Day One Webber Posted November 7, 2017 Share Posted November 7, 2017 13 hours ago, Karmattack said: You can pause normal DS. Checkmate. sorry what Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971608 Share on other sites More sharing options...
fimmatek Posted November 7, 2017 Share Posted November 7, 2017 1 hour ago, Day One Webber said: sorry what Most of the servers can still not be paused. If you join a Klei Official for example, and must go for a minute because [insert any reason here], you risk either your place on that server if that's popular or death. On servers hosted by friends where people can agree on such a mod, however, it might work (I said "might" only because I have never tried it, so I don't know how it works and if there are any bugs in it). Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971623 Share on other sites More sharing options...
spideswine Posted November 7, 2017 Share Posted November 7, 2017 3 hours ago, Josonic said: First of all, I never claimed I wanted it in the base game, although I understand how that could be implied, even though it wasn't my intention. And to the point, I consider it a cheat because it's not in the base game I'm not sure what your point is, if it's a cheat, why would someone who considers it a cheat want it in the base game? I mean if the devs considered adding something, and that something is considered cheating by a lot of people, wouldn't that be a great argument to not add said something? If a lot of people consider a certain mod to be a cheat, maybe said mod should stay a mod? You can pause DST if pausing DST is something you want done, unless you're playing on the consoles then you're screwed(then again small updates to the console cost a lot of money(or so I hear) so that's another argument to not add these small features to them). Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971633 Share on other sites More sharing options...
Karmattack Posted November 7, 2017 Share Posted November 7, 2017 Okay, correction: DS has pausing as a standard feature. Checkmate. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971687 Share on other sites More sharing options...
TheKingofSquirrels Posted November 7, 2017 Share Posted November 7, 2017 14 hours ago, spideswine said: Haven't heard/seen a single one of those(the only thing I've heard/seen is the stupidity of the tallbirds killing off smallbirds), they are very far from iconic. 14 hours ago, Toros said: 1) Smallbirds aren't even remotely iconic. They're basically useless and even tallbirds kill their own smallbirds when they hatch. Everyone's tried to raise them, realize they're needy and ultimately useless, and then found more useful things to do. Clearly, you haven't been here from the beginning. Raising smallbirds was one of the most those precious things in the early days of Don't Starve. And even now, you always see people on a server trying to hatch one. And they are very iconic, they have a backpack for them, they were one of the first mobs in the game. They have a really interesting life cycle. 14 hours ago, Toros said: 2) The vast majority of people who play RoG don't want changes. Period. You can either accept that or be mad about it quietly, because it's a bad idea to change it. I'm sorry, do you speak for everyone? Where are your statistics that show this "majority" that you speak of? People have been asking for gates/doors in Don't Starve since the beginning of f-ucking time, so don't tell me it's just a minority. Also, there's a difference between "change" and "new stuff". Obviously, people don't want changes like the re-balancing of characters or stuff like the way tents or sleeping bags work. But adding Beefalo taming and extra adorable Larva doesn't change anything, it just adds, I don't understand how anyone could say it subtracts. And also this "people don't want change argument" I don't think holds up at all. Were people complaining when Strange New Powers, an update that changed radically most of the existing characters, was brought to the game? No. I mean, there was a time were sanity wasn't even a thing. And you can say "Well, that was in the early days, it doesn't count", ok, fair enough. But I think, as long as it's an update that doesn't radically change what's already there, and simply adds new things to explore and challenge yourself with, I don't see how anyone could be against that (in fact, I think people are starving for something new in DS). 20 hours ago, Toros said: Updating RoG is a bad idea because it would piss off loyal fans and please... you? I see no evidence of "these loyal fans" who want nothing new. In fact, if you go to the forums, there are plenty of people asking for updates and new content. 