Warlockadamm Posted March 7, 2024 Share Posted March 7, 2024 (edited) I have a sugestion/request for the ''Embalming Spitz'' -Could it work on mushroom planters to prevent the mushroom inside of them to turn into rot in winter? (purely decorational purposes) -Could it work on Totally Normal Tree variants? I know you can only plant them via Hallowed Nights, but it be a really cool and cute addition to base decor to have permanent baby totally normal trees all around! -Could it work on the Kobbly trees? The "jammed" version too it would be so great. Edited March 7, 2024 by Warlockadamm added knobbly trees 34 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702885 Share on other sites More sharing options...
lowercase skye Posted March 7, 2024 Share Posted March 7, 2024 Just now, Warlockadamm said: -Could it work on Totally Normal Tree variants? I know you can only plant them via Hallowed Nights, but it be a really cool and cute addition to base decor to have permanent baby totally normal trees all around! Yeah I think this is an oversight, you can wax normal tree saplings/stages but it doesn't work for totally normal ones, and it should! 5 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702888 Share on other sites More sharing options...
Wardin25 Posted March 7, 2024 Share Posted March 7, 2024 anyone knows how much wormwoods regens now? Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702890 Share on other sites More sharing options...
b l a n k Posted March 7, 2024 Share Posted March 7, 2024 Insane update! 1 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702891 Share on other sites More sharing options...
Starman7408 Posted March 7, 2024 Share Posted March 7, 2024 2 minutes ago, Wardin25 said: anyone knows how much wormwoods regens now? 1 hp every 10 seconds now, instead of 1 every 20 seconds 7 2 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702892 Share on other sites More sharing options...
arubaro Posted March 7, 2024 Share Posted March 7, 2024 Overall very good changes and additions but i dont get the scrappy werepig loot... it is suppose to be a solution to sea exploration? Because is pretty underwhelming and niche. That ammount of zoom out should be by default while sailing but instead we would need another item to, already bloated, ammount of items for a safe and confy sailing experience (armor, bandanas, polly roger hat, clothing before we get thermal fish, etc etc) 1 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702893 Share on other sites More sharing options...
Pep61 Posted March 7, 2024 Share Posted March 7, 2024 since we are at the topic of the sawhorse ... could you PLEASE purchase it with pearl after her chair quest has been completed?? idk 1 or 2 bottles in exchange for the blueprint , cuase it's not very practival to have 1 blueprint per world 20 1 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702894 Share on other sites More sharing options...
arubaro Posted March 7, 2024 Share Posted March 7, 2024 19 minutes ago, chaosmonkey said: Farming gleams for palmcone trees for decorating is extremely painful. It would be nice if we could dupe the palmcone seeds like birchnuts. Plus we need a barrel for storage made of their scales similar to the hamlet ones so they dont take that much space on boats and in land we will finally have something else for stage than chests and scale chests Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702895 Share on other sites More sharing options...
loonreaper Posted March 7, 2024 Share Posted March 7, 2024 Amazing QoL updates! Does anyone know yet how much planar damage + defence Wormwood's bramble husk gets? And also the Salamanders new HP when all are summoned? 2 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702896 Share on other sites More sharing options...
-Nick- Posted March 7, 2024 Share Posted March 7, 2024 (edited) I hope the scrap fences will be craftable. A fence gate to go with them would be amazing. Spoiler Scrap turf would be really epic too Edited March 7, 2024 by -Nick- 3 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702898 Share on other sites More sharing options...
chirsg Posted March 7, 2024 Share Posted March 7, 2024 47 minutes ago, Jakepeng99 said: @chirsg 56 minutes ago, Jason said: 24 minutes ago, Yuuko said: @chirsg 56 minutes ago, Jason said: The shell changes seem modest still. It's too early to see if the production will meet my demand, but I'll have to thank the development team for listening. 1 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702899 Share on other sites More sharing options...
arubaro Posted March 7, 2024 Share Posted March 7, 2024 Is the scrappy werepig fight unfinished? I tried the pre-Celestial champion version and only used 2 weapons (iirc in the stream mentioned 3+ the laser one after cc) so the fight felt pretty bland and boring since is just seeing him repeating the same 2 atacks over and over I hope they add few atacks more per weapon to make him less repetitive 1 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702900 Share on other sites More sharing options...
Sanitar Posted March 7, 2024 Share Posted March 7, 2024 OMG! ! 13 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702903 Share on other sites More sharing options...
