Technoincubus Posted July 20, 2018 Share Posted July 20, 2018 For example, Egg cracker, break Hatch eggs only if you have more than X eggs. That will prevent wasting all eggs into raw eggs, leaving you without a source to repopulate or sustain your stables. RimWorld have simplest logic, where you can start making food when you have less than X rations and stop when you have Y. Same could go for other machinery. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/ Share on other sites More sharing options...
Grimgaw Posted July 20, 2018 Share Posted July 20, 2018 I believe that's what Automation is for. Door permissions, weigh plates, smart storage and you're set for you example. Easy way outs like some slider or check box are not always best for gameplay. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1066416 Share on other sites More sharing options...
Gurgel Posted July 20, 2018 Share Posted July 20, 2018 Yes. But what would be nice is some global threshold-sensors, like "total of X in the room" or "total of X in the colony". Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1066441 Share on other sites More sharing options...
Technoincubus Posted September 4, 2018 Author Share Posted September 4, 2018 Simple example from RimWorld. food production: DO until you have X. For example, cook 30 simple meals. At some point it was a problem because colonists cooked 30 meals, then one got consumed and they rushed to cook it again. Then you have an option to unpause at Y. So task now, Cook 30 simple meals and then unpause task then you have Y simple meals left. Now, colonists will cook 30 meals and then resume cooking them again when you have, for exmple 15 mels left. That removes a lot of hassle in the colony and overall effectiveness piked. If we had similar options it could make colonies much much more effective. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1080787 Share on other sites More sharing options...
Saturnus Posted September 4, 2018 Share Posted September 4, 2018 The problem is that fridges and smart storages aren't smart like smart batteries with a hysteresis control but only says if they are full. If you could set an enable and standby point on fridges and smart storages most of our problems would be solved. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1080792 Share on other sites More sharing options...
Yoma_Nosme Posted September 4, 2018 Share Posted September 4, 2018 I just stumbled over this post. Probably stupid question but... Do pressure plates register fridges or storages? I guess probably not or someone else would have made something like that work. But wouldn't this solve the problem if you would automate it this way that if pressure is higher than x for longer than a couple of seconds (in case a dupe runs over it and activates the plate it wouldn't register the signal) the fridge or storage is registered (sufficiently)full Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1080830 Share on other sites More sharing options...
Saturnus Posted September 4, 2018 Share Posted September 4, 2018 26 minutes ago, Yoma_Nosme said: But wouldn't this solve the problem if you would automate it this way that if pressure is higher than x for longer than a couple of seconds (in case a dupe runs over it and activates the plate it wouldn't register the signal) the fridge or storage is registered (sufficiently)full I think you mean lower, not higher, but regardless contents of storages are not registered by weight plates so doesn't really matter either way. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1080837 Share on other sites More sharing options...
Sasza22 Posted September 4, 2018 Share Posted September 4, 2018 1 hour ago, Yoma_Nosme said: But wouldn't this solve the problem if you would automate it this way that if pressure is higher than x for longer than a couple of seconds (in case a dupe runs over it and activates the plate it wouldn't register the signal) the fridge or storage is registered (sufficiently)full You can`t do it for fridges but you probably can do it with a dropper setup. A sweeper could drop food on a weight plate in a sterile room. The weight plate could have a filter attached to ensure it doesn`t send signals if a dupe runs by. This would just need a reasonable way to access the food. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1080846 Share on other sites More sharing options...
Saturnus Posted September 4, 2018 Share Posted September 4, 2018 23 minutes ago, Sasza22 said: You can`t do it for fridges but you probably can do it with a dropper setup. A sweeper could drop food on a weight plate in a sterile room. The weight plate could have a filter attached to ensure it doesn`t send signals if a dupe runs by. This would just need a reasonable way to access the food. The obvious problem is that just dropping things on a weight plate is no different than what a fridge/smart storage already does. You can set up a system that every time there is above set amount of weight on the weight plate you'd move everything from the first weight plate to a different weight plate next to it that measures when the amount is lower than a set amount. This weight plate pair would essentially give the same effect as a hysteresis controlled storage. With the obvious exception that loading and unloading the storage could never be done at the same time. If you like I can make a working set up. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1080852 Share on other sites More sharing options...
Rebrait Posted September 4, 2018 Share Posted September 4, 2018 8 hours ago, Technoincubus said: Simple example from RimWorld. food production: DO until you have X. For example, cook 30 simple meals. At some point it was a problem because colonists cooked 30 meals, then one got consumed and they rushed to cook it again. Then you have an option to unpause at Y. So task now, Cook 30 simple meals and then unpause task then you have Y simple meals left. Now, colonists will cook 30 meals and then resume cooking them again when you have, for exmple 15 mels left. That removes a lot of hassle in the colony and overall effectiveness piked. If we had similar options it could make colonies much much more effective. You can do that, 2 fridge, 1 priority 9(lets name minimum), 1 priority 7(maximum To cook 30 meals and start again when you have 10 meal, you have to set the minimum at 9 meal and maximum at 21 meal. If you want more, just add fridge in the middle priority(8). then you use a memory toggle, the first fridge ativates and the second reset. edit: sorry about bad english, if you want i can make in the game to demonstrate Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1080883 Share on other sites More sharing options...
Saturnus Posted September 4, 2018 Share Posted September 4, 2018 35 minutes ago, Rebrait said: You can do that, 2 fridge, 1 priority 9(lets name minimum), 1 priority 7(maximum To cook 30 meals and start again when you have 10 meal, you have to set the minimum at 9 meal and maximum at 21 meal. If you want more, just add fridge in the middle priority(8). then you use a memory toggle, the first fridge ativates and the second reset. Problem is if there's a partially consumed meal in the system then either the minimum or the maximum is never reached because fridges (and smart storages) only output on a completely full storage not if it's 99.99% full. That's why we want a hysteresis control on the fridges and smart storages instead, Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1080900 Share on other sites More sharing options...
