chemie Posted June 28, 2019 Share Posted June 28, 2019 per request of @Ipsquiggle.... We should have alternatives to making fiber for exosuits. I suggest wood being able to be used to make fiber in addition to thimble reeds. I am all for different options and pathways for different maps, but you still need an option for fibers. Link to comment Share on other sites More sharing options...
Sasza22 Posted June 29, 2019 Share Posted June 29, 2019 Maybe add carbon fibre. Would add a use for the refined carbon and serve as an industrial alternative to reed fibers. Link to comment Share on other sites More sharing options...
chemie Posted June 29, 2019 Author Share Posted June 29, 2019 12 hours ago, Sasza22 said: Maybe add carbon fibre. Would add a use for the refined carbon and serve as an industrial alternative to reed fibers. Good one too. I think there are several existing ingredients without needing to add anything too new to enable this. Link to comment Share on other sites More sharing options...
CaRat Posted July 5, 2019 Share Posted July 5, 2019 What about an animal that u can shave for fiber he can look like a stick of broccoli Link to comment Share on other sites More sharing options...
Technoincubus Posted July 5, 2019 Share Posted July 5, 2019 5 hours ago, Webber is bes said: What about an animal that u can shave for fiber he can look like a stick of broccoli You can shave dreckos for fiber already Link to comment Share on other sites More sharing options...
LTLking Posted July 5, 2019 Share Posted July 5, 2019 As soon as I get hydroponics. Install them at the end of the waste water line. Add 3-4 reed fiber. After awhile I have so much reed fiber it won't fit in my container anymore and just sits on the ground. With another setup from the water coming from petro natural gas gens. The water comes out to aqua tuners and any left over goes to a holding tank. When that's full. Overflow into about 50+ reed fiber plants. Not all fill but you don't want it backing up. 150-200 or cycles and 12-15 dupes. I'm looking around 60T+ Link to comment Share on other sites More sharing options...
Grimgaw Posted July 5, 2019 Share Posted July 5, 2019 1 hour ago, Technoincubus said: You can shave dreckos for fiber already /whooosh Link to comment Share on other sites More sharing options...
suicide commando Posted July 5, 2019 Share Posted July 5, 2019 @LTLking Yes, if you have reed fiber plants, this is fine. The alternative is for worlds which don't have reed fiber plants in them, like arboria where there is no slime biome. For such worlds a good alternative is needed because drecko shearing doesn't produce a whole lot of fibers. Link to comment Share on other sites More sharing options...
Grimgaw Posted July 5, 2019 Share Posted July 5, 2019 9 minutes ago, suicide commando said: because drecko shearing doesn't produce a whole lot of fibers. 1 wild reed takes 8 cycles for 1kg, 1 drecko takes 8 cycles for 2kg. Clearly not whole lot. Link to comment Share on other sites More sharing options...
suicide commando Posted July 5, 2019 Share Posted July 5, 2019 Yes, but domesticated reeds take 2 cycles for 1 kg, and can easily be upscaled, on maps where you only have drecko's and no plants, you're going to have a rough time. Link to comment Share on other sites More sharing options...
Grimgaw Posted July 5, 2019 Share Posted July 5, 2019 3 minutes ago, suicide commando said: and can easily be upscaled And dreckos can't be? Not to mention the p.water cost. Link to comment Share on other sites More sharing options...
suicide commando Posted July 5, 2019 Share Posted July 5, 2019 Drecko's are much harder to upscale, because you'd need to build multiple ranches etc. for reed fibers all you need is hydroponic plots and pwater. A drecko farm involves a whole lot more, feeding, grooming and either disposal after shearing, or setting up your ranches so they regrow their fur. Link to comment Share on other sites More sharing options...
bobucles Posted July 5, 2019 Share Posted July 5, 2019 35 minutes ago, suicide commando said: for reed fibers all you need is hydroponic plots and pwater. Reed fibers are black holes of water demand. They are not a trivial plant for large scale cultivation and in fact are more useful as a way to dispose of troublesome water. Wild reeds and wild dreckos will provide more than enough production to get exosuits rolling. The dreckos start with a full coat, and reed fiber plants grow pretty fast even when wild. Both sources combined are more than enough for the simple things. Link to comment Share on other sites More sharing options...
suicide commando Posted July 5, 2019 Share Posted July 5, 2019 The point of this thread is that on some maps you don't have access to thimble reeds and can only use dreckos. This makes a lot of recipes that rely on it very very difficult to use. Yes, with a drecko farm you'll have enough to make some suits. But what about your paintings, your clothes, carpets, and in the end game your insulation. Those all require tons and tons of reed fibers. Without access to thimble reed plants, that is going to be very tedious. And especially once you hit endgame, polluted water is not a problem at all. I usually have waay more than enough of it, or water in general which can easily be made into polluted water with things like CO2 scrubbers and whatnot. Link to comment Share on other sites More sharing options...
