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685 ExcellentAbout klei.ruby

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Noting here that the fix for this went live to a testing branch, and will be in the main game soon.
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Changed Status to Fixed This should be fixed in a future update. Thanks for the save file. I validated other uses and found one more spot with an inverted use, but it's subtle. I amplified it to check (this is not how it looks in game) and you can see the gasses have some interaction with the biome tint too, which is now correct (was inverted).
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I remember investigating a fix there, but it isn't in the build just yet. We'll get it sorted, thanks for the report!
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Changed Status to Fixed Thanks for the report, this is fixed in a near future build.
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Radbolt generator = performance problem
klei.ruby commented on SamLogan's bug in Oxygen Not Included: Spaced Out!
Changed Status to Fixed Thanks for the report, this is fixed in a near future build. -
Radbolts create insane lag when not in space
klei.ruby commented on HL9956's bug in Oxygen Not Included: Spaced Out!
Changed Status to Fixed Thanks for the save! This will be fixed in a near future build. -
Radbolts create insane lag when not in space
klei.ruby commented on HL9956's bug in Oxygen Not Included: Spaced Out!
Hi, if you don't mind please share the save for reference so we can take a look! Thanks! -
Hi everyone, please include a save file so we can take a closer look! Try collapsing the resources panel when you're not using it, this is a known issue and collapsing it removes that cost.
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Changed Status to Closed
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Changed Status to Known Issue
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Neutronium block radiation inconsistently
klei.ruby commented on Nematrec's bug in Oxygen Not Included: Spaced Out!
Changed Status to Known Issue -
[Game Update] - 460672
klei.ruby replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
@mathmanican if you have that save to share in the before-loss state that would be handy as well. -
@Catts would you happen to have the save file where this happens? If you don't mind posting it here we can investigate. Thanks!