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Wolfgang's Character Refresh is Coming Next Week!


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7 minutes ago, NinofanTOG said:

Its called Don't Starve Together

Have you ever thought about the idea that someone else can go to the ruins while you craft the Shadow Manipulator?

Friends absence still exists.

 

12 minutes ago, PandoPon said:

This thread truly feels like a Forge expirience.

Oh my gaaaahhhh, what did you make me remember. Man, those days were HORRIBLE. Everytime i joined in a lobby, 90% the air was like Chernobyl, full toxic. 

1 minute ago, Dextops said:

yeah it isn't unless you have your own personal skill issue

Let's not forget that she has a clock she can move arround and respawn at it easily. If you die as Wolf, you lose mightiness, you have to eat and build muscle AND get back to the boss. Some people just want to see other not be happy, and that is just stupid kids logic. I wouldn't bother replying to those kind of people,

2 minutes ago, NinofanTOG said:

Are you sure about that?

 

Wanda literally spawns with 3 clock pieces....

Im not a Wolfgang main, but seeing(and playing) the changes made me think "I wish I was playing Wig."

if you really wanna compare wanda to wolfgang good for you but i won't waste time in such dumb and clearly biased discussion

12 hours ago, StarlitTundra said:

i think a way to not waste gems is to go for gold dumbells in the early game. gold is fairly easy to get. if klei decides to add the suggestion of wolfgang being a more efficient miner/chopper stone might not also be that much of a drag to get, and with improved dumbell durability it might take a while until you have to farm it again, but we shall see. like i said with all the feedback they are bound to change something in the actual update so im not really too worried about it.

disregarding the entire rework one thing that hasnt changed about wolfgang is that hes the character with the highest dps, so if whoever is playing him is actually reliable, they can contribute a lot to keeping the base safe. if that was the thing klei took away from him with the rework then id be truly upset about it but thats not the case. hes still the same, only thing thats different is the method you have to use to achieve mightness, which again, i personally think its more rewarding than munching on food and holding f to win.

k it was nice arguing with you but i do agree this is more awarding than just eating food but the problem is the reward has been cut i just wish mightyness had more to make it useful because most bosses won't be fought a second time and his other perks are outclassed/were already a thing before the rework if they gave his speed boost back there would be a reason to be mighty outside of combat rowing harder doesn't achieve this not because lack of ocean content but because speed on the ocean is only really useful for getting to point a to point b while speed on land can be used for also kiting enemies to get an extra hit in and get from point a to point b faster

19 minutes ago, NinofanTOG said:

I think it is a valid comparison.

As Wanda, to gain 90 damage(which has extended reach mind you) you need to do the following:

  • Craft the weapon

As Wolfgang(Pre Rework), to gain 90 damage you need to do the following (Im assuming this Wolfgang has a Hambat):

  • Craft the weapon
  • Reach around 265 hunger
  • Manage to stay above 265 hunger(when you have a 2.65x hunger rate) 
     

Now, you probably used up the same amount of food as pre rework, and got above 90 damage. You are stuck at 200 HP(Mind you Wanda has 150 effective HP as well) and arent fast.

Why even bother doing that when you can just play Wanda?

These are not a fair comparisons because Wanda's healh works differently than others; getting hit during a fight as her is much more punishing than it is with Wolf who is able to carry 6400 hp worth of pierogi inside a single bundling wrap.

She is able to hit so hard because she is so frail, Wanda has to either have 0.75x the hp of an average survivor to have 1.3x dmg or 0.25x their hp to have 2x their dmg (keep in mind her health is much harder to replenish in a fight than anyone else's).
Wolf only had to eat to have 2x dmg, ridiculous health and a speed boost on top.

 

8 minutes ago, NinofanTOG said:

>Implying getting Thulecite is hard

 

21 minutes ago, NinofanTOG said:

As Wolfgang(Pre Rework), to gain 90 damage you need to do the following (Im assuming this Wolfgang has a Hambat):

  • Craft the weapon
  • Reach around 265 hunger
  • Manage to stay above 265 hunger(when you have a 2.65x hunger rate) 

>Implying gathering food is hard

12 minutes ago, NinofanTOG said:

Its called Don't Starve Together

Have you ever thought about the idea that someone else can go to the ruins while you craft the Shadow Manipulator?

