Developer Jason Posted March 18, 2019 Developer Share Posted March 18, 2019 New Features: Root Trunk and Dense Turf made using a Bramble Bulb Tinker Shop added to newly generated words (and available through the Key To The City in previously existing worlds) Revived the Ornaments tab for interior decorating Bug Fixes Fixed a bug when the salt lick is hammered Fixed a bug with werewoodie and werewilba still attracting Gnats at night. Fixed a bug where the pugalisk would be locked trying to freeze elephant cacti. Fixed a bug with Wormwood’s brambe armor and pig men. Fixed brain of thought not showing Volcanic tab in Hamlet compatible Shipwrecked world Fixed rare assert when creatures tried to run away from you in interiors Fixed crash when glowfly is hit by a sealnado Fixed rare assert when season lengths were adjusted Fixed rare assert when using speargun in Hamlet compatible world Hounds tooth is tradeable now Increased the number of sound channels to reduce audio glitches Fixed another cause of ending up on the clouds when exiting a building that was close to the edge of the land Fixed a problem with working music not playing after jungle or ruins music Hamlet world “log” inventory image fixed Fixed the fight music in lush season Fixed an assert when dropping rainbow jellyfish in Hamlet’s water Made the collision on the land edges one-sided (so that it’s easy to fix the situation if you find yourself on the other side for some reason) The light from items burning in your inventory now follows you when moving between interiors The Seaworthy and Skyworthy can be hammered. Seaworthy can now be crafted in a Shipwrecked world. Fixed a bug that caused Piko spawning trees to stop being Piko spawning trees after a save. New worlds will behave properly. Old worlds have tea trees in the Piko spawn areas set to be Piko spawners, so results may vary a bit. A hammered drying rack won’t drop a raw item after it’s been harvested. Roc won’t pick up a dead player now. Fixed crash to desktop when placing certain kinds of turf in specific configurations Floating shelf now has an icon in the interior crafting tab View full update 14 5 Link to comment Share on other sites More sharing options...
Jimmota Posted March 18, 2019 Share Posted March 18, 2019 I can't open the game. It instantly crashes. Link to comment Share on other sites More sharing options...
PunkShark Posted March 18, 2019 Share Posted March 18, 2019 oooohhh you sneakity snake, thought you could just bring us an update out of nowhere HUUUuuhhh??? I will of course take this worthy sacrifice to please the klei gods, our prometheus. Link to comment Share on other sites More sharing options...
Developer Jason Posted March 18, 2019 Author Developer Share Posted March 18, 2019 2 minutes ago, Jimmota said: I can't open the game. It instantly crashes. Please send us your log file. Maybe there's something there that can help us find out what's wrong Link to comment Share on other sites More sharing options...
Jimmota Posted March 18, 2019 Share Posted March 18, 2019 5 minutes ago, Jason said: Please send us your log file. Maybe there's something there that can help us find out what's wrong Is it the one in the save folder? If so, here it is. log.txt Link to comment Share on other sites More sharing options...
Skoppiato Posted March 18, 2019 Share Posted March 18, 2019 6 minutes ago, Jason said: Please send us your log file. Maybe there's something there that can help us find out what's wrong Same here, I've attached the log file, hope it helps! log.txt Link to comment Share on other sites More sharing options...
me real life Posted March 18, 2019 Share Posted March 18, 2019 5 minutes ago, Jason said: Please send us your log file. Maybe there's something there that can help us find out what's wrong I'm having the same problem. Here's my log log.txt Link to comment Share on other sites More sharing options...
CarlZalph Posted March 18, 2019 Share Posted March 18, 2019 @Jason The issue lies somewhere in the fullscreen code. To the others here, a temp workaround until a hotfix patch is to edit the settings.ini file to have: fullscreen = true As: fullscreen = false 1 1 Link to comment Share on other sites More sharing options...
Meruem1 Posted March 18, 2019 Share Posted March 18, 2019 so, should I refrain from running the game for now? Link to comment Share on other sites More sharing options...
Developer Jason Posted March 18, 2019 Author Developer Share Posted March 18, 2019 1 minute ago, CarlZalph said: @Jason The issue lies somewhere in the fullscreen code. To the others here, a temp workaround until a hotfix patch is to edit the settings.ini file to have: fullscreen = true As: fullscreen = false You ninja'd us Well done. Yeah, it seems to be due to full screen. Until we fix it, this seems to work. settings.ini is in Documents\Klei\DoNotStarve\ 4 Link to comment Share on other sites More sharing options...
Hx380 Posted March 18, 2019 Share Posted March 18, 2019 35 minutes ago, Jason said: Tinker Shop added to newly generated words (and available through the Key To The City in previously existing worlds) View full update A fine addition to my collection. What does it sell anyway? Link to comment Share on other sites More sharing options...
