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This is bad game design.


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3 minutes ago, goatt said:

Can I fight this version of Fuelweaver?

I want to fight this version Fuelweaver, so freaky.

I mean they made crab king a boss you can fight by choosing your difficulty of gems you want to socket… An incorrectly built version of FuelWeaver should be significantly less powerful then one that’s properly built.

if it removed his Healing powers to make the fight more fair for solo players, I’m intentionally summoning him as incorrectly as possible! 

1 minute ago, Mike23Ua said:

I mean they made crab king a boss you can fight by choosing your difficulty of gems you want to socket… An incorrectly built version of FuelWeaver should be significantly less powerful then one that’s properly built.

if it removed his Healing powers to make the fight more fair for solo players, I’m intentionally summoning him as incorrectly as possible! 

First of all, that was a joke.

Second of all, crab king has nothing to do with fuelweaver.

And thirdly, no one made the rule that the weird one has to be the weakest one. Real life tells us the weirdest ones are usually the most deadly when they have no choices. You made up those rules yourself, and countered your own rules. They had nothing to do with my real thoughts, which I have not yet revealed in any of my comments, because ...

... I was trying to make a joke (that not everyone knows how to laugh at).

Never ceases to amuse me how an inconvenience (if even that) that costs you extra seconds is worth minutes or hours of your time outside of the game. There are a million more productive uses of your time that don't involve clogging the communication channels with nonsense like this.

40 minutes ago, Quyzbuk said:

Never ceases to amuse me how an inconvenience (if even that) that costs you extra seconds is worth minutes or hours of your time outside of the game. There are a million more productive uses of your time that don't involve clogging the communication channels with nonsense like this.

nothing that is discussed in this website is actually important in the real world to 99% of people lol, wtf was the point of this comment

13 minutes ago, DegenerateFurry said:

this is the least awful part of fighting Fuelweaver solo.

I can't name a single thing about the fuelweaver I dislike more than this, fw is the best designed boss in the game for solo play imo

1 hour ago, goatt said:

You made up those rules yourself, and countered your own rules. They had nothing to do with my real thoughts, which I have not yet revealed in any of my comments, because ...

It may feel like you are being attacked, but I assure you that is not the case and that there is no need to make others wrong.

22 minutes ago, Guille6785 said:

I can't name a single thing about the fuelweaver I dislike more than this, fw is the best designed boss in the game for solo play imo

People's tastes differ. I hate fighting fuelweaver solo because of how much of a resource sink it is and how little time you get to damage it between its invincibility+healing phases because of how much other stuff you have to deal with.

31 minutes ago, Popian said:

It may feel like you are being attacked, but I assure you that is not the case and that there is no need to make others wrong.

I did feel misunderstood. But I didn't feel attacked. My comments did have an argumentative tone, but I wasn't the one who started it, and I don't think I wrongfully accused anyone because I think I gave good reasons. Did I really "make" others wrong?

If I did, let me know how and why, and I'll apologize.

2 hours ago, Guille6785 said:

nothing that is discussed in this website is actually important in the real world to 99% of people lol, wtf was the point of this comment

You didn't even remotely comprehend what I just said.

The point

 

 

 

 

 

 

 

 

:wilson_curious: <------- your head

17 hours ago, MostMerryTomcat said:

PS: from these very forums, check next topic: Decorations, Shrines and Base Designs for designs incorporating Odd Skeletons.

  Reveal hidden contents

Example from there:
Screenshot_2023-08-15_074913.png.820c5a6

 

Oh hey, my post! I was going to say exactly that, some of the other designs are quite nice for some aesthetics.

From a practical standpoint, the randomness of the skeleton makes sense for players that have never experienced fuelweaver before and may not know what it’s supposed to look like, though I do agree that there is room for QoL here. Maybe if you assemble a skeleton next to a repaired gateway, the game assumes your character knows well enough by this point and just builds the correct one?

I literally can't stand this, I have had fossil skeleton constructed wrong at the minimum 10 times at once but I didn't really count. It is just so annoying, especially to someone that kills fuelweaver multiple times every game year.

