JoeW

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About JoeW

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    NinJoe

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Chester Kickstarter
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Chester Kickstarter
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Visited by the Title Fairy
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    NinJoe
Don't Starve
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Don't Starve Together
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Oxygen Not Included
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  1. Forge Event Stats

    We've updated the event stats to show stats for the entirety of the event and added a few new stats as well. Enjoy! https://forums.kleientertainment.com/forge-stats/
  2. The Forge Extended to Dec. 4th

    We're in no rush. It will be coming down this afternoon PST - probably another 6 hours or so from this post.
  3. Hey Everybody, The Forge has officially come to a close. Thanks to everybody who played and to those who didn't hopefully we'll have something a little more your style in the future. Thanks to everybody who provided feedback both critical and positive about The Forge. We put a lot of work into some infrastructure here that we will be able to use in the future and your feedback will help us make that even better as well. We hope to bring The Forge back in the future and we will address and incorporate new features based on your feedback and ideas. Please share your ideas and suggestions about future events here as well. We're already at work on our next event and look forward to sharing details with you soon. We're leaving open the ability to buy The Forge Skins packs and weaving of skins for another week so that those of you who want to finish out your collections may do so.
  4. Forge Event Stats

    I can look into it, but it's the weekend so I am not sure if we can swing that by the time we need to update everything.
  5. Keep it on topic, polite and no personal attacks please. Thanks.
  6. Forge Event Stats

    We are planning to update it one more time after we close The Forge.
  7. Forge Event Stats

    At the moment 235 - Get cracking @Clwnbaby - Tell Bill to take a nap or something.
  8. Sure, but all that is to assume that we always know the correct solution at any given time. And we don't always. And we change our minds a lot. We talk and reformulate plans a lot. We change things based not only on direct feedback, but indirect feedback as well. And once we are sure of something, it's implemented and ready to go. We watch feedback and we adjust. You should check out this article on Mark of the Ninja, I think it does a lot to explain how we think of things. This is the way we have done things for quite a while, and I think it's worked out pretty well so far. All that being said, I think it's a good time for some updates across the board on what's coming up. I will see if we can get those going before Holiday break.
  9. Forge Event Stats

    Just the people who played The Forge
  10. Not too often, we read them but we don't reply very often especially to feedback. We don't generally reply to feedback here either and usually about technical issues or more high level conversation not directly related to any specific point of feedback. Let me direct you to a recent post I made about this same question. http://steamcommunity.com/app/322330/discussions/0/1482109512302195013/?ctp=2#c1482109512305233314
  11. Hey Everybody, As you may be aware The Forge was scheduled to end this Thursday. We have decided to extend the event a few more days to Dec. 4th so that you can have the weekend to finish up your accomplishments, get those levels, and fill up your wardrobe with Forge skins. This Thursday we will be posting a bunch of stats for you showing the fastest teams, individual survivor damage and healing stats, and more. We also have a set of 8 new Forge Mastery accomplishments to help you get the most out of the final weekend, so you can look for those as well. We know that there have been a lot of suggestions on ways to improve The Forge, or to keep it around even longer, however we are currently working on the next event and are not able to get in those changes at this time. Your suggestions and feedback will certainly be reflected in events to come, thanks again!
  12. 102

    The Hallowed Nights are upon you. Existing worlds, with the Event world settings set to Auto, will have Hallowed Nights content retrofitted into the world. To create a world with all current and future events disabled, set the Event world settings to None.
  13. The Hallowed Nights are upon you. Existing worlds, with the Event world settings set to Auto, will have Hallowed Nights content retrofitted into the world. To create a world with all current and future events disabled, set the Event world settings to None. View full update
  14. Graphics crash

    Changed Status to Closed