Developer V2C Posted September 23, 2016 Developer Share Posted September 23, 2016 Changes Added the Toadstool boss in the Caves. Added Rare Blueprints to Toadstool and Dragonfly loot tables. Added a craftable Scarecrow and a new species of bird. Lavae spawned by the Dragonfly will now automatically die after a certain time. Bug Fixes Abigail will no longer target entities that are immune to her aura. Fixed bug where Players are sometimes disconnected when travelling to and from the Caves with a Map Scroll in their inventory. Please note that A New Reign content will now be automatically retrofitted into existing Worlds, but we cannot guarantee that this will be exactly the same as using a new Save Slot to generate a new World. View full update 28 Link to comment Share on other sites More sharing options...
Rily Posted September 23, 2016 Share Posted September 23, 2016 The Glowcap is awesome, but how works the Mushlight? Link to comment Share on other sites More sharing options...
T4T3RGR3NAD3R Posted September 23, 2016 Share Posted September 23, 2016 Pig King vs Toadstool when 9 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted September 23, 2016 Developer Share Posted September 23, 2016 9 minutes ago, T4T3RGR3NAD3R said: Pig King vs Toadstool when Pigmen vs. Merms when? @Asparagus 7 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted September 23, 2016 Developer Share Posted September 23, 2016 Sorry for the double post, but I've a question. Was the Scaled Furnace added? There was no note about it in the OP, and I haven't found any quotes regarding it yet in Maxwell's speech file, unless he simply doesn't have a string for it yet or it's deeper in it and I simply haven't found it yet. 1 Link to comment Share on other sites More sharing options...
minespatch Posted September 23, 2016 Share Posted September 23, 2016 Huh, I feel spoiled for already seeing the poster but thanks for adding these to the game. Looking forward to this when I actually play the game. 1 Link to comment Share on other sites More sharing options...
Mudley Posted September 23, 2016 Share Posted September 23, 2016 10 minutes ago, ImDaMisterL said: Sorry for the double post, but I've a question. Was the Scaled Furnace added? There was no note about it in the OP, and I haven't found any quotes regarding it yet in Maxwell's speech file, unless he simply doesn't have a string for it yet or it's deeper in it and I simply haven't found it yet. Yep, it is a infinite source of light as far as I saw. 2 Link to comment Share on other sites More sharing options...
Rily Posted September 23, 2016 Share Posted September 23, 2016 11 minutes ago, ImDaMisterL said: Sorry for the double post, but I've a question. Was the Scaled Furnace added? There was no note about it in the OP, and I haven't found any quotes regarding it yet in Maxwell's speech file, unless he simply doesn't have a string for it yet or it's deeper in it and I simply haven't found it yet. Yep 1 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted September 23, 2016 Developer Share Posted September 23, 2016 10 minutes ago, Mudley said: Yep, it is a infinite source of light as far as I saw. 9 minutes ago, Rily said: Yep Alrighty then! Thank you both Link to comment Share on other sites More sharing options...
Rily Posted September 23, 2016 Share Posted September 23, 2016 11 minutes ago, ImDaMisterL said: Sorry for the double post, but I've a question. Was the Scaled Furnace added? There was no note about it in the OP, and I haven't found any quotes regarding it yet in Maxwell's speech file, unless he simply doesn't have a string for it yet or it's deeper in it and I simply haven't found it yet. Yep Link to comment Share on other sites More sharing options...
BluesyBuesy Posted September 23, 2016 Share Posted September 23, 2016 (edited) Toadstool is pretty cool. Great job with the design. Why put the initial timer on his spawn though? Let us at him right away like the Dragonfly! Never mind. You can get him to spawn right away! Edited September 23, 2016 by BluesyBuesy 1 Link to comment Share on other sites More sharing options...
Rily Posted September 23, 2016 Share Posted September 23, 2016 13 minutes ago, Mudley said: Yep, it is a infinite source of light as far as I saw. a source of heat too 2 Link to comment Share on other sites More sharing options...
