TehPlayer14 Posted February 12, 2018 Share Posted February 12, 2018 So I've checked the whole map and it seems that The Void was removed from the game Is there any way to remove gasses as of right now? Link to comment Share on other sites More sharing options...
SchlauFuchs Posted February 12, 2018 Share Posted February 12, 2018 Imagine a series of Mechanized Airlocks closing against a wall and you use logic gates to close them one after another from outside to inside. As the gas will not be able to escape at the last door it will be destroyed. This can be a kind of round robin wave. Not tried myself yet. Link to comment Share on other sites More sharing options...
Neotuck Posted February 12, 2018 Share Posted February 12, 2018 using mechanized airlocks seems like a cheat if you ask me, it's much more challenging to find other ways of managing gas Link to comment Share on other sites More sharing options...
Kabrute Posted February 12, 2018 Share Posted February 12, 2018 3 minutes ago, Neotuck said: using mechanized airlocks seems like a cheat if you ask me, it's much more challenging to find other ways of managing gas then go play a different game, game mechanics are not cheats and I am done with your foolishness answer the question or move on. As for deleting gasses there are a number of options, co2 can be deleted with an air scrubber, you can delete chlorine with a setup involving an ore scrubber, bathrooms and a water bottle transfer station that passes the scrubber. most every gas has one way or another to handle the excess could you be more specific about which gas you are wanting to delete? Link to comment Share on other sites More sharing options...
Neotuck Posted February 12, 2018 Share Posted February 12, 2018 2 minutes ago, Kabrute said: then go play a different game, game mechanics are not cheats and I am done with your foolishness answer the question or move on. As for deleting gasses there are a number of options, co2 can be deleted with an air scrubber, you can delete chlorine with a setup involving an ore scrubber, bathrooms and a water bottle transfer station that passes the scrubber. most every gas has one way or another to handle the excess could you be more specific about which gas you are wanting to delete? When I stated my opinion I was not trying to sell it as a fact, I am very much aware its not a real cheat. But yes I agree if he was more specific about the gas I could offer more advise Link to comment Share on other sites More sharing options...
zzKratoszz Posted February 12, 2018 Share Posted February 12, 2018 The void tile was simply no tile. A bug in world gen that sometimes failed to generate something in that spot. Link to comment Share on other sites More sharing options...
Kabrute Posted February 12, 2018 Share Posted February 12, 2018 Oh technically debug mod dig past the edge of the map is void and some POI spawn over the edge letting you dig into it in game but super hit or miss Link to comment Share on other sites More sharing options...
Saturnus Posted February 12, 2018 Share Posted February 12, 2018 And oxygen/polluted oxygen are obviously very effectively deleted by dupes. Hydrogen generator deletes hydrogen obviously so combined with @Kabrute's answer above I think that covers deletion methods for all gases in the game that you'd normally run into without resorting to deliberate deletion with doors. Link to comment Share on other sites More sharing options...
Neotuck Posted February 12, 2018 Share Posted February 12, 2018 I like using slicksters in dealing with CO2 a pair of them can consume gas faster than a carbon skimmer Link to comment Share on other sites More sharing options...
Kabrute Posted February 12, 2018 Share Posted February 12, 2018 but don't actually delete anything also freezing certain gasses and feeding them to hatches Link to comment Share on other sites More sharing options...
TehPlayer14 Posted February 12, 2018 Author Share Posted February 12, 2018 7 hours ago, Kabrute said: but don't actually delete anything also freezing certain gasses and feeding them to hatches That works? Link to comment Share on other sites More sharing options...
Kabrute Posted February 12, 2018 Share Posted February 12, 2018 short version yes, set up a super small corner ceiling freezing the gas in the room at that point, like flash freezing, hatches walking by will eat it and poop coal, just try not to let the whole room be super cooled. Link to comment Share on other sites More sharing options...
Kasuha Posted February 12, 2018 Share Posted February 12, 2018 Besides doors going against a wall there's also option to put the gas into small 1x1 room and then build a tile over it through corner. But that feels like abuse too. But if you insist on producing more gas than you can use, you're already playing the system. You're not supposed to do that, the goal of the game is to keep things balanced. So I think if you really need to produce e.g. more oxygen than you can use, then abuse to get rid of it is fine. The only gas that is "hard" to get rid of in the game is probably chlorine. I usually make a small room with a Wort chamber beside it and pump all the chlorine into it, letting the Wort turn it liquid. Unless you let your chlorine geyser go berserk, all the chlorine in the map should fit into just a few tiles of liquid chlorine. Link to comment Share on other sites More sharing options...
TheScaryOne Posted February 12, 2018 Share Posted February 12, 2018 6 hours ago, Kasuha said: So I think if you really need to produce e.g. more oxygen than you can use, then abuse to get rid of it is fine. The only gas that is "hard" to get rid of in the game is probably chlorine. I usually make a small room with a Wort chamber beside it and pump all the chlorine into it, letting the Wort turn it liquid. That's a good idea for chlorine, I did it on accident with a poor airlock between biomes. Maybe some method will be implemented to produce bleach stone with chlorine, or maybe force you to condense it first and mix it with a cultivable soil. I think the potential "burner" update might introduce a good use for excess oxygen. Link to comment Share on other sites More sharing options...
