HeatAndRun Posted April 26, 2020 Share Posted April 26, 2020 This lil' guy radiates heat in your inventory, keeps you warm while it's in your inventory. Or you can drop it with thermal stone to heat it up. This (and other) fish can live 1.3 days in winter at your inventory, and 2.6 days in your chef pouch or insulated pack. But most notably this guy can survive more than 5 days in Wurt's inventory (with extra 3.3 sanity per minute). If you're a Wurt main, why don't ya go fishing at summer to catch them? (Personally I'm very glad about Klei added a brand-new thing to do at summer, more than just fishing at oasis & killing the antlion.) +Plus Also ice bream can keep you chilly, but unlike winter foods spoil faster at summer- fish can survive at most nearly 3 days even in Wurt's inventory. And I usually bring the Magnificent Luxury Fan at summer, but someone can take advantage of this too! Link to comment Share on other sites More sharing options...
Mike23Ua Posted April 26, 2020 Share Posted April 26, 2020 Great post, these new fish look so cool But I’m still laughing at the irony of this post and your profile name. Heat And Run.. hahaha you couldn’t have scripted that any better if you tried! Link to comment Share on other sites More sharing options...
ShadowDuelist Posted April 26, 2020 Share Posted April 26, 2020 Great finding! Can they be bundled alive? 11 minutes ago, Mike23Ua said: I’m still laughing at the irony of this post and your profile name. This too Link to comment Share on other sites More sharing options...
Viktor234 Posted April 26, 2020 Share Posted April 26, 2020 39 minutes ago, HeatAndRun said: This (and other) fish can live 1.3 days in winter at your inventory, and 2.6 days in your chef pouch or insulated pack. Chef Pouch =/= Insulated Pack: It can survive only ~1.7 days in the Chef Pouch. The Chef Pouch has been nerfed hard (25% less slots, items stay fresh only 33% longer instead of 100% longer inside) when Klei did implement it in DST. Link to comment Share on other sites More sharing options...
HeatAndRun Posted April 26, 2020 Author Share Posted April 26, 2020 17 minutes ago, ShadowDuelist said: Great finding! Can they be bundled alive? Yup you can! 4 minutes ago, Viktor234 said: The Chef Pouch has been nerfed hard (items perish 33% instead of 100% slower inside) when Klei did implement it in DST. I actually didn't know about that. Thanks for the info! Link to comment Share on other sites More sharing options...
Electroely Posted April 26, 2020 Share Posted April 26, 2020 I've been keeping a Tin Fishin' Bin full of these two fishes on my boat since the beta: With an insulated pack, both are really handy to use as long as you're near your boat. With a base right by shore, I've been switching from fish to fish whenever it goes stale. I haven't tried using bundles, but considering the scorching sunfish burns stuff near it if left on the ground for long enough, I'm not sure if I want to... My point is, I think anyone using an insulated pack can take advantage of both of these fish, as long as they mainly use them for insulation around base. I haven't tried using them with Wurt, but I will soon... I'm very glad the seasonal fish were added in this update. They give me even more of a reason to stay in deeper waters, catching loads of deep bass while I wait for schools to spawn. The RNG can be a bit annoying at times (last summer it took until the dusk of the last day for a second school of sunfish to spawn) but it's probably for the best, since it adds variation to which fish you see in the ocean. Having to give a heavy one of each kind to the Crabby Hermit for the tackle adverts is cool, too. I just wish she gave more than just sea shells after she's been completely befriended... it'd give the heavy weighted lure a use throughout late-game. Link to comment Share on other sites More sharing options...
HeatAndRun Posted April 26, 2020 Author Share Posted April 26, 2020 15 minutes ago, Electroely said: Having to give a heavy one of each kind to the Crabby Hermit for the tackle adverts is cool, too. I wanted to tell this one, too. This one is yet another important information. Link to comment Share on other sites More sharing options...
DarkPulse91 Posted April 26, 2020 Share Posted April 26, 2020 once the fish is about to spoil, you can put it back into the tin fishin bin and it will slowly regain "freshness". So you can do what Electroely did above and have a bin full of both types of fish and just constantly swap them out while the others regain freshness But thanks for this post! I had no idea about these two having thermal abilities! I knew the ice bream gave ice and the sunfish emitted light. But this can really help when sailing in those season! Link to comment Share on other sites More sharing options...