RockOnTable Posted March 7, 2024 Share Posted March 7, 2024 I brought my preexisting world to the beta and the scrap biome didn’t spawn. I checked by using the c_gonext(“junk_pile”) command and it didn’t work Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702905 Share on other sites More sharing options...
WendyAbri Posted March 8, 2024 Share Posted March 8, 2024 ? 2 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702912 Share on other sites More sharing options...
Gallieri Posted March 8, 2024 Share Posted March 8, 2024 Playing as WX, theres an insight pop up that I can't remove/disable, and obviously cannot use. Is there any configuration for this or is it a bug? Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702914 Share on other sites More sharing options...
Juanasdf Posted March 8, 2024 Share Posted March 8, 2024 Were the new pig / merm boons scrapped? Are they not mentioned here? Or are they not finished yet? 2 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702915 Share on other sites More sharing options...
Pep61 Posted March 8, 2024 Share Posted March 8, 2024 missing art at the recipe book for the new dish btw , although it looks alike lmao 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702916 Share on other sites More sharing options...
Digi62BR Posted March 8, 2024 Share Posted March 8, 2024 Does Werepig drop anything new in the lunar champion version? Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702917 Share on other sites More sharing options...
Cliffford W. Posted March 8, 2024 Share Posted March 8, 2024 (edited) For those that run into the issue of the junk yard spawning incomplete like in image shown below. require("debugcommands");d_spawnlayout("junk_yard") Use that command and point your mouse where you want the junkyard. You need to save and do c_rollback(0) in order for the fences to load properly in. the command just reloads the server from the point you used the command This ^ was changed the setpiece spawns only on world gen with fences. Spawning it again and doing reset won't spawn them again. Wagstaff will have to rebuilt them. Update: there is chance he won't respawn after first fight so use this to fix it c_find("junk_pile_big").daywalker_side = nil Edited March 24, 2024 by Cliffford W. 11 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702928 Share on other sites More sharing options...
ChintzyGnat Posted March 8, 2024 Share Posted March 8, 2024 Can we get the new lens a craft with a bandana and combine the 2, it would make there be less switching on boats and space for them aswell. 3 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702930 Share on other sites More sharing options...
Faintly Macabre Posted March 8, 2024 Share Posted March 8, 2024 5 minutes ago, Habakkuk said: I don't know what is coming, but I don't like to have different versions of the same boss. They mentioned in the stream last week that the Nightmare Werepig has kind of an ongoing story, so you'll probably see still another version of him yet. 3 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702931 Share on other sites More sharing options...
Archswifter Posted March 8, 2024 Share Posted March 8, 2024 With the option to control acid rain & lunar hail frequency is there any chance we can get the same for Snow? Right now by default the only way to prevent it and snow piling on the floor during winter is to disable rain in the settings before the season starts. 1 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702932 Share on other sites More sharing options...
fpx007 Posted March 8, 2024 Share Posted March 8, 2024 (edited) Well, do old saves get retrofitted for the new biome? Also by the way, about the moonstorm, I believe one thing have to be changed. That is the random displayed tool names for characters other than Winona. It is OK for the first encounter, but later characters should be able to recognize these tools, because they learned them through the previous cooperation(s) with Wagstaff. I guess the true name of each tool should be displayed to players that have already delivered at least 1 tool of that type. After all, Wagstaff calls the tool name when it is demanded. If this is not easy to achieve due to technical issues, I guess the game can make true tool name displayed since the second moonstorm event/second lunar guardian event. Edited March 8, 2024 by fpx007 minor typos 1 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702937 Share on other sites More sharing options...
Well-met Posted March 8, 2024 Share Posted March 8, 2024 31 minutes ago, fpx007 said: Well, do old saves get retrofitted for the new biome? Also by the way, about the moonstorm, I believe one thing have to be changed. That is the random displayed tool names for characters other than Winona. It is OK for the first encounter, but later characters should be able to recognize these tools, because they learned them through the previous cooperation(s) with Wagstaff. I guess the true name of each tool should be displayed to players that have already delivered at least 1 tool of that type. After all, Wagstaff calls the tool name when it is demanded. If this is not easy to achieve due to technical issues, I guess the game can make true tool name displayed since the second moonstorm event/second lunar guardian event. thats your job to memorize 2 Link to comment https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/page/2/#findComment-1702941 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now