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There is very simple idea. When Wes is supposed to say something, he will do his typical pantomime bt the text will appear.

Just think about all those cartoon characters that say only one word and everybody else understands them. It could work here like that as well. For ex. Wes meets Wilson and wants to ask for some food. After typing message Wilson will see Wes pulling invisible rope and text above him like: "Could you share some food?". Simple, isn't it?

 

However to make things harder for him everything he says would act like whispering (which means everything he says is only visible to players on screen). Who would see his pantomime on the other end of the world anyway?

 

I figured the Whisper sort of text only would work, as then he can still talk but it remains that the other players would be "interpreting" his pantomiming as they have to be able to see him to read the text. 

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There is very simple idea. When Wes is supposed to say something, he will do his typical pantomime bt the text will appear.

Just think about all those cartoon characters that say only one word and everybody else understands them. It could work here like that as well. For ex. Wes meets Wilson and wants to ask for some food. After typing message Wilson will see Wes pulling invisible rope and text above him like: "Could you share some food?". Simple, isn't it?

 

However to make things harder for him everything he says would act like whispering (which means everything he says is only visible to players on screen). Who would see his pantomime on the other end of the world anyway?

 

I figured the Whisper sort of text only would work, as then he can still talk but it remains that the other players would be "interpreting" his pantomiming as they have to be able to see him to read the text. 

 

It could always just be handwaved as Wes communicating through pantomime, which all of the other characters are somehow able to understand perfectly all the time.

 

"Ahhh hell, it's him

"Yeah, another [CENSORED] game of Charades!" 

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