Grimgaw Posted March 8, 2018 Share Posted March 8, 2018 Sorry to interrupt your geyser excitement, but someone's gotta say: THE NEW MUSIC IS AWESOME!!! 1 1 Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted March 8, 2018 Share Posted March 8, 2018 (edited) Spoiler The "cycle" doesn't mean a cycle of day and night, but means the eruption cycle. New geyser information ATTENTION: I still doesn't understand what the "RatePerCycle" mean in game code. But the RatePerCycle might mean (kg/ Eruption Cycle) instead of (average g/s in a cycle) or (g/s when erupting), so I update the sheet. If you find the data in game that doesn't match my conclusion, please tell me. RatePerCycle means (kg/ Day and Night Cycle) , Day and Night Cycle= 600s. ver. 259633 New table Edited March 15, 2018 by R9MX4 9 6 Link to comment Share on other sites More sharing options...
SixbySix Posted March 8, 2018 Share Posted March 8, 2018 The hatches don't seem to be eating polluted dirt anymore? -S Link to comment Share on other sites More sharing options...
goboking Posted March 8, 2018 Share Posted March 8, 2018 After peaking around in debug mode I saw no magma geysers. Since steam turbines remain unchanged, that's an auto-re-roll of the map for me. Means to replenish water and magma are must-haves, in my opinion. Link to comment Share on other sites More sharing options...
Zarquan Posted March 8, 2018 Share Posted March 8, 2018 (edited) 39 minutes ago, goboking said: That's something I'm worried about. If there are indeed 11 types of geysers now and if we're not guaranteed to get one of each per map that would make for some frustrating experiences if you spend a long time digging out a map only to realize it's not sustainable. The type geysers are less important now as long as you get 1 volcano. With a volcano and bred slicksters, sustainability is assured because you can feed slicksters co2 and get crude oil, which you boil to natural gas, which you feed to natural gas generators which produce CO2 and polluted water. Also limitless power. Edited March 8, 2018 by Zarquan 2 Link to comment Share on other sites More sharing options...
Soulwind Posted March 8, 2018 Share Posted March 8, 2018 1 minute ago, goboking said: After peaking around in debug mode I saw no magma geysers. Since steam turbines remain unchanged, that's an auto-re-roll of the map for me. Means to replenish water and magma are must-haves, in my opinion. Well if the molten metal geysers really do run at 2900 degrees, they could substitute for magma 1 Link to comment Share on other sites More sharing options...
Grimgaw Posted March 8, 2018 Share Posted March 8, 2018 Just now, goboking said: After peaking around in debug mode I saw no magma geysers. Since steam turbines remain unchanged, that's an auto-re-roll of the map for me. Means to replenish water and magma are must-haves, in my opinion. 10 out of 18 possible geysers are hot enough for turbine. Just sayin' 2 Link to comment Share on other sites More sharing options...
Zarquan Posted March 8, 2018 Share Posted March 8, 2018 My concern is about all the new heat appearing in the world. A molten iron volcano is going to add far more heat energy than anything we have had before, even the tepidizer bug. Are there any non-borg cube solutions to that kind of heat introduced? 11 Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted March 8, 2018 Share Posted March 8, 2018 4 minutes ago, Soulwind said: Well if the molten metal geysers really do run at 2900 degrees, they could substitute for magma 4 minutes ago, Grimgaw said: 10 out of 18 possible geysers are hot enough for turbine. Just sayin' But output rates of a part of them are too low. For example, hot Carbon Dioxide geyser. Link to comment Share on other sites More sharing options...
GrindThisGame Posted March 8, 2018 Share Posted March 8, 2018 Don't load up a large base in this branch..unless you want your computer to get very slow Sounds like some very cool (hot) stuff in there. Link to comment Share on other sites More sharing options...
SchlauFuchs Posted March 8, 2018 Share Posted March 8, 2018 1 minute ago, chemie said: What use would a CO2 geyser have? Causing trouble. Link to comment Share on other sites More sharing options...
