maradyne Posted November 3, 2023 Share Posted November 3, 2023 1 hour ago, arubaro said: i guess this is uncompromising peak considering free loot is also uncompromising according to forum master minds que 2 hours ago, Cheggf said: The only bad part about the skeleton is that I don't know how you're supposed to figure it out without looking it up. The skeleton being able to be incorrect is good. Yea, I like the incorrectness as a feature, but that much is true. Klei mentioned wanting to make the quest clearer being one of their goals. Maybe there could be an in-game sketch or mural of the correct one or something (alongside everything else needed to get a new player to this point without a wiki lmao). Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677180 Share on other sites More sharing options...
Valase Posted November 3, 2023 Share Posted November 3, 2023 1 hour ago, arubaro said: this is the most "forum moment" topic in the history imagine a new player not knowing why they cant summon FW because, on top of the rest of obscure tasks on the shadow path, they built the wrong skeleton the skeleton should be the correct one in the atrium i guess this is uncompromising peak considering free loot is also uncompromising according to forum master minds FuelWeaver Speedrun day 7 Inspection quoteless glitchful any%. 10 hours ago, DegenerateFurry said: People's tastes differ. I hate fighting fuelweaver solo because of how much of a resource sink it is and how little time you get to damage it between its invincibility+healing phases because of how much other stuff you have to deal with. It is a very equal fight, FuelWeaver throwing all his BS at your face and you throwing all of your BS at his face. Thankfully we have the BS set to munch him alive. (I have a theory that Crab king is meant to be the lunar counter part of FuelWeaver). 4 minutes ago, maradyne said: Yea, I like the incorrectness as a feature, but that much is true. Klei mentioned wanting to make the quest clearer being one of their goals. Maybe there could be an in-game sketch or mural of the correct one or something (alongside everything else needed to get a new player to this point without a wiki lmao). I recall that they added some guidance in the scrapbook POI, I mean, at least for the moonbase. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677181 Share on other sites More sharing options...
_zwb Posted November 3, 2023 Share Posted November 3, 2023 3 minutes ago, Valase said: Inspection quoteless I don't think any of the character quotes tell you that the skeleton has to be built in the atrium, next to the gateway. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677182 Share on other sites More sharing options...
Moongo Posted November 3, 2023 Share Posted November 3, 2023 simply remove fuelweaver from the game there will be nothing to argue over Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677184 Share on other sites More sharing options...
Valase Posted November 3, 2023 Share Posted November 3, 2023 1 hour ago, _zwb said: I don't think any of the character quotes tell you that the skeleton has to be built in the atrium, next to the gateway. Sorry, I meant the quotes for when we build the wrong one. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677204 Share on other sites More sharing options...
grm9 Posted November 3, 2023 Share Posted November 3, 2023 3 hours ago, Cheggf said: It's not pointless, it's really funny. If it is in your and others' opinions, then it could still be kept, all three suggested solutions would still allow you to see the wrong forms of the skeleton. Even if you think that changing with clean sweeper is bad and being able to revive the wrong forms of the skeleton makes no sense, they can make it guaranteed to build the right one in atrium if people don't like the two other solutions, and even if you think that someone will never end up building the skeleton outside of atrium and will never see the wrong forms of the skeleton, it could be bound to killing FW at least once (not in that specific world, but at any point in your playtime, skill trees are already keeping track of having done this so that'll be an easy check to do). 3 hours ago, Cheggf said: The only pointless thing is pretending like it's a huge deal to spend 3 seconds hammering some goofy bones. You won't just hit the right number if you increase the amount of seconds with every reply you write, it's at least 7-10 seconds depending on how early you stop building, so more than a minute if it happens 9 or more times. I see nothing wrong with removing a pointless waste of time even if it's small (and even then, it's not that small once you, once again, add up the amount of wrong skeletons people built), considering how easy the fix will be to create. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677213 Share on other sites More sharing options...
