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Klei Bug Tracker

Game Updates

Hot Lava Bug Reporter

Everything posted by zzKratoszz

  1. You may be aware, but I would leave mod bug reports to the mod devs since they are the ones who will probably know if its a klei issue or not.
  2. Good job. Although I was wondering if the extra work needed for a beta branch would be worth it to keep the game feeling stable. You've got the release crowd who have waited for the stability of release and steam forces an update if you want to try and play modded.
  3. Or "verify your game files" should also work instead of restarting steam.
  4. This might be intended because I made a similar bug report a couple years ago on ds and a dev commented on it.
  5. I was expecting that to go the other way. Now its what? A reskinned meat effigy with a sanity aura? I'm fine with that but why would someone fight the Pugalisk for bone shards and a meat effigy reskin?
  6. Replace "lunacy" with "lunar" and it will probably sound right. Its the island effect.
  7. Very nice. I assume we should still avoid wormholes for the moment? Edit: No worries on my end. Content looks good so far.
  8. Same issue. I think this is my latest save file. Slot 1, beta 335011, overworld, 100% vanilla, no cheats, and should be day 6. save.7z
  9. A glow berry will heal you for 8+3 health so 11. Minus 3 so he should heal for 8 if the wiki is correct about him taking 3 damage from raw food. Is the problem that he can heal or that he doesn't heal enough? Are you sure it was 7 and not 8 health gained?
  10. It looks like what you really need is for the snake skin hat to do its job and protect you from lightning. I would suggest that this is the real issue.
  11. A workaround until this is fixed might be to give your self the blue print. Which in console might look something like.. c_give("grass_umbrella_blueprint")
  12. I hope you guys don't get too caught up in any bull or drama with epic. Ethical and epic don't exactly mix too well in my opinion.
  13. As far as I can tell this is specific bug is fixed in 302970
  14. I can make a new world just fine now. I spawned magic on the ground and spawned silly string on the ground. I used it to travel to rog and I ran into a few problems. To be clear this is day 1. First I got a spring start which was fine. But then I had hounds start to spawn a few seconds later. And some biomes seem to be as dark as night during the evening. build 302970
  15. Trying to load a hamlet world with rog compatibility instantly crashes to desktop. No crash report.
  16. I saw Jason commented on this already. Here is the obligatory bug report. Happens when messing with crafting.
  17. I also have dropped frames from large piles of grass. And I haven't played with any mods. And don't get me started on pigs lighting 500 grass on fire all at once. Its not that 1 set piece of grass causes it but when several set pieces of grass spawn right next to each other. Same with places like the jungle from all the mobs that pile up every year but never despawn.
  18. I'm not sure how you are playing hamlet on console. But you may be able to see the crash log in one of these locations. Make sure you get the log after a crash and before you reopen the game.
  19. I witnessed a stream where an adult snaptooth attacked twice in quick succession. I don't believe this is intended behavior but if it is then feel free to close the ticket.