Pointless time wasting mechanics shouldn't be defended under any circumstance. How is that a reasonable take? How does this existing improve your experience in any way? 

I really can't understand people that are so antagonistic on the forums for no reason. The question is why should this not be implemented? Other skeletons used for decoration is the only current valid answer that has been made in this thread and that can be solved with sweeper. 

I don't think quotes are a good enough reason to make game feel worse to play.

 

16 hours ago, Cheggf said:

With all the time you wasted complaining about the time you lost you could've hammered a hundred skeletons. 

That time was spent only because of people being against the change and forcing the author of the original post to write out multiple messages explaining why wasting time without bringing fun is bad in something that's supposed to bring you fun and people thinking that suggesting a small change is rude, asking for too much or an "entitled request".

It could've been a single line of "Make FW skeleton guaranteed to be constructed correctly in atrium/make cycling through forms guaranteed with clean sweeper, possibly making the right one guaranteed too/make it possible to put shadow atrium in all forms of the skeleton.", which certainly wouldn't have took more time than skeleton rebuilding took away from the entire playerbase. Also, wasting time on suggesting to remove something that wastes time is still not as bad as wasting time on defending something that wastes time and being against it's removal, so that goes both ways, just worse in that regard in case of people who are against the change.

Its just another layer of unintuitiveness that klei added to the fuelweaver quest because unpredictable = fun for newbies obvs

Really though what is really bad game design is the quest itself, they wont figure out how to assemble pieces, where to put the key, where to put the fossils, and where to put the atrium

So really if they managed to do all of that they probably just watched a youtube guide (bad game design) on how to do it so the skeleton isnt a problem

6 minutes ago, grm9 said:

That time was spent only because of people being against the change and forcing the author of the original post to write out multiple messages explaining why wasting time without bringing fun is bad in something that's supposed to bring you fun and people thinking that suggesting a small change is rude, asking for too much or an "entitled request".

It could've been a single line of "Make FW skeleton guaranteed to be constructed correctly in atrium/make cycling through forms guaranteed with clean sweeper, possibly making the right one guaranteed too/make it possible to put shadow atrium in all forms of the skeleton.", which certainly wouldn't have took more time than skeleton rebuilding took away from the entire playerbase. Also, wasting time on suggesting to remove something that wastes time is still not as bad as wasting time on defending something that wastes time and being against it's removal, so that goes both ways, just worse in case of people who are against the change.

No, it does not take you the same amount of time to hold right click for 1 second as it does to tab out of the game, open up your web browser, go to the Klei website, go to the forums, go to the DST forums, click to make a new post, write a title, write a body, and click post. That alone is probably as much time as you're ever going to lose from all the skeletons you're ever going to hammer.

18 hours ago, Captain_Rage said:

Consider it the first phase of the battle. If you can't handle it you better run from the caves. You are supposed to go a little doolally down there, according to the theme.

What? Can't handle the survivors building the skeleton the wrong way, even after they've fought the fuelweaver 30 times farming green gems and minotaur horns? It is quite literally a mechanic which serves no purpose other than to waste the players time. There is zero challenge, there is zero thought the player needs to put into it, the ONLY thing the random skeleton chance does is SOMETIMES require you to bring a hammer to the atrium. Don't even bother saying "decoration" because slightly different horns does not excuse terrible game design.

7 minutes ago, Cheggf said:

No, it does not take you the same amount of time to hold right click for 1 second as it does to tab out of the game, open up your web browser, go to the Klei website, go to the forums, go to the DST forums, click to make a new post, write a title, write a body, and click post. That alone is probably as much time as you're ever going to lose from all the skeletons you're ever going to hammer.

It's more than one second because you also need to rebuild it and there's the time spent by the playerbase combined and arguing about this wastes even more time.

5 minutes ago, grm9 said:

It's more than one second because you also need to rebuild it and there's the time spent by the playerbase combined and arguing about this wastes even more time.

