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1 minute ago, minespatch said:

MERMAID DUPES AND MERMS EXIST.

They're both the same thing. I think it's just based off of art level what quality you get.

Also spatch...did you forget the marble sculpture?sculpture_marble_0.thumb.png.2a64dc35526dd7dccdd530d87b0e0926.png

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Okay...call me crazy, but this wasn't in the files before:

// STRINGS.MISC.NOTIFICATIONS.DEATH_POISONED
public class DEATH_POISONED
{
	public static LocString NAME = "Duplicants poisoned";

	public static LocString TOOLTIP = "These Duplicants died as a result of poisoning:";
}

Seems...interesting. I think we might be getting nuclear power in the next content pack after all. :wilson_curious:

6 hours ago, watermelen671 said:

Okay...call me crazy, but this wasn't in the files before:


// STRINGS.MISC.NOTIFICATIONS.DEATH_POISONED
public class DEATH_POISONED
{
	public static LocString NAME = "Duplicants poisoned";

	public static LocString TOOLTIP = "These Duplicants died as a result of poisoning:";
}

Seems...interesting. I think we might be getting nuclear power in the next content pack after all. :wilson_curious:

Poison means new critters or plants, this means new biomes or improvements to old ones, also more enviromental hazzards and potentially more medical stuff to cure them, like some sort of antivenom.

Could also mean a new critter for the rust biome or a new negative effect of chlorine gas.

1 hour ago, g5457s said:

Chilling dupe is probably Otto. I see a bit of his fluffy hair.

ZOOM!! ENHANCE!!

image.png.0d986871f8459f317432a1ce559f564a.png

I dunno...it looks like the dupe has bangs, there's only 1 dupe who has bangs.

And in that picture...I could only really say with certainty that the one on the left is Joshua.

image.thumb.png.89c294386428d4819b3f376ab23c2f5e.png

In the middle just confuses me because that dupe has hair flipped to their right side (our left), which no other dupe has. They have light skin and a yellow jumpsuit, which further complicates matters. TBH I don't think this dupe exists.:wilson_facepalm:

And on the right...it could just be that I've stared at the image for too long and my brain's made up a conclusion that nobody else can see, but I see Catalina holding...something on her head.

3 hours ago, Sasza22 said:

Poison means new critters or plants, this means new biomes or improvements to old ones, also more enviromental hazzards and potentially more medical stuff to cure them, like some sort of antivenom.

Could also mean a new critter for the rust biome or a new negative effect of chlorine gas.

Or y'know...radiation sickness that was found in the files earlier. :wilson_sneaky:

  • Like 1

Tired and trying to get ONI from crashing on me every alternate step. :wilson_facepalm:

sweep_bot_react.png.42f4ec20b4496babf2f7d4fa4722eb60.pngsweep_bot_deodorize.png.559125416a95229c55a15803c260da8c.pngsweep_bot_gap.png.9de0430ec28fa81d36c62831f55caf32.pngsweep_bot_bump.png.3878a6afacb19d628db54cb36fb28108.pngsweep_bot_sweepy.png.cf184ac02d524eff7f3f1633a5e7f909.pngsweep_bot_idle.png.8a040a0104c6b0247b6843a2c039f187.pngsweep_bot_pickup.png.10b2485ba8df703641074dfaff53a3d6.pngsweep_bot_sweep.png.2b9bd094dcf451c54ae48d6508a061b9.pngsweep_bot_mop.png.f0dad216ac9a36e85ba164671b7aeb26.png

Also, using the automation hammer on the Jukebot, arcade and beach chair produces some interesting results.

I'll do more testing in the morning, I'm just too tired and I'm dead inside as a result. :wilson_goodjob:

Edited by watermelen671
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6 hours ago, watermelen671 said:

[roomba]

are these custom, or from a new sprite sheet in the files? OHHHH this is from that upcoming update that's in testing right now, i see, i see

whatever this little dude is though, it's incredibly cute

Edited by luxidoptera
3 hours ago, luxidoptera said:

are these custom, or from a new sprite sheet in the files? OHHHH this is from that upcoming update that's in testing right now, i see, i see

whatever this little dude is though, it's incredibly cute

Its name is Sweepy, and it's basically a low-tier item used to aid dupes in cleaning up before you get the auto sweeper.

