ShadowKnight8P Posted April 14, 2022 Share Posted April 14, 2022 Im scared Link to comment Share on other sites More sharing options...
-Nick- Posted April 14, 2022 Share Posted April 14, 2022 4 hours ago, StevenM said: No need to grind your gears waiting any longer, the WX-78 refresh is now up on the beta branch! Let's take a look at what's new. WX-78 Changes WX-78 can create circuits that can be installed to unlock special abilities. WX-78 can unplug their circuits by utilizing a Circuit Extractor. Unfortunately, this means losing any charge that the circuits were taking up! WX-78 learns how to construct circuits by scanning organics with their Bio Scanalyzer. The Bio Scanalyzer also produces Bio Data, which is used to create circuits, alongside material from the scanned organic. WX-78's circuits are powered by their electrical charge meter. The meter restores itself over time, and can also be restored by other means. If WX-78 gets too wet, they begin losing electricity. If they run out of electricity, they begin to lose health. WX-78 also loses electricity when they are starving, as they no longer have the energy to maintain their charge level. WX-78 can eat gears to regain health, sanity, and hunger. If WX-78 dies, they will drop some of the gears that they have eaten. Clockworks are less aggressive towards WX-78. Other Changes Reveal hidden contents New HUD effects have been added for when learning recipes. Improved creature AI when a group of creatures are running together. Reeds will now regrow during Spring after having been burnt. Wurt and Merm Changes Reveal hidden contents When Wurt wears the Seawreath or Garland, the sanity effects are flipped. Improved how hats look on Wurt Moose/Goose and Bearger no longer knock items out of Wurt’s hands, because of her strong grip. The Clever Disguise now lasts for 15 days. Abandoned Merm followers will now return home after some time. Merms now play a hungry animation when their loyalty is low. Feeding Merms will now also improve the loyalty of a few nearby Merms. Merms no longer tolerate their leader murdering a fish. Merms that are followers will defend other nearby Merms when they are attacked. Merms will stop mining and chopping if their leader gets too far away. Merms no longer get hurt from eating kelp or durians. Frogs are no longer aggressive towards Merms. The Merm King’s eating animation duration is now based on the quality of the food. The Merm King now gives bonus Gold Nuggets when given an ocean fish. The Merm King now gives Cut Reeds instead of Rot when given a fish. Bug Fixes Reveal hidden contents Fixed Deerclops’s attack damage when hitting multiple targets. Notes for Modders Reveal hidden contents Mod Release ID: R21_REFRESH_WX78 Beta Branch bug tracker View full update ITS THE WX REWORK AND GEARS ARE NOT HD. WORST UPDATE EVER. IM PACKING MY BAGS AND LEAVING. (P.s gears don't make any sound when wx eats them. Please bring back the iconic gear munch.) 2 Link to comment Share on other sites More sharing options...
Vixen Doe Posted April 14, 2022 Share Posted April 14, 2022 super excited for this ^-^ very small nitpick, but i feel like some of the new quotes were a missed opportunity. the music module seems like the perfect thing to have maxwell comment on, lol. 3 Link to comment Share on other sites More sharing options...
loopuleasa Posted April 14, 2022 Share Posted April 14, 2022 can we all appreciate how now the ultra-noob WX's won't eat all the gears in our pubs? 4 1 3 Link to comment Share on other sites More sharing options...
Catchee Posted April 14, 2022 Share Posted April 14, 2022 I very much like this rework, but i do have suggestions, for one, i was wondering if WX's music box could have a effect similar to the one man band, perhaps in a smaller radius. Have a great day! 11 Link to comment Share on other sites More sharing options...
Fill-Lips Posted April 14, 2022 Share Posted April 14, 2022 WURT MY GAL, YOUR KING IS GENEROUS TODAY!! 2 1 Link to comment Share on other sites More sharing options...
loopuleasa Posted April 14, 2022 Share Posted April 14, 2022 Here is a list of circuit unlock mobs you have to scan, from Tarunio's testing https://clips.twitch.tv/ChillyHardTrollCurseLit-G4dnuQfsc3QHkF7B also, if you equip TWO music circuits, it adds a beat https://clips.twitch.tv/WittySavageTrollSpicyBoy-pXA5jvHVJ6MeNSNj Link to comment Share on other sites More sharing options...