Also

>Implying getting Thulecite is hard

Did you know that Don't Starve Together is played 30% in solo? 

Other 30% only in private worlds with friends (which is what i always suggest, it's the best way for play the game) and then 40% pubs?

Also what you stated that someone will willing craft a Shadow Manipulator and go to the ruins for you, i think in a public server you're talking?, it's like... abysmal, almost impossible?

6 minutes ago, Orty97 said:

Wow, so self-centered. Imagine enjoying other people's anger instead of trying to get more fun yourself. That's just sad.

obviously i didnt say that in a serious tone and i really hope that klei brings a solution that would make most people happy

but reading certain comments from users that at the minimum opportunity treat others as noob or that share fake infor or make overexagerations to feel right is just what i call "poetry justice"

you can be upset because of the nerf but here we are seeing how disgusting is our society. If we can argue like givilized animals about a perfectly playable character how will work anything else

 

and all i have said doesnt mean im an angel or anything close, i wont play that rol

 

4 minutes ago, Duck986 said:

ho-ho, now this thread is fueled with "wanda op" posts.

stop it.

get some help.

Well she is powerfull, but her power came with downsides.
Wolfgang was just made less powerfull with, kind of a downside but not really. Plus a minigame that will get annoying fast if you just have to do it every 2 days and watch the screen while you do NOTHING. I made some points in the last page that i think would be worth discussing. But just wanting to nerf a character's solo play abilities just because this a "together" game is just dumb. Give him team perks and then we'll talk about how his powers affect team play. He still is just the beat boss character, but worse. So what was the point of the refresh then? Just to nerf a mainly solo playing character? Bruh...

14 minutes ago, Dextops said:

what? efficiency does matter in most cases what im saying is if you were trying to use wolfgangs speed to its max but failed you'd lose time instead meaning you not only had to consume food but consume it fast (at most his hunger drain was 3x iirc)

yeah it isn't unless you have your own personal skill issue

Ah there you are, i almost thought you went away. I'm talking to God pro gamer, right?

If you don't have personal skill issues like us, what's the problem for you to play the new Wolfgang, eh?

Wait, if you're so good, why are you playing all these characters? You should play only Wes.

Checkmate :cool2:

lolololol.gif.c212562f368c775df547ac5d5e0e53bc.gif

 

5 minutes ago, Guihhza said:

These are not a fair comparisons because Wanda's healh works differently than others; getting hit during a fight as her is much more punishing than it is with Wolf who is able to carry 6400 hp worth of pierogi inside a single bundling wrap.

She is able to hit so hard because she is so frail, Wanda has to either have 0.75x the hp of an average survivor to have 1.3x dmg or 0.25x their hp to have 2x their dmg (keep in mind her health is much harder to replenish in a fight than anyone else's).
Wolf only had to eat to have 2x dmg, ridiculous health and a speed boost on top.
 

Its not that the food is the issue, the issue is having time to eat your food, so you can sustain your damage, meanwhile Wanda can get hit, or not and she will slowly but surely be old and deal more damage.

Also nothing stops Wanda from having more than two Watches.

2 minutes ago, ArubaroBeefalo said:

obviously i didnt say that in a serious tone and i really hope that klei brings a solution that would make most people happy

but reading certain comments from users that at the minimum opportunity treat others as noob or that share fake infor or make overexagerations to feel right is just what i call "poetry justice"

you can be upset because of the nerf but here we are seeing how disgusting is our society. If we can argue like givilized animals about a perfectly playable character how will work anything else

 

and all i have said doesnt mean im an angel or anything close, i wont play that rol

 

Yeah, some people just wanna seem "smarter" by being able to beat a game in ez mode and call others "noobs". 
I'm glad to hear you didn't mean that seriously!

Now when it comes to the update we are discussing here. In a nutsheel Wolfgang is still a mainly solo character (he gained no team bonus, so no point in talking that really). All that was done, is to make his perks less impactfull and IMO less dynamic. Justhold button to get dmg. How is that better to how he was before( i do admit he was op in the old itteration tho)? 

1 minute ago, Milordo said:

Ah there you are, i almost thought you went away. I'm talking to God pro gamer, right?

If you don't have personal skill issues like us, what's the problem for you to play the new Wolfgang, eh?

