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About WesleyT245

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  1. Unless you got the seed from that world, there's no way to get another world like it. In the future, consider copying your cluster files on day 1 if you ever want to reset everything.
  2. What do you mean? Wilson is dealing 204. 400 - 196 = 204
  3. I used blowdarts in my original post as it deals a base 100 damage, a round number to show off what the multipliers do. Dark swords are much more practical.
  4. Prior to Warly's introduction, the only means to raise your attack is to play Wolfgang and to fill your hunger or use one of the two electric weapons. However, Warly brings two new features that add attack: His chili Powder, and the Volt Goat Jelly. The chili powder can be added to any meal to give the eater extra damage to all attacks, while the Volt Goat Jelly adds electric damage to the eater's attacks. While seemingly innocent, these foods can be used to crazy effects, especially with Wolfgang. Let's look at the numbers: The chili powder applies a 120% multiplier to any attack. This means a blow dart that deals 100 damage goes up to 120. The Volt Goat Jelly applies a whopping 250% multiplier to any attack, provided the target is wet as well as adding electric power. This means that blow dart would go from 100 damage to 250 damage. Note that these buffs do not apply to the Morning star or Electric darts, as they are already electric by nature. Wolfgang with a full belly applies a 200% multiplier, doubling any damage he deals. The true insanity happens when all these buffs are used together. Since all the buffs are multiplicative, a full Wolfgang that has eaten a spicy Volt Goat Jelly will have a 6X attack multiplier. He can deal a massive 600 damage with one blowdart or 408 damage with one dark sword swing, provided the target is wet. To put that into perspective, that's the same damage as eight Wilsons with tentacle spikes. With wet targets and a dark sword, Wolfgang can kill Dragonfly in just 68 hits and misery Toadstool in 246 hits. He can one-shot warrior spiders, two-shot tentacles, three-shot beefalo and kill Deerclops in 10 hits. Is this overpowered? Well... not really. Remember, the targets have to be wet for the 250% bonus damage to apply. Since water balloons don't make anything wet except for players and for some reason Dragonfly, spring is really the only time mobs are consistently wet. Additionally, the Volt Goat Jelly requires a Volt Goat Horn to cook, making it difficult to mass-produce. While the power level of these new foods is off the charts, achieving them requires jumping through some serious hoops.
  5. [Game Update] - 317078

    On my what?
  6. Welp, the invis glitch was fun while it lasted :>.
  7. Probably a server/client animation conflict.
  8. There seems to lack a examination line for cooked mushroom for Wickerbottom, at least. Pic for proof. Examining will just yield the "it's a... thing" generic quote.
  9. Screenshot showcase

    The aftermath of a .1% event happening (three gobblers from three bushes) The aftermath of some intense ruins raiding And also some water statues...
  10. Alright, I was farming Krampus sacks as Wicker with some other players by reading Birds of the World twice and then Sleepytime Stories. We would then kill all the birds to get Krampi to spawn. I was then I decided to use Sleepytime Stories again to put the Krampi to sleep. This is where the bug occurred. Another player and I both attacked one of the Krampi. After about 10 hits, we realized it was bugged, and not dying. After clearing the other Krampi, we found a few interesting traits of this frozen one. 1: It cannot move, attack, be killed, or jump in its bag. 2: It is server side, as we are able to examine it as well as wear our weapons down by attacking it. It also scared birds. 3: Its animations still work--It flinches when hit, and sleeps at night. 4: The only way we got it unfrozen was telelocating it, where it became regular again.
  11. I found out that other stuff can be fused with the Big Tentacle...
  12. I could just imagine... Guythatjustjoined: Hey where's base Me: Okay... Head north until you find a sinkhole. You'll need to head through a killer bee hive field, and the sinkhole will be in the swamp northeast of that field. Then, go head west through the blue mushtree forest infested with Dangling Depth Dwellers. Head to west edge of that biome. Then follow the path until you see a villa of bunnymen. After that, you'll need to head south, to the muddy (orange) biome. Keep going south until you find a bunch of slurtle holes. From there, head east until you find a tentapillar. Beat it up and jump in. You'll find base on the other side.
  13. The way I've been dealing with the tentapillars is just attacking one 3-4 times with Wigfrid (with her spear and helm of course), retreating, then either waiting for some of the babies to despawn or attacking from another angle. You'll need to repeat this around 4-5 times, but the dmg from the babies isn't too bad. You'll lose around 20-30 hp, and about 40% of your helmet. Btw I reached the atrium on day 9 on the Jellybean Server.
  14. You'll just have to get lucky. My tentacle was in a stalagmite biome.
  15. Welp, I explored the entire ruins area, and found nothing new.