Mike23Ua Posted April 14, 2022 Share Posted April 14, 2022 7 minutes ago, loopuleasa said: can we all appreciate how now the ultra-noob WX's won't eat all the gears in our pubs? Highly doubtful, the damage is Already Done… Unless Klei made it to where WX couldn’t eat gears AT ALL people are still going to eat the gears, personally I think gears should just be used in WX’s new upgrade crafts.. while the ability to eat them at all goes Obsolete.. WX’s official description has always read as “can be upgraded with gears..” it NEVER said WX had to “Eat” those gears… And unless Klei adds easier ways to obtain gears (such as adding in Pawn Clockworks that Respawn like Cookie Cutters) then Your always going to run into a Gears Shortage when WX players get hungry. 4 Link to comment Share on other sites More sharing options...
loopuleasa Posted April 14, 2022 Share Posted April 14, 2022 THEY COMING 2 Link to comment Share on other sites More sharing options...
Man in the Mist Posted April 14, 2022 Share Posted April 14, 2022 8 minutes ago, Mike23Ua said: the damage is Already Done… Unless Klei made it to where WX couldn’t eat gears AT ALL people are still going to eat the gears, personally I think gears should just be used in WX’s new upgrade crafts.. while the ability to eat them at all goes Obsolete.. WX’s official description has always read as “can be upgraded with gears..” it NEVER said WX had to “Eat” those gears… And unless Klei adds easier ways to obtain gears (such as adding in Pawn Clockworks that Respawn like Cookie Cutters) then Your always going to run into a Gears Shortage when WX players get hungry. There was an earlier comment that suggested that WX-78 could gain more upgrade pins by eating gears. I like that idea. 4 1 Link to comment Share on other sites More sharing options...
Mario172 Posted April 14, 2022 Share Posted April 14, 2022 (edited) Love this rework a lot but i feel like the circuits should not have any durability: Anyone who just want to play with his favorite combo for the entire time will just focus on making it and then never switching for something else, making those circuits basically infinite. Meanwhile, someone who wants to mix those circuits will just be penalized for switching them from time to time. Either the durability should be changed to instead degrading when the circuits are being used or it should just be removed entirely. I personally don't think that the latter would be op as it would be just kinda like wanda's watches (infinite uses with a cooldown, the cooldown here being wx charges going away when you remove the circuits and having to wait for it to go back up to use a new one). This would also help those high cost circuits (like the tick fur and the jelly beans one) who gives you such the small boost compared to the rarity of the materials used and this way, you could also add the option to use the circuit extractor on the circuit themselves to dismantle them like wanda's watches and give back the materials used to make them. As for the circuits themselves, i feel like they are all good, but some of them should still be tweaked. Like the jellybeans one using 3 slots and only giving 75 sanity with 1 hp and sanity regenerated every 15 seconds, I'd rather use the sanity circuit (2 slots) for a 75 sanity boost with a 1 sanity regenerated every 15 seconds and the normal hp boost (1 slot) for 50 more hp. Same amount of slots used as the jellybeans one, but way cheaper and way better in my opinion. The light circuit is also weird, as it gives such a small amount of light but still use 1 more slot than the night vision circuit wich is way better. I'd honestly prefer for the light circuit to use 3 slots instead. I think it would be a pretty good buff to it while still keeping the night vision circuit the way it currently is. Other than that, this beta is pretty solid and feels closer to a regular build than a beta build. Really hyped for what you got in store for us Klei. Edited April 14, 2022 by Mario172 13 Link to comment Share on other sites More sharing options...
Echsrick Posted April 14, 2022 Share Posted April 14, 2022 so how come wurt lose sanity when using garland? but gains sanity whit the kelp version, i mean, im sure she would rather eat the kelp instead wearing it on the head, while she loves killing flowers, i think wurt quote for kelp hat is something more disapointing even, makin the sanity gain not makin much sense oh alsol great that wurt got a rework whit wx, its like a water electro hazard 1 Link to comment Share on other sites More sharing options...
Digi62BR Posted April 14, 2022 Share Posted April 14, 2022 24 minutes ago, Cheggf said: Por que os moggles são muito mais difíceis de criar do que uma tocha então? If my friend is glowing I'd rather stay close to him than spend resources on torches >D 1 Link to comment Share on other sites More sharing options...
crushcircuit Posted April 14, 2022 Share Posted April 14, 2022 the circuit ui is in the same placement as the backpack ui so when you wear a backpack the circuits get covered up, perhaps the circuit ui should be moved? maybe it could be displayed horizontally below their other stats instead? 3 Link to comment Share on other sites More sharing options...
Cheggf Posted April 14, 2022 Share Posted April 14, 2022 5 minutes ago, Digi62BR said: If my friend is glowing I'd rather stay close to him than spend resources on torches >D So you never make torches and just follow other people around whenever it's dark? 1 Link to comment Share on other sites More sharing options...
