Developer Bigfoot Posted October 29, 2018 Developer Share Posted October 29, 2018 Hey folks, Apologies for the long time between updates! To make a long story short, we are still working on this game and it is not cancelled. Whenever we make a game, we set out to create a new experience. That means that scheduling a new game is really, really hard for us, because we’re not sure when it’ll all work out. Sometimes it works out pretty quickly, other times, it takes a whole lot of back and forth and reworking. Invisible, Inc. comes to mind as an example; for the first couple years of development it went from a multiplayer mobile game, to a tactical combat game, finally converging to the stealth espionage that we shipped with. This time, we jumped the gun on announcing it because we thought we were further along than we were. After testing it out in-house, though, we felt that the game just wasn’t delivering the experience we wanted, so we went back to work and have quietly been working on it since. We didn’t want to give another date until we were confident, but I agree we should have kept people here more in the loop. Sorry about that! The game is much further along now, but we’re still some ways from announcing a new date. Once we have more information, we’ll let everyone know. Thanks for everyone’s patience! Link to comment Share on other sites More sharing options...
t0panka Posted October 29, 2018 Share Posted October 29, 2018 14 minutes ago, Bigfoot said: We didn’t want to give another date until we were confident, but I agree we should have kept people here more in the loop. Sorry about that! This is all we ask for. Maybe throw some art here and there to keep the hype going and its all good .) Good luck with this cool project Klei! Link to comment Share on other sites More sharing options...
MycoLogical Posted October 29, 2018 Share Posted October 29, 2018 17 minutes ago, Bigfoot said: Hey folks, Apologies for the long time between updates! To make a long story short, we are still working on this game and it is not cancelled. Whenever we make a game, we set out to create a new experience. That means that scheduling a new game is really, really hard for us, because we’re not sure when it’ll all work out. Sometimes it works out pretty quickly, other times, it takes a whole lot of back and forth and reworking. Invisible, Inc. comes to mind as an example; for the first couple years of development it went from a multiplayer mobile game, to a tactical combat game, finally converging to the stealth espionage that we shipped with. This time, we jumped the gun on announcing it because we thought we were further along than we were. After testing it out in-house, though, we felt that the game just wasn’t delivering the experience we wanted, so we went back to work and have quietly been working on it since. We didn’t want to give another date until we were confident, but I agree we should have kept people here more in the loop. Sorry about that! The game is much further along now, but we’re still some ways from announcing a new date. Once we have more information, we’ll let everyone know. Thanks for everyone’s patience! Thanks for letting us know Bigfoot; I am really excited for this game! Link to comment Share on other sites More sharing options...
CarlZalph Posted October 29, 2018 Share Posted October 29, 2018 Reminds me of Valve's TF2 commentary node about the game transitioning between realistic military shooter to the class based shooter all over the span of 9 years. As with most things great it takes time to refine and polish up to have good quality, and requires a lot of work. So thanks for the update, as this title is one I'm interested in from what was presented so far. Link to comment Share on other sites More sharing options...
PuffinBy Posted October 30, 2018 Share Posted October 30, 2018 Love to hear it had so much progress! Still excited for Griftlands. Link to comment Share on other sites More sharing options...
Captain_Rage Posted October 30, 2018 Share Posted October 30, 2018 Invisible, Inc. was, and IS, one of my all-time favourite games. Let's hear an encore! Take your time! Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted October 30, 2018 Developer Share Posted October 30, 2018 16 hours ago, t0panka said: This is all we ask for. Maybe throw some art here and there to keep the hype going and its all good .) I agree, that would be perfect! Thanks for reaching out to us, Klei, and good luck with the project! It's the one Klei thing I'm most hyped for Link to comment Share on other sites More sharing options...
KevinWalter Posted November 5, 2018 Share Posted November 5, 2018 Whatever y'all had to do, I'm sure it was necessary. Link to comment Share on other sites More sharing options...
minespatch Posted November 7, 2018 Share Posted November 7, 2018 Oh wow! I missed this thread. Thanks so much Bigfoot and Joe. Link to comment Share on other sites More sharing options...
Daxterr Posted November 20, 2018 Share Posted November 20, 2018 I'm actually super excited about a klei made RPG. Haven't played an rpg in years. Take your time guys. Link to comment Share on other sites More sharing options...
onedollarwilliam Posted January 17, 2019 Share Posted January 17, 2019 @Bigfoot I realize you folks are probably busy actually working on the game, but you might want to update the web page for the game to reflect the change in time table for release, since 2018 is over. Still looking forward to it! Link to comment Share on other sites More sharing options...
HaaZzZ Posted January 22, 2019 Share Posted January 22, 2019 After playing so much Don't Starve, Invisible Inc. and becoming an Oxygen Not Included addict recently, i can't wait for an Early Access version of Griftlands!! Link to comment Share on other sites More sharing options...
Guitarzero123 Posted March 21, 2019 Share Posted March 21, 2019 I would pay for early access just based on the concept and art style alone. Can't wait to hear more about this game! Link to comment Share on other sites More sharing options...
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