Parusoid Posted November 4, 2018 Share Posted November 4, 2018 Um, so one of my tunnels got flooded and to fight that i opened the door on the left, hoping that the water will just exit the tunnel through there, but its just dripping as if there was no gravity. Water r u ok? Should i post it as a bug? Spoiler Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/ Share on other sites More sharing options...
Saturnus Posted November 4, 2018 Share Posted November 4, 2018 Just mop it. Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109156 Share on other sites More sharing options...
beowulf2010 Posted November 4, 2018 Share Posted November 4, 2018 10 minutes ago, Parusoid said: Um, so one of my tunnels got flooded and to fight that i opened the door on the left, hoping that the water will just exit the tunnel through there, but its just dripping as if there was no gravity. Water r u ok? Should i post it as a bug? Hide contents Nah. Looks fine to me. There are 2 things working against you. 1) The "drain" is only 1 tile wide so the water is having to fight with the gas for the rights to own the tiles as it flows. Make all shafts at least 2 (I always do 3) tiles wide so gas and liquids can freely move up and down. 2) The way the game shows clean water on top of the polluted water makes it seem like there's a lot more liquid than there actually is. Edit: Saturnus is probably right in the fact that you have little enough liquid there that you can just mop it up. Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109157 Share on other sites More sharing options...
crypticorb Posted November 4, 2018 Share Posted November 4, 2018 What you are seeing is the result of the one-element-per-tile rule, one of the core mechanics of ONI. With this rule, liquids act a bit odd, as they will "stack" on top of each other, rather than mixing and flowing out to the side like in reality. You can create a perfect airlock with this method, by stacking all the different liquids on top of each other in droplets of 30g each. In your screenshot, the water on the top layer is likely only about 30g per tile, and the rest has flowed off to the side, and is just a thin layer on top of the polluted water, but it will appear to be a full tile of 1000kg, because the tiles around it are also liquid or solid, so it will adhere (visually) to the top and bottom layers. Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109170 Share on other sites More sharing options...
Daxterr Posted November 5, 2018 Share Posted November 5, 2018 Water are you okay. Water are you okay. ARE YOU OKAY WATER. Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109210 Share on other sites More sharing options...
withers Posted November 5, 2018 Share Posted November 5, 2018 1 hour ago, Daxterr said: Water are you okay. Water are you okay. ARE YOU OKAY WATER. Am I alright water? No I thought you said I was alright water. Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109238 Share on other sites More sharing options...
KittenIsAGeek Posted November 5, 2018 Share Posted November 5, 2018 Sorry, that water is all left. Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109242 Share on other sites More sharing options...
PhailRaptor Posted November 5, 2018 Share Posted November 5, 2018 You'll probably need to dig the vertical shaft wider. 7 hours ago, Saturnus said: Just mop it. It's probably too much mass. There's a(n annoyingly small) limit before you start getting the "too much liquid!" message. Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109251 Share on other sites More sharing options...
SakuraKoi Posted November 5, 2018 Share Posted November 5, 2018 Meanwhile I'd like to ask... oil r u ok? Ain't it tight? does ONI not count tons outside of buildings~? 31 minutes ago, PhailRaptor said: It's probably too much mass. There's a(n annoyingly small) limit before you start getting the "too much liquid!" message. Seriously, I don't think 150kg is small by any means. Meanwhile, it would be the normal water which would stack while the polluted drips for a while until reaching some dozen grams (and below 150kg swiftly) Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109257 Share on other sites More sharing options...
Saturnus Posted November 5, 2018 Share Posted November 5, 2018 48 minutes ago, PhailRaptor said: You'll probably need to dig the vertical shaft wider. It's probably too much mass. There's a(n annoyingly small) limit before you start getting the "too much liquid!" message. You can see it directly there's only a tiny amount there. And it's only dripping out. Two mops and both wouldl be gone. Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109262 Share on other sites More sharing options...
Oozinator Posted November 5, 2018 Share Posted November 5, 2018 11 hours ago, Parusoid said: Should i post it as a bug? You used never water/liquid airlocks before? Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109300 Share on other sites More sharing options...
Parusoid Posted November 5, 2018 Author Share Posted November 5, 2018 2 hours ago, Oozinator said: You used never water/liquid airlocks before? I do use water locks all the time, why? Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109335 Share on other sites More sharing options...
