About This File
Boulders and Stalagmites regrow while time passes.
It's an update/addition from 'microbun' work which seems to be abandoned for some time.
Boulders and Stalagmites are destroyable up to 3 levels.
If you don't overpass the second one, the boulder will regrown to it's precedents states, after an amount of time; between 3 and 4,5 gamedays to regrow to full. But if you choose to break it until ends of it's roots, it will not.
You'll probably receive a good loot in return (especially for stalagmites).
You can edit "modmain.lua" to tune regrowth timers.
Open the zip file. Drag and drop in your "..Dontstarvemods" folder.
Thanks to report to me if you've found one.
¤It's seems that Nightmare update transforms stalagmites; There's no more yellow or orange gems in their loot table. If someone want me to remove gems of the loot table, send a PM
¤Usual incompatibility & Priority Settings:
Load AlwaysOnStatus BEFORE RenwableMinerals.
To do that, please edit the AOS "modinfo.lua" and add a line :
priority = 2 -- or a number above RenewableMinerals which has a basic priority: 1 by default).
¤ OnSave/OnLoad stuff, if I understand something to these mess.
¤ Several version for hardcore gamers. (on demand)
¤ Adding some loot? (on demand)
v1.2: Add a mod icon.
v1.1: Nothing but Nightmares compatible.
v1.0: Cleaning of the code & solve save/load stage 1 problem. Boulder keep their pre-save stages on load.
v0.1b: Custom tuning variables moved to "modmain.lua".
v0.1a: Initial version.
What's New in Version v1.2 See changelog
- v1.2 : Nothing changes but the mod icon.
- v1.1 : Nightmares update.
- v0.1a & v1.0 : Previous updates.