You 3 are the first I've seen anyone complain about wasting 2 seconds. The playerbase at large does not care, it's just you guys. You also admit that arguing is a waste of time twice in a row yet still continue to do it, but you expect me to believe that despite you blatantly not caring about your own time that your time is so valuable that this 2 second time waster needs to change?

The only bad part about the skeleton is that I don't know how you're supposed to figure it out without looking it up. The skeleton being able to be incorrect is good.

1 minute ago, Baark0 said:

What? Can't handle the survivors building the skeleton the wrong way, even after they've fought the fuelweaver 30 times farming green gems and minotaur horns? It is quite literally a mechanic which serves no purpose other than to waste the players time. There is zero challenge, there is zero thought the player needs to put into it, the ONLY thing the random skeleton chance does is SOMETIMES require you to bring a hammer to the atrium. Don't even bother saying "decoration" because slightly different horns does not excuse terrible game design.

If I have to point out that it was a joke this becomes even more pointless. This thread is stellar (← sarcasm; which means this thread is the opposite). Like others wrote, the whole mechanic is simply a small quirk that is neither bad nor good. It is not detrimental in the way you are portraying it.

19 minutes ago, Cheggf said:

You also admit that arguing is a waste of time twice in a row yet still continue to do it

Continuing to do it solely because there's a higher chance klei will implement this if they see there's less people against it than for it, and arguing seems to be the only way to make others realise that it'd be better if it was added than if it wasn't.

Waste of time in a sense that it could've been avoided if you just agreed that either of the three solutions people came up with here are fine, since they bring no harm to other aspects of the game.

27 minutes ago, Cheggf said:

You 3 are the first I've seen anyone complain about wasting 2 seconds.

Because it is a small change, but if it was already brought up, it's worth to agree with the suggestion to solve it somehow.

28 minutes ago, Cheggf said:

but you expect me to believe that despite you blatantly not caring about your own time that your time is so valuable that this 2 second time waster needs to change?

Once again it's not two seconds, a single reassembly takes more than that and some people get 10 of wrong skeleton forms in a row, then you add up the amount of times they've fought FW. Already explained what i meant by waste of time and how arguing about this isn't if it'll lead to the desired result, but it could've been avoided regardless if people weren't against removing something this pointless.

I always get lucky with my skeleton, only once I had to reconstruct it multiple times for it to be the right one, however, I see not a single reason as to why you should be able to construct the wrong one near the gateway in the first place.

I mean, for what other reason would you ever go down into the atrium for? To get a nice view? I don't think so, you're there to kill the Ancient Fuelweaver, and only 1 out of the 3 skeleton variants let you summon him, so why make the other 2 an option there in the first place?

22 minutes ago, grm9 said:

Continuing to do it solely because there's a higher chance klei will implement this if they see there's less people against it than for it, and arguing seems to be the only way to make others realise that it'd be better if it was added than if it wasn't.

Waste of time in a sense that it could've been avoided if you just agreed that either of the three solutions people came up with here are fine, since they bring no harm to other aspects of the game.

Because it is a small change, but if it was already brought up, it's worth to agree with the suggestion to solve it somehow.

Once again it's not two seconds, a single reassembly takes more than that and some people get 10 of wrong skeleton forms in a row, then you add up the amount of times they've fought FW. Already explained what i meant by waste of time and how arguing about this isn't if it'll lead to the desired result, but it could've been avoided regardless if people weren't against removing something this pointless.

It's not pointless, it's really funny. The only pointless thing is pretending like it's a huge deal to spend 3 seconds hammering some goofy bones. 

this is the most "forum moment" topic in the history

 

imagine a new player not knowing why they cant summon FW because, on top of the rest of obscure tasks on the shadow path, they built the wrong skeleton

the skeleton should be the correct one in the atrium

 

i guess this is uncompromising peak considering free loot is also uncompromising according to forum master minds

 

 

edit. Dont get me wrong, i like the reference of archeologists messing with fossils in the past and it be kept in the game but is just that it shouldnt work like that in the atrium

image.png.543ec3e6b41bf10147bc66df01763523.png

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