summer, except swapping circuits is very punishing, so really it's just not good.

It only takes about a day and a half for a full charge, and the temp circuits are only useful in their opposing seasons, there is no possible reason to directly swap from one temp circuit to another so that's plenty of time.

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On 4/14/2022 at 11:58 PM, ADM said:

object-7.png.e86193b15dd768a4c024dbcc557dde52.png Electrification Circuit :

  • Mob to scan : Volt Goat (gives 5 Bio Data max)
  • Craft : 5 Bio Data + 1 Electric Milk
  • 2 Slots
  • Deals 30 electrical damage to attackers, has a cooldown of 0.3 second
    each unit deals 30 extra damages

Something thats glossed over a lot with this circuit, it makes you immune to electrocution.

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To make @ADM's life somewhat easier:

  • Hardy Circuit now requires a spider to scan.
  • New 1 slot circuit sanity circuit: the processing circuit, obtained by scanning a butterfly, 1 Bio Data + 1 Petal
  • Super Processing circuit requires the above circuit to craft.
  • New 1 slot hunger circuit: the Gastrogain circuit, obtained by scanning a hound, 2 Bio Data + 1 Hound's Teeth
  • Gastroexpansion Circuit has been renamed to Super-Gastrogain Circuit, uses a Slurper Pelt instead of Thick Fur, 3 Bio Data + Slurper Pelt + 1 Gastrogain Circuit
    • Slurper gives 3 bio data now, Bearger gives 6 bio data
  • Electrification Circuit deals wetness damage
  • Illumination Circuit takes 3 slots now
    • The light radius increases when using two
  • Optoelectronic Circuit requires a firefly now
  • Dronemaster Circuit is now the Beanbooster Circuit, uses a Royal Jelly to craft, idk the new regen rate xD
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