Pyrex042

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About Pyrex042

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  1. There are a few ways, but none that are easy/high-volume. The easiest way is to ranch Pokeshells and feed them polluted dirt, but that doesn't produce very much sand (70kg/Groomed Pokeshell/cycle, which will feed roughly one Deodorizer per Pokeshell). The high-volume way is to heat up a steam room to ~350C, run Dirt through the room on Conveyer rails, and when it cooks to Sand you use Thermium Robo Miner to dig the tiles and load the sand onto a 2nd rail to take it out of the oven.
  2. You may want a larger steam room with more mass to even things out and prevent temperature bounces that cost you heat. Make it three tiles tall and put Tempshift plates in the middle three tiles of the middle row. If you really want smooth, consistent power, control each door from a different Temp Sensor with ~2deg of difference between each sensor. (but that is overkill) You shouldn't need a second pump in the Turbine room. If you're balancing the heat from the Steam room correctly, you can keep the turbine cool enough by snaking the Turbine output around the room using Radiant pipes then dump it back into the steam chamber.
  3. It would also provide a good on-going use for the telescope. Asteroid swarms could come-and-go and you would need to analyze them. You analyze the cluster, see that it will be there for 30 cycles, is 50% Regolith, 20% Gold Amalgam, 15% Ice and 15% Polluted Ice (for example). You then set filters on your Harvester module, and it takes time to mine based on the percentages available.
  4. Another way to do this would be to have asteroid clusters on the space map. When a rocket with an Asteroid Harvester module is on the same tile as an asteroid cloud, the rocket mines materials until the cargo bay is full.
  5. At least in theory, the benefit is that you can land rockets of different height/build without having to worry about whether your pipes are at the right height to connect.
  6. If you're willing to deal with Popped Eardrums, using Oxylite (either on Conveyer Rails or just in a storage bin in the bottom right corner of the rocket) will delete CO2 when it off-gasses.
  7. The heat at the core isn't infinite*, but it is very, very large. To fully cool it you need lots of Steam Turbines, Aquatuners as heat-exchangers and hundreds of cycles. Francis John has an amusing video of dumping an entire ocean into the magma biome though. Fun to watch. Edit: Here you go: https://www.youtube.com/watch?v=lLIP-Tpm7-k The Oil Refinery doesn't produce Sulfur. Sulfur is produced by boiling Petroleum into Sour Gas then cooling it (but it's much easier just to tame the geyser) *If there are Volcanoes, the heat is technically infinite if you keep it clear and let it keep the magma flowing, but without work to keep them clear they'll seal themselves.
  8. It's not a great solution, but I've been solving this by putting a storage bin next to the teleporter. Set it to 2 tons of steel, let the dupes fill it, empty it onto the floor, then have the autosweeper load it into the conveyer input.
  9. Looking at the 2nd image in his first post, with the hard-edge to the radiation fall-off, I don't think the dupe will actually take any rads while researching. Still, for safety it might be worth moving the station two tiles to the right and put a wall with a one-tile gap for the bolt to the left of the station to keep dupes out of the 'reactor'.
  10. It would cost more power, but you should be able to put a 2nd row of collectors just above the mesh tile and harvest those radbolts while the first row provides perpetual rads.
  11. The lack of diversity is also a problem on the bottom end. If you want a "window" to let in Cosmic Radiation, your best option is a single row of Mafic Rock for 48% or refine Gold for 72%.
  12. Without automation to keep the AT in the 'off' state, the SB will never charge. The easiest solution is to connect the SB automation output to a Not gate then connect the Not to the AT. That way, when the SB runs dry, it will shut off the AT until the SB charges again.
  13. What is your goal with this setup? As shown, it won't work properly as the AT will try to turn on, then immediately run out of power and stop. If you want it to run full-time, you need to do like @UnderwearApp said and feed the AT from two transformers. If you're trying to limit the uptime of the AT to reduce power consumption, you need to use some automation to turn the AT on/off. You can either automate it from the Smart Battery, or if you want to control when it runs (only run it during the part of the day where your Solar is at peak output) you can use a Cycle Sensor (for this example, set the Activation Time to 17%, and the Activation Duration to 50% to only run when Solar is at-peak).
  14. I'm surprised how little variance there is in effectiveness. Lead, DU and Graphite are really only a little bit more effective than Igneous Rock tile while being much more resource-intensive. A three tile thickness of Igneous Rock tile is more effective (and much cheaper) than two tiles of Graphite or Lead.
  15. If liquid density really doesn't matter, 3x 1kg layers of three different liquids (Water on top of PWater on top of Brine) could be the cheapest shielding.