Digi62BR Posted April 14, 2022 Share Posted April 14, 2022 (edited) 3 minutos atrás, Cheggf disse: Então você nunca faz tochas e apenas segue outras pessoas quando está escuro? Já aconteceu que faltam recursos e todos ou quase todos morrem e levam dano do escuro nos meus jogos xD It has also happened that there is no time to light the fire and everyone takes damage from the dark, or trust someone to light the fire. Edited April 14, 2022 by Digi62BR Link to comment Share on other sites More sharing options...
loopuleasa Posted April 14, 2022 Share Posted April 14, 2022 (edited) 18 minutes ago, Mario172 said: Love this rework a lot but i feel like the circuits should not have any durability: most circuits are dirt cheap and each has 4 loadout switches keep in mind you will have to go in and out through 8 loadouts for a single circuit to break Edited April 14, 2022 by loopuleasa Link to comment Share on other sites More sharing options...
Mysterious box Posted April 14, 2022 Share Posted April 14, 2022 I never thought Wurt would get another look but here we are I have to apologize to Kiel for doubting them for so long so I'll say sorry and thank you. That being said these changes are amazing and give a lot more value to Wurt as a minion character and part of the team and actually made clever disguises much more worth considering I didn't read every comment but from what I've seen no one seems to realize that since merms aren't targeted by frogs now this means the clever disguise can be used to avoid being attacked by frog rain or just frogs in general. 6 1 Link to comment Share on other sites More sharing options...
MrDeepDarkmind Posted April 14, 2022 Share Posted April 14, 2022 anyone know what the gastroexpansion does exactly? Link to comment Share on other sites More sharing options...
Mysterious box Posted April 14, 2022 Share Posted April 14, 2022 17 minutes ago, Dr.Medic said: so how come wurt lose sanity when using garland? but gains sanity whit the kelp version, i mean, im sure she would rather eat the kelp instead wearing it on the head, while she loves killing flowers, i think wurt quote for kelp hat is something more disapointing even, makin the sanity gain not makin much sense oh alsol great that wurt got a rework whit wx, its like a water electro hazard The sanity you gain from a garland is because a character thinks it looks pretty and wearing it makes you look/feel nice Wurt feels the opposite on this. 1 Link to comment Share on other sites More sharing options...
loopuleasa Posted April 14, 2022 Share Posted April 14, 2022 Just now, MrDeepDarkmind said: anyone know what the gastroexpansion does exactly? it increases belly, but I suspect it also slows down hunger drain as you can research it from slurpers and beargert ( and both have hunger reducing gear) 1 Link to comment Share on other sites More sharing options...
Echsrick Posted April 14, 2022 Share Posted April 14, 2022 59 minutes ago, Mysterious box said: The sanity you gain from a garland is because a character thinks it looks pretty and wearing it makes you look/feel nice Wurt feels the opposite on this. but she still rather likes to eat the kelp instead of wearing it, litteraly her quote so how that makes sense? 2 Link to comment Share on other sites More sharing options...
MrDeepDarkmind Posted April 14, 2022 Share Posted April 14, 2022 Last thing what does Dronemaster circuit do does it make it where I can befriend any clockwork I randomly come across? Link to comment Share on other sites More sharing options...
Mysterious box Posted April 14, 2022 Share Posted April 14, 2022 2 minutes ago, Dr.Medic said: but she still rather likes to eat the kelp instead of wearing it, litteraly her quote so how that makes sense? I think quotes have to be taken with a grain of salt tho that being said it doesn't mean she wouldn't kelp does seem to be multi purpose to merms. Link to comment Share on other sites More sharing options...
shiguld Posted April 14, 2022 Share Posted April 14, 2022 41 minutes ago, Mike23Ua said: Highly doubtful, the damage is Already Done… Unless Klei made it to where WX couldn’t eat gears AT ALL people are still going to eat the gears, personally I think gears should just be used in WX’s new upgrade crafts.. while the ability to eat them at all goes Obsolete.. WX’s official description has always read as “can be upgraded with gears..” it NEVER said WX had to “Eat” those gears… And unless Klei adds easier ways to obtain gears (such as adding in Pawn Clockworks that Respawn like Cookie Cutters) then Your always going to run into a Gears Shortage when WX players get hungry. Id vote for keepig the gear eating mechanic - no upgrades, just health/sanity/hunger. While unpopular in a server of noobs, gear eating has a clear niche role in making wx a very effective ruins rusher. Link to comment Share on other sites More sharing options...
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