Developer JarrettM Posted February 26, 2021 Developer Share Posted February 26, 2021 Hi friends! A small patch before the weekend with some fixes to Duplicant radiation exposure. Changes Added "Radiation Balance" line item to Duplicant's condition panel Cosmic Radiation now falls off on a curve instead of linearly. Constructed tiles are now effective shielding from cosmic radiation Note: Radiation shielding is not fully implemented for all sources of radiation yet. Renamed nuclear reactor to Research Reactor Minor HEP art revision Art revisions to Research Reactor meltdown and dead animations Improved descriptions on Atomic Collider and Research Reactor Fixes Fixed issue preventing Duplicants from recovering from radiation exposure at the proper rate Remove Unity splash screen Fixed issue with placer art on Uranium Centrifuge Fixed a bug that caused sidescreen titles to not update if you clicked from one building with a sidescreen to another Removed "(Original)" suffix from plants Hooked up correct Lead artwork View full update 7 5 1 1 1 Link to comment Share on other sites More sharing options...
Developer klei.ruby Posted February 26, 2021 Developer Share Posted February 26, 2021 1 2 2 1 1 Link to comment Share on other sites More sharing options...
Technoincubus Posted February 26, 2021 Share Posted February 26, 2021 Print pod crash fixed? Link to comment Share on other sites More sharing options...
JRup Posted February 26, 2021 Share Posted February 26, 2021 9 minutes ago, klei.ruby said: So I guess no more tanning dupes in atmosuits, in space. Machete could still do it. 1 Link to comment Share on other sites More sharing options...
Developer EricKlei Posted February 26, 2021 Developer Share Posted February 26, 2021 1 minute ago, Technoincubus said: Print pod crash fixed? This build contains debug code to help us track it down as we are unable to reproduce it locally. If you encounter the issue again please post your Player.log in this thread. 1 Link to comment Share on other sites More sharing options...
Gardibard Posted February 26, 2021 Share Posted February 26, 2021 Yay game is playable again 1 Link to comment Share on other sites More sharing options...
Superstarbeejay Posted February 26, 2021 Share Posted February 26, 2021 (edited) Can I mop my bases again now? EDIT: yes, only 2 rads now. I've been having the printing pod crash bug too. EDIT2: Shine bugs now give off a load of radiation. Maybe I didn't notice it before due to my whole base being flooded with radiation. Edited February 26, 2021 by Superstarbeejay Link to comment Share on other sites More sharing options...
pether Posted February 26, 2021 Share Posted February 26, 2021 19 minutes ago, JarrettM said: Cosmic Radiation now falls off on a curve instead of linearly. how does it work in detail? I don't understand and the attached picture onluy confuses me more... Link to comment Share on other sites More sharing options...
Pyrex042 Posted February 26, 2021 Share Posted February 26, 2021 (edited) 14 minutes ago, pether said: how does it work in detail? I don't understand and the attached picture onluy confuses me more... I believe it's showing how much Radiation they block. You need a thickness of 12+ constructed Metal tiles, or 3-5 dense natural mineral tiles to block Cosmic Radiation from Space. Edited February 26, 2021 by Pyrex042 Link to comment Share on other sites More sharing options...
pether Posted February 26, 2021 Share Posted February 26, 2021 2 minutes ago, Pyrex042 said: I believe it's showing how much Radiation they block. You need a thickness of 12+ constructed Metal tiles, or 3-5 dense natural mineral tiles to block Cosmic Radiation from Space. but there are 4 different constructions with metal tiles and each work differently... Link to comment Share on other sites More sharing options...
sakura_sk Posted February 26, 2021 Share Posted February 26, 2021 More importantly ... Lead is now dark... Spoiler 1 1 1 Link to comment Share on other sites More sharing options...
babba Posted February 26, 2021 Share Posted February 26, 2021 (edited) 7 minutes ago, sakura_sk said: More importantly ... Lead is now dark... Hide contents Great Klei material design decision I will bake a cake, dark chocolate. Edited February 26, 2021 by babba 1 1 Link to comment Share on other sites More sharing options...
marioespinho Posted February 26, 2021 Share Posted February 26, 2021 can someone explain how the cosmic radiation block work? i can't seem to understand by the picture alone. 2 Link to comment Share on other sites More sharing options...
greywizard Posted February 26, 2021 Share Posted February 26, 2021 Thanks for the rad fix! Watching dupes slowly vomit themselves to death was just plain sad. Link to comment Share on other sites More sharing options...