20 hours ago, Toros said: You don't represent any meaningful portion of the community Neither do you. 20 hours ago, Toros said: and you don't even play singleplayer because it makes you "feel sad". Yep, because I don't see the point in putting work into a game, where I know I can't access half the content. If that's what you mean by "sad", then yeah, it makes me sad. 21 hours ago, Toros said: where exactly were people saying they were mad about it and wanted to "Sail the waters of RoG" That was never, ever a thing that people asked for or part of any plan by the devs. I don't understand how people like your posts, when there's things like this that are just factually wrong. Initially, the idea was to put boats into the core game. It was to glitchy and they would obviously have to remodel the whole ocean (and most of the game), so they made Shipwrecked instead. Am I wrong? Because that's the story I head. As for this "That was never, ever a thing that people asked for". God, I wish I could find the comments from the original PAX post. It wouldn't be hard to find. Everyone thought it was gonna be blended with RoG. It was a surprise to everyone. I was there in the forums when it happened. So yeah, what you just said was completely wrong. 21 hours ago, Toros said: You don't know what Hamlet is going to be like, so drawing conclusions it's making the same mistakes as SW is absolute obvious ********. Wanna place bets it's a portal that connects to RoG and doesn't add onto the base content? Didn't think so. 21 hours ago, Toros said: 7) Not in my wildest dreams am I hoping you're going to be positive about the game. I'd really like you to share your opinion less since it tends to be riddled with fundamental misunderstandings about a lot of things. 8) Good for you? How am I supposed to react to that except "that's not reality, so get over it"? 9) Who is "we" exactly since you didn't update anything. RoG was enormously successful in adding onto base content, but adding a similar level of complexity again would be too much. Having it like SW or hamlet lets them try out new and different gameplay. You are going off on a tangent here and you're just repeating yourself. So I don't what to say. 21 hours ago, Toros said: Also, you are the only person who cares about extra-adorable larvae being useless in multiplayer because it is also useless in solo DST worlds. And you wanna know why it's useless in DST worlds? Hold on to your ******* seat for this one... BECAUSE IT'S BETTER SUITED FOR SINGLEPLAYER WHERE YOU CAN FREEZE THE GAME WHEN YOU LOG OFF AND TAKE PROPER CARE OF IT. Surely, the fact that it's useless and that nobody cares about it as you say, means that there is a problem with the implementation with this mechanic and that Klei should look it. Check-f-u-cking-mate. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971690 Share on other sites More sharing options...
Starlogy Posted November 7, 2017 Share Posted November 7, 2017 16 minutes ago, TheKingofSquirrels said: Check-f-u-cking-mate. calm down there partner Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971702 Share on other sites More sharing options...
Sinister_Fang Posted November 7, 2017 Share Posted November 7, 2017 10 hours ago, Josonic said: If it requires mods than you can't say you can do it. Many of us either can't (console players like myself) or won't (consider it cheating, such as myself) use mods So is it considered cheating simply because I can see the exact value of my health, sanity and hunger at all times instead of having to hover over it? Is it cheating if I can click on these stats to let other's know about them too? Is it cheating that I can place structures on a grid so everything lines up right? Is it cheating because I disabled the annoying winter and summer sound filters? A lot of mods (especially client mods) can improve the quality of the game. Yeah, there's still a lot of mods out there that are pretty much cheats, but not all of them are. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971704 Share on other sites More sharing options...
TheKingofSquirrels Posted November 7, 2017 Share Posted November 7, 2017 16 hours ago, watermelen671 said: Boom. Enjoy. Boom. Disappointment. On 06/11/2017 at 3:59 PM, Rellimarual said: Have you tried the fence/gate mod for DS? It’s a mess, and not, I believe, because the modder was inept. 16 hours ago, Weirdobob said: Dang, guess I can never play Super Mario Bros. again. Time to play only Super Mario Odyssey, famed sequel to Super Mario iliad Are they adding DLC for Super Mario Bros.? To be honest, I don't know Mario or Nintendo, so I honestly don't. Was that sequel bad? Essentially, my point, if the sequel does what a sequel should do, which is improve on what's already there and add new things to it...Then why would you want to go back to the first game? Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971705 Share on other sites More sharing options...
