Developer Jason Posted August 6, 2019 Developer Share Posted August 6, 2019 Bug Fixes: Fixed the missing hound sounds Reduced the amount of Seastacks and improved their world gen layout (this will be retrofitted into existing worlds) Fixed the mouse not being able to click near the top of tall objects (like the Mast) while in certain locations in the world Improved handling if the player is interrupted while hopping onto a boat. Platform hopping is now blocked if a blocker object is in the way of the hopping path. Bees no longer plant flowers in the ocean. Fixed a bug with the sail raising that cause the player to walk or use something behind the sail instead of “heave ho”ing on the second pull. Added Seastack art variation. View full update 16 13 2 Link to comment Share on other sites More sharing options...
-Variant Posted August 6, 2019 Share Posted August 6, 2019 WWWWHHHHOOOO!!! Thanks again, guys! This should surely help out. 2 Link to comment Share on other sites More sharing options...
reverentsatyr Posted August 6, 2019 Share Posted August 6, 2019 Can somebody show the seasick art variation? 4 Link to comment Share on other sites More sharing options...
splorange Posted August 6, 2019 Share Posted August 6, 2019 (edited) poop rock variations Edited August 6, 2019 by SplOrange 8 6 1 Link to comment Share on other sites More sharing options...
Warlockadamm Posted August 6, 2019 Share Posted August 6, 2019 2 minutes ago, SplOrange said: That one looks like a face looking up xD am i the only one seeing it ? Am i going insane hahaha xD 2 6 Link to comment Share on other sites More sharing options...
Primalflower Posted August 6, 2019 Share Posted August 6, 2019 (edited) 3 hours ago, Warlockadamm said: That one looks like a face looking up xD am i the only one seeing it ? Am i going insane hahaha xD i think you need to pick some flowers, friend. Otherwise, Cool update! Edited August 7, 2019 by lbphero 7 Link to comment Share on other sites More sharing options...
Electroely Posted August 7, 2019 Share Posted August 7, 2019 @Jason caves server crashes when depth worm warning sounds are supposed to happen 2 1 Link to comment Share on other sites More sharing options...
ADM Posted August 7, 2019 Share Posted August 7, 2019 1 hour ago, Electroely said: @Jason caves server crashes when depth worm warning sounds are supposed to happen Well, my dedicated server is simply unreachable since the last update, I can't even see it in the Browse menu even after many restarts, didn't had this on other updates so I guess something's wrong for now on this last one... 1 1 Link to comment Share on other sites More sharing options...
minespatch Posted August 7, 2019 Share Posted August 7, 2019 One of the rocks looks like a dolphin. 1 Link to comment Share on other sites More sharing options...
artemiyME Posted August 7, 2019 Share Posted August 7, 2019 entire Beta branch is devoid of all Dedi servers including mine, there is one dedi online only and i wonder what they did to make it work... 2 Link to comment Share on other sites More sharing options...
Brocca Posted August 7, 2019 Share Posted August 7, 2019 6 hours ago, Jason said: Reduced the amount of Seastacks and improved their world gen layout (this will be retrofitted into existing worlds) Amen~ 1 Link to comment Share on other sites More sharing options...
X-lem Posted August 7, 2019 Share Posted August 7, 2019 6 hours ago, SplOrange said: poop rock variations Thanks! Honestly I like the original sea stack design the best. They looked more deadly. These just look like blobs of mud. 2 1 Link to comment Share on other sites More sharing options...
CameoAppearance Posted August 7, 2019 Share Posted August 7, 2019 I liked the pointy, blue-toned sea stack design myself, but at least these new variations look a little less like turds. In honour of the seastack menace being banished, may I present to you an adventure I had with the old seastacks-for-days worldgen: (I was demonstrating smashable seastacks for my friends.) 1 6 Link to comment Share on other sites More sharing options...
Electroely Posted August 7, 2019 Share Posted August 7, 2019 11 hours ago, ADM said: Well, my dedicated server is simply unreachable since the last update, I can't even see it in the Browse menu even after many restarts, didn't had this on other updates so I guess something's wrong for now on this last one... 10 hours ago, artemiyME said: entire Beta branch is devoid of all Dedi servers including mine, there is one dedi online only and i wonder what they did to make it work... I was able to host my server just fine - but I see that it's one of the only three dedicated servers currently on the server browser. I launch mine from the same directory as my DST game on Steam, could that be it? 1 Link to comment Share on other sites More sharing options...
Mooagain Posted August 7, 2019 Share Posted August 7, 2019 7 hours ago, X-lem said: They looked more deadly. These just look like blobs of mud. They look less deadly because they are less deadly. They were nerfed last update. Link to comment Share on other sites More sharing options...
Terra B Welch Posted August 7, 2019 Share Posted August 7, 2019 15 hours ago, Jason said: Platform hopping is now blocked if a blocker object is in the way of the hopping path So map makers can now block the edge of their custom map's land with basalt walls so people can't just boat off it? Neat! Link to comment Share on other sites More sharing options...
minespatch Posted August 7, 2019 Share Posted August 7, 2019 9 hours ago, X-lem said: Thanks! Honestly I like the original sea stack design the best. They looked more deadly. These just look like blobs of mud. Maybe they'll come to life later on? 1 Link to comment Share on other sites More sharing options...
Maxposting Posted August 7, 2019 Share Posted August 7, 2019 22 hours ago, Warlockadamm said: That one looks like a face looking up xD am i the only one seeing it ? Am i going insane hahaha xD 4 Link to comment Share on other sites More sharing options...
maradyne Posted August 8, 2019 Share Posted August 8, 2019 (edited) 23 hours ago, X-lem said: Thanks! Honestly I like the original sea stack design the best. They looked more deadly. These just look like blobs of mud. The current ones make me think of shadowy cave rocks. like They're reaching up to pull down the Moon Edited August 8, 2019 by maradyne 1 Link to comment Share on other sites More sharing options...
artemiyME Posted August 8, 2019 Share Posted August 8, 2019 On 8/7/2019 at 9:22 AM, Electroely said: I was able to host my server just fine - but I see that it's one of the only three dedicated servers currently on the server browser. I launch mine from the same directory as my DST game on Steam, could that be it? So I have to restructure my folders or is this temporary? seems like some path selection options in klei-provided server hosting files are broken? Link to comment Share on other sites More sharing options...
maradyne Posted August 8, 2019 Share Posted August 8, 2019 17 hours ago, maradyne said: The current ones make me think of shadowy cave rocks. like They're reaching up to pull down the Moon ...oh, I knew I'd seen similar down there somewhere. Almost the same color as the Atrium pillar...where the shadows are at their deepest. Some features in common with the slimy variant, as well. I can't remember exactly what shade of blue the original DST Sea Stacks were, but I noticed that the normal Cave Pillars have a blue shade, as well. Might be onto some design decision here...? 2 Link to comment Share on other sites More sharing options...
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