Maxil20 Posted April 26, 2020 Share Posted April 26, 2020 Don’t forget that the sunfish also basically functions like a pseudo dwarf star! It will light things on fire (be sure to pick it up the moment you reel it in, otherwise it’s not going to end well), and that coupled with flingos can do a lot of interesting things. They are also much more controllable then dwarf stars, since you don’t have to wait for the timer to run out or actually die and haunt them to get rid of them. The only trade offs are the fact that they can be eaten and they last considerably less then normal dwarf starts, but as long as you keep them fresh with the bin you should be fine. I really like how the seasonal fish were done. Niche, but fun uses Link to comment Share on other sites More sharing options...
Parusoid Posted April 26, 2020 Share Posted April 26, 2020 I wouldn't call it revolutionary, as in my opinion thermal stones are way better. I cant refresh the fish by burning a tree, but i can heat up the thermal stone this way. And thermal stones are available day 1 and the earliest u can use the fish is first summer Link to comment Share on other sites More sharing options...
h1mk Posted April 26, 2020 Share Posted April 26, 2020 they still go in the fishing bin right? Link to comment Share on other sites More sharing options...
Electroely Posted April 26, 2020 Share Posted April 26, 2020 6 minutes ago, Blunderbuss said: they still go in the fishing bin right? Yes, as shown above: They also do regain their freshness over time. Link to comment Share on other sites More sharing options...
sovon9 Posted April 27, 2020 Share Posted April 27, 2020 I know it's little bit off topic still asking- Do we really need different types of lure to catch fish? I mean Do lures have that kind of effectiveness ? I tries some of the lures and didn't find any special difference. Link to comment Share on other sites More sharing options...
minespatch Posted April 27, 2020 Share Posted April 27, 2020 10 minutes ago, sovon9 said: I know it's little bit off topic still asking- Do we really need different types of lure to catch fish? I mean Do lures have that kind of effectiveness ? I tries some of the lures and didn't find any special difference. https://dontstarve.fandom.com/wiki/Lures#Heavy Weighted Try this one. Link to comment Share on other sites More sharing options...
Zeklo Posted April 27, 2020 Share Posted April 27, 2020 6 hours ago, Parusoid said: I wouldn't call it revolutionary, as in my opinion thermal stones are way better. I cant refresh the fish by burning a tree, but i can heat up the thermal stone this way. And thermal stones are available day 1 and the earliest u can use the fish is first summer It's not overly remarkable on the normal fellas, but it does wonders on Wurt. But ultimately yeah, still a summer-limited thing. Link to comment Share on other sites More sharing options...
Spaartan Posted April 27, 2020 Share Posted April 27, 2020 29 minutes ago, Zeklo said: It's not overly remarkable on the normal fellas, but it does wonders on Wurt. But ultimately yeah, still a summer-limited thing. For those who prefer having a sailing lifestyle in dst (I am slowly becoming one myself :D) this is much less annoying than having to use a thermal stone or wasting precious wood on a fire during day. As I tend to stay on the seas for a few seasons before coming back this is great info for people with that playstyle. Not to mention I'm excited to see sailing upgraded even more and possibly an alternative to living on the main island the same way living in the caves is. Link to comment Share on other sites More sharing options...
Electroely Posted April 27, 2020 Share Posted April 27, 2020 34 minutes ago, Spaartan said: For those who prefer having a sailing lifestyle in dst (I am slowly becoming one myself :D) this is much less annoying than having to use a thermal stone or wasting precious wood on a fire during day. As I tend to stay on the seas for a few seasons before coming back this is great info for people with that playstyle. Not to mention I'm excited to see sailing upgraded even more and possibly an alternative to living on the main island the same way living in the caves is. I think it already is a viable alternative to living on the main land. I've been obsessively making boat bases since Hook, Line & Inker and I think it works out pretty nicely. The shoals of deep bass end up being my main food source, and with a few tin fishin' bins I can stockpile enough to last me a long time as I sail around the world looking for more shoals and restocking on essential materials like wood and silk from the mainland. And with the Pinchin' Winch and the seasonal fishes, there's more things to occupy myself with. These two fishes have been a huge game changer for me because I don't have to constantly drain my fire fuel supply during the winter, and as long as I've gotten Ice Breams on the first year, a thermal stone is entirely optional until I decide to fight Klaus. I'm really hoping we get more fish with unique spawning circumstances and unique abilities or uses, because these four new ones have brought so much more to the ocean. Link to comment Share on other sites More sharing options...
