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About GalloViking

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  1. Hi!! Thank a lot for your answer, you're a chad. I had no idea about the honeyed tag, so that saves me a lot of troubles. I'll have to give that a try and maybe find a workaround for the crepes if it indeed does cause a crash to Warly players. Edit: The honeyed tag doesn't apply to food items in Hamlet (tea, iced tea, gummy cake) so I did it another way by manually adding the "sweetened" tag to eligible foods and changing your code accordingly. Edit 2: small error in your freshfruitcrepe code (was it for DST instead of DS?). I have changed foodtype = FOODTYPE.VEGGIE, --and AddCookerPostInit("cookpot", freshfruitcrepes) to foodtype = "VEGGIE", --and AddCookerRecipe("cookpot", freshfruitcrepes) instead and that fixed it, but the crepes are now invisible in the pot.
  2. Greetings you wonderful people, I am making a new character, but I haven't done any modding in a long time now, so I'm a bit rusty and need some help. Basically, this character should get a hunger boost from eating cookpot food made using a sweetener (honey/honeycomb) and a malus to everything else. While I could change every food item in the game in the modmain file (PostInit), that seems like a last ditch solution. I was wondering if there wasn't a much better way to do that as a function in the character prefab instead? Additionally, I would like to know if it was possible to allow that character to make Warly's fresh fruits crepes (not the other recipes) with the regular cookpot.
  3. My my, this update looks promising! Still annoying to be force to abandon an old world to get Woodlegs but oh well
  4. And another update to fix more bugs that appeared because of the last update. Every crash you've had previously should not happen anymore now. Feel free to yell at me if anything is wrong. Bedrolls won't crash the game anymore if you are playing the RoG DLC.
  5. Sereina has been updated! She is fully compatible with the new update! You can also change world and go from SW to RoG, she seems to be working too. Do it with caution tho, devs themselves are warning players about bugs that might happen.
  6. Hello there! A small "exploit" I've found with the sea worthy. If you play character that gets a starting inventory, like Wickerbottom or Maxwell, you will get this starting inventory a second time when you go in the sea worthy and create a new world.
  7. Just add this line below your character's stats. Should be enough. inst:AddTag("beefalo")
  8. Yeah, you can. When you wear the beefalo hat, you get the tag "beefalo", so if you simply add the tag "beefalo" in your character.lua, that should do it! It will be as if you're always wearing the beefalo hat, and they won't attack you during mating season.
  9. Update coming really soon, explanations will be in the patchnote.
  10. I could if I had enough time, haha. Kinda busy.