Mx-Pain Posted October 23, 2021 Share Posted October 23, 2021 So I was about to create a world and stop thinking what would be the best or better world map generation ? I'm talking about the branch and loop settings from the world customization menu. Do you set this to maximum/more or less/none one of this settings ? Do you like to set the world map to be bigger ? Link to comment Share on other sites More sharing options...
DaZoul Posted October 23, 2021 Share Posted October 23, 2021 default's perfect for me Link to comment Share on other sites More sharing options...
Dollmaker Posted October 23, 2021 Share Posted October 23, 2021 I just go with the default settings, outside of turning off Wildfires cause they SUCK Link to comment Share on other sites More sharing options...
BigPoppaFresh Posted October 23, 2021 Share Posted October 23, 2021 I use the 'Do my map!' mod to make sure I have the triple mactusk setpiece cause I love the walking cane that much Link to comment Share on other sites More sharing options...
Echsrick Posted October 23, 2021 Share Posted October 23, 2021 most branches makes the world a bit more special feeling Link to comment Share on other sites More sharing options...
Mx-Pain Posted October 23, 2021 Author Share Posted October 23, 2021 2 hours ago, BigPoppaFresh said: I use the 'Do my map!' mod to make sure I have the triple mactusk setpiece cause I love the walking cane that much Sadly Im on console so I depend totally on the system generation 2 hours ago, Dr.Medic said: most branches makes the world a bit more special feeling I will take that in mind. 2 hours ago, Dollmaker said: I just go with the default settings, outside of turning off Wildfires cause they SUCK I cannot agree more on that last sentence. 3 hours ago, DaZoul said: default's perfect for me Is been a while since I have start a world with the default settings. Im gonna try that out too today. Link to comment Share on other sites More sharing options...
reallychina Posted October 23, 2021 Share Posted October 23, 2021 Default but forcing triple mc because *** dumb rng Oh and forcing only one decidous because again, **** rng Link to comment Share on other sites More sharing options...
Mike23Ua Posted October 23, 2021 Share Posted October 23, 2021 Less on food sources like carrots, berry bush etc.. TONS on things I need to kill for food sources- like Tallbirds, Saladmander, Etc.. I also set nightmares to more & day settings to less so there’s more Sanity drain. Let this be a lesson: Just because someone enjoys playing as Wendy, doesn’t mean they don’t also enjoy a good challenge- maybe I just like Wendy’s cosmetics and personality? I believe that JoeW said something in a post awhile back about a future QoL that I swear I can’t find anymore… (maybe it was deleted?) that more world Gen settings were coming, it was around the time he teased a “Substantially sized QoL” but I can’t find that post anywhere now. I’m incredibly hopeful that if a substantially sized QoL is coming they will be diving deep into that though- like: giving us NEW world Gen options (such as breaking cluster of biomes up into Archipelago islands) Of course, I could’ve just DREAMT all that. Link to comment Share on other sites More sharing options...
SonicDen220 Posted October 23, 2021 Share Posted October 23, 2021 Reeds on more, sea stacks on less. Link to comment Share on other sites More sharing options...
HumanBean150 Posted October 23, 2021 Share Posted October 23, 2021 59 minutes ago, SonicDen220 said: Reeds on more, sea stacks on less. I have never considered messing with the sea stacks generation. But now you mention it, that would make sailing so much more enjoyable. Link to comment Share on other sites More sharing options...
Dollmaker Posted October 23, 2021 Share Posted October 23, 2021 1 hour ago, Mike23Ua said: Less on food sources like carrots, berry bush etc.. TONS on things I need to kill for food sources- like Tallbirds, Saladmander, Etc.. I also set nightmares to more & day settings to less so there’s more Sanity drain. Let this be a lesson: Just because someone enjoys playing as Wendy, doesn’t mean they don’t also enjoy a good challenge- maybe I just like Wendy’s cosmetics and personality? I believe that JoeW said something in a post awhile back about a future QoL that I swear I can’t find anymore… (maybe it was deleted?) that more world Gen settings were coming, it was around the time he teased a “Substantially sized QoL” but I can’t find that post anywhere now. I’m incredibly hopeful that if a substantially sized QoL is coming they will be diving deep into that though- like: giving us NEW world Gen options (such as breaking cluster of biomes up into Archipelago islands) Of course, I could’ve just DREAMT all that. Im wishing they expand more the ocean, like adding more islands, you know, giving the whole ocean part fo the game far more relevance. Im not saying Shipwreck stuff cause that thing has its own mechanics made for that world, such has the whole ocean mechanics being different. But you know, making the ocean more interesthing. Link to comment Share on other sites More sharing options...
