smallishbird Posted September 16, 2015 Share Posted September 16, 2015 I'm sure by now that I'm not the only one that has noticed that DST is missing many set pieces and boons that were previously in the game such as the reed trap, winter/summer traps, Maxwell's cemetery, and many more. What I want to know is why were these removed from the game in the first place? I feel like they added a bit of excitement to the game, and there some cool interactions u can have with these set pieces. So I know these were removed quite a while ago (probably sometime around July) but since I never saw a forum post about this I wanted to see what everyone's opinion on this decision was. Link to comment Share on other sites More sharing options...
GiddyGuy Posted September 16, 2015 Share Posted September 16, 2015 @smallishbird, These traps and boons are in the game right now you just haven't been playing it long enough I've seen them in dst before a lot of times. Link to comment Share on other sites More sharing options...
smallishbird Posted September 16, 2015 Author Share Posted September 16, 2015 They were in the game before yes but they removed them quite a while ago. And if 500 hours isn't long enough I don't know how long is. Also I don't know if they removed them intentionally or not but regardless they're not in the game. Link to comment Share on other sites More sharing options...
absimiliard Posted September 16, 2015 Share Posted September 16, 2015 I believe smallishbird is correct. There are some set pieces that still show up, but the boons seem to have been gone. I suspect it was done to help balance pvp or something like that. I don't think I like it, as I prefer variance in play-experiences over time. Link to comment Share on other sites More sharing options...
Lumina Posted September 16, 2015 Share Posted September 16, 2015 http://steamcommunity.com/sharedfiles/filedetails/?id=394470072 <- if you want more set piece, this mod is great. Link to comment Share on other sites More sharing options...
XirmiX Posted September 16, 2015 Share Posted September 16, 2015 I guess some newbie setting up insta winter or insta summer and everyone having to suffer would indeed be a big problem. Not sure why reed trap and maxwell's graveyard were removed. Link to comment Share on other sites More sharing options...
Bahlsen Posted September 16, 2015 Share Posted September 16, 2015 Oh so the removal is official ? That's weird. Link to comment Share on other sites More sharing options...
absimiliard Posted September 16, 2015 Share Posted September 16, 2015 I don't think it's official, Klei has never addressed it. (to my knowledge) But it's definitely real. I hadn't thought in depth about it, but I bet XirmiX is right that it's about the various winter/summer-traps. I'd figured it was so people wouldn't get equipment like the walking cane, or miner-hat, but I bet it's about those traps instead. (and the easiest way to deal with it was just to remove them) After all, I can't think of a time I've seen a winter/summer trap on my Survival server when someone DIDN'T eventually trigger it. (sometimes a griefer, more often just someone being unaware of the consequences) Link to comment Share on other sites More sharing options...
NotStarvnMarvn Posted September 16, 2015 Share Posted September 16, 2015 I never found the winter/summer trap yet and i have noticed that quite a few boons are gone. I remember seeing a maxwell cemetery about 6 months ago but I haven't seen any yet, The last time I seen a beefalo pen was pre-RoG. Link to comment Share on other sites More sharing options...
1v0 Posted September 16, 2015 Share Posted September 16, 2015 I hope they add them back ... One of the reasons I play DS/DST is because it's challenging and the traps are a part of that difficulty . Link to comment Share on other sites More sharing options...
smallishbird Posted September 16, 2015 Author Share Posted September 16, 2015 I'm mainly concerned with the reed trap. I don't see any reason why that one should have gone. Link to comment Share on other sites More sharing options...
Bahlsen Posted September 16, 2015 Share Posted September 16, 2015 Winter and summer traps spawned quite often and were also often activated, but I don't think the removal was officially addressed indeed. My theory was that it occurred after they made carrots, trees, etc, spawned naturally and prevented them from spawning on road. May we have some official infos ? No set piece makes the game a bit bland. Link to comment Share on other sites More sharing options...
NotStarvnMarvn Posted September 16, 2015 Share Posted September 16, 2015 Saw them quite often before, not i don't really see any. It does make the game bland. Link to comment Share on other sites More sharing options...
