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"You're wanted in 8 different districts!"

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This was the most fun negotiation deck I've ever built. I had the rare graft that drew you 3 extra cards per turn. The slates allowed me to stall the game out while at the same time incepting a ton of Wanted! bounties. Some games I was able to get up to 12 bounties, and use Flatter to AoE them all down at once :)wanteddeck.thumb.png.a198ca7b97fb7786114541c94a3352e7.png

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2 hours ago, SpicyNiceCream said:

(Her passive scale off my cards played as well, technically I buffed the hell out of her)

Incoming Ally Oolo nerf like ally Shield Bogger nerf. That being said, I hope there's a way to get the boss boons/banes in the Brawl mode. Im really hoping for Threekwa's in particular, though Eonwe's might be difficult since her boon/banes are Rook effect exclusive.

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6 hours ago, Tempvirage said:

Adding another fun one. Not sure if this is the absolute max damage possible but it felt like it. Took every negotiation attempt I could and used Blacklist in every fight (pretty sure I didn't miss anyone).

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That's alot for sure, the most I've seen I think. You could probably try to max out more if you got Kallandra's Grist for the Mill (Rally mission, 5 extra negotiations potentially). And also went for the missions on day 3 where you have to investigate a crime zone (3 negotiations with the suspects ((Fellemo mission)) and the one where you can sell the research (Kallandra mission), you can negotiate with the Hesh, Jake and Admiralty).

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2 minutes ago, Maniafig said:

Playing as Smith in Sal's campaigns with a deck focused around creating arguments leads to these beautiful unassailable logic circles.

lol Smith looks like he's trying to play a superhero with that scarf. I can imagine him getting piss drunk and trying to fight but having that scarf get tied up around his arm or something (thinking of hurricane) and tripping him up.

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3x Heavy Lifting, Boosted Rugged Wiring and Feedback Loop

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Just did 198 dmg on the first action:

same setup as above but with 3x damage from boosted feedback loop + automech blaster + Kallandra's Boon (the first item card you play in battle is played twice). Glofriam actually stays on 1HP when you try to kill him.

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Not as crazy as the infinite combos out there, but I had the most fun yet running a composure stacking build (draw, 0-cost cards into that+composure for every card played) to combo "Keep Composed" with Oolo's "Resilience" card to reach this career record damage. 

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The goal was to roleplay a consummate tank, so while the negotiation deck was "diplomat tank", combat was discard tank. Love how the game enables powerful builds that fit a roleplay narrative!

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