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Another option is to create a repollution loop using water sieves and composts.  Each loop will produce about 120 kg polluted dirt per cycle, which can be composted into fertilizer, which can be heated into dirt.  As a bonus, you can heat the polluted water beforehand for some heat deletion.  You will need a lot of sand, however.  Fortunately that is now a virtually infinte resource.

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14 minutes ago, Man in the Mist said:

Another option is to create a repollution loop using water sieves and composts.  Each loop will produce about 120 kg polluted dirt per cycle, which can be composted into fertilizer, which can be heated into dirt.  As a bonus, you can heat the polluted water beforehand for some heat deletion.  You will need a lot of sand, however.  Fortunately that is now a virtually infinte resource.

So PH2O > P-dirt > fertilizer > dirt ?

Can't you skip a step and save sand by simply using a fertilizer synthesizer?

PH2O > fertilizer > dirt

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19 minutes ago, Neotuck said:

So PH2O > P-dirt > fertilizer > dirt ?

Can't you skip a step and save sand by simply using a fertilizer synthesizer?

PH2O > fertilizer > dirt

That will consume the PH2O instead of the sand.  Depending on your seed you might need to save water more than sand.

 

ETA:  If water is plentiful enough, then Bristle Blossoms would be a better option for feeding the Dreckos.

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Or, you know, use a polymer press. Ranching provides an alternative for those who like that playstyle but, it consumes too much dupe time to compete with other sources of food or plastic. As a minmax player, one full size hatch ranch pays for itself in lime and coal, and you dont even need to groom them once they've maxed out the ranch. I don't really see the usefulness of any other ranch currently. I dont really see it getting buffed eitherz otherwise everyone will eat eggs/bbq and food production will become trivial.

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On 06/06/2018 at 5:36 AM, SchlauFuchs said:
  • How do I generate dirt, enough to supply some 20 mealwoods after cycle 200 or so?

Here's a solution :

dirt.png.744781ae90123b85b3885f197868e6e4.png

Water thieve = 120 Kg Dirt / cycle if it run 24-hours (3000 Kg polluted water / cycle).

Compost = 60 Kg Polluted Dirt converted in 60Kg Dirt / cycle.

12 Mealwood = 120 Kg Dirt

For 20 Mealwood, you will need to double this set up but it will 100% renewable.

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31 minutes ago, SchlauFuchs said:

Yeah, that is about right, but, doubled, 6t of polluted water per cycle, do geysers provide that much polluted water (and clean water for the showers, toilets,sinks and carbon scrubbers? I see there a problem rolling in...  

Given it's closed system you don't care about the geyser production or else.

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37 minutes ago, ICKA said:

This is one of the main advantages of using algae terrariums now. You only lose about 1/30 the mass of the clean water you send in. I'm producing lots of dirt, been thinking about getting a few sage hatches for coal.

 

Sage hatches don't need to eat dirt!

 

You let hatch's eat dirt to CREATE sage hatches (Though it's not actually needed for that either, the game will create a sage hatch or two even on a 2% chance and when you have one sage hatch you can grow the population quickly by incubating eggs), then feed the sage hatches food as it's a easy to make infinite resource.

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I know, but I don't want to feed them polluted dirt because I've had issues with dupes getting stuck in delivery cycles with sublimating materials. I was thinking about using the dirt for meal lice to feed the sage hatches but I don't think it would produce as much coal as dirt would. 

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3 hours ago, ICKA said:

I know, but I don't want to feed them polluted dirt because I've had issues with dupes getting stuck in delivery cycles with sublimating materials. I was thinking about using the dirt for meal lice to feed the sage hatches but I don't think it would produce as much coal as dirt would. 

 

Feed them Berry sludge takes 1600 kcal + 5 wheat to create 4K food. The berries takes water, something I can't imagine anyone is short of in a well run base.

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1 hour ago, Oni Noob said:

I feel bad for your dups when you get to the point where can cook dirt from ph20 but cant give them better food

Berry Sludge is one of the best food types in the game.

 

You just need +2 type foods for top job dupes, berry sludge is +3.

 

BTW: BBQ is horrible, because it's "soul food" and slows down dupes.

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Why is no one using the fert synth to make dirt ? That's surely a more economic viable way, is it not ? 

 

Way less PW used for the creation of fert from synth then dirt from siev, then cook said fert into dirt on a aquatuner setup? 

 

Sure, you need some phosphorite, but dreckos literally **** that stuff, and you can feed them lillys, which take no input to grow except they need to be in chlorine atmo. 

 

What goes for power requirements, i don't know. I would say it's more expensive, but less dupe intensive.

No use of compost bins etc. dirt can be shipped all the way from fert synth trough production to the plant. 

This production loop would require zero dupe interaction, so i would argue it's the best.

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35 minutes ago, SkunkMaster said:

Why is no one using the fert synth to make dirt ? That's surely a more economic viable way, is it not ? 

You put in 65g of Dirt to get get 60g of dirt when you cook the 120g of fertilizer. Remember that you lose half mass when digging. 

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