Toroic Posted November 7, 2017 Share Posted November 7, 2017 8 hours ago, Josonic said: First of all, I never claimed I wanted it in the base game, although I understand how that could be implied, even though it wasn't my intention. And to the point, I consider it a cheat because it's not in the base game If I go to an ice cream shop I must get plain vanilla with no toppings, or it’s cheating. This is a doubly hilarious position because the shop near your house doesn’t offer other flavors or toppings anyway, so it doesn’t matter how you feel about it. 5 hours ago, fimmatek said: Most of the servers can still not be paused. If you join a Klei Official for example, and must go for a minute because [insert any reason here], you risk either your place on that server if that's popular or death. On servers hosted by friends where people can agree on such a mod, however, it might work (I said "might" only because I have never tried it, so I don't know how it works and if there are any bugs in it). Official servers are literally only good for meeting people to play private servers with. You can’t experience any season other than fall because they reset. Private servers can be shut down to pause but the pause mod works well too. @TheKingofSquirrels most of the stuff you want backported is broken and useless. What’s the point of adding content that doesn’t even work well? (Larvae and beefalo taming) Also, I’ve been around since december 2012. I don’t spend a lot of time on this forum because it annoys me. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971708 Share on other sites More sharing options...
TheKingofSquirrels Posted November 7, 2017 Share Posted November 7, 2017 2 minutes ago, Toros said: @TheKingofSquirrels most of the stuff you want backported is broken and useless. What’s the point of adding content that doesn’t even work well? (Larvae and beefalo taming) Also, I’ve been around since december 2012. I don’t spend a lot of time on this forum because it annoys me. If it's broken and useless...I'm just gonna repeat what I said before. 26 minutes ago, TheKingofSquirrels said: And you wanna know why it's useless in DST worlds? Hold on to your ******* seat for this one... BECAUSE IT'S BETTER SUITED FOR SINGLEPLAYER WHERE YOU CAN FREEZE THE GAME WHEN YOU LOG OFF AND TAKE PROPER CARE OF IT. Surely, the fact that it's useless and that nobody cares about it as you say, means that there is a problem with the implementation with this mechanic and that Klei should look it. Check-f-u-cking-mate. Same thing goes for Beefalo taming. Beefalo taming actually works if you play on a closed server. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971709 Share on other sites More sharing options...
spideswine Posted November 7, 2017 Share Posted November 7, 2017 56 minutes ago, TheKingofSquirrels said: Clearly, you haven't been here from the beginning. If I have to be here from the very beginning to know something is iconic, then that something isn't iconic. 29 minutes ago, TheKingofSquirrels said: Raising smallbirds was one of the most those precious things in the early days of Don't Starve. And even now, you always see people on a server trying to hatch one. Funny that you say that, I've played this quite a bit by now, haven't seen anyone do that even once. 29 minutes ago, TheKingofSquirrels said: And they are very iconic, they have a backpack for them, they were one of the first mobs in the game. They have a really interesting life cycle. Having a backpack based on them says very little, they being one of the first mobs in the game doesn't mean much anymore, and their life cycle, which is hatching and then proceeding to get killed by their parents is far from "really interesting", maybe mildy entertaining. 29 minutes ago, TheKingofSquirrels said: Same thing goes for Beefalo taming. Beefalo taming actually works if you play on a closed server. If you are wendy or wes, sure, otherwise they are still not worth the effort. And again we're talking a closed dst server, which has klaus and 27k hp dfly, they would be utterly useless in ds, even when used by wendy/wes. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971724 Share on other sites More sharing options...
TheKingofSquirrels Posted November 7, 2017 Share Posted November 7, 2017 Just now, spideswine said: If you are wendy or wes, sure, otherwise they are still not worth the effort. And again we're talking a closed dst server, which has klaus and 27k hp dfly, they would be utterly useless in ds, even when used by wendy/wes. I've seen people use them effectively for killing Dragonfly. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971726 Share on other sites More sharing options...
spideswine Posted November 7, 2017 Share Posted November 7, 2017 1 minute ago, TheKingofSquirrels said: I've seen people use them effectively for killing Dragonfly. Which was exactly my point, soloing dfly in a wes/wendy dst world is one of the very few uses they have, they don't have a single use in ds. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971728 Share on other sites More sharing options...
