Castiliano Posted March 15, 2022 Share Posted March 15, 2022 Taking advantage of the fact that the first Quality of Life (QoL) update is in beta and already well underway, what are the next changes that are not so urgent that they could be implemented in the next ones? Put suggestions here I'll start by asking attention to the Morning Star weapon, it is very expensive and the durability is very short, it ends faster than the speed of light. Could it have increased durability or be rechargeable? There are great sources of electricity there in the game, like electrical doodad and lightning rods. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/ Share on other sites More sharing options...
HumanBean150 Posted March 15, 2022 Share Posted March 15, 2022 ocean QOL pretty please Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548433 Share on other sites More sharing options...
minespatch Posted March 15, 2022 Share Posted March 15, 2022 Get storylines finished for closure so the devs can tackle new stories. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548438 Share on other sites More sharing options...
Ohan Posted March 15, 2022 Share Posted March 15, 2022 Buff bramble husk Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548442 Share on other sites More sharing options...
SinancoTheBest Posted March 15, 2022 Share Posted March 15, 2022 I'll just leave this here: Also can we get bombegrenades sometime this year? Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548450 Share on other sites More sharing options...
Cassielu Posted March 15, 2022 Share Posted March 15, 2022 Wall, Boat and CK are worth a QoL. Also Moonstorm, it obviously needs some love and even two or three content updates. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548452 Share on other sites More sharing options...
BOT Tuja Posted March 15, 2022 Share Posted March 15, 2022 1 hour ago, Cassielu said: Wall, Boat and CK are worth a QoL. Also Moonstorm, it obviously needs some love and even two or three content updates. I agree with the other three, but I am curious about the Boat, please explain! Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548462 Share on other sites More sharing options...
SecretPizzaMan Posted March 15, 2022 Share Posted March 15, 2022 Crockpot food rebalancing. Buffing some undercooked and weak dishes. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548516 Share on other sites More sharing options...
jswarts Posted March 15, 2022 Share Posted March 15, 2022 Archipelago world gen option please!! Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548552 Share on other sites More sharing options...
GrapeVruit Posted March 15, 2022 Share Posted March 15, 2022 10 hours ago, SinancoTheBest said: I'll just leave this here: Also can we get bombegrenades sometime this year? These are some pretty good suggestions, I especially agree with the night light and pick/axe. The night light could last longer than a firepit, being lit for a little over 2 game days, and the pick/axe just having 2x the amount of durability compared to the luxury axe and pickaxe. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548617 Share on other sites More sharing options...
SomebodyRandom Posted March 15, 2022 Share Posted March 15, 2022 10 minutes ago, GrapeVruit said: and the pick/axe just having 2x the amount of durability compared to the luxury axe and pickaxe. But it already has 267 (pickaxe) to 800 (axe) uses, gold axe has 400 and gold pickaxe has 134. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548625 Share on other sites More sharing options...
GrapeVruit Posted March 15, 2022 Share Posted March 15, 2022 Just now, SomebodyRandom said: But it already has 267 (pickaxe) to 800 (axe) uses, gold axe has 400 and gold pickaxe has 134. Really? Well nevermind that then. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548628 Share on other sites More sharing options...
Mantispidae Posted March 15, 2022 Share Posted March 15, 2022 If they were gonna do more QOL updates I'd like to see some indepth "focused" ones. Things like oceans, biomes, characters, ruins, world gen etc- updates themed at really going in depth to clean up specific chunks so that the community can really go in depth on the weak points of those things and hopefully get them fine tuned. Some of those might be going past just QOL and more into rework territory, but something like a bulk mini-refresher for all the characters that might need just minor tweaks rather than in-depth reworks would be really good. Wolfgang is getting his whole thing fine-tuned right now, but some characters like Walter maybe only need a tweak or two. Stuff on par with things like Wormwood getting bee immunity. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548640 Share on other sites More sharing options...
