KarateF22 Posted June 17, 2015 Share Posted June 17, 2015 MODCHARACTEREXCEPTIONS_DST = { -- this also gets populated by mods}Is this what I think it is? env.RemoveDefaultCharacter = function (name)Yep, guess so. Was there a particular plan for this other than removing "troll" characters? Is it dynamic (e.g. can you use it to make it so that once a character is selected, nobody else can choose it?). It doesn't look like it has a way to add them back, though, but I suppose you could do that manually. I do kinda hope that a "highlander" option is added where there can only be one of any character. Obviously it is susceptible to abuse on public servers but who doesn't expect rampant trolling abuse on public servers anyways; I could see this being nice on private servers. Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647886 Share on other sites More sharing options...
ailailou Posted June 17, 2015 Share Posted June 17, 2015 Is that a Lumpytree sapling? Renewable lumpytrees sure would be really nice! Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647890 Share on other sites More sharing options...
CaptainFun Posted June 17, 2015 Share Posted June 17, 2015 TRINKET_26 = "The potato is as hollow as I am.", :\ SEEEEEEEEEEETHHHHH!!!!! Whose quote is that? What? Seth said last dev stream that Maxwell was the only one they weren't sure about adding directly. That would be a little disappointing but I guess he would tie into adventure mode? Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647891 Share on other sites More sharing options...
jbeetle Posted June 17, 2015 Share Posted June 17, 2015 Whose quote is that? That would be a little disappointing but I guess he would tie into adventure mode?Wouldn't be surprised if it's WX. Also wouldn't be surprised if it was Willow since she's such a depressing character. Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647893 Share on other sites More sharing options...
XirmiX Posted June 17, 2015 Share Posted June 17, 2015 Since the bonesaw emote gives you a (I'm guessing a wooden) saw out of nowhere, don't you think it would be better if Wes would hold out a sign with the written text when saying something instead of the text appearing over his head while he's doing a random animation? So if a player says something quite short or up to half long text of what can be written in one space, Wes would hold out a sign with one hand and if the text is longer, he'd hold out a sign the size of which he'd need to use both hands to show the text. How does that sound? Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647901 Share on other sites More sharing options...
XirmiX Posted June 17, 2015 Share Posted June 17, 2015 Remember, Maxwell doesn't control the world of Together, Wilson does.How would you know that? May be someone/something else does! For all we know Wilson is out of the portal since Crows don't appear in nightmare throne's world (checkmate) because of the eternal night. And we also seethe Jury Rigged portal OUTSIDE of that world (in the sandbox world), so how would this make sense? Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647903 Share on other sites More sharing options...
rezecib Posted June 17, 2015 Share Posted June 17, 2015 Whose quote is that? @jbeetle, It's Wendy's quote. Hence how depressing it sounds. Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647905 Share on other sites More sharing options...
RalphKastro Posted June 17, 2015 Share Posted June 17, 2015 Remember, Maxwell doesn't control the world of Together, Wilson does. Bloody Scientists! They keep ruining my game! Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647909 Share on other sites More sharing options...
XirmiX Posted June 17, 2015 Share Posted June 17, 2015 That moment when get the heckie outta here man Wes the bestA+ Update, love the balloon changes, but... Wes can talk. Whaaaaaaaaat?That moment when you get a reply about the mega nerfed character from a biased person who thinks "Wes is love Wes is life" just because they feel so pro when are able to play normally with stats being rubbish. Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647913 Share on other sites More sharing options...
Johnny5isAlive Posted June 18, 2015 Share Posted June 18, 2015 Since the bonesaw emote gives you a (I'm guessing a wooden) saw out of nowhere, don't you think it would be better if Wes would hold out a sign with the written text when saying something instead of the text appearing over his head while he's doing a random animation? So if a player says something quite short or up to half long text of what can be written in one space, Wes would hold out a sign with one hand and if the text is longer, he'd hold out a sign the size of which he'd need to use both hands to show the text. How does that sound? I NEED this to be a thing! That moment when you get a reply about the mega nerfed character from a biased person who thinks "Wes is love Wes is life" just because they feel so pro when are able to play normally with stats being rubbish. Bu-but Wes IS the best! Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647938 Share on other sites More sharing options...
oCrapaCreeper Posted June 18, 2015 Share Posted June 18, 2015 Poor Maxwell. Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647954 Share on other sites More sharing options...
