ArcticFox789 Posted October 17, 2013 Share Posted October 17, 2013 (edited) I will make my first post outside of Off-Topic/U&A for months to support this! We must get Krampusnachts in vanilla. Seriously. Edited October 17, 2013 by ArcticFox789 1 Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 17, 2013 Share Posted October 17, 2013 The coding is done. Why not put it in the game? 1 Link to comment Share on other sites More sharing options...
Hugo M. Posted October 17, 2013 Share Posted October 17, 2013 The coding is done. Why not put it in the game?I would say its because noobs would hate it, there would be lots of complaints about. Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 17, 2013 Share Posted October 17, 2013 I would say its because noobs would hate it, there would be lots of complaints about.Noobs can stuff it? They're playing with mods like infinite tools, no perma-death and such anyway. Link to comment Share on other sites More sharing options...
ARamblingSpider Posted October 17, 2013 Share Posted October 17, 2013 Noobs can stuff it? They're playing with mods like infinite tools, no perma-death and such anyway.THEY GOTTA GROW UP AND LEARN TO FACE LIFE HEAD ON AND STEP ON LEGO'S WITHOUT SHOES. Link to comment Share on other sites More sharing options...
Hugo M. Posted October 17, 2013 Share Posted October 17, 2013 AND STEP ON LEGO'S WITHOUT SHOES.Now thats just torture. Link to comment Share on other sites More sharing options...
ARamblingSpider Posted October 17, 2013 Share Posted October 17, 2013 Now thats just torture. no. 1 Link to comment Share on other sites More sharing options...
Hugo M. Posted October 17, 2013 Share Posted October 17, 2013 no. 1 Link to comment Share on other sites More sharing options...
Rabbitfist Posted October 17, 2013 Share Posted October 17, 2013 Bump because the Krampusnachts are still not in the vanilla game and the previewbuild did not include 'em either. Oh and to see if the community after all this time is finally ready for them. Come on community! This ain't over untill we got our Krampusnachts in the vanilla game, you hear me?! now i want a krampus armor.dam you spaz 1 Link to comment Share on other sites More sharing options...
Dr. Derpenstein Posted October 17, 2013 Share Posted October 17, 2013 Krampusnachts + Vanilla = Success. Krampusnachts - Vanilla = People who dont use mods do not get to enjoy Krampus's true powers. 1 Link to comment Share on other sites More sharing options...
Cynical Cynicist Posted October 18, 2013 Share Posted October 18, 2013 No one notices or even sees Krampus in the default game anyway lol. 1 Link to comment Share on other sites More sharing options...
Spazmatic Posted October 18, 2013 Author Share Posted October 18, 2013 No one notices or even sees Krampus in the default game anyway lol.I bet most new players who read it's name somewhere or stumble upon this thread have no idea who he is. In fact, those kind of replies have been replied here already! And there's been a whole update dedicated to him, yet the poor Krampus is like a mythical creature you have only heard of but never seen A shame, and something the Krampusnachts could solve... Guaranteed Krampus appearance per winter in the vanilla game, oh yes please... Link to comment Share on other sites More sharing options...
MilleniumCount Posted October 18, 2013 Share Posted October 18, 2013 Yes, I want Krampusnachts in Vanilla! See me waving my fists looking into the heaven and scream: KRAMPUUUUSSSS! 1 Link to comment Share on other sites More sharing options...
ARamblingSpider Posted October 18, 2013 Share Posted October 18, 2013 I haven't actually played the mod at all but I then gain I actually played the game in about a month or so. Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 18, 2013 Share Posted October 18, 2013 My issue with the current Krampusnachts is that they just give you a Sack as a reward...that's good until you get a dozen sacks you have no idea what to do with... Link to comment Share on other sites More sharing options...
Blucher Posted October 18, 2013 Share Posted October 18, 2013 The way he is now makes Krampus rare and vaguely dreadful. Kramousnachts turns him into just another mob to kill. I still support the original goal of Team Krampus though. I don't want to see him re-skinned or downgraded to a normal mob in the world. Link to comment Share on other sites More