oCrapaCreeper Posted April 19, 2014 Share Posted April 19, 2014 Killing an ice hound will now make your character have a blue tint, killing a second one will then freeze you in place for 20 seconds like the Deerclops can. It appears to be a range at which it happens, so killing them from afar doesn't seem to freeze you. So yeah, watch out for that next Winter. Wouldn't it make a bit more sense for them to freeze you if they damage you instead? Link to comment Share on other sites More sharing options...
GunsToSpare Posted April 19, 2014 Share Posted April 19, 2014 I don't really see a problem because the Fire Hounds explode when killed so the Ice Hounds are doing the same thing. If thats the case though, should fire hounds burn you while they attack you and not explode? Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted April 19, 2014 Author Share Posted April 19, 2014 I don't really see a problem because the Fire Hounds explode when killed so the Ice Hound is doing the same thingFirehounds are not death inducing after they are killed though. Link to comment Share on other sites More sharing options...
GunsToSpare Posted April 19, 2014 Share Posted April 19, 2014 Firehounds are not death inducing after they are killed though. True I guess, Fire Hounds just burn everything down if you aren't careful. Fire Hounds having burning attacks could be cool. Link to comment Share on other sites More sharing options...
porps Posted April 19, 2014 Share Posted April 19, 2014 but now you know, i'm sure you will be able to adjust your tactics accordingly next time Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted April 19, 2014 Author Share Posted April 19, 2014 but now you know, i'm sure you will be able to adjust your tactics accordingly next timeIt doesn't make much sense though, mainly when fighting Mactusk. The logical step is the kill the hounds defending Mactusk, but then you get punished for doing so and Mactusk gets an advantage? It would cause some pretty cheap deaths, especially for players new to the DLC who aren't aware of this and fight the hounds in close range. Link to comment Share on other sites More sharing options...
DwerBomb Posted April 19, 2014 Share Posted April 19, 2014 Here is a tip (that may be a bug): try crafting something while you are frozen. Link to comment Share on other sites More sharing options...
porps Posted April 19, 2014 Share Posted April 19, 2014 i guess if you freeze mactusk with an ice staff before killing the second hound he wont get many shots off at you while you're frozen. You gotta admit the mactusk party was pretty trivial before this change. for such great loot i think he should present some kind of challenge. Link to comment Share on other sites More sharing options...
Krac Posted April 19, 2014 Share Posted April 19, 2014 Kite the blue dogs until they are the only left. After a while it gets intuitive, but the first times are weird. A Also, the freeze status appears to not lower the character temperature in my tests (stay a while frozen with an unchanging thermal stone) Link to comment Share on other sites More sharing options...
imsomony Posted April 19, 2014 Share Posted April 19, 2014 If you run away VERY QUICKLY as the hounds die, you'll turn a blue tint, but won't be frozen in a block. It's hard to get the timing just right though. Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted April 19, 2014 Author Share Posted April 19, 2014 Kite the blue dogs until they are the only left. After a while it gets intuitive, but the first times are weird. A Also, the freeze status appears to not lower the character temperature in my tests (stay a while frozen with an unchanging thermal stone)That seems like a good idea, but things start to get problematic when hounds start attacking in larger packs that you can't simply kite. They can even freeze you if they were killed by toothtraps, if you are close enough. Link to comment Share on other sites More sharing options...
Maximum124 Posted April 20, 2014 Share Posted April 20, 2014 It would make more sense if you froze when they attack you instead of on death. if they get multiple hits on you in a row that it'd freeze you, like how it takes multiple hits from an ice staff to freeze something. Make them attack a little faster then the rest of the hounds and there you have a decent enemy without the cheap deaths. I don't see why anyone's bringing the fire hounds into this, they work fine as they do now I think. Link to comment Share on other sites More sharing options...
Tumalu Posted April 20, 2014 Share Posted April 20, 2014 The thing is, ice hounds have very little hp and with a good weapon you can probably kill them in two hits. You very well may not even -get- hit. If it was by getting hit and not by killing them, it wouldn't be any harder for the players who are already doing well, yet very harsh for people who were already not easily able to kill them. This way even if you're able to effortlessly outmatch them in damage (which is very easy before day 100), they still pose a threat, like how the fire hounds can set anything nearby on fire on death, even if that's a more easily avoidable threat. I, for one, openly welcome an addition to battle that adds depth past "just kite them". Fighting Mactusk was really easy before anyway, yeah, he was only an issue when he wandered near you when you didn't want to fight, due to his ranged attack. In fact the only hard part of the fight was chasing him down since he runs away! Since he drops two of the most powerful items... it only makes sense that he should be harder than he was before. Link to comment Share on other sites More sharing options...