Grimgaw Posted March 8, 2018 Share Posted March 8, 2018 After poking around 5 worlds: all had 2 cool steam geysers (old steam geysers) all had at least one nat gas geyser all had at least one chlorine geyser all had at least one volcano (magma/copper/iron/gold) There was 10-11 'geysers' not including oil wells (1-3) and 2-3 AETN. Link to comment Share on other sites More sharing options...
GrindThisGame Posted March 8, 2018 Share Posted March 8, 2018 I wonder what hatches eat now.... I WANT hatch babies! Link to comment Share on other sites More sharing options...
Neotuck Posted March 8, 2018 Share Posted March 8, 2018 3 hours ago, Lifegrow said: Any news on late game power options yet? These new stations will no doubt be power hungry i'd imagine? Still seeing hardly anyone using the steam turbine, and natural gas power plants bore the heck out of me... I don't think the turbine has changed but a lot of the new geysers emit temperatures hot enough to run them so who knows Link to comment Share on other sites More sharing options...
Grimgaw Posted March 8, 2018 Share Posted March 8, 2018 Well the water drip exploit is not fixed. BIG SIGH. 2 Link to comment Share on other sites More sharing options...
GrindThisGame Posted March 8, 2018 Share Posted March 8, 2018 Just now, Grimgaw said: Well the water drip exploit is not fixed. BIG SIGH. Finally! *clap* Link to comment Share on other sites More sharing options...
Neotuck Posted March 8, 2018 Share Posted March 8, 2018 Just now, GrindThisGame said: Finally! *clap* he said "not" fixed Link to comment Share on other sites More sharing options...
SchlauFuchs Posted March 8, 2018 Share Posted March 8, 2018 1 minute ago, GrindThisGame said: Finally! *clap* he said NOT Link to comment Share on other sites More sharing options...
GrindThisGame Posted March 8, 2018 Share Posted March 8, 2018 Ooops I missed that minor detail. Oh well. 2 Link to comment Share on other sites More sharing options...
Kabrute Posted March 8, 2018 Share Posted March 8, 2018 Which at this point begins to make one wonder why and if we should continue calling it a bug or exploit 1 Link to comment Share on other sites More sharing options...
SchlauFuchs Posted March 8, 2018 Share Posted March 8, 2018 Klei becoming MicroKlei. "Its not a bug, its a feature" Link to comment Share on other sites More sharing options...
SixbySix Posted March 8, 2018 Share Posted March 8, 2018 Has Klei ever commented on drip cooling to anyone's knowledge? 1 Link to comment Share on other sites More sharing options...
Supraluminal Posted March 8, 2018 Share Posted March 8, 2018 3 minutes ago, Kabrute said: Which at this point begins to make one wonder why and if we should continue calling it a bug or exploit If it's neither of those things, then it's at least a really confusing and opaque behavior of the game. It seems like there's a couple of threads every day of people posting various cooling setups they're proud of creating only to be told that 80% of the thing's cooling power is due to the drip cooling behavior. If it's intentional, it should at least be possible for players to easily identify when it's happening, to understand why and how big its effect is, and (arguably) to avoid it if they'd prefer. 2 Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted March 8, 2018 Share Posted March 8, 2018 Just now, Kabrute said: Which at this point begins to make one wonder why and if we should continue calling it a bug or exploit Since it has been registered as a known issue in bug tracker, why not? Mechanized Airlock metal maker also has been registered as a known issue several months ago, but I don't think there is anyone believe its a intended feature instead of a bug. 1 Link to comment Share on other sites More sharing options...
Jigsawn Posted March 8, 2018 Share Posted March 8, 2018 If I switch to the test branch, can I load up my main branch save games and the new stuff will appear in those? Will I lose existing save games if I start playing in test branch? And do I have to effectively download the game twice to have the main game and the test branch on my computer? Thanks. Link to comment Share on other sites More sharing options...
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