NewWorldDan Posted February 26, 2021 Share Posted February 26, 2021 1 minute ago, marioespinho said: can someone explain how the cosmic radiation block work? i can't seem to understand by the picture alone. It's exponential with each successive block. For example, 1 ordinary igneous tile will block about 60% of inbound radiation, 2 tiles will block 84% and 3 will block 94%. According to my testing. Different materials block more or less. The math is a little easier if you look at the inverse - how much radiation can pass through. If 40% can pass through a single tile then the amount passing through n tiles is 0.40^n. The important thing is that dupes can now clear 100 rad per cycle. In this example it goes as follows: 1 tile = 40% passing through 2 tiles = .40 * .40 = 16% passing through 3 tiles = .40 * .40 * .40 = 6.4% passing through. For the cosmic rays, it goes from 24 rads to 10 to 4 with just 2 tiles. 1 3 Link to comment Share on other sites More sharing options...
babba Posted February 26, 2021 Share Posted February 26, 2021 (edited) I love all of this ! Thank you @NewWorldDan Edited February 26, 2021 by babba Link to comment Share on other sites More sharing options...
greywizard Posted February 26, 2021 Share Posted February 26, 2021 47 minutes ago, pether said: how does it work in detail? I don't understand and the attached picture only confuses me more... It appears that everything now offers some kind of radiation protection, even air. In addition, as the rads get lower, so does the amount of radiation individual tiles will remove. 2 Link to comment Share on other sites More sharing options...
luannfellype Posted February 26, 2021 Share Posted February 26, 2021 what time will it be available? I still can't download it on Steam in Brazil. :( Link to comment Share on other sites More sharing options...
pether Posted February 26, 2021 Share Posted February 26, 2021 5 minutes ago, luannfellype said: what time will it be available? I still can't download it on Steam in Brazil. It is now, at least for me in Europe. Remember to switch to public_testing branch Link to comment Share on other sites More sharing options...
babba Posted February 26, 2021 Share Posted February 26, 2021 8 minutes ago, luannfellype said: what time will it be available? I still can't download it on Steam in Brazil. Link to comment Share on other sites More sharing options...
luannfellype Posted February 26, 2021 Share Posted February 26, 2021 I had never made this change, thank you very much <3 for those who have the same question as me, follows attached... 1 1 Link to comment Share on other sites More sharing options...
noaIV Posted February 26, 2021 Share Posted February 26, 2021 well on plus side we now have a more then normal reason to hate shine bugs and kill them on sight 1 Link to comment Share on other sites More sharing options...
babba Posted February 26, 2021 Share Posted February 26, 2021 2 minutes ago, noaIV said: well on plus side we now have a more then normal reason to hate shine bugs and kill them on sight https://www.deviantart.com/drakenshaven/art/Catching-Shine-Bugs-737820473 2 Link to comment Share on other sites More sharing options...
RageLeague Posted February 26, 2021 Share Posted February 26, 2021 Great. Now radiation sickness can be healed. As long as your dupe's rad balance drops below 100, they become healed of all radiation ailments. It's weird how radiation sickness can be completely healed within a day of non-exposure(or less if you take rad pills) if you got a minor sickness by crossing the 100 rad threshold. Also, seems like radiation resistance reduce the rate at which dupes gain rads. If a tile has 100 rads/cycle, the dupe will only gain 80 rads/cycle if they have a radiation resistance of 20% by eating seafood. Lead suits only grants 66% resistance, so you still don't want to stay in a radiated area for a prolonged time. 2 Link to comment Share on other sites More sharing options...
Sasza22 Posted February 26, 2021 Share Posted February 26, 2021 1 hour ago, sakura_sk said: More importantly ... Lead is now dark... Wait, wasn`t it supposed to be like that when they added it? Were we playing with temp art lead for all that time? 3 Link to comment Share on other sites More sharing options...
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