TheKingofSquirrels Posted November 7, 2017 Share Posted November 7, 2017 Just now, spideswine said: Which was exactly my point, soloing dfly in a wes/wendy dst world is one of the very few uses they have, they don't have a single use in ds. This isn't a bad point at all. Apart from getting places slightly quicker, it doesn't offer much. But then again, I think it's the same thing with raising Smallbirds...It's just a fun thing to do. A lot of people enjoy raising animals and having enclosures and having personal pets. You might not think it's iconic, but raising small birds was one of the first things you could in DS as a pastime. Was it useful? No. Was it fun? I argue, yes. I think people like Glommer and Chester apart from the fact that they are useful. I mean, Glommer really isn't even that useful and people get him anyway because he's cute and he offers companionship. It's the same reason people like capturing Volt Goats and Koalefents, and keeping them in little pens, because it's just fun and it's a nice addition to your base (yes, I know Koalefents make good poop farms, but that's not the only reason!). So that's why I want the Beefalo taming and the EA larvae. Not because it's useful, but because it's fun to have pets. And also, to the person who was saying "Oh it's just you". There's so many mods about owning pets in the workshop. So it's definitely not just me. 23 minutes ago, spideswine said: And again we're talking a closed dst server, which has klaus and 27k hp dfly, they would be utterly useless in ds, even when used by wendy/wes. Also, this. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971736 Share on other sites More sharing options...
spideswine Posted November 7, 2017 Share Posted November 7, 2017 26 minutes ago, TheKingofSquirrels said: This isn't a bad point at all. Apart from getting places slightly quicker, it doesn't offer much. Considering you need to avoid them getting killed, supplying them with salt licks, needing to tame them to begin with, them not being able to go through wormholes, not getting a boost from roads, that the faster saddle requires a decent time investment, and that you can't pick up things without being slowed down even further, you end up with them slowing you down, they are absolutely terrible at getting you anywhere quicker. 26 minutes ago, TheKingofSquirrels said: But then again, I think it's the same thing with raising Smallbirds...It's just a fun thing to do. A lot of people enjoy raising animals and having enclosures and having personal pets. You might not think it's iconic, but raising small birds was one of the first things you could in DS as a pastime. Which was more due to the fact that to many there was just not much to do, the game got bigger since then, and smallbirds are now pretty much completely ignored. 26 minutes ago, TheKingofSquirrels said: I mean, Glommer really isn't even that useful and people get him anyway because he's cute and he offers companionship I mostly see him used as a way to spawn krampii. 26 minutes ago, TheKingofSquirrels said: It's the same reason people like capturing Volt Goats and Koalefents, and keeping them in little pens, because it's just fun and it's a nice addition to your base (yes, I know Koalefents make good poop farms, but that's not the only reason!). Yes people like getting zoos, but not ones with tamed beefalos/adorable lavaes.(also note that volt goat zoos are actually useful for meat/horns) And I wouldn't say koalefants make good poop farms, their noises(especially when a sleep) are really annoying, so people generally keep them away from base. 26 minutes ago, TheKingofSquirrels said: So that's why I want the Beefalo taming and the EA larvae. Not because it's useful, but because it's fun to have pets. Not these ones. 26 minutes ago, TheKingofSquirrels said: And also, to the person who was saying "Oh it's just you". There's so many mods about owning pets in the workshop. So it's definitely not just me. If you're talking about the beefalo mods, I'd say that's mostly due to how incredibly poorly that feature is implemented in the base game, if you're talking critters/small/tall birds/etc, I can't recall any notable mods these guys have(koalefants are an exception), playable pets isn't about having a pet it's about playing as one. then there's glommer family(which imo is meh)...and that's it? I want to point out that I digress here, my main point is that taming beefalo and the adorable lavae(the things in dst which aren't in ds), are received incredibly poorly in dst. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971742 Share on other sites More sharing options...
minespatch Posted November 7, 2017 Share Posted November 7, 2017 Technicalities. Technicalities everywhere. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971744 Share on other sites More sharing options...
