TheScaryOne

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About TheScaryOne

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  1. Just lost the last of them. Your understanding matches my understanding, so I dunno why they all died without laying eggs. :/
  2. I've been feeding them dirt, hoping to get sage hatches, but they've started dying off from old age without laying eggs. The room I've kept them in hasn't had anywhere for them to burrow, is this causing them to not lay eggs while wild? Not a huge loss, but I liked the renewable source of coal.
  3. Is CO2 no longer a sterile atmosphere for anyone else? Just got my first notifications about food rotting and noticed my CO2 pit fridge isn't "sterile" anymore. Edit: Watching it more closely, it appears that the "sterile atmosphere" tag appears and disappears constantly on a ration box built where my fridges used to be. Edit 2: So I'm guessing that both tiles above a ration box or fridge now need to be CO2 or Chlorine to get the sterile environment buff, putting my fridges lower with a higher wall has held up so far.
  4. [Game Update] - 283571

    AFAIK, bedrooms must have only one bed per room. Works in my game. Terrible morale bonus for so much work, though. I always rush the Great Hall.
  5. [Game Update] - 283571

    You can try building a hydrogen wheeze chamber around it to cool the contents, as long as it's not made out of abyssalite. You could try harnessing the energy from it to power a steam generator for a little while until it cools down.
  6. [Game Update] - 283571

    You can try setting up a debottler somewhere and see if the dupes can pick liquid bottles from the machine (needs to be higher priority than the refinery, IIRC) to dump somewhere else for heat?
  7. [Game Update] - 283571

    It has an output blocked message, my guess is you've been constantly heating that same 10t of PH20 for a while now. Phase states won't occur in the machine. Deconstructing turns it into 10t of steam?
  8. The system map should be like the Caves in Don't Starve. I'd leave the system map fixed, but generate each POI individually. Theme them. Unique critters and zones and elements with unique properties. Have some large enough to support founding a colony with a reasonable (or slightly less reasonable, for the hardcore) resources on site. I'd have the two colonies function independently, way too much work in Kerballing it and trying to keep time relative, but allow them to ship things back and forth between the two colonies, up to and including all dupes.
  9. Sulfuric acid + steam + natgas from oxygen + sour gas + water when? Future wet plate batteries with lower heat and greater storage?
  10. [Game Update] - 266638

    Loving the phosphorite change for dreckos, but can we get some way to renew algae a little better than (or at least supplementary to) the Morb/Puft farm>Slime>Distiller loop? Maybe actually have algae terrariums grow algae? Although I do like their "mass positive" reaction currently where they create extra matter when lit. Maybe have them be built out of algae, generate 10g/s algae that needs to be emptied or double that when lit, take the current 300g/s of water, keep the current CO2 and O2 numbers, and return 250g/s polluted water instead. You'd need 60 to feed one distiller with those numbers or 30 lit, which doesn't seem that outrageous. Definitely easier on your CPU than the 48 Morbs/24 Puft farm.
  11. [Game Update] - 266516

    We need a "Shinebug Nest" where we can park shinebugs so they can provide heat free light for bristle blossoms. Maybe have an aerial creature leash you can only use on tamed critters to move them around without having to use the lure?
  12. [Game Update] - 266385

    Pretty sure that's a stolen version of the Polish, "Nie mój cyrk, nie moje małpy." Or "Not my circus, not my monkeys."
  13. [Game Update] - 266385

    The drecko falling animation is by far one of my favorites.
  14. Dupes retain skill boosts without mastering related jobs. Expected behavior would be that increased stats were not permanent until job is mastered, like decor and food expectations, and special job abilities, like mining abyssalite, etc.
  15. [Game Update] - 265550

    I doubt it. Look at games like Empyrion. Unity is a lot more flexible than most give it credit for.