Ridley Posted April 20, 2014 Share Posted April 20, 2014 For now we need to use traps and followers to take out multiple ice hounds. Link to comment Share on other sites More sharing options...
Amrince Posted April 20, 2014 Share Posted April 20, 2014 The ice hound freeze mechanic is much like the new deerclops freeze mechanic. if you fight them near a blazing fire you will not get frozen. it cuts down on the kiting a bit having to stay near-ish to a fire but it is avoidable. Link to comment Share on other sites More sharing options...
RailgunD Posted April 20, 2014 Share Posted April 20, 2014 I actually freeze mactusk and kite the hounds in a circle then kill mactusk first. he dies in 3-4 hits depending on the weapons and character. Link to comment Share on other sites More sharing options...
brummbar7 Posted April 20, 2014 Share Posted April 20, 2014 I always bring 5 pigs to take on McTusk and Co. By the time he's finished shaking his flipper at me he gets five hoof-chops to the face and is dead. No chance to flee. The ice hounds are pretty trivial after that. Now random winter hound waves may be another story, depending on situation. Link to comment Share on other sites More sharing options...
The Letter W Posted April 20, 2014 Share Posted April 20, 2014 Laughs because when this happened to me my only thought was "Maxwell is now the Avatar." Link to comment Share on other sites More sharing options...
GalloViking Posted April 20, 2014 Share Posted April 20, 2014 Wouldn't it make a bit more sense for them to freeze you if they damage you instead? Why? Red hounds don't burn you when they hit you but when they die. It's logical to do the same with Blue hounds don't you think? Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted April 20, 2014 Author Share Posted April 20, 2014 Why? Red hounds don't burn you when they hit you but when they die. It's logical to do the same with Blue hounds don't you think?But Deerclops doesn't freeze you on kill, does he? He uses the same mechanic. Red hounds only get away with their burning because it's not death inducing and simply encourages killing hounds away from your base. I don't think there should be anything in this game that leaves you helpless for 20 seconds after you kill it. Link to comment Share on other sites More sharing options...
Strangerdanger101 Posted April 20, 2014 Share Posted April 20, 2014 Laughs because when this happened to me my only thought was "Maxwell is now the Avatar."Everything changed when the Maxwell nation attacked. Link to comment Share on other sites More sharing options...
GalloViking Posted April 20, 2014 Share Posted April 20, 2014 But Deerclops doesn't freeze you on kill, does he? He uses the same mechanic. And the Dragonfly with his flames too! Let giants have giant abilities. You imagine a varg during winter? It would be impossible to move if he summons blue hounds. Actually, you can deal with the varg first without caring too much about freezing if you don't hit blue hounds. Deerclops can freeze on hit because he is always alone. Hounds can freeze you on death because they are supposed to be in groups. That's what I think. Link to comment Share on other sites More sharing options...
XirmiX Posted April 20, 2014 Share Posted April 20, 2014 Killing an ice hound will now make your character have a blue tint, killing a second one will then freeze you in place for 20 seconds like the Deerclops can. It appears to be a range at which it happens, so killing them from afar doesn't seem to freeze you. So yeah, watch out for that next Winter. Wouldn't it make a bit more sense for them to freeze you if they damage you instead? No because Fire hounds give fire when they're killed, so there. Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted April 20, 2014 Author Share Posted April 20, 2014 No because Fire hounds give fire when they're killed, so there.That's not death inducing though, it's just annoying. There's quite a difference between how the two hound types play out. One is capable of destroying structures, the other is capable of posthumously killing you in a somewhat cheap way. Link to comment Share on other sites More sharing options...
DeadpanQuinkan Posted April 20, 2014 Share Posted April 20, 2014 The freezing should only happen when they bite you. Make that the reason not to just tank them. The flame effect on death is fine for fire hounds because it doesn't annoyingly disable you. Link to comment Share on other sites More sharing options...
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