Frosty_Mentos Posted November 7, 2017 Share Posted November 7, 2017 I didn't had much time to read ALL of the posts, tho for the thing why DST is seperate because it needed a lot of rework to be compatible with multiplayer and would be possible for people to have stable servers. Things like adventure mode and several caves are simply easier for the singleplayer to generate at, making different saves and not making like 5 different servers on the same computer syncing at the same time, cause thats too difficult for a task for many computers to handle. Well for not the best statement, you get some starting lore for singleplayer, BUT you get to experience adventure mode, other singleplayer DLC's that is shipwrecked (and Hamlet that is coming), computer can handle tasks easier I assume, more areas you can explore... things that you can easier explore in singleplayer than multiplayer without blowing up your computer. Multiplayer is different in it's design, to be compatible for several people experience in a sandbox world, things you wanna do together instead of alone. Multiplayer provides new challenges that most are can be accomplished with help of others, or if you want you can do them alone to experience the challenge and test yourself. The world is made to be friendly for many people to join and gather resources, manage the people you play with, and few some elements just to make it not that plain. Also, DST includes us ROG, which we don't need to pay for, same for other expansions like "the forge", and it's all cause we buy the game itself, singleplayer and other expansions, and all other things and games in klei store. Let's not be hasty and think this through. These comments about "why are these games not both be the same" are really tiring and obnoxious. Both games are worth spending money on, it support the authors and makes the company grow, they given us DST and are still willing to work on it and we should at least respect that. If that's not convincing enough, then I can just tell you don't ask for something that won't happen, what's in the past is in the past. The singleplayer was their small project that grew, and there was no thoughts of multiplayer. Multiplayer was something that people bragged about and they put hard work and elbow grease into it, so we should not complain about "why do we have seperate games" cause multiplayer was not planned at that time. If they would had made it into a single game then they would not really earn as much money for their work due to having more work put on their hands for the money they had earned by now. I am sorry to hear if you don't want to spend more money just to play multiplayer, but that's something I would completely ignore by knowing that the one is greedy and doesn't understand the work he tries to give for the artists and programmers. Sorry if this sounded a bit harsh, tho with all respect I want to support the artist's and their work, and hope that everyone could do that the same. Not telling what to do, tho just asking to be nice, even if there would be the same topic that might occur again sometime, I hope people could just be nice and reply to the ones that we shouldn't bother asking same questions all the time when they make no sense. I hope klei does well and puts their hearts for their work on DST and other games, and I hope this community can get along and not don't demand things from developers <3 Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971747 Share on other sites More sharing options...
Auth Posted November 7, 2017 Share Posted November 7, 2017 2 hours ago, TheKingofSquirrels said: Essentially, my point, if the sequel does what a sequel should do, which is improve on what's already there and add new things to it...Then why would you want to go back to the first game? I’m sure the entirety of SMW Central would like to take you up on your argument Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971757 Share on other sites More sharing options...