ButterStuffed Posted September 23, 2016 Share Posted September 23, 2016 There is also a thing called the Salad Furnace. c_spawn'saladfurnace' 24 Link to comment Share on other sites More sharing options...
ButterStuffed Posted September 23, 2016 Share Posted September 23, 2016 (edited) -woops Edited September 23, 2016 by Weird Wanderer Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted September 23, 2016 Developer Share Posted September 23, 2016 10 minutes ago, Weird Wanderer said: There is also a thing called the Salad Furnace. c_spawn'saladfurnace' I can't believe they actually made it. Yes. YES. YES!!! 8 Link to comment Share on other sites More sharing options...
minespatch Posted September 23, 2016 Share Posted September 23, 2016 12 minutes ago, Weird Wanderer said: There is also a thing called the Salad Furnace. I wish I could get the salad version in real life. It looks so pretty and has my favorite color. 3 Link to comment Share on other sites More sharing options...
Mudley Posted September 23, 2016 Share Posted September 23, 2016 The yellow bird's feather is the material for an eletric dart: No, it does not power up WX-78. 12 Link to comment Share on other sites More sharing options...
minespatch Posted September 23, 2016 Share Posted September 23, 2016 22 minutes ago, Mudley said: The yellow bird's feather is the material for an eletric dart: No, it does not power up WX-78. Wilson will find a way~ 5 Link to comment Share on other sites More sharing options...
rezecib Posted September 23, 2016 Share Posted September 23, 2016 (edited) Looking at the files... spoilers, of course Spoiler There's an electric dart now that deals 60 damage (remember, 1.5x multiplier when wet, so 90 damage). Canary feather + 1 gold + 2 reeds. Science Machine. Firepits now block pengull nest ice from spawning within 15 units (a little under 4 tiles) Funcaps (mushroom hats) reduces hunger rate by 25% (multiplies with belt/hibearnation), makes food in your inventory spoil faster, and periodically (1/min) spawn spores based on the type of hat. Recipe: 6 of the right mushroom. Need a special blueprint. Players are now debuffable (seems to only be used by some of the Toadstool special attacks) Scarecrow recipe: pumpkin + 3 boards + 3 grass. Requires a blueprint to be able to make. Scarecrows convert any crows landing in a 3 tile radius to be canaries instead. Canaries and their feathers have been added to the tumbleweed and catcoon tables. Mushlight / Glowcap: 1 shroom skin, 1 fertilizer. Requires a blueprint to be able to make. Mushlight makes white light (takes lightbulbs probably?), glowcap depends on what spores you fuel it with. I don't see anything about fuel running out on its own, so I think it's just based on spoilage. Scaled Furnace: 2 dragon scales, 2 red gems, 10 charcoal. Requires blueprint from killing the dragonfly. Produces light and heat, but doesn't appear to run out of fuel. I see stuff about attaching 2 gems to it before it reaches its final form, but I'm not sure that's all in place yet? I don't see anything for it in the prefab file itself. Toadstool: 156.5k health. yup. Has several tiers (upgrades?) that have different stats, although always 7 range: (damage, period, speed), (100, 3.5, 0.6), (120, 3, 0.8), (150, 2.5, 1.2), (250, 2, 3.2). Like most bosses, deals half damage to players. Also seems to have several other attacks... a bit too much to sort through. I see "mushroombomb" (boomshroom?), "sporebomb", "sporecloud", "mushroomsprout" (sporecap?). I think some of these apply debuffs... like sticky bombs?. Toadstool drops a shroom skin, some meat, frog legs, and mushrooms, and one of the funcap blueprints. Easter egg: c_spawn('saladfurnace') Sorry, Kris, I didn't have enough time to dedicate to proofreading through all the new strings. But I didn't spot any mistakes in Wigfrid's at least. Edit: Aw, got ninja'd on a few of these while I was compiling it. Edited September 25, 2016 by rezecib 17 Link to comment Share on other sites More sharing options...