It also mops and apparently deodorizes, which I think makes it a more versatile tool.

So I made a nice sandbox for those wishing to test out the new stuff in. And by that I mean I made an empty world that won't crash immediately. I made a scale using the gas pipes, liquid pipes, and wires, so feel free to use that to make some tunes.

Spoiler

By the way, whatever you do, DO NOT delete the Sweepy/Charging station, that will cause a crash.

Spoiler

Also for some reason Sweepy REALLY tanks the game, I'm talking power point presentation at some points.

The Space Sewer.sav

42 minutes ago, Sasza22 said:

Looks like the sweepy has a vacuum cleaner animation. Maybe he can "sweep" gasses as well. Or maybe in the future.

The name for the animation is "deodorize" so it could go either way.

I mean, it'd be really freaking cool if Sweepy could sweep gasses too.

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Just now, watermelen671 said:

I mean, it'd be really freaking cool if Sweepy could sweep gasses too.

I might have to change my whole setup just so I can have sweepy on both sides of my base.

Once again Sweepy anims, because they were updated:

Spoiler

GAP

Spoiler

sweepy_gap.png.d55b9c3c8b6c5012edb2690ba7521b1a.png

BUMP

Spoiler

sweepy_bump.png.4d87c59a7f127bcd1acae765ab2e5cce.png

CARRIED

Spoiler

sweepy_carried.png.67330eead8d5dd472efd1fc5a6f9ea89.png

DEATH

Spoiler

sweepy_death.png.ea6b20d6cf495c8098279f67ebfd40de.png

Sweepy can die now NOOOOO!!! :wilson_cry:

SWEEP

Spoiler

sweepy_sweep.png.da9a307010c30872534156062589b696.png

IDLE

Spoiler

sweepy_idle.png.cd9e8fa8116b49b8349f2a5aa5043332.png

MISC

Spoiler

sweepy_misc.png.23e3c7da7f57fb409b57ded6830a6dab.png

MOP

Spoiler

sweepy_mop.png.a5114634dc78047e6de0496c824322c0.png

SLEEP

Spoiler

sweepy_react_sleep.png.b0c61349f9ed34776861d6146d0f2a6d.png

REACT BASE

Spoiler

sweepy_react_base.png.962185dd5c83912c5414678e0df03169.png

REACT ORNAMENT

Spoiler

sweepy_react_ornament.png.1a40fa13c22616ff66ef10e3acf33ac4.png

REACT BORED

Spoiler

sweepy_react_bored.png.d3b7550c0ad5a2ef905ae125f1d20eb5.png

REACT FULL

Spoiler

sweepy_react_full.png.d20a7fb5013cb8a845dfc7077f17fe86.png

REACT LOBATT

Spoiler

sweepy_react_lobatt.png.7528d264fe12bce9a21938d966afb598.png

REACT POSITIVE

Spoiler

sweepy_react_pos.png.1086cac087d18657fc4bf85f6f929e68.png

REACT NEGATIVE

Spoiler

sweepy_react_neg.png.b8d1fb96c434e6480110289526da968b.png

REACT STUCK

Spoiler

sweepy_react_stuck.png.585bf4b7f0dbfbfab3b65dfbd376248b.png

I made it easier to find out which animation was which. :wilson_goodjob:

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10 hours ago, watermelen671 said:

Once again Sweepy anims, because they were updated:

  Hide contents

GAP

REACT BORED

REACT POSITIVE

REACT NEGATIVE

REACT STUCK

I made it easier to find out which animation was which. :wilson_goodjob:

if only dupes had a "stuck" animation....

  • Haha 2

@SelenSewar @minespatch the colony achievements! There are a lot of scrapped ones that people might be interested in seeing.

And here lie all 27 scrapped colony achievements:

5e52de8b5c618_ScrappedColonyAchievements.thumb.png.02bbee8c2c1383cb6f39ea5ee0b6e0e1.png

Yup, I even did it in the ONI font, because I'm that awesome. :wilson_cool:

Spoiler

But I'm gonna need some time to find the descriptions, because they appear to have been lost as well.

Edit: Turns out I didn't delete all of the other stuff I had uploaded before deciding to just make it into a chart. :wilson_facepalm:

Edited by watermelen671
HECKING
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