TheKingofSquirrels Posted November 7, 2017 Share Posted November 7, 2017 1 hour ago, spideswine said: Considering you need to avoid them getting killed, supplying them with salt licks, needing to tame them to begin with, them not being able to go through wormholes, not getting a boost from roads, that the faster saddle requires a decent time investment, and that you can't pick up things without being slowed down even further, you end up with them slowing you down, they are absolutely terrible at getting you anywhere quicker. True, but I guess for VERY long journeys, journeys where you know you're not stopping, they are OK. 1 hour ago, spideswine said: I mostly see him used as a way to spawn krampii. I can only speak from what I've seen on public servers and videos, but I think that's a ridiculous statement. Most players don't do this (I've actually never seen it done, granted I've spent most of my time of public servers, so there's no point in getting a Krampus sack in a server that is gonna reset). But in videos or my friend servers, I haven't seen it either. To be honest, most players don't even know about this strategy. I think the problem here is that you are very much in the "pro" mindset and therefore everything is "how useful" is this. i'm in more for the casual experience. 1 hour ago, spideswine said: And I wouldn't say koalefants make good poop farms, their noises(especially when a sleep) are really annoying, so people generally keep them away from base. Again, I've seen the opposite. 1 hour ago, spideswine said: Not these ones. I don't think the AE larvae is that bad. It's just rare to see because you need to kill a dragonfly to get it (which I think is great, I want it to be hard work so it feels rewarding, that's why Critters are so awful) 1 hour ago, spideswine said: If you're talking about the beefalo mods, I'd say that's mostly due to how incredibly poorly that feature is implemented in the base game, if you're talking critters/small/tall birds/etc, I can't recall any notable mods these guys have(koalefants are an exception), playable pets isn't about having a pet it's about playing as one. then there's glommer family(which imo is meh)...and that's it? I was mainly talking about this mod, and a few other one like it. There's some where you can have Pet hounds that are pretty cool. 1 hour ago, spideswine said: I want to point out that I digress here, my main point is that taming beefalo and the adorable lavae(the things in dst which aren't in ds), are received incredibly poorly in dst. I 100% agree, but I think a big reason for that is because they don't really fit the multiplayer game mode. They demand "dedication", like when raising small birds, but because it's multiplayer and you can't be there all the time, then you are set to fail. Especially for public servers, but also on a friend's server too, it requires a lot of work and it's just not worth it if afterwards your friend or some stranger can get it killed while you're not even there. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971758 Share on other sites More sharing options...
spideswine Posted November 7, 2017 Share Posted November 7, 2017 15 minutes ago, TheKingofSquirrels said: True, but I guess for VERY long journeys, journeys where you know you're not stopping, they are OK. You mean the kind that involves roads, wormholes, both, or goes underground? Because beefalos are terrible at all of these. I mean maybe if you build a map yourself which has a very long area with no wormholes to get around it, but this is borderline impossible with regular world gen. 15 minutes ago, TheKingofSquirrels said: I don't the AE larvae is that bad. It's just rare to see because you need to kill a dragonfly to kill (which I think is great, I want it to be hard work so it feels rewarding, that's why Critters are so awful) I mean dragonfly is a fairly easy fight with 2 people, very easy with 3+(I honestly hate the design and think it's the ****tiest of all the raid bosses, but I digress), and the lavae is terrible, not only does it need to be maintained else it will burn the base down, and baby sat for it to hatch, it's also pretty damn good at getting itself killed(flingos, hound waves, enemies in general), and is just not useful. 15 minutes ago, TheKingofSquirrels said: 100% agree, but I think a big reason for that is because they don't really fit the multiplayer game mode. They demand "dedication", like when raising small birds, but and because it's multiplayer and you can't be there all the time, then you are set to fail. Especially for public servers, but also on a friend's server too, it's requires a lot of work and it's just not worth it if afterwards your friend or some stranger gets it killed while you're not even there. They don't demand dedication, they are just insanely frustrating, they don't even need your friend to get them killed, they are more than capable of doing so on their own. Don't get me wrong, the multiplayer environment enhances the frustration of the lavae/beefalo, but not overly so, even in a solo dst world they are insufferable. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971760 Share on other sites More sharing options...
