yuhi Posted July 10, 2016 Share Posted July 10, 2016 Honestly why would you do that, it was the only way to get rid of trolls from my base and now i have nothing against it.... Makes absolutely no sense that you haven't introduced any anti troll content in the game and the only thing you could use is also catered to the trolls. Thanks a lot ! The gates mod out there is out dated and even with gates people tend to build walls to block you inside your base or from getting into it and the only way to not allow them to make such thing was with this staff. Stop catering to the trolls klei. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/ Share on other sites More sharing options...
mathem99 Posted July 10, 2016 Share Posted July 10, 2016 FUN FACT: You can kick people from your server. Or you can start a vote kick. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791403 Share on other sites More sharing options...
Ginosaji Posted July 10, 2016 Share Posted July 10, 2016 this is where it starts. next time the weather pain will no longer do damage to players on pve servers and thus theres no way to get your stuff back from thiefs and kicking those people will permanently remove stuff you had in your chests from your world. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791409 Share on other sites More sharing options...
Faintly Macabre Posted July 10, 2016 Share Posted July 10, 2016 37 minutes ago, Ginosaji said: this is where it starts. next time the weather pain will no longer do damage to players on pve servers and thus theres no way to get your stuff back from thiefs and kicking those people will permanently remove stuff you had in your chests from your world. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791423 Share on other sites More sharing options...
Ginosaji Posted July 10, 2016 Share Posted July 10, 2016 i see it already is a thing. well rip pve because it's now fully in the hands of trolls and griefers. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791425 Share on other sites More sharing options...
EuedeAdodooedoe Posted July 10, 2016 Share Posted July 10, 2016 3 hours ago, mathem99 said: FUN FACT: You can kick people from your server. Or you can start a vote kick. FUN FACT: Kicking will do Because Kicked players can just back back in and continue griefing. They don't lose their map, get sent to the portal/a spawn point far away from base, drop all of their inventory or get any repercussions upon being kicked whatsoever except that they get sent to the main menu, so how is kicking them gonna help in any way? I remember using vote-kick once with a bunch of people and we kept kicking a griefer. The result? All that was left of our base was skeletons and firepits. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791439 Share on other sites More sharing options...
mathem99 Posted July 10, 2016 Share Posted July 10, 2016 1 hour ago, EuedeAdodooedoe said: FUN FACT: Kicking will do Because Kicked players can just back back in and continue griefing. They don't lose their map, get sent to the portal/a spawn point far away from base, drop all of their inventory or get any repercussions upon being kicked whatsoever except that they get sent to the main menu, so how is kicking them gonna help in any way? I remember using vote-kick once with a bunch of people and we kept kicking a griefer. The result? All that was left of our base was skeletons and firepits. FUN FACT: If that guy gets annoying you can Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791454 Share on other sites More sharing options...
TalZahn Posted July 10, 2016 Share Posted July 10, 2016 ...do water balloons still work for making them drenched and insane? Not as immediate as telelocator or weather pain, but can help get them killed eventually. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791457 Share on other sites More sharing options...
yuhi Posted July 10, 2016 Author Share Posted July 10, 2016 Really that's the only options we have to vote kick which does absolutely nothing, and banning, something only the admin of the server can do. So when the admin isn't on we just have to take the trolling/grieffing that klei so graciously has made even easier for trolls to do. It is completely unfair. If they wanted to remove these features they should have provided ways for players to defend themselves from griefers without needing to wait for admin or driving the server admin mad with complaints over something that should have been taken care off by klei a long time ago. I love this game, and wish it would keep growing community wise, but people are insta turned off by the fact that klei provides NO DEFENSE against trolls and they can just do what ever they want and destroy servers. PS: the balloons aren't an option either since by the time they get insane they have all ready blocked me in my base. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791464 Share on other sites More sharing options...