bmilohill Posted July 5, 2019 Share Posted July 5, 2019 They could always borrow from another Klei staple and make a barber shop. Fiber for shaving heads; insulation if it is Nails. But in seriousness I like the carbon fiber idea. An idea I don't like as much but would fit with the maps that don't have reeds would be an evolution of domesticated pips that chews on lumber until it becomes fiber. Link to comment Share on other sites More sharing options...
secondcircle Posted July 5, 2019 Share Posted July 5, 2019 So this is probably me just not having enough experience, but usually I tended to only use exosuits for the slime biome, what are the use cases for it if there is no slime? I'm guessing when you want to get oil, or when you want to go to space? Seems like you'd have time to farm drecko's before then unless you were rushing. Link to comment Share on other sites More sharing options...
bmilohill Posted July 5, 2019 Share Posted July 5, 2019 Also on the theme of things found commonly on maps that don't have reeds: The only asteroids without reed are Arboria and Badlands. Both have rust, jungle, ice, and salt, so the solution needs to come from one of these. So my next suggestion would be harvestable oxyferns. They don't need to have seeds for the change; just the option of harvesting every 5-20 cycles for a reed drop chance, with no CO2 conversion until they grow back. Link to comment Share on other sites More sharing options...
LTLking Posted July 5, 2019 Share Posted July 5, 2019 3 hours ago, Grimgaw said: 1 wild reed takes 8 cycles for 1kg, 1 drecko takes 8 cycles for 2kg. Clearly not whole lot. Why does a dreckop take water. Mealwood. Just need dirt. Dirt comes from sieve pwater to good water. Pwater water from generators. Over flow goes to pincha nuts. Pincha nuts are a boost in calories with the meat from dreckos. Link to comment Share on other sites More sharing options...
beowulf2010 Posted July 5, 2019 Share Posted July 5, 2019 3 hours ago, LTLking said: Why does a dreckop take water. Mealwood. Just need dirt. Dirt comes from sieve pwater to good water. Pwater water from generators. Over flow goes to pincha nuts. Pincha nuts are a boost in calories with the meat from dreckos. You don't even need dirt. Balm Lillies in a hydrogen/chlorine room. Mealwood, for me, is used purely for converting them to glossy. Hell, my typical drecko farm(s) sends all extra dreckos to a separate hydrogen room to shorn repeatedly until they starve. Link to comment Share on other sites More sharing options...
LTLking Posted July 6, 2019 Share Posted July 6, 2019 20 hours ago, beowulf2010 said: You don't even need dirt. Balm Lillies in a hydrogen/chlorine room. Mealwood, for me, is used purely for converting them to glossy. Hell, my typical drecko farm(s) sends all extra dreckos to a separate hydrogen room to shorn repeatedly until they starve. I forgot about the mealwood changing them. I saw a save where it had a very large drecko farm that was in full Hydrogen no grooming station. Just shear stations. Maybe 40x40 with individual smaller rooms to keep them close to the shear stations. If you don't groom them. You don't have to feed them and there is always plenty around to keep a dupe busy. Link to comment Share on other sites More sharing options...
Darkin Coaled Posted July 6, 2019 Share Posted July 6, 2019 nylon, polyester, polyethylene, polypropylene, lycra, yellow spandex... to go visit a hot biome such as oil you need plastic, which comes from a hot biome such as oil... people would love that. To be honest I think you can make the polyethylene version directly out of ethanol. Link to comment Share on other sites More sharing options...
beowulf2010 Posted July 6, 2019 Share Posted July 6, 2019 2 hours ago, LTLking said: I forgot about the mealwood changing them. I saw a save where it had a very large drecko farm that was in full Hydrogen no grooming station. Just shear stations. Maybe 40x40 with individual smaller rooms to keep them close to the shear stations. If you don't groom them. You don't have to feed them and there is always plenty around to keep a dupe busy. If you're just throwing extra dreckos you'd normally just drown or eat the eggs, the room doesn't have to be very large. I usually make it just large enough to have 6 or so shearing stations and some room for sweepers. For 20x4 or maybe a couple wider. They hatch, wander around, get sheered a couple times, then starve to be meat. Link to comment Share on other sites More sharing options...
Guest Posted July 6, 2019 Share Posted July 6, 2019 It would not be a large alternative, but if we had a recipe on the loom to convert clothing back into fiber, we could get fiber from clothing found in artifact lockers. Link to comment Share on other sites More sharing options...
BaloneyOs Posted July 6, 2019 Share Posted July 6, 2019 Maybe this is why they have the rust biome dreckos that look kinda like placeholders. Eventually we probably should have an alternative so that we can progress on maps without both slime and jungle. Link to comment Share on other sites More sharing options...
oosyrag Posted July 6, 2019 Share Posted July 6, 2019 Seareed, saltwater version of thimble reed. Link to comment Share on other sites More sharing options...
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