sovon9 Posted April 27, 2020 Share Posted April 27, 2020 9 minutes ago, Electroely said: I think it already is a viable alternative to living on the main land. I've been obsessively making boat bases since Hook, Line & Inker and I think it works out pretty nicely. The shoals of deep bass end up being my main food source, and with a few tin fishin' bins I can stockpile enough to last me a long time as I sail around the world looking for more shoals and restocking on essential materials like wood and silk from the mainland. And with the Pinchin' Winch and the seasonal fishes, there's more things to occupy myself with. These two fishes have been a huge game changer for me because I don't have to constantly drain my fire fuel supply during the winter, and as long as I've gotten Ice Breams on the first year, a thermal stone is entirely optional until I decide to fight Klaus. I'm really hoping we get more fish with unique spawning circumstances and unique abilities or uses, because these four new ones have brought so much more to the ocean. what you use as a bait in lure ? I generally use seeds but staying for a long time in ocean, how do you manage all these ? Link to comment Share on other sites More sharing options...
DarkPulse91 Posted April 27, 2020 Share Posted April 27, 2020 2 hours ago, sovon9 said: I know it's little bit off topic still asking- Do we really need different types of lure to catch fish? I mean Do lures have that kind of effectiveness ? I tries some of the lures and didn't find any special difference. they all have different stats and most of the lures besides the newest 4 that were added attract different fishes. I made an ocean fishing chart that shows the stats of each different lure. It doesnt exactly explain each one in detail, but the info is there and you can make an educated decision on which one you want to use!https://forums.kleientertainment.com/forums/topic/115125-ocean-fishing-chart/ Link to comment Share on other sites More sharing options...
Parusoid Posted April 27, 2020 Share Posted April 27, 2020 3 hours ago, Spaartan said: I tend to stay on the seas for a few seasons and do what? gather driftwood? Link to comment Share on other sites More sharing options...
Electroely Posted April 27, 2020 Share Posted April 27, 2020 6 hours ago, sovon9 said: what you use as a bait in lure ? I generally use seeds but staying for a long time in ocean, how do you manage all these ? I mainly use the 3 spinnerbait and the rainy day and snow day lures to catch deep bass. They work very well for that. If you find shoals of deep bass in the ocean (they have an icon on the map) you can catch a lot of fish quickly if you use these lures. You can craft spinnerbait at a tackle receptable, but you'll need to find the Crabby Hermit for those last two lures. 3 hours ago, Parusoid said: and do what? gather driftwood? Looking for the Crabby Hermit's bottles, mining salt crystals and gathering cookie cutter shells, hunting the Malbatross, looking for sunken treasures, looking for seasonal fish... Link to comment Share on other sites More sharing options...
Spaartan Posted April 28, 2020 Share Posted April 28, 2020 19 hours ago, Parusoid said: and do what? gather driftwood? Fish! I unreasonably enjoy fishing because it allows me to take a break from all of the chaos of the main island. I find it very calming to just live away from everyone else as they struggle to not die against the many shenanigans of dealing with the seasons. Other than that I just get extra boat repairs and ram into sea stacks for fun. Also what Electroely said :)) Link to comment Share on other sites More sharing options...
DarkPulse91 Posted April 28, 2020 Share Posted April 28, 2020 On 4/27/2020 at 6:29 AM, Electroely said: Looking for the Crabby Hermit's bottles, mining salt crystals and gathering cookie cutter shells, hunting the Malbatross, looking for sunken treasures, looking for seasonal fish... Yeah I do want to add to this. Ever since the addition of the bottles and sunken treasure chests. It actually has made it very worth it to go sailing around the world in search of treasure chests for really decent look. Even the "worst" drops are useful. And you can use the empty bottles to buy lures and floats from Pearl. Link to comment Share on other sites More sharing options...
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