Mueck Posted September 16, 2015 Share Posted September 16, 2015 I'm having this experience too! I actually thought about making a topic, but then I forgot. The only set piece I've seen in DST for the last month I think was the one with the frog pond, five berry bushes, carrots, birchnut trees, a few evergreens and the g/Goose nest thing.And it's literally everywhere. In the grasland, forest, even in savanna and marsh. I don't mind the extra berries, but it did get quite boring after a while. I started setting set pieces to 'more', but this only makes it worse. Then the world is completely overrun by that thing. Link to comment Share on other sites More sharing options...
F1sh Posted September 16, 2015 Share Posted September 16, 2015 nu i want boons back pls klei Link to comment Share on other sites More sharing options...
Arcita Posted September 17, 2015 Share Posted September 17, 2015 I'm not sure what all of you are on about. I'm looking at the code right now and all of these things are still there. It's not a certainty that you will see specific set-pieces no matter how long you play. It is randomized. Link to comment Share on other sites More sharing options...
Tsmuji Posted September 17, 2015 Share Posted September 17, 2015 I'm not sure what all of you are on about. I'm looking at the code right now and all of these things are still there. It's not a certainty that you will see specific set-pieces no matter how long you play. It is randomized. I looked through the code as well and couldn't find anything out of place but there's definitely something stopping most set pieces from spawning - try starting a new world and using c_gonext("skeleton") and c_gonext("treasurechest"). The difference in the amount of finds between Don't Starve and Don't Starve Together is immediately obvious. The small RoG chess biomes and associated skeletons will still spawn in DST and I've found mushroom rings but other than that these past couple of months nothing else has been spawning. I made a post on the bug tracker a while ago and somebody confirmed the same with me, then another post flagging the same issue went up a little bit later so this is definitely an issue. Link to comment Share on other sites More sharing options...
Arcita Posted September 17, 2015 Share Posted September 17, 2015 I looked through the code as well and couldn't find anything out of place but there's definitely something stopping most set pieces from spawning - try starting a new world and using c_gonext("skeleton") and c_gonext("treasurechest"). The difference in the amount of finds between Don't Starve and Don't Starve Together is immediately obvious. The small RoG chess biomes and associated skeletons will still spawn in DST and I've found mushroom rings but other than that these past couple of months nothing else has been spawning. I made a post on the bug tracker a while ago and somebody confirmed the same with me, then another post flagging the same issue went up a little bit later so this is definitely an issue.Actually, looking in worldgen_main, it does look like they've changed how setpieces are generated. I don't recall this 'choicefile' business. If there is a problem, it's probably just a bug. It doesn't look like they've gotten rid of any of the old setpieces, unless they've added exceptions in the choicefile, but I don't have access to a search function at the moment. Link to comment Share on other sites More sharing options...
Tsmuji Posted September 17, 2015 Share Posted September 17, 2015 I hadn't previously looked into it so I have no idea how it used to look but the exact same code is used in the singleplayer version which as I said is working fine. The choice file just points to /map/boons. This is still a pretty helpful find though as I was searching for "setpiece" mostly, and I'd completely missed this because piece is incorrectly spelled "peice" here. Link to comment Share on other sites More sharing options...
smallishbird Posted September 17, 2015 Author Share Posted September 17, 2015 Can anyone from Klei confirm whether this is a bug or if this change was intended? Link to comment Share on other sites More sharing options...
Nickolas2600 Posted September 17, 2015 Share Posted September 17, 2015 I found a beefalo pen not to long ago maybe last month or the month before? But yeah a lot less boons kinda sad really. Link to comment Share on other sites More sharing options...
lionking102 Posted September 19, 2015 Share Posted September 19, 2015 I really hope Klei looks at this post und give us some Info on that. It´s sad to see so few Boons in DST now. Two months ago i got a reed trap in my world, thinks like that make the exploring interesting. But i also think there are less in my current worlds. When its a bug i hopefully gets fixed soon, because you have to gerenerate a new world to get them. So if you now start a world, you won´t have them Link to comment Share on other sites More sharing options...
merkmerk73 Posted September 19, 2015 Share Posted September 19, 2015 They're definitely gone. Vanilla DST had them like normal, but I've played through at least 15 new worlds fully explored in the past month and there are no more boons - not even the little stuff like a spear and some ropes. Link to comment Share on other sites More sharing options...
228 Posted September 19, 2015 Share Posted September 19, 2015 kloi riot bring reed trap back pls Link to comment Share on other sites More sharing options...
lionking102 Posted September 19, 2015 Share Posted September 19, 2015 Thats sad. Link to comment Share on other sites More sharing options...
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