XirmiX Posted June 18, 2015 Share Posted June 18, 2015 Bu-but Wes IS the best!I see the gentleman scientist to be quite more admirable. He's the main protagonist after all. Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647956 Share on other sites More sharing options...
JoeW Posted June 18, 2015 Author Share Posted June 18, 2015 Hotfix - http://forums.kleientertainment.com/topic/55393-hotfix-140191-6172015/ Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-647958 Share on other sites More sharing options...
Maris Posted June 18, 2015 Share Posted June 18, 2015 e.g. can you use it to make it so that once a character is selected, nobody else can choose it? It will be impossible until there will be only few friends capable to join the server. Because:1) Someone join server as Wilson.2) After that he logout.3) Someone else join as Wilson (there is no Wilson atm).4) First player is back as Wilson.5) Two Wilsons on the server. Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-648014 Share on other sites More sharing options...
XirmiX Posted June 18, 2015 Share Posted June 18, 2015 It will be impossible until there will be only few friends capable to join the server.Because:1) Someone join server as Wilson.2) After that he logout.3) Someone else join as Wilson (there is no Wilson atm).4) First player is back as Wilson.5) Two Wilsons on the server.It seems that for private servers (password protected and/or friends only) this wouldn't be a problem, ei?Though, one thing to note; since emotes are coming on our way, there might be no point. Although I'd love to have one character of each kind on my server so that maximum variety for better strategy and less game logic would be in place Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-648044 Share on other sites More sharing options...
RobotAccomplice Posted June 18, 2015 Share Posted June 18, 2015 TRINKET_26 = "The potato is as hollow as I am.", Potato cup confirmed! Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-648051 Share on other sites More sharing options...
rezecib Posted June 18, 2015 Share Posted June 18, 2015 @Maris, Of course, I don't think anyone thought such a system would be a good idea for public servers. For private/niche servers, though, it would definitely work to just have it not free up a character when someone leaves. It might make sense to have it free up the slot if they die in Wilderness mode, for example, though. Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-648104 Share on other sites More sharing options...
ShnarfBird Posted June 18, 2015 Share Posted June 18, 2015 Ever since this update, no servers are appearing for me.What may be the cause? Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-648163 Share on other sites More sharing options...
Asparagus Posted June 19, 2015 Share Posted June 19, 2015 Yay things!!O__O*cough* Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-648206 Share on other sites More sharing options...
Bahlsen Posted June 23, 2015 Share Posted June 23, 2015 I wasn't able to cook leafy meat is it normal ? Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-649297 Share on other sites More sharing options...
TemporaryMan Posted June 23, 2015 Share Posted June 23, 2015 I've seen that too. Probably a mistake introduced when meats.lua was refactored, but I'm not sure where, exactly. Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-649380 Share on other sites More sharing options...
Maris Posted June 27, 2015 Share Posted June 27, 2015 There is a function "ApplyDamage" with parameter "weapon": But it is always empty: Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-650357 Share on other sites More sharing options...
Maris Posted June 27, 2015 Share Posted June 27, 2015 Players are leaving the server when hounds are coming.(Got "stale component" error) Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-650370 Share on other sites More sharing options...
Maris Posted June 27, 2015 Share Posted June 27, 2015 /del Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-650371 Share on other sites More sharing options...
Maris Posted June 28, 2015 Share Posted June 28, 2015 There is variable _seasonLimit in penguinspawner.lua: In the beginning it is set to zero. Then it can be increased: But there is no code which decreases this variable or set to another value! So once it reached the limit, it will never drop to zero. The same story happens with _totalBirds and _colonies. Fix it please. I didn't see penguins for a long time. Link to comment https://forums.kleientertainment.com/forums/topic/55352-game-update-139928-6172015/page/2/#findComment-650484 Share on other sites More sharing options...
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