SkunkMaster Posted February 12, 2018 Share Posted February 12, 2018 10 minutes ago, TheScaryOne said: I think the potential "burner" update might introduce a good use for excess oxygen. I f*cking hope so, Green bases seem to run the most problem free, but once the whole base has a surplus of oxygen, things start to turn sour real fast. Link to comment Share on other sites More sharing options...
Oozinator Posted February 12, 2018 Share Posted February 12, 2018 16 hours ago, TehPlayer14 said: Is there any way to remove gasses as of right now? Seems so.. Link to comment Share on other sites More sharing options...
Nativel Posted February 12, 2018 Share Posted February 12, 2018 16 hours ago, TehPlayer14 said: Is there any way to remove gasses as of right now? Gase type? Chlorine? Link to comment Share on other sites More sharing options...
TehPlayer14 Posted February 12, 2018 Author Share Posted February 12, 2018 6 minutes ago, Nativel said: Gase type? Chlorine? CO2 Link to comment Share on other sites More sharing options...
Nativel Posted February 12, 2018 Share Posted February 12, 2018 4 minutes ago, TehPlayer14 said: CO2 Use carbon scimmer, it's the best way. Even if you'll put 95 degree water(from gayser) in it, on output will be only 40. Link to comment Share on other sites More sharing options...
old_fantom Posted February 12, 2018 Share Posted February 12, 2018 I build rooms to hold my gasses once I can build plastic and refined metal so I can build high pressure vents. You can smash 20KG of gas into a room. Make it small enough you can pull a vacuum first. Then, when you need the gas for something you can pull it out. My current base is about 40-50% mined. I have a ton of hydrogen at the top of the map, because it doesn't bother me. But I have very little free chlorine or natural gas in the database. Link to comment Share on other sites More sharing options...
Terzsian Posted February 12, 2018 Share Posted February 12, 2018 11 minutes ago, old_fantom said: I build rooms to hold my gasses once I can build plastic and refined metal so I can build high pressure vents. You can smash 20KG of gas into a room. Make it small enough you can pull a vacuum first. Then, when you need the gas for something you can pull it out. My current base is about 40-50% mined. I have a ton of hydrogen at the top of the map, because it doesn't bother me. But I have very little free chlorine or natural gas in the database. You can store even more gas in a tile by using "door compressors". I think somebody wrote around here on the forums that the game won't crash until 200.000 kg/tile. That's a lot of gas. Link to comment Share on other sites More sharing options...
SkunkMaster Posted February 12, 2018 Share Posted February 12, 2018 23 minutes ago, Terzsian said: You can store even more gas in a tile by using "door compressors". I think somebody wrote around here on the forums that the game won't crash until 200.000 kg/tile. That's a lot of gas. Care should be advised around high pressure setups. I've several times have experienced air just getting straight out deleted in a high pressure room.. But this happened to me at over 1200 kg /tile... Link to comment Share on other sites More sharing options...
Lifegrow Posted February 12, 2018 Share Posted February 12, 2018 44 minutes ago, SkunkMaster said: Care should be advised around high pressure setups. I've several times have experienced air just getting straight out deleted in a high pressure room.. But this happened to me at over 1200 kg /tile... Vent gas deletion only normally happens when more than 1 gas are present, and they're fighting for the same space in front of the vent - if you have a chamber filled with only one gas - they should never be deleted. I've also never had a crash from overpressurising rooms - but in fairness I normally try and "use" all my gasses, rather than store them long-term. I have recently changed how I bug vents which also seems to be much more stable than previous versions - that is to use a full tile (870kg) of crude oil BELOW the vent space, then trickle a couple of kilos onto the surface above the filled tile. This provides a space for the surface oil to displace to, and gives a much cleaner and consistent over pressure. Like this : Spoiler Link to comment Share on other sites More sharing options...
SkunkMaster Posted February 12, 2018 Share Posted February 12, 2018 3 hours ago, Lifegrow said: Vent gas deletion only normally happens when more than 1 gas are present, and they're fighting for the same space in front of the vent - if you have a chamber filled with only one gas - they should never be deleted. it was done with airlock compressors. maybe that why Link to comment Share on other sites More sharing options...
BlueLance Posted February 13, 2018 Share Posted February 13, 2018 16 hours ago, old_fantom said: I build rooms to hold my gasses once I can build plastic and refined metal so I can build high pressure vents. You can smash 20KG of gas into a room. Make it small enough you can pull a vacuum first. Then, when you need the gas for something you can pull it out. My current base is about 40-50% mined. I have a ton of hydrogen at the top of the map, because it doesn't bother me. But I have very little free chlorine or natural gas in the database. A (Wo)man after my own heart, I have two gas chambers and four liquid ones with walk in air locks and do the exact same, I pump chlorine outside my base though and keep the rest in the chambers, for liquids I have Oil, Petroleum, Water and Polluted Water. I keep meaning to get back to it but I am trying to create liquid chambers for Nat gas etc as well for maximum storage! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.