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      Klei Winter Availability   12/17/2018

      Klei Entertainment support staff will be out of the office from December 24th and will return on January 2nd in observance of Christmas, Kwanzaa, Hanukah, Krampusnacht, Holiday, Newtonmas and/or Festivus. During this time; support staff, development, janitorial staff and animal handlers will not be in the office and will instead be in their homes or somebody else's home, doing whatever it is we do when we aren't in the office at this time of the year. Some of us will be around on and off and we will be monitoring servers, tickets and forums to make sure nothing explodes; but we will not be running at full capacity until we return on the 2nd. We have put together some information about our most common issues that should help you. And here you can find a list of resolutions to our most common issues on our support site: https://kleisupport.desk.com/customer/portal/articles/1398961 You can also find a resolution to most tech support related issues or general questions on our forums: http://forums.kleientertainment.com or on the support site at http://support.kleientertainment.com. Generally an answer to most every question you might have can be found in both the support site and forums. If you do not find the help you need on the forums or on our top issues list, send us a ticket on the support site. We will prioritize issues that require immediate attention, so if your issue isn't time sensitive it will take a little longer before we get to it but we might be in the middle of an argument with our Nana that we really do like the the set of fuchsia towels she gave us last year. We just keep them buried deep in the back bathroom closet because they are so nice we don't want anybody to mess them up. Thanks for your patience during this time. Happy whatever holiday you do or do not celebrate sometime around this time of the year. -Klei Entertainment-


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About Kabrute

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    Senior Technical Analyst

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  1. @Ipsquiggle the audiologging branch is a huge roll back
  2. Algae Terrarium Experiment

    a large part of the air come from pwater offgassing and what does get used of the algae is converted at over 100%mass if lights are on. it uses very little algae compared to other methods because its not mainly algae.
  3. simDLL_Crash_release_currentversion_YearMonthDay-time
  4. check for a file here after crashes if you have one that matches, bug report upload the file please and thank you.
  5. pipes on ice

    ice biomes can get hot, they are only cold because the weezies cooling and all the ice but this is a great way to get maximum water because melting gives all mass while digging gives half mass
  6. "disable" doesn't work you have to use doors to block off dupe permission and use a doorfloor to reset the outhouse ever 1200 seconds
  7. I would break open 1 single insul tile up top and vent out everything thats not phosphorous, retile, then poor pwater over the top. Water converts to steam around 106c phosphour will condense around 277.5c the insulated tiles will act as a thermal baffle swapping temps enough to transform 5k of pwater into steam at a time and condense 5kg of phosphour at a time, and since you are exploiting condesation temps of materials it will transfer the energy faster than metal tiles would and do so in a controlled fashion, ie only when water is on the till will it steam off
  8. Cooling the machines

    so put water on the floor of the press room and make the floor of that room of metal tiles, at that point the tsp should be on the floor to tie the water to the plates, run your piping through this floor and the water and it will maximize thermal transfer. Use a bridge for "circulation"
  9. side effect of the nature of save/load, based on my own experimentation/observation unless its something new your seeing.....
  10. not sure if changing ui or bug, so reporting as bug