AliVaja Posted June 5, 2018 Share Posted June 5, 2018 Hi, I really don't like how the output of geysers is reduced in the latest (at least i think it's the latest) upgrade. Natural geyser output is not even enough for two natural gas generators to run all the time! Where previously I could run five natural gas generators on single geyser. Water geysers are also a problematic although not to same extend. Single geyser seems to be efficient for medium sized consumption. And as only one water geyser is guaranteed ( I believe) in game, it is not enough for late game where you use more and more water. I'd like to know reasons from devs why output of geyser was reduced, and also what are your alls thoughts on the change? Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/ Share on other sites More sharing options...
WanderingKid Posted June 5, 2018 Share Posted June 5, 2018 2 minutes ago, AliVaja said: I really don't like how the output of geysers is reduced in the latest (at least i think it's the latest) upgrade. Natural geyser output is not even enough for two natural gas generators to run all the time! Where previously I could run five natural gas generators on single geyser. The change is from either Rancher I or II, I forget. I think Rancher I. Anyway, yeah, it's very tight now. They seem to be more of a leg up than any serious construction work. I think it just needs tuning. You should get a strong, horribly wayward one for temperature which requires infrastructure and other concerns, or a small temperate one that you could just haul into your early base as a quick start point. Right now they swung it to far backwards (in my opinion), but it's also made my bases a lot better off. I pretty much ignore the geysers now. I note them in my memory as something that I'll eventually have to rely on, but that's way down the road. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1041882 Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted June 5, 2018 Share Posted June 5, 2018 42 minutes ago, AliVaja said: I really don't like how the output of geysers is reduced in the latest (at least i think it's the latest) upgrade. Natural geyser output is not even enough for two natural gas generators to run all the time! Where previously I could run five natural gas generators on single geyser. The changes about geyser was an old story. The new story happened ecently is that NG generator need more NG (60—>90) and produce less CO2 (82.5—>22.5) Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1041889 Share on other sites More sharing options...
Miravlix Posted June 5, 2018 Share Posted June 5, 2018 The range is random, so roll a new map if you don't like the ones on you're current one. Not only is the output random, but the type is random too, so you can get between 0 and I think 4 NG's on a map. I think you get 2 cool steam vents and at least 2 oil reservoir after that it's random. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1041890 Share on other sites More sharing options...
BlueLance Posted June 5, 2018 Share Posted June 5, 2018 Also you are guaranteed two cool steam vents, you are only guaranteed 1 natural gas vent. b ut the values of the geyser has not changed, like stated above they changed the requirements of the generators. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1041895 Share on other sites More sharing options...
Ambaire Posted June 5, 2018 Share Posted June 5, 2018 The problem is that the low/high range is too extreme. The range needs squishing a bit. As it is currently, you can get a complete waste of a geyser slot or a god geyser that is the equivalent of 5 normal ones. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1041918 Share on other sites More sharing options...
Denisetwin Posted June 5, 2018 Share Posted June 5, 2018 38 minutes ago, Ambaire said: The problem is that the low/high range is too extreme. The range needs squishing a bit. As it is currently, you can get a complete waste of a geyser slot or a god geyser that is the equivalent of 5 normal ones. Totally agree with this!!!! I never play a random seed now, as I would just cry if I spent all that time building up a base and the geysers end up being a drip faucet..... Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1041944 Share on other sites More sharing options...
Yoma_Nosme Posted June 5, 2018 Share Posted June 5, 2018 Totally agree with the above! The range is quite the buzz kill because most of the time it's so low you want to slap your PC. And playing the same seed or having to check in debug if the seed is somewhat acceptable takes the fun out of the game faster than you can say "why even bother" Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1041969 Share on other sites More sharing options...