Wait, if you're so good, why are you playing all these characters? You should play only Wes.

Checkmate :cool2:

lolololol.gif.c212562f368c775df547ac5d5e0e53bc.gif

already said i would go online but anyway...
WHAT????

40 minutes ago, ArubaroBeefalo said:

the fun thing is that they bring wanda to the table to justify buffing wolfgang when,in my eyes, bringing wanda to the conversation only means that wolfgang is getting too much advantages in exchange of nothing

Wanda has utility outside of her damage. Not to mention she's ranged. Wolfgang has damage. Wanda is a stronger character and brings way more to the table than Wolfgang. 

56 minutes ago, Orty97 said:

Yeah, some people just wanna seem "smarter" by being able to beat a game in ez mode and call others "noobs". 
I'm glad to hear you didn't mean that seriously!

Now when it comes to the update we are discussing here. In a nutsheel Wolfgang is still a mainly solo character (he gained no team bonus, so no point in talking that really). All that was done, is to make his perks less impactfull and IMO less dynamic. Justhold button to get dmg. How is that better to how he was before( i do admit he was op in the old itteration tho)? 

ofc i didnt.

I meani s funny to see people saying that wanda is easier than wolf but, as we say in my country, i laught to prevent crying because that comments and mentality are sad

how someone can deform the reality to be right instead of admit: "true, wanda has more downside but anyways i would like that wolfgang gets an speed boost".

Is a sand box after all, there is no problem of asking for strong things but they seems to have the MOBA mentality so, instead of admiting they wanna something powerful and cheap, they downgrade you if you dont think the same and start saying fake things about other character downsides

for example, i think wolfgang and wicker should be op characters.Since wes exists why we can't have op characters? wicker should be a console commands witch imo

also i know im not the most peaceful or kind user but atleast i try to seek truth like in everythign on my life so, even if i wont be a cupcake, you can trust me most of the time because i always try to be honest (try because after all im an imperfect dressed monkey like everyone else)

47 minutes ago, PyPy said:

Wanda has utility outside of her damage. Not to mention she's ranged. Wolfgang has damage. Wanda is a stronger character and brings way more to the table than Wolfgang. 

yes and for that i suggest in many topics (i feel like im starting to be tireshome) that Wolfgang should has more utility OUTSIDE of combat

but in the combat topic, wolfgang just wins. He has better early game, more dps, easier time fighting, etc

as @HowlVoid suggested, gatherng perks would be the perfect change

4 hours ago, bagherthegamer said:

Since when complaining mindlessly about an update we dont have yet called "feedback"?

Also the beta is out and its alot better than what i thought.

There have been dozens and dozens of paragraphs of people saying what they don't like, why they don't like it, what they do like, and why they do like it both before and after the beta came out. The only person complaining mindlessly is you, the beginning and end of your contribution has been "Don't like? Don't play!". If you don't want to participate in discussions about the update take your own advice and just don't participate.

10 minutes ago, ArubaroBeefalo said:

ofc i didnt.

I meani s funny to see people saying that wanda is easier than wolf but, as we say in my country, i laught to prevent crying because that comments and mentality are sad

how someone can deform the reality to be right instead of admit: "true, wanda has more downside but anyways i would that wolfgang gets an speed boost".

Is a sand box after all, there is no problem of asking for strong things but they seems to have the MOBA mentality so, instead of admiting they wanna something powerful and cheap, they downgrade you if you dont think the same and start saying fake things about other character downsides

for example, i think wolfgang and wicker should be op characters.Since wes exists why we can't have op characters? wicker should be a console commands whitch imo

also i know im not the most peaceful or kind user but atleast i try to seek truth like in everythign on my life so, even if i wont be a cupcake, you can trust me most of the time because i always try to be honest (try because after all im an imperfect dressed monkey like everyone else)

Yeah, playing Wanda is harder, a high skill cap needs a high payoff!
But let's go back to the topic of this thread. The refresh. You said you liked the new mechanics more and more as you played. Now i wanna ask how is just holding a button more fun than using the mechanics of the game to gain mightiness planting/hunting/cooking etc? Or maybe clicking to a rythm from time to time is more fun? It might sound condescending, but as of now i trully think the implementation of his perk are boring af. I love the ideea tho, don't get me wrong. Just not the way they put it in the beta branch.
And the speed, why take it away? (while not might that is) Whimpy- yeah he's weak, he should be slower ofc. 
Mighty- makes it way too ez to play and boring again.
But for normal mode when you just go from place to place and do regular stuff, what's the big deal? I don't get it tbh.

and for whimpy. It is WAY to easy to avoid. We need more ways to get whimpy so that maintaining mightiness (his core characteristic) is more fun, not press F to pray respect to bosses.