Frosty_Mentos Posted October 23, 2021 Share Posted October 23, 2021 Huge world, No wildfires, more bushes, more bees, more reeds... usually though I do default but I like megabasing. Link to comment Share on other sites More sharing options...
zacqiang Posted October 24, 2021 Share Posted October 24, 2021 Default but with frog rain off because I hate plopping noises and constantly having to lose my stuff every half of spring. Link to comment Share on other sites More sharing options...
Mx-Pain Posted October 24, 2021 Author Share Posted October 24, 2021 18 hours ago, SonicDen220 said: Reeds on more, sea stacks on less. I actually never noticed there was an option for that. For sea stacks I mean. I turned off and ready to go off for sailing to see if the sea is cleaner, sort of speaking. Link to comment Share on other sites More sharing options...
Cheggf Posted October 24, 2021 Share Posted October 24, 2021 The only thing I change is wildfires to off. Link to comment Share on other sites More sharing options...
QuQuasar Posted October 24, 2021 Share Posted October 24, 2021 Increasing the number of loops is good if you want the world to feel smaller and the biomes to feel closer. This is worthwhile if you plan to base in a specific biome (eg. basing in the swamp as Wurt). Otherwise, I usually play default. I quite like the idea of turning branches off and loops to max to create a ring world, but I've never actually stuck with one. Link to comment Share on other sites More sharing options...
Vixen Doe Posted October 25, 2021 Share Posted October 25, 2021 wildfires to off, boulders to more and resource generation to classic. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted October 25, 2021 Share Posted October 25, 2021 About branches, size and world loops depenss of my mod when i create the world. Most of the time i play default But lately im enjoyning changing some settings to more like berry bushes, lobters, ocean fish, sanity monsters, anenemies, cactis and bee hives to make the world look prettier and to have more choices when building and wont hurt that much when i destroy some of them because block builds or make roads uglies. The sea looks a lot more beautiful with more ocean fish and the sanity monsters to spice it a little but i didnt notice any difference, not sure if is bugged or not so noticeable Link to comment Share on other sites More sharing options...
Filip_G Posted October 25, 2021 Share Posted October 25, 2021 Huge world, allways looped and random branching. Circle shaped world if possible, with at least one waterlogged biome in the middle and ofc with all the necessary setpieces (reed trap, tall fort, dev graveyard etc.). Oh and the only thing I allways disable is forest petrification Link to comment Share on other sites More sharing options...
Ia the armored Posted October 25, 2021 Share Posted October 25, 2021 On 10/23/2021 at 8:36 PM, Mx-Pain said: On 10/23/2021 at 6:13 PM, BigPoppaFresh said: I use the 'Do my map!' mod to make sure I have the triple mactusk setpiece cause I love the walking cane that much Sadly Im on console so I depend totally on the system generation The failed survivors toggle is actually for ALL setpieces not just failed survivors so turning it to more will increase the chance of getting a setpiece like the triple mactusk biome. Quote Failed Survivors Determines the amount of naturally spawning Set Pieces. Available options are none, less, default, more and lots. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted October 25, 2021 Share Posted October 25, 2021 1 hour ago, I am Armor said: The failed survivors toggle is actually for ALL setpieces not just failed survivors so turning it to more will increase the chance of getting a setpiece like the triple mactusk biome. i wish it was split into 2 toggles. I love set pieces but, even if i really enjoy the fallen survivors loot (is the few things that changes when we create a world...) but i wont be confortable if the world is filled with free loot just for trying to generate a cool map Link to comment Share on other sites More sharing options...
Well-met Posted October 25, 2021 Share Posted October 25, 2021 maximum giants maximum hounds maximum meteors maximum moon rocks donut world Link to comment Share on other sites More sharing options...
ShadowDuelist Posted October 25, 2021 Share Posted October 25, 2021 Lots to mactusks with faster respawn, and just more to reeds, more to cactii, more to beached kelp Since I host a dedicated server and there’s usually a lot of people from the server’s group there, plus randoms, default tusks makes nearly impossible for most people to get a cane and a tam. Also after the experience of hundreds of worlds we came to the conclusion that reeds, cactii and kelp in semi-controlled worlds like that, tend to be burned (both accidentally and purposely) and slowly lost over time, so getting a poor/bad worldgen on those would cause to quickly lose them all. “More” guarantees that they can last an average world’s playtime (about 1000 days) Link to comment Share on other sites More sharing options...
Ia the armored Posted October 26, 2021 Share Posted October 26, 2021 18 hours ago, ArubaroBeefalo said: i wish it was split into 2 toggles. I love set pieces but, even if i really enjoy the fallen survivors loot (is the few things that changes when we create a world...) but i wont be confortable if the world is filled with free loot just for trying to generate a cool map The failed survivors aren't everywere if you set it to more. It's enough that you may think that there's an unusual amount them but not that they're everywhere Link to comment Share on other sites More sharing options...
lakhnish Posted October 26, 2021 Share Posted October 26, 2021 Default settings but with events turned off. Link to comment Share on other sites More sharing options...
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