spiritcrusher77 Posted September 18, 2014 Share Posted September 18, 2014 So... how exactly Wes communicate with other players? I'm sure we're all aware of Wes's particular... *ahem* ...style of communication. Anyway, since chat has the player's text appear above their head, will Wes just not talk or something? Link to comment Share on other sites More sharing options...
Klto Posted September 18, 2014 Share Posted September 18, 2014 "Wes is a mime, and will stay that way." Said on one of the streams, in other words, he will just not talk. Link to comment Share on other sites More sharing options...
rezecib Posted September 18, 2014 Share Posted September 18, 2014 I remember Seth saying something about a gesture system, and that art had already been done for it, but they were working on figuring out how to work it into the UI. So hopefully Wes could do the gestures with mimed actions? Link to comment Share on other sites More sharing options...
Maximum124 Posted September 18, 2014 Share Posted September 18, 2014 "Wes is a mime, and will stay that way." Said on one of the streams, in other words, he will just not talk. I kinda think thats a bad idea, as it just puts people off from playing him. Just make his text between asterisk as his miming animation plays it'll be like he's signing. Link to comment Share on other sites More sharing options...
Liamaster Posted September 19, 2014 Share Posted September 19, 2014 Wes is one of my favorite characters, though I have not thought of this... Link to comment Share on other sites More sharing options...
the truthseeker Posted September 19, 2014 Share Posted September 19, 2014 Alas,since we need to re-unlock the characters and DST will not start with AM, we will have to wait and see until later. Link to comment Share on other sites More sharing options...
Tomer8009 Posted September 19, 2014 Share Posted September 19, 2014 Alas,since we need to re-unlock the characters and DST will not start with AM, we will have to wait and see until later.The progress is not carried from the singleplayer?*destroyong seph statue i made out of plastelina* Link to comment Share on other sites More sharing options...
the truthseeker Posted September 19, 2014 Share Posted September 19, 2014 Nope, re-unlockable basic DS characters (save AM unlocks of course) only. Link to comment Share on other sites More sharing options...
MatGreevil7 Posted September 19, 2014 Share Posted September 19, 2014 If there are gestures implemented, other characters will have to be in the same frame w/ Wes to see them right? I think if they do make communication a thing for Wes it'd have to be the asterisk. Otherwise, I think I like Wes as being the character that he is and not talking. It'd be like, the silent one of the bunch. He is either a favorite or not played as is, and only people who would appreciate him would play him and I think get their fully moneys worth out of him remaining silent. Link to comment Share on other sites More sharing options...
KidneyBeanBoy Posted September 19, 2014 Share Posted September 19, 2014 I propose a morse-code system. Invisible box for 1, Rope pulling for 0. The remaining actions would be for vital things like warnings. Link to comment Share on other sites More sharing options...
DirtyDan Posted September 19, 2014 Share Posted September 19, 2014 Nope, re-unlockable basic DS characters (save AM unlocks of course) only. Are you saying..... I can't play Maxwell?........... Excuse me while I go cry myself to sleep...... Link to comment Share on other sites More sharing options...
The Letter W Posted September 19, 2014 Share Posted September 19, 2014 Nope, re-unlockable basic DS characters (save AM unlocks of course) only. I thought they said that was only if you didn't have Don't Starve installed already...? Link to comment Share on other sites More sharing options...
AmaLee Posted September 19, 2014 Share Posted September 19, 2014 I thought they said that was only if you didn't have Don't Starve installed already...? Someone correct me if I'm wrong, but I believe they said that those without the game would only get a few characters from the basic roster available to them, while the rest of us get the entirety of the basic roster available. Which ones those were, I've completely forgotten... but I'm guessing those they used for the demo at PAX? Link to comment Share on other sites More sharing options...
the truthseeker Posted September 20, 2014 Share Posted September 20, 2014 Checking the last couple of streams, they said we had to re-unlock your characters for DST. Now they also decided the ghost mechanic was wrong and ditched that for resurrecting with a group health hit mode added so we'll see as they change things and/or add additional options. Players without the DS game however still get only one or two characters though. Link to comment Share on other sites More sharing options...
Flare2V Posted September 28, 2014 Share Posted September 28, 2014 I kinda think thats a bad idea, as it just puts people off from playing him. Just make his text between asterisk as his miming animation plays it'll be like he's signing.Wes player here, wouldn't have it any other way. Link to comment Share on other sites More sharing options...