24 minutes ago, Cookie95 said:

Please if you have any beef with Wolfgang players don't take it out on the actual character. If you want to ruin others' enjoyment because you are spiteful then you are no better.

who tried to ruin Wolfgang? i bringy opinion and suggestions from my experience playing the beta for more than 8 minutes. You can see me spaming how to improve wolfgang imo

instead some users are making biased and angry commends, suggesting that everybody who doesn't agree with them are noobs and bringing missinformation about other characters

is sad to see wolfgang being limited to one rol, but atleast we can read funny comments because of it

that doesnt mean im happy with wolfgang not having advantages while mighty outside of combat or that i think all wolfgang mains are the same (that is just stupid). Just read my other commends. Im just making fun of a sad situation and dishonest people, that is all. Also in any comment i said im a good person so...

if the life gives you lemons do lemonade and im doing jars of lemonade with these amount of tears

 

 

3 minutes ago, Orty97 said:

Yeah, playing Wanda is harder, a high skill cap needs a high payoff!
But let's go back to the topic of this thread. The refresh. You said you liked the new mechanics more and more as you played. Now i wanna ask how is just holding a button more fun than using the mechanics of the game to gain mightiness planting/hunting/cooking etc? Or maybe clicking to a rythm from time to time is more fun? It might sound condescending, but as of now i trully think the implementation of his perk are boring af. I love the ideea tho, don't get me wrong. Just not the way they put it in the beta branch.
And the speed, why take it away? (while not might that is) Whimpy- yeah he's weak, he should be slower ofc. 
Mighty- makes it way too ez to play and boring again.
But for normal mode when you just go from place to place and do regular stuff, what's the big deal? I don't get it tbh.

and for whimpy. It is WAY to easy to avoid. We need more ways to get whimpy so that maintaining mightiness (his core characteristic) is more fun, not preff F to pray respect to bosses.

the problem is that old wolfgang needed a lot of time that now doesn't which bring more time doing whatever you want than being cooking for minutes

you still need to cook and farm but not to fill a bar that drops at x3 speed

im not saying that clicking in a dumb minigame (imo the minigame should be harder so you actually play it) than farming crops but that dumb minigame saves you tons of resources which makes the character less grindy

 

edit: and i know how easy is to get food. Isnt about difficulty but time you still need to atleast roast them (or do people eat raw meat constanly?) which takes more time than doing the minigame

also i would love the same minigame or something similar added to the dumbells so is more interactive

 

4 minutes ago, Orty97 said:

Yeah, playing Wanda is harder, a high skill cap needs a high payoff!

aren't a teleporter to any place you want, damage cancel, endless whip with higher damage than a dark sword, easy kiting and funny quotes enough for you?

45 minutes ago, ArubaroBeefalo said:

im glad that klei nerfed wolfg just to see crying too many arrogants

This right here is what is wrong with this “refresh”. 
It seems that Klei listened to feedback from people who dislike the playstyle he offers, to which they have a solution: just a play a different character. But for some reason this is not enough and they want people who do love and play him to not be allowed to have their fun, and people’s sadness about how their favorite character was changed is a source of joy and happiness for them. Can’t you find better ways to enjoy the game and community? Giving Wolfgang his speed boost back has become the biggest string of hate messages I’ve ever seen in this forum.

I believe @JustExo is right to ask Klei to elaborate on the goals and intention of this rework. If Klei is fine with the hate and malicious joy people are expressing at the expense of players who simply like a particular way of playing the game, I don’t think I can support DST or Klei as a company any longer - I did not sign up to playing a coop game so I can be exposed to so much hatred.

2 minutes ago, Duck986 said:

aren't a teleporter to any place you want, damage cancel, endless whip with higher damage than a dark sword, easy kiting and funny quotes enough for you?

Well i wasn't saying she needed more, lol.
I was saying that her damage comes at a high risk. That being low health. And i like that.

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