InSpace Posted February 12, 2013 Share Posted February 12, 2013 (edited) Here the information he decided to share with us! You can watch it yourself at http://www.twitch.tv/lethalfrag/b/366558287 I made the torches last longer, but cost more. I want more night exploration to happen. er.... picking flowers restores a bit of sanity. The idea with the sanity monsters is that they are actually there all of the time, but they don't notice people who are sane. Sleeping is pretty dapper. There are a couple of different hallucinations. I think that one was the "crawling horror" When you are insane, you can collect nightmare fuel. It has... various uses. The dialog is the same sane or insane. We may add more, but it takes a long time to write it all The beardlings will find you. Getting too close to monsters, and ressurrecting also sap sanity. If you want to try wes, there is a cheats button in the main menu in this special build. Fruit trees would be a great idea. Probably post-launch. I've had "deciduous trees" on my to-do list for a long time. (about the word puzzle) Secret? I have no idea what you are talking about. picking flowers soothes the nerves. Eating them is a little unhinged. Killing stuff doesn't affect your sanity. WIlson is a scientist, so he's used to it. Question: Hey Kevin, here's a question. I know that Steve Buschemi is the inspiration for Maxwell. Has Steve ever played it? Answer: I hear steve plays it every night! Wes is a mime. He's harder. Also, you have to stare at a mime. The spider webs will disappear when you kill the nests now. They got out of hand. I found out about lethalfrag, and twitch in general, when we noticed a lot of traffic coming from this direction. We don't have plans for tablet or console yet, but who knows in the future. Hey Akamikeb - Love the cards! I think winter will sort of fit the bill. Right on, lethalfrag. Singleplayer is so often neglected nowadays. Research points were a bit of a disaster. They made people do the weirdest things. Question: Roads should be on maps, and connecting wormholes should be color coded on the map. Answer: We need to do another minimap pass eventually, yeah. The web takes a while to go away. Question: Kind of confused how stacked rotting items works. Is the green bar an average of the rot of each item in the stack? Answer: scupizzaboy - yes. It's like combining unit stacks in Total War. Naughtiness may not stick around. Krampus isn't going anywhere. Not really... the naughtiness wasn't super enjoyable. Krampus could be found on the map, or could come randomly. He might get a re-skin (not ingame) whoah. Nice ferret! Science time! Sanity is supposed to be a mid-term threat, so that's why you aren't really encountering it in the first couple of days. It's designed to kick in more towards day 10 or so. (Game crashes) Ack! Er........ Hmmm. Going to have to look at that one. I can assure you that that wasn't a fake crash a la "Eternal Darkness". I"m not sure what to do with the ocean yet. Right now we are using it as a barrier. Nation - make games! You have to practice your craft. Hmmm. please don't crash. We will have a mac and linux version eventually. Not sure of the timeline yet. Hmmm. looks like I should make it easier to place things. Winter is coming. Hey frag - press control-s before you go through the wormhole Your testing build has special powers. it is decoded in this update. (that's not in the real game) (jumping through a new wormhole, the last one crashed the game) We made it! We're in Vancouver. You could just let it be... (Grue got EYES) I was worried about the grue there. (Game crash again) Noooooo! (Important) Hmmm. I may have to delay the launch for a bit tomorrow so I can track that one down and fix it (0 sanity) poor wilson. You can kill him. It just takes a while Yeah, at night there are some 2d ground creatures that will show up. (saying good bye) Thank you all! Good night everyone, stop by the Klei forums if you have any more questions. I'll just stick around to say goodnight to lethalfrag. Good night, Lethalfrag, thanks for having us over tonight! Edited February 12, 2013 by Isaacg Link to comment Share on other sites More sharing options...
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