Mudley Posted September 23, 2016 Share Posted September 23, 2016 (edited) @V2C, not wanting to be annoying, but already being, I would like you to check these reports: Spoiler Edited September 23, 2016 by Mudley 3 Link to comment Share on other sites More sharing options...
q649576255 Posted September 23, 2016 Share Posted September 23, 2016 How to kill BOSS? alone played for a long time, found that BOSS is still not dead? Link to comment Share on other sites More sharing options...
Rily Posted September 23, 2016 Share Posted September 23, 2016 59 minutes ago, rezecib said: glowcap depends on what spores you fuel it with You can fuel it with mushrooms but it needs at least 1 spore to produce light I don't know if this is some kind of bug, using different kind of mushrooms you can change the intensity of the light colour, 1 Link to comment Share on other sites More sharing options...
TheKingDedede Posted September 23, 2016 Share Posted September 23, 2016 2 hours ago, rezecib said: Looking at the files... spoilers, of course Reveal hidden contents There's an electric dart now that deals 60 damage (remember, 1.5x multiplier when wet, so 90 damage). Canary feather + 1 gold + 2 reeds. Science Machine. Firepits now block pengull nest ice from spawning within 15 units (a little under 4 tiles) Funcaps (mushroom hats) reduces hunger rate by 25% (multiplies with belt/hibearnation), makes food in your inventory spoil faster, and periodically (1/min) spawn spores based on the type of hat. Recipe: 6 of the right mushroom. Need a special blueprint. Players are now debuffable (seems to only be used by some of the Toadstool special attacks) Scarecrow recipe: pumpkin + 3 boards + 3 grass. Requires a blueprint to be able to make. Scarecrows convert any crows landing in a 3 tile radius to be canaries instead. Canaries and their feathers have been added to the tumbleweed and catcoon tables. Mushlight / Glowcap: 1 shroom skin, 1 fertilizer. Requires a blueprint to be able to make. Mushlight makes white light (takes lightbulbs probably?), glowcap depends on what spores you fuel it with. I don't see anything about fuel running out on its own, so I think it's just based on spoilage. Scaled Furnace: 2 dragon scales, 2 red gems, 10 charcoal. Requires blueprint from killing the dragonfly. Produces light and heat, but doesn't appear to run out of fuel. I see stuff about attaching 2 gems to it before it reaches its final form, but I'm not sure that's all in place yet? I don't see anything for it in the prefab file itself. Toadstool: 156.5k health. yup. Has several tiers (upgrades?) that have different stats, although always 7 range: (damage, period, speed), (100, 3.5, 0.6), (120, 3, 0.8), (150, 2.5, 1.2), (250, 2, 3.2). Like most bosses, deals half damage to players. Also seems to have several other attacks... a bit too much to sort through. I see "mushroombomb" (boomshroom?), "sporebomb", "sporecloud", "mushroomsprout" (sporecap?). I think some of these apply debuffs... like sticky bombs?. Toadstool drops a shroom skin, some meat, frog legs, and mushrooms, and one of the funcap blueprints. Easter egg: c_spawn('saladfurnace') Sorry, Kris, I didn't have enough time to dedicate to proofreading through all the new strings. But I didn't spot any mistakes in Wigfrid's at least. Edit: Aw, got ninja'd on a few of these while I was compiling it. May I add this information onto a thread I've compiled so far? Link to comment Share on other sites More sharing options...
rezecib Posted September 23, 2016 Share Posted September 23, 2016 @TheKingDedede Yes Link to comment Share on other sites More sharing options...
alainmcd Posted September 23, 2016 Share Posted September 23, 2016 Now we know who was behind THEM all along... Spoiler 16 Link to comment Share on other sites More sharing options...
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