Well-met Posted March 15, 2022 Share Posted March 15, 2022 11 hours ago, SinancoTheBest said: I'll just leave this here: Also can we get bombegrenades sometime this year? Moonwalls and pickaxe is already fixed though Nightlight has great use in the grotto and the moon island Thermometer is pretty useful when you're learning the game. It does exactly what you pay for Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548649 Share on other sites More sharing options...
Mike23Ua Posted March 15, 2022 Share Posted March 15, 2022 I’ve already said pretty much everything I’d like to see out of future QoLs, there’s no need for me to repeat all of that here like a broken record but the TL:DR of it: More World Gen options, settings, and control over how I play the game- maybe I want Pig Kings location to truly be randomized? Or maybe I want him to have a chance to not spawn at all? Most people will just say buy a Pc & make my own mods.. but why? “Explore randomly generated worlds” that was a selling point of the franchise: Klei should double down on letting me randomize more stuff. That.. along with Palm Trees in the Oasis is all I can possibly ask for. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548669 Share on other sites More sharing options...
SomebodyRandom Posted March 15, 2022 Share Posted March 15, 2022 15 minutes ago, Mike23Ua said: More World Gen options, settings, and control over how I play the game- maybe I want Pig Kings location to truly be randomized? Or maybe I want him to have a chance to not spawn at all? The duality of Mike. "Give me more options to play the game how I want!" "These people fight bosses in ways I don't like, we should limit their options!" Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548678 Share on other sites More sharing options...
Mike23Ua Posted March 15, 2022 Share Posted March 15, 2022 2 minutes ago, SomebodyRandom said: The duality of Mike. "Give me more options to play the game how I want!" "These people fight bosses in ways I don't like, we should limit their options!" Actually it’s more like: “Give me more options to force everyone who joins my world to play how I want them to” and can you really call pinning a boss in between a lureplant so it can’t reach and attack you a “fight?” Sure: I may use the twins of terror to kill dragonfly for me.. but understand that I have THREE Bosses in that fight and they aren’t going to just all die at the same time so eventually: I’m left with one or the other still standing to deal with on my own. To drive home my point further: whenever your game is retrofitting in new content there are vines and such blocking you from going into or exiting out of a Cave… this has its own actual animation while the game retrofits… and on Xbox you can’t host a world without caves enabled- So, having an actual world Gen setting that makes caves or the surface unavailable in much the same way retrofitting does… would FORCE people to stay on the surface or inside a cave. Which is 10000x better then just saying “You can’t use Caves/Can’t go to Surface” and then hoping people play by your rules. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548687 Share on other sites More sharing options...
Milordo Posted March 15, 2022 Share Posted March 15, 2022 31 minutes ago, SomebodyRandom said: The duality of Mike. "Give me more options to play the game how I want!" "These people fight bosses in ways I don't like, we should limit their options!" I mean, using a lureplant to block a boss is an exploit and should be fixed. Someone who built an ingenious way to farm BeeQueen with a lot of preparations it's fine and cool. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548695 Share on other sites More sharing options...
Anthony_L3hr Posted March 15, 2022 Share Posted March 15, 2022 New Lucy quotes talking about the new content, and an option to mute her altogether. This would also mean her text doesn't show up. Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548760 Share on other sites More sharing options...
Masked Koopa Posted March 16, 2022 Share Posted March 16, 2022 A change to walls so that the higher tier a wall is the more mobs cannot break it. For example maybe spiders would only be able to do damage to hay walls, while warrior spiders could also damage wood but cannot break stone, normal hounds cannot break stone but elemental hounds can, but cannot break thulecite. That sort of thing. While statues do exist i'd appreciate being able to use walls as they tend to be more consistent at keeping mobs penned in, and would make beefalo and voltgoats more straightforward to contain should you want to. Obligatory "fix the wurt bugs klei!" Change to how reeds work, if it's not going to be part of the wicker rework. Right now reeds are entirely hit or miss based on worldgen Link to comment https://forums.kleientertainment.com/forums/topic/138265-looking-ahead-the-next-2-qols-of-2022/#findComment-1548843 Share on other sites More sharing options...
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