BlueLance Posted June 5, 2018 Share Posted June 5, 2018 I just changed the world gen so I don't worry about that, Increased the amount of geysers that spawn, sure I might not use them all, but also means I can have a bit of fun going crazy! Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1041971 Share on other sites More sharing options...
avc15 Posted June 5, 2018 Share Posted June 5, 2018 I don't mind that sometimes natural gas on a random map could be a dud, and you have to conserve until you can figure out something more robust. Look at the single NG vent on my current map, what a dud! I'm still ranching hatches until I can start making use of the leaky oil fissure I found (which will solve all my problems just takes some setup) For me this makes the game more interesting, but maybe they could have an option at game creation. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1041981 Share on other sites More sharing options...
Denisetwin Posted June 5, 2018 Share Posted June 5, 2018 23 minutes ago, BlueLance said: I just changed the world gen so I don't worry about that, Increased the amount of geysers that spawn, sure I might not use them all, but also means I can have a bit of fun going crazy! How? with a mod? Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1041985 Share on other sites More sharing options...
Guest Posted June 5, 2018 Share Posted June 5, 2018 18 minutes ago, Denisetwin said: How? with a mod? Would like my hands on that mod as well. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1041989 Share on other sites More sharing options...
0xFADE Posted June 5, 2018 Share Posted June 5, 2018 Yes if people missed it the consumption of nat generators went from 60 to 90 but the geysers stayed the same so they are instantly a third as good without any changes. Or, er, a third less effective Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042001 Share on other sites More sharing options...
BlueLance Posted June 5, 2018 Share Posted June 5, 2018 1 hour ago, Denisetwin said: How? with a mod? 1 hour ago, turbonl64 said: Would like my hands on that mod as well. Nah not a mod, I just went into the files and tweaked them, for instance my map is somehwere between 4 and 6x vanilla sized and has maybe too many geysers, but hey I wont complain. Go to your ONI folder > StreamingAssets> Worldgen> Subworlds feature_geyser_generic: 20 Look for that and change it to the number you want to appear in that biome. For instance, that is in the frozen one, which means on my maps there will be 20 random geysers spread out over all the ice biomes. Everytime the biome is update by the devs this will reset itself back to two. If you do want help removing Ruins, etc or changing some of the world gen PM me and I might be able to help. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042004 Share on other sites More sharing options...
PhailRaptor Posted June 5, 2018 Share Posted June 5, 2018 3 hours ago, avc15 said: I don't mind that sometimes natural gas on a random map could be a dud, and you have to conserve until you can figure out something more robust. Look at the single NG vent on my current map, what a dud! I'm still ranching hatches until I can start making use of the leaky oil fissure I found (which will solve all my problems just takes some setup) For me this makes the game more interesting, but maybe they could have an option at game creation. Adjusting for eruption and activity and assuming it never goes overpressure, the output of that geyser would be 13 g/s. That's less than a single FertSynth. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042041 Share on other sites More sharing options...
BlueLance Posted June 5, 2018 Share Posted June 5, 2018 Yeah that is a pitiful geyser Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042049 Share on other sites More sharing options...
KittenIsAGeek Posted June 5, 2018 Share Posted June 5, 2018 Everyone's always talking about NG as the go-to for power. I hardly ever use NG anymore. Usually I'm using coal and hydrogen, with petrol backup. The hatches chew up waste products (like sedimentary rock) and give coal, the coal gives power and CO2.. slicksters turn the CO2 into petrol. Petrol generator boosts my dwindling water supplies, which gets fed to my electrolyzers which produce hydrogen which fuels my hydrogen generator. Although, this seed did give me two NG geysers in sight of the starting biome, so I am using NG this time around. But, that's only because it was terribly convenient. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042051 Share on other sites More sharing options...
0xFADE Posted June 5, 2018 Share Posted June 5, 2018 I've got some magma volcanoes this time so I'll probably end up with more coal production. slicksters were the hardest hit from the change since those generators only make a fraction of the co2 now. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042059 Share on other sites More sharing options...