Coolthulhu Posted November 5, 2018 Share Posted November 5, 2018 5 hours ago, SakuraKoi said: Meanwhile I'd like to ask... oil r u ok? Ain't it tight? For some reason, oil "dances" a lot when overpressurized. The area with highest pressure usually shifts around and is much denser than average tile in the "block". Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109340 Share on other sites More sharing options...
Oozinator Posted November 5, 2018 Share Posted November 5, 2018 26 minutes ago, Parusoid said: I do use water locks all the time, why? Because you asked "bug?" and its the same behavior like with a water lock, or not? Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109345 Share on other sites More sharing options...
Parusoid Posted November 5, 2018 Author Share Posted November 5, 2018 8 minutes ago, Oozinator said: Because you asked "bug?" and its the same behavior like with a water lock, or not? How is that? Water lock does not defy gravity laws like the water in picture I posted Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109348 Share on other sites More sharing options...
Lancar Posted November 5, 2018 Share Posted November 5, 2018 Looks to me that waterever is going on, it's dewing fine. Current-ly fluid in this game doesn't really give a dam about how it is in real-life, so water you gonna do? I pond-er sometimes if there's a better way to implement it, but considering that coding it is probably already a beach I'm ok with a shallow solution like this. Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109350 Share on other sites More sharing options...
Oozinator Posted November 5, 2018 Share Posted November 5, 2018 Just now, Parusoid said: How is that? Water lock does not defy gravity laws like the water in picture I posted Really? ^^ Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109351 Share on other sites More sharing options...
Parusoid Posted November 5, 2018 Author Share Posted November 5, 2018 4 minutes ago, Lancar said: Looks to me that waterever is going on, it's dewing fine. Current-ly fluid in this game doesn't really give a dam about how it is in real-life, so water you gonna do? I pond-er sometimes if there's a better way to implement it, but considering that coding it is probably already a beach I'm ok with a shallow solution like this. Oh the puns <3 4 minutes ago, Oozinator said: Really? ^^ Really the picture is in the first post, the water acts weird just like in your picture Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109356 Share on other sites More sharing options...
Oozinator Posted November 5, 2018 Share Posted November 5, 2018 Just now, Parusoid said: .. Really the picture is in the first post, the water acts weird just like in your picture But the picture i posted is a water lock too, your whole corridor is one. I bet you mean only those things are water locks? (looking diff but same function Sir) Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109359 Share on other sites More sharing options...
Parusoid Posted November 5, 2018 Author Share Posted November 5, 2018 7 minutes ago, Oozinator said: But the picture i posted is a water lock too, your whole corridor is one. I bet you mean only those things are water locks? (looking diff but same function Sir) Wait so your previous picture is a water lock?! I had no idea that exists I only meant water lock as in your second picture. And just like a said water sitting in a tank does not defy gravity laws Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109360 Share on other sites More sharing options...
Oozinator Posted November 5, 2018 Share Posted November 5, 2018 Just now, Parusoid said: Wait so your previous picture is a water lock?.. When i am not wrong, then yes ^^ Even that way, you can build one Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109363 Share on other sites More sharing options...
Parusoid Posted November 5, 2018 Author Share Posted November 5, 2018 4 minutes ago, Oozinator said: When i am not wrong, then yes ^^ Even that way, you can build one OK, I see that those two are based on the bug that I described in first post, and the water lock with 2x3 tank seems the most lifelike Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109365 Share on other sites More sharing options...
Angpaur Posted November 5, 2018 Share Posted November 5, 2018 It is not a bug - it is a feature that a one tile can be occupied by only one material at same time. Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109367 Share on other sites More sharing options...
Parusoid Posted November 5, 2018 Author Share Posted November 5, 2018 8 minutes ago, Angpaur said: It is not a bug - it is a feature that a one tile can be occupied by only one material at same time. I meant the fact that water stays midair Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109371 Share on other sites More sharing options...
Angpaur Posted November 5, 2018 Share Posted November 5, 2018 1 minute ago, Parusoid said: I meant the fact that water stays midair That is a consequence of the feature Link to comment https://forums.kleientertainment.com/forums/topic/98002-water-r-u-ok/#findComment-1109372 Share on other sites More sharing options...
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