Parusoid Posted March 18, 2019 Share Posted March 18, 2019 (edited) 3 minutes ago, Hx380 said: A fine addition to my collection. What does it sell anyway? Spoiler { "eyebrellahat_blueprint", "oinc", 300 }, { "cane_blueprint", "oinc", 500 }, { "icepack_blueprint", "oinc", 100 }, { "staff_tornado_blueprint", "oinc", 100 }, { "armordragonfly_blueprint", "oinc", 200 }, { "dragonflychest_blueprint", "oinc", 200 }, { "molehat_blueprint", "oinc", 30 }, { "beargervest_blueprint", "oinc", 50 }, { "ox_flute_blueprint", "oinc", 100 }, Edited March 18, 2019 by Parusoid 4 2 Link to comment Share on other sites More sharing options...
Meruem1 Posted March 18, 2019 Share Posted March 18, 2019 Just now, Parusoid said: { "eyebrellahat_blueprint", "oinc", 300 }, { "cane_blueprint", "oinc", 500 }, { "icepack_blueprint", "oinc", 100 }, { "staff_tornado_blueprint", "oinc", 100 }, { "armordragonfly_blueprint", "oinc", 200 }, { "dragonflychest_blueprint", "oinc", 200 }, { "molehat_blueprint", "oinc", 30 }, { "beargervest_blueprint", "oinc", 50 }, { "ox_flute_blueprint", "oinc", 100 }, So much YES! 3 Link to comment Share on other sites More sharing options...
Developer Jason Posted March 18, 2019 Author Developer Share Posted March 18, 2019 A fix for the full screen issue has been made we'll put it up when it's finished building. 1 Link to comment Share on other sites More sharing options...
Rellimarual Posted March 18, 2019 Share Posted March 18, 2019 @Averagewx78main either predicted or inspired this new shop, methinks 1 Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted March 18, 2019 Share Posted March 18, 2019 (edited) 19 minutes ago, Parusoid said: Hide contents { "eyebrellahat_blueprint", "oinc", 300 }, { "cane_blueprint", "oinc", 500 }, { "icepack_blueprint", "oinc", 100 }, { "staff_tornado_blueprint", "oinc", 100 }, { "armordragonfly_blueprint", "oinc", 200 }, { "dragonflychest_blueprint", "oinc", 200 }, { "molehat_blueprint", "oinc", 30 }, { "beargervest_blueprint", "oinc", 50 }, { "ox_flute_blueprint", "oinc", 100 }, I feel like it would have been less hassle to just let us craft it all in Hamlet, rather than making an entire store. But, it does give us a use for all the oincs that accumlate Edited March 18, 2019 by oCrapaCreeper Link to comment Share on other sites More sharing options...
WesleyT245 Posted March 18, 2019 Share Posted March 18, 2019 On my what? 1 2 Link to comment Share on other sites More sharing options...
GentleWilson Posted March 18, 2019 Share Posted March 18, 2019 Just now, WesleyT245 said: Mind? Link to comment Share on other sites More sharing options...
SkylordElberich Posted March 18, 2019 Share Posted March 18, 2019 1 minute ago, WesleyT245 said: On my what? Own. You can't think of everything on your own. Link to comment Share on other sites More sharing options...
Saucier86 Posted March 18, 2019 Share Posted March 18, 2019 Could this have happened because of the update? I can't get her back on land... 1 Link to comment Share on other sites More sharing options...
Developer Jason Posted March 18, 2019 Author Developer Share Posted March 18, 2019 16 minutes ago, Saucier86 said: Could this have happened because of the update? I can't get her back on land... It was possible to exit buildings near the edge of the word and have it put you out on the clouds before the update. We've put in several checks to fix the problem, but there have still been ways for it to happen. So in this update, we made the border of the world one way. So you SHOULD be able to just walk back on the land with the new update. If not, use the in game bug reporter. It will send us your log and save file and we can look into it. 2 1 Link to comment Share on other sites More sharing options...
JoeW Posted March 19, 2019 Share Posted March 19, 2019 2 hours ago, Jimmota said: I can't open the game. It instantly crashes. We have a fix for this is out now. Thanks for the reports! 2 1 Link to comment Share on other sites More sharing options...
-Variant Posted March 19, 2019 Share Posted March 19, 2019 Spoiler Band new shop. 4 1 Link to comment Share on other sites More sharing options...
lingdeyiyicifang Posted March 19, 2019 Share Posted March 19, 2019 3 hours ago, Jason said: Root Trunk and Dense Turf made using a Bramble Bulb What does this mean, that Root Trunk in Dense Turf will afterwards become a Bramble Bulb in natrual? Link to comment Share on other sites More sharing options...
-Variant Posted March 19, 2019 Share Posted March 19, 2019 1 hour ago, lingdeyiyicifang said: What does this mean, that Root Trunk in Dense Turf will afterwards become a Bramble Bulb in natrual? Spoiler You can break the Bramble bloom for a bramble bulb, use this to craft Jungle(dense) turf and the Root trunk. 3 3 Link to comment Share on other sites More sharing options...
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