BlueLance Posted June 5, 2018 Share Posted June 5, 2018 39 minutes ago, KittenIsAGeek said: Everyone's always talking about NG as the go-to for power. I hardly ever use NG anymore. Usually I'm using coal and hydrogen, with petrol backup. The hatches chew up waste products (like sedimentary rock) and give coal, the coal gives power and CO2.. slicksters turn the CO2 into petrol. Petrol generator boosts my dwindling water supplies, which gets fed to my electrolyzers which produce hydrogen which fuels my hydrogen generator. Although, this seed did give me two NG geysers in sight of the starting biome, so I am using NG this time around. But, that's only because it was terribly convenient. For me hydrogen is and always will be my number 1 power source, love it! Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042062 Share on other sites More sharing options...
Andz Posted June 5, 2018 Share Posted June 5, 2018 The problem is not that NG is too low in general, in my view the problem is that it is totally unpredeictable. One map had 2 NG geysirs with 23.6 an 45.3 output, not even enough to fire up a single generator. The next map had 57 and 131 geysirs, that is enough to make 2 generators run. Please make each map that it will at least support one full NG generator. Otherwise the geysirs are dead weight, and that really takes the fun out of exploring and makes it frustrating, if you discover something rare that you will not be even able to use in a consistent manner. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042149 Share on other sites More sharing options...
alown Posted June 5, 2018 Share Posted June 5, 2018 Personnaly, i never liked the geyser at all... Every people seem to use it in the same way, like you describe it... The game is more about managing your ressource, than using some approved method all the time... Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042151 Share on other sites More sharing options...
Andz Posted June 5, 2018 Share Posted June 5, 2018 I agree that I like the challenge to manage my ressources that I have been given in an effective manner. However, still, if a map feature is not useable then at least give me something else as a replacement. Like if NG geysirs are crappy give me one good hydrogen geysir. It's not like one consistent easy to access power source will break the game and make it too easy, it will however create a lot of fun in my view. Bceause it will enable you to try out some crazy designs like multiple liquid tepid. that otherwise wouldn't be powerable. Plus, it makes exploring more rewarding and fun. Image you dig through half the map and discover a natural gas geysir. Well my first reaction is "YEEEESSS, some power oh my god my dupes are almost dying I need some power." Then I find out that the NG geysir just outputs at a speed of 23 g/s (total average) AND has a downtime of 70 cycles in between. Now honestly, will your reaction be "Oh thank god it is a crappy geysir, now I need to be even more efficient! Thank you developers!" ? I personally get very sad and just alt+F4 for the day. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042153 Share on other sites More sharing options...
Kiros Posted June 6, 2018 Share Posted June 6, 2018 12 hours ago, R9MX4 said: The changes about geyser was an old story. The new story happened ecently is that NG generator need more NG (60—>90) and produce less CO2 (82.5—>22.5) The NG Gen nerf was coming from a mile away. It's input/output mass didn't even make sense, since it created more matter than what it was given. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042165 Share on other sites More sharing options...
Sentry Neko Posted June 6, 2018 Share Posted June 6, 2018 8 hours ago, BlueLance said: Go to your ONI folder > StreamingAssets> Worldgen> Subworlds feature_geyser_generic: 20 I just did it. The result was much hotter than I thought. And there are almost no cold (slush and carbon dioxide) geysers. And also almost no NG geysers (2). So, i guess, I'd rather feed my hatches better than using NG gen with additional geysers Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042189 Share on other sites More sharing options...
avc15 Posted June 6, 2018 Share Posted June 6, 2018 2 hours ago, Andz said: I agree that I like the challenge to manage my ressources that I have been given in an effective manner. However, still, if a map feature is not useable then at least give me something else as a replacement. hey by the way, if you can't make your natgas sustain you, it's very rare to get a map that's just not at all sustainable, you'll just have to work at harnessing some of the other replenishable things. Ranch some hatches in the meantime. Lots and lots of them. You won't run out of igneous rock before you've had time to put that PO2 vent to use and build some solar panels & load controls. Link to comment https://forums.kleientertainment.com/forums/topic/91428-cosmic-upgrade-output-of-geysers-is-too-low-now/#findComment-1042194 Share on other sites More sharing options...
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