Dracian Posted September 4, 2018 Share Posted September 4, 2018 A simple population sensor that activates itself if it detects more or less that X organisms in its range would do the trick. Coupled to an auto-sweeper, that would do the trick Klei please... Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1080903 Share on other sites More sharing options...
Rebrait Posted September 4, 2018 Share Posted September 4, 2018 2 hours ago, Saturnus said: Problem is if there's a partially consumed meal in the system then either the minimum or the maximum is never reached because fridges (and smart storages) only output on a completely full storage not if it's 99.99% full. That's why we want a hysteresis control on the fridges and smart storages instead, I want that too, but there is a way to do(its not easy...) what he wants Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1080928 Share on other sites More sharing options...
Saturnus Posted September 4, 2018 Share Posted September 4, 2018 7 minutes ago, Rebrait said: I want that too, but there is a way to do(its not easy...) what he wants Yes. I described it above with the double weight plates. It's complex and needlessly big but it works. A system with dual fridges/storages eventually breaks down because a few grams or kilos goes missing thus making the automation on the fridges/storages fail. It may work for a hundred or hundreds of cycles but then fail forcing you to start all over again. It is extremely annoying. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1080931 Share on other sites More sharing options...
fishpear Posted September 6, 2018 Share Posted September 6, 2018 try it with weight plates and automation. It is a part of game and have fun! Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1081570 Share on other sites More sharing options...
Sasza22 Posted September 6, 2018 Share Posted September 6, 2018 Lately i had a fridge setup in mind. 2 fridges are loaded by conveyor belts. 1 has a higher priority and lower amount stored the other is closer to the door so it`s emptied by dupes first. The door is only open during downtime to ensure dupes don`t load the fridges with lefovers (and break the full sensor). Maybe a third fridge just for leftovers outside. The higher priority fridge activates the cooking station if not full. The second one deactivates it if it`s full. It`s doable via a few logic gates. The cooker should be inactive until the second fridge won`t get emptied and the dupes start using the first one. I think i`m going to try to build this once the new upgrade hits. I wonder if it`ll work. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1081690 Share on other sites More sharing options...
Chipplyman Posted September 7, 2018 Share Posted September 7, 2018 15 hours ago, Sasza22 said: The door is only open during downtime to ensure dupes don`t load the fridges with lefovers (and break the full sensor) Dupes on different downtime schedules could break this. Though you might be able to feed the night shift entirely on leftovers and never allow them into the automated fresh food fridge room? If the leftover fridge is even higher priority than the automation fridges, and you never allow it to get full, you could leave the door open all the time I think. If it does get close to full you could build another or compost the old leftovers. I believe it's better to split downtime to reduce contention on the recreation equipment. I haven't done science on any of this. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1082076 Share on other sites More sharing options...
KittenIsAGeek Posted September 8, 2018 Share Posted September 8, 2018 I've used a multi-fridge setup to handle this sort of thing and it works -- but its a nuisance. Also had to use multiple grills and such -- one for each type of food I was producing. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1082589 Share on other sites More sharing options...
Technoincubus Posted November 2, 2018 Author Share Posted November 2, 2018 It could be integrated into egg cracker setup just like we have auto-wrangle with creature drop offs. For example "crack if have more than X eggs" applied to eggs set on infinite production Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1107849 Share on other sites More sharing options...
Saturnus Posted November 2, 2018 Share Posted November 2, 2018 We really need a critter sensor that counts the number of critters in a room. It would return the same number as seen on room overlay. Eggs count as critters, even in storages. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1107914 Share on other sites More sharing options...
clickrush Posted November 2, 2018 Share Posted November 2, 2018 On 4. September 2018 at 9:05 AM, Saturnus said: The problem is that fridges and smart storages aren't smart like smart batteries with a hysteresis control but only says if they are full. If you could set an enable and standby point on fridges and smart storages most of our problems would be solved. A memory toggle plus two containers? Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1107915 Share on other sites More sharing options...
Saturnus Posted November 2, 2018 Share Posted November 2, 2018 Just now, clickrush said: A memory toggle plus two containers? Does that count the critters in a room? As in the live ones plus the eggs, or just the live critters? Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1107916 Share on other sites More sharing options...
clickrush Posted November 2, 2018 Share Posted November 2, 2018 2 minutes ago, Saturnus said: Does that count the critters in a room? As in the live ones plus the eggs, or just the live critters? i was aparently confused. i meant it is trivial to build an actual smart fridge/storage. i agree a critter room counter incl eggs would be wonderful. i made that suggestion after the ranching update. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1107918 Share on other sites More sharing options...
Ellilea Posted November 2, 2018 Share Posted November 2, 2018 I'd like the "continuous" to not block the entire grill when an ingredient runs out. Would much prefer it work like priorities. Cook mushrooms continuously -> if mushrooms are out cook pepper bread -> if peppers are out cook pickles etc. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1107921 Share on other sites More sharing options...
DMFan79 Posted November 2, 2018 Share Posted November 2, 2018 2 hours ago, Ellilea said: I'd like the "continuous" to not block the entire grill when an ingredient runs out. Would much prefer it work like priorities. Cook mushrooms continuously -> if mushrooms are out cook pepper bread -> if peppers are out cook pickles etc. Many of us asked this several times. I really hope the devs will fix this in the next patches. Link to comment https://forums.kleientertainment.com/forums/topic/93757-we-are-in-dire-need-of-do-if-x-is-more-than-y-option/#findComment-1107969 Share on other sites More sharing options...
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