Toroic Posted November 7, 2017 Share Posted November 7, 2017 2 hours ago, TheKingofSquirrels said: If it's broken and useless...I'm just gonna repeat what I said before. Same thing goes for Beefalo taming. Beefalo taming actually works if you play on a closed server. 2 hours ago, TheKingofSquirrels said: I see no evidence of "these loyal fans" who want nothing new. In fact, if you go to the forums, there are plenty of people asking for updates and new content. Neither do you. Yep, because I don't see the point in putting work into a game, where I know I can't access half the content. If that's what you mean by "sad", then yeah, it makes me sad. I don't understand how people like your posts, when there's things like this that are just factually wrong. Initially, the idea was to put boats into the core game. It was to glitchy and they would obviously have to remodel the whole ocean (and most of the game), so they made Shipwrecked instead. Am I wrong? Because that's the story I head. As for this "That was never, ever a thing that people asked for". God, I wish I could find the comments from the original PAX post. It wouldn't be hard to find. Everyone thought it was gonna be blended with RoG. It was a surprise to everyone. I was there in the forums when it happened. So yeah, what you just said was completely wrong. Wanna place bets it's a portal that connects to RoG and doesn't add onto the base content? Didn't think so. You are going off on a tangent here and you're just repeating yourself. So I don't what to say. And you wanna know why it's useless in DST worlds? Hold on to your ******* seat for this one... BECAUSE IT'S BETTER SUITED FOR SINGLEPLAYER WHERE YOU CAN FREEZE THE GAME WHEN YOU LOG OFF AND TAKE PROPER CARE OF IT. Surely, the fact that it's useless and that nobody cares about it as you say, means that there is a problem with the implementation with this mechanic and that Klei should look it. Check-f-u-cking-mate. I'm trying really hard to be respectful toward you, but you're making it quite difficult. This is something I frequently feel when reading your and Curator's posts, and I'd be lying if I said that my annoyance with these forums (and the poor level of discussion therein) doesn't immediately make me think of both of you (and a few others). It is contradictory to both say that backporting beefalo taming is something people want in DS, and simultaneously recognize it's poorly implemented and useless. Why in the world would it make sense to backport a feature that is already weak and barely useful in DST? Most people tame a beefalo for exactly as long as it takes to move the marble pieces and then kill it because it is otherwise a waste of time and resources. No one keeps an EA larvae around, usually they freeze it for the broodling pet. When the absolute optimal use for something you're saying is important is a purely cosmetic function, you need to re-evaluate your position. I don't have the time nor the energy to explain to you why beefalo are only marginally useful on 2 characters for solo DST games, but this is something that most of the community already understands. I'm done responding to this thread. I've pointed out where you aren't remotely close to a coherent or reasonable position, why it's obvious things will never be the way you envison them, and to be honest it's tedious to slog through arguments that are worse quality than if I was playing devil's advocate. I understand you're probably young and under the mistaken assumption that if you have an opinion you should share it, but in the vast majority of situations if what you want (DST content in DS, all the DS content combined in one world) isn't realistic or actionable (there's roughly a thousand better uses of dev time and klei money) no one is going to care about it. Most of the time you'll just annoy them. Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971763 Share on other sites More sharing options...
TheKingofSquirrels Posted November 7, 2017 Share Posted November 7, 2017 14 minutes ago, Toros said: I'm trying really hard to be respectful toward you, but you're making it quite difficult. This is something I frequently feel when reading your and Curator's posts, and I'd be lying if I said that my annoyance with these forums (and the poor level of discussion therein) doesn't immediately make me think of both of you (and a few others). It is contradictory to both say that backporting beefalo taming is something people want in DS, and simultaneously recognize it's poorly implemented and useless. Why in the world would it make sense to backport a feature that is already weak and barely useful in DST? Most people tame a beefalo for exactly as long as it takes to move the marble pieces and then kill it because it is otherwise a waste of time and resources. No one keeps an EA larvae around, usually they freeze it for the broodling pet. When the absolute optimal use for something you're saying is important is a purely cosmetic function, you need to re-evaluate your position. I don't have the time nor the energy to explain to you why beefalo are only marginally useful on 2 characters for solo DST games, but this is something that most of the community already understands. I'm done responding to this thread. I've pointed out where you aren't remotely close to a coherent or reasonable position, why it's obvious things will never be the way you envison them, and to be honest it's tedious to slog through arguments that are worse quality than if I was playing devil's advocate. I understand you're probably young and under the mistaken assumption that if you have an opinion you should share it, but in the vast majority of situations if what you want (DST content in DS, all the DS content combined in one world) isn't realistic or actionable (there's roughly a thousand better uses of dev time and klei money) no one is going to care about it. Most of the time you'll just annoy them. Man, the passive aggression is strong with this one. "I'm not going to insult you directly, but I will patronise you and call you a child." Christ, you are so full of ****. XD Link to comment https://forums.kleientertainment.com/forums/topic/83788-so-why-was-dst-a-re-release-anyways/page/4/#findComment-971766 Share on other sites More sharing options...
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