EuedeAdodooedoe Posted July 10, 2016 Share Posted July 10, 2016 54 minutes ago, mathem99 said: FUN FACT: If that guy gets annoying you can I don't remember Vote Ban being a thing, do you? 54 minutes ago, mathem99 said: FUN FACT: If that guy gets annoying you can I don't remember Vote Ban being a thing, do you? 44 minutes ago, TalZahn said: ...do water balloons still work for making them drenched and insane? Not as immediate as telelocator or weather pain, but can help get them killed eventually. I'm sorry for the sheer amount of memes, but it had to be done. I'm not sorry! Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791466 Share on other sites More sharing options...
leonseye Posted July 10, 2016 Share Posted July 10, 2016 I feel the proper response to this is to request better anti-griefing measures, not be upset that you can no longer grief them back. Because that's exactly what that is. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791495 Share on other sites More sharing options...
Arlesienne Posted July 10, 2016 Share Posted July 10, 2016 6 hours ago, Ginosaji said: this is where it starts. next time the weather pain will no longer do damage to players on pve servers and thus theres no way to get your stuff back from thiefs and kicking those people will permanently remove stuff you had in your chests from your world. 'Tis done. In the same update. The only option at the moment is an active admin who knows the killing command. Sorry to be the bearer of bad news... Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791496 Share on other sites More sharing options...
GuyNamedChris Posted July 10, 2016 Share Posted July 10, 2016 I have thought up a compromise to this! We all know that there's new griefer quotes for when someone burns a player-made structure right? How about when players have the griefer quote applied to them, it leaves them open to be Weather Pained and Telelocated for the duration of their time in that server? It completely nullifies the Telelocator and Weather Pain for the griefer, while still being used as an anti-griefer tool for the player! Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791502 Share on other sites More sharing options...
Arlesienne Posted July 10, 2016 Share Posted July 10, 2016 7 minutes ago, Chris1488 said: I have thought up a compromise to this! We all know that there's new griefer quotes for when someone burns a player-made structure right? How about when players have the griefer quote applied to them, it leaves them open to be Weather Pained and Telelocated for the duration of their time in that server? It completely nullifies the Telelocator and Weather Pain for the griefer, while still being used as an anti-griefer tool for the player! Chris, you're a genius. Please, Klei... Consider that. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791503 Share on other sites More sharing options...
EuedeAdodooedoe Posted July 10, 2016 Share Posted July 10, 2016 50 minutes ago, Chris1488 said: I have thought up a compromise to this! We all know that there's new griefer quotes for when someone burns a player-made structure right? How about when players have the griefer quote applied to them, it leaves them open to be Weather Pained and Telelocated for the duration of their time in that server? It completely nullifies the Telelocator and Weather Pain for the griefer, while still being used as an anti-griefer tool for the player! I've something to add to this; what if you could attack a player that has that quote/burns a structure? Simply via any weapon! That way Everyone can try to kill them, but they won't be able to kill anyone else xD that should keep players from grefing as you'll simply get dunked on if you do so xD 50 minutes ago, Chris1488 said: I have thought up a compromise to this! We all know that there's new griefer quotes for when someone burns a player-made structure right? How about when players have the griefer quote applied to them, it leaves them open to be Weather Pained and Telelocated for the duration of their time in that server? It completely nullifies the Telelocator and Weather Pain for the griefer, while still being used as an anti-griefer tool for the player! I've something to add to this; what if you could attack a player that has that quote/burns a structure? Simply via any weapon! That way Everyone can try to kill them, but they won't be able to kill anyone else xD that should keep players from grefing as you'll simply get dunked on if you do so xD Now, substitute "touch" with "burn" and "child" with "base" and this is ~exactly how griefers would get dunked on: This solution is just revolutionary; Down with the griefers! @@JoeW @@Ipsquiggle @@JanH @@PeterA all the devs, you've just GOTTA see this! Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791507 Share on other sites More sharing options...