4sidedtriangl3 Posted September 30, 2014 Share Posted September 30, 2014 Well, considering Wes is supposed to be a character that induces challenge, would't it be good to go with his more difficult playstyle and keep him mute? Link to comment Share on other sites More sharing options...
ThePreChewedTree Posted September 30, 2014 Share Posted September 30, 2014 If they Did make Wes talk, I can finally hear what instrument Wes's voice is! Link to comment Share on other sites More sharing options...
the truthseeker Posted September 30, 2014 Share Posted September 30, 2014 If they Did make Wes talk, I can finally hear what instrument Wes's voice is!You can now: it's a dog whistle! Link to comment Share on other sites More sharing options...
The Letter W Posted September 30, 2014 Share Posted September 30, 2014 Checking the last couple of streams, they said we had to re-unlock your characters for DST. Now they also decided the ghost mechanic was wrong and ditched that for resurrecting with a group health hit mode added so we'll see as they change things and/or add additional options. Players without the DS game however still get only one or two characters though. I hope you can choose Ghost Resurrection or Group Penalty because those Ghosts were freakin' cute. Link to comment Share on other sites More sharing options...
Pyromailmann Posted September 30, 2014 Share Posted September 30, 2014 Checking the last couple of streams, they said we had to re-unlock your characters for DST. Now they also decided the ghost mechanic was wrong and ditched that for resurrecting with a group health hit mode added so we'll see as they change things and/or add additional options. Players without the DS game however still get only one or two characters though. *throws hat onto the ground*Wilson. Wilson everywhere. Link to comment Share on other sites More sharing options...
the truthseeker Posted October 1, 2014 Share Posted October 1, 2014 I hope you can choose Ghost Resurrection or Group Penalty because those Ghosts were freakin' cute. Absolutely agreed! Link to comment Share on other sites More sharing options...
Pyromailmann Posted October 1, 2014 Share Posted October 1, 2014 I hope you can choose Ghost Resurrection or Group Penalty because those Ghosts were freakin' cute. I agree, griefing is going to be common from the amount of trolling (or bullying, depends on how you look at it) are going to be common. Example: This example is going to be seen commonly in DST due to how common it is now-a-days.A Brony server is going on. Everyone just started and a new guy who played for a while and unlocked all the characters decides to kill everyone and spam them with "Messenger Gobblers" and pig attacks. The same guy goes around doing that and all them die so much, they use up all the touchstones they've found and are still in the stage where meat effigies aren't accessible due to their gear and tools currently. The troll kills all of them and the server ends. The griefer wins. Link to comment Share on other sites More sharing options...
delete accoun Posted October 1, 2014 Share Posted October 1, 2014 i was thinking that, Wes can turn around and his face would turn into the character he examined face.ex. Wes inspects Wilson, turns around, head turns into wilson's, than turns around again, normal wes face.yea, that's a terrible idea.... shoot it down all you like folks! Link to comment Share on other sites More sharing options...
CaptainRainbow Posted October 8, 2014 Share Posted October 8, 2014 I've been thinking about this as well, how would Wes communicate?Wes is a mime, so I think it'd be best if he stayed silent, although maybe he could sign simple things.A talking Wes just doesn't seem right and as we all know, Wes is for gamers who want a harder game, and lemme tell y'all, not being able to talk is definitely harder.I think there are many Wes fans out there who would not appreciate a talking Wes. And for the ones that do want to play Wes, but still communicate, there could be a toggle option, or maybe a mod, for that. Or just use Skype. Link to comment Share on other sites More sharing options...
MrNaxeros Posted October 8, 2014 Share Posted October 8, 2014 There is very simple idea. When Wes is supposed to say something, he will do his typical pantomime bt the text will appear.Just think about all those cartoon characters that say only one word and everybody else understands them. It could work here like that as well. For ex. Wes meets Wilson and wants to ask for some food. After typing message Wilson will see Wes pulling invisible rope and text above him like: "Could you share some food?". Simple, isn't it? However to make things harder for him everything he says would act like whispering (which means everything he says is only visible to players on screen). Who would see his pantomime on the other end of the world anyway? Link to comment Share on other sites More sharing options...
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