MondayNight Posted November 3, 2023 Share Posted November 3, 2023 7 hours ago, cybers2001 said: Oh hey, my post! I was going to say exactly that, some of the other designs are quite nice for some aesthetics. From a practical standpoint, the randomness of the skeleton makes sense for players that have never experienced fuelweaver before and may not know what it’s supposed to look like, though I do agree that there is room for QoL here. Maybe if you assemble a skeleton next to a repaired gateway, the game assumes your character knows well enough by this point and just builds the correct one? I for one wouldn't be, as stated - a compromise, against some small QoL change in Fossils arrangement so it only yields the correct Skeleton when placed in Atrium arena. And lore behind it being: the Survivors realized what path rightly leads to fighting AFw. Maybe. Still am hanging on that *immediate gratification* thingy that bothers me in general regarding everything nowadays. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677214 Share on other sites More sharing options...
Guille6785 Posted November 3, 2023 Share Posted November 3, 2023 4 hours ago, Cheggf said: It's not pointless, it's really funny. The only pointless thing is pretending like it's a huge deal to spend 3 seconds hammering some goofy bones. yes it's even funnier the 100th time Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677227 Share on other sites More sharing options...
Jakepeng99 Posted November 3, 2023 Share Posted November 3, 2023 On 11/2/2023 at 9:08 AM, chirsg said: There should be a way to break it without a hammer. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677241 Share on other sites More sharing options...
chirsg Posted November 3, 2023 Author Share Posted November 3, 2023 I can't believe this stupid thread I made when I was irritated got more views and reactions than the one I made about Gorge assets being recycled into the game. This is one of the least constructive threads I have ever made and it gets the most attention. I hate it here. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677265 Share on other sites More sharing options...
maradyne Posted November 3, 2023 Share Posted November 3, 2023 12 minutes ago, chirsg said: I hate it here. Initiation complete! Welcome. you're here forever Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677272 Share on other sites More sharing options...
Frosty_Mentos Posted November 3, 2023 Share Posted November 3, 2023 No this isn't bad. It's more of a joke design to annoy players and I guess building skeletons from start to finish when not knowing what's where supposed to be I'd a tad bit hard for characters. You know what's actually bad game design? Celestial crown not closing it's slots permanently when wanted and when equipped. That doesn't feel like a joke design but a very annoying one Klei insisted to keep. Nobody likes it from what I know. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677276 Share on other sites More sharing options...
Cheggf Posted November 3, 2023 Share Posted November 3, 2023 4 hours ago, grm9 said: You won't just hit the right number if you increase the amount of seconds with every reply you write, it's at least 7-10 seconds depending on how early you stop building, so more than a minute if it happens 9 or more times. I see nothing wrong with removing a pointless waste of time even if it's small (and even then, it's not that small once you, once again, add up the amount of wrong skeletons people built), considering how easy the fix will be to create. I see nothing wrong with "wasting" 4 seconds of 3 people's times with a funny interaction. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677299 Share on other sites More sharing options...
Jakepeng99 Posted November 3, 2023 Share Posted November 3, 2023 How this got so much views? Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677301 Share on other sites More sharing options...
MondayNight Posted November 3, 2023 Share Posted November 3, 2023 5 minutes ago, Jakepeng99 said: How this got so much views? Title's rather click-bait-y - hints at some grand fault of the game. But in fact: the 3 Odd Skeleton iso-froms "Bonjour!" us. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677303 Share on other sites More sharing options...
Cr4zyFl4mes Posted November 3, 2023 Share Posted November 3, 2023 If you would add up all the time from wrongly assembling it, it would be less than the time you spent here on the forums arguing about it. And if that mechanic wouldn't exist, you wouldn't be able to feel good about yourself while rebuking other users' arguments. Edit: Someone already mentioned this. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677307 Share on other sites More sharing options...
chirsg Posted November 3, 2023 Author Share Posted November 3, 2023 15 minutes ago, Cr4zyFl4mes said: you wouldn't be able to feel good about yourself while rebuking other users' arguments. You couldn't possibly know how I feel over the internet. That technology hasn't been invented yet. I actually don't feel any superiority over having the views that I do no matter how correct I think they are, nor does it give me any positive reinforcement for deconstructing the arguments of others. I truly think they're mostly arguments against me and the way I framed the post I've created out of my own frustration. It's more of the message I wanted to communicate. This is a hindrance for no good reason. You aren't making a single good point defending why mistaken crafts are a good thing, instead, you're going straight after things that are outside of the game which is a bit of a chewbacca defense on your part. Keep it on topic. You gain nothing from insulting me. Link to comment https://forums.kleientertainment.com/forums/topic/152151-this-is-bad-game-design/page/4/#findComment-1677310 Share on other sites More sharing options...
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