GuyNamedChris Posted July 10, 2016 Share Posted July 10, 2016 21 minutes ago, EuedeAdodooedoe said: I've something to add to this; what if you could attack a player that has that quote/burns a structure? Simply via any weapon! That way Everyone can try to kill them, but they won't be able to kill anyone else xD that should keep players from grefing as you'll simply get dunked on if you do so xD Now, substitute "touch" with "burn" and "child" with "base" and this is ~exactly how griefers would get dunked on: This solution is just revolutionary; Down with the griefers! @@JoeW @@Ipsquiggle @@JanH @@PeterA all the devs, you've just GOTTA see this! DON'T BURN THE BASE 21 minutes ago, EuedeAdodooedoe said: I've something to add to this; what if you could attack a player that has that quote/burns a structure? Simply via any weapon! That way Everyone can try to kill them, but they won't be able to kill anyone else xD that should keep players from grefing as you'll simply get dunked on if you do so xD Now, substitute "touch" with "burn" and "child" with "base" and this is ~exactly how griefers would get dunked on: This solution is just revolutionary; Down with the griefers! @@JoeW @@Ipsquiggle @@JanH @@PeterA all the devs, you've just GOTTA see this! DON'T BURN THE BASE Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791512 Share on other sites More sharing options...
leonseye Posted July 10, 2016 Share Posted July 10, 2016 I still feel like if you want the recourse to be KILLING the griefers, you should probably just be on a PvP server in the first place. If you want to actually not HAVE griefers on a PvE server, maybe we should be thinking a little further outside of this tiny little box. Personally, I only play w/ friends, so this isn't a situation that I ever have to deal w/, but fully sympathize w/ those that do. There is a place for this kind of antagonistic mentality, and that is on PvP servers. PvE servers are for co op (ie: teamwork, or at least leaving each other alone). Perhaps extend vote kicking to an IP ban of that player along w/ some other measures. Maybe a new kind of "naughtiness" meter that will track how many friendly structures have been destroyed (not sure how this would work w/ fire), and after a certain threshold has been reached, a message might go out to the others on the server: "So and so has destroyed 32 structures, do you want to ban so and so?" I dunno, just spitballing here. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791514 Share on other sites More sharing options...
EuedeAdodooedoe Posted July 10, 2016 Share Posted July 10, 2016 9 minutes ago, leonseye said: I still feel like if you want the recourse to be KILLING the griefers, you should probably just be on a PvP server in the first place. If you want to actually not HAVE griefers on a PvE server, maybe we should be thinking a little further outside of this tiny little box. Screw that, they deserve it! DON'T BURN THE BASE! 9 minutes ago, leonseye said: I still feel like if you want the recourse to be KILLING the griefers, you should probably just be on a PvP server in the first place. If you want to actually not HAVE griefers on a PvE server, maybe we should be thinking a little further outside of this tiny little box. Screw that, they deserve it! DON'T BURN THE BASE! Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791517 Share on other sites More sharing options...
leonseye Posted July 10, 2016 Share Posted July 10, 2016 7 minutes ago, EuedeAdodooedoe said: Screw that, they deserve it! DON'T BURN THE BASE! That's cool and all, but if that's the manner in which you prefer to retaliate, then perhaps it's YOU who are on the wrong server type in the first place... <.< These forums are no stranger to taking drastic measures as a kneejerk reaction to a situation, most especially griefing, and more than 1 character's design has been almost utterly destroyed because of it. I'm wary about continuing to watch this happen w/out even attempting to explore other avenues. Again. Hey look, we nerfed the snot out of Willow, Woodie, etc. But hey, griefers are still griefing, right? Maybe the first kneejerk idea isn't always the most effective is all I'm saying here. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791518 Share on other sites More sharing options...
EuedeAdodooedoe Posted July 10, 2016 Share Posted July 10, 2016 5 minutes ago, leonseye said: That's cool and all, but if that's the manner in which you prefer to retaliate, then perhaps it's YOU who are on the wrong server type in the first place... <.< Cooperation is important and doing so with people who actually want to play the intended game mode usually is nice, but having someone disrupt it, well, if they deserve it, why prevent it from happening? I mean, you can implement it in such a way that they can't fight back, and then they are pretty much screwed. And plus, the more people are at the base, the worse it will be for them. 5 minutes ago, leonseye said: That's cool and all, but if that's the manner in which you prefer to retaliate, then perhaps it's YOU who are on the wrong server type in the first place... <.< Cooperation is important and doing so with people who actually want to play the intended game mode usually is nice, but having someone disrupt it, well, if they deserve it, why prevent it from happening? I mean, you can implement it in such a way that they can't fight back, and then they are pretty much screwed. And plus, the more people are at the base, the worse it will be for them. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791520 Share on other sites More sharing options...
leonseye Posted July 10, 2016 Share Posted July 10, 2016 Because ganging up on someone to kill them sounds a whole lot more like a PvP-centric mentality to me. If the actual aim is to prevent griefing from happening, there's a number of other ways to do this that don't involve immediately going to the PvP well. There are servers for that already, if that's the manner in which you wish to deter people from griefing you. I'm just trying to be logical here. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791531 Share on other sites More sharing options...
EuedeAdodooedoe Posted July 11, 2016 Share Posted July 11, 2016 11 hours ago, leonseye said: Because ganging up on someone to kill them sounds a whole lot more like a PvP-centric mentality to me. If the actual aim is to prevent griefing from happening, there's a number of other ways to do this that don't involve immediately going to the PvP well. There are servers for that already, if that's the manner in which you wish to deter people from griefing you. I'm just trying to be logical here. Well... As far as burning goes, there are three mechanics that devs could implement to stop it from ocurring nearly completely without having to kill the griefers yourself: * Make it impossible to burn structures as a player * Make it impossible to burn anything that will cause a chain reaction (is next to another flammable object) * Make it impossible to drop down an item or craft down a structure next to a burning or a smouldering object/item Then the only form of griefing we would have is hammering down structures and looting the base. I've one idea for preventing the hammering a little, but it's not as 100% as the burning suggestions. That is making the hammer have much more durability and needing to be made out of 3 moon rocks and not rocks. That way hammers would be a lot rarer and the only resource you would need tonkeep awaybfrom suspicious players would be the moon rocks. Because rocks are quite essential for things like battle helmets and science machines, so removing them from being crafted by otherplayers to prevent griefing is a bit of a bummer, where as moon rock walls... Nobody cares about the moon rock walls; they're a failed project. And as for looting... A safe which would need a code to be opened and could not be hammered or burnt, though wouldbhave only like 6 or 4 inventory spaces and would need 1 gear to craft. They could be destroyed by things like Bearger and Deerclops though. There is a mod of this, but it's still hammerable, requires too many gears and has too many inventory slots imo (9). Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791682 Share on other sites More sharing options...
AnonymousKoala Posted July 11, 2016 Share Posted July 11, 2016 50 minutes ago, EuedeAdodooedoe said: Well... As far as burning goes, there are three mechanics that devs could implement to stop it from ocurring nearly completely without having to kill the griefers yourself: * Make it impossible to burn structures as a player * Make it impossible to burn anything that will cause a chain reaction (is next to another flammable object) * Make it impossible to drop down an item or craft down a structure next to a burning or a smouldering object/item Idea 1: Kills off a bunch of base design stuff. Burnt structures can sometimes look pretty cool and a good amount of base builders use that. Idea 2: Uncomfortable in a lot of non griefing situations. Just iffy about this one. Idea 3: I actually like this. It has no other sides other than griefing, so.... Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791688 Share on other sites More sharing options...
EuedeAdodooedoe Posted July 11, 2016 Share Posted July 11, 2016 2 hours ago, AnonymousKoala said: Idea 1: Kills off a bunch of base design stuff. Burnt structures can sometimes look pretty cool and a good amount of base builders use that. Idea 2: Uncomfortable in a lot of non griefing situations. Just iffy about this one. Idea 3: I actually like this. It has no other sides other than griefing, so.... 1. This is griefing we're talking about. When DST was not RoGd, base burning meant crap because no structures could be burn. Now since Scaled chests and RoG summer is a thing, many things that could not combust now could. Also lightning could combust things. But at no point, anybody in their right mind would burn down a structure. Unless you want instant jerky and have a hugesupply of materials for drying racks, then yes, burning them down is important, though that's kind of an exploit in such a situation. Regardless, I would say it is more important to make sure griefing as far as burning down structures go should not be a thing because of griefing. What do you think is more important; decoration of a burnt structure and the ability to burn down a structure yourself or keeping griefers from burning down your entire base and then having to either rebuild it or lose significant progress via rollback? This is not to say that stuff couldn't ignite from fire hound fires or summer wild fires. Just that players themselves could not do it. 2. Yes, getting a bunch of charcoal would require a bunch of trees being burnt down. However, since in DST trees give more charcoal, you will need to burn down less trees. From just burning down about 8 trees, I managed to get nearly a half a stack of charcoal. Burning down trees that are not close enough to anything else combustable and considering that you can simply dig up stuff, why not take these preventative measures? It would also make it a bit harder to get charcoal, which at late game becomes abundant anyway especially if you're Krampus farming. Slightly harder gameplay + preventative griefer-burning mechanic = good game design. Although, you could simply light a mob in the middle of a dense forest area and then all of those trees will combust, so get your torch/firestaff/lighter, atack your local spider and voila; charcoal for dayz! 3. This was to accomodate to the previous two mechanics. Why you would want that and not the other two I've no idea because if the first two are not implemented, the third one is as useless as moonrock walls. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791715 Share on other sites More sharing options...
AnonymousKoala Posted July 11, 2016 Share Posted July 11, 2016 5 minutes ago, EuedeAdodooedoe said: 1. This is griefing we're talking about. When DST was not RoGd, base burning meant crap because no structures could be burn. Now since Scaled chests and RoG summer is a thing, many things that could not combust now could. Also lightning could combust things. But at no point, anybody in their right mind would burn down a structure. Unless you want instant jerky and have a hugesupply of materials for drying racks, then yes, burning them down is important, though that's kind of an exploit in such a situation. Regardless, I would say it is more important to make sure griefing as far as burning down structures go should not be a thing because of griefing. What do you think is more important; decoration of a burnt structure and the ability to burn down a structure yourself or keeping griefers from burning down your entire base and then having to either rebuild it or lose significant progress via rollback? This is not to say that stuff couldn't ignite from fire hound fires or summer wild fires. Just that players themselves could not do it. 2. Yes, getting a bunch of charcoal would require a bunch of trees being burnt down. However, since in DST trees give more charcoal, you will need to burn down less trees. From just burning down about 8 trees, I managed to get nearly a half a stack of charcoal. Burning down trees that are not close enough to anything else combustable and considering that you can simply dig up stuff, why not take these preventative measures? It would also make it a bit harder to get charcoal, which at late game becomes abundant anyway especially if you're Krampus farming. Slightly harder gameplay + preventative griefer-burning mechanic = good game design. 3. This was to accomodate to the previous two mechanics. Why you would want that and not the other two I've no idea because if the first two are not implemented, the third one is as useless as moonrock walls. 1. Given the fact that base building is pretty much what keeps the game alive for capable players(aka anyone who passed year 1 and the giants)...Decoration. DST is watered down in so many ways, that if the one thing keeping singlplayer alive would be gone, its lifespan would not be all that long. This probably won't happen anyway though, so its all hypothetical. 3. How is it related? It works on its own too. Link to comment https://forums.kleientertainment.com/forums/topic/68760-telelocator-staff-not-targeting-other-players-on-pve-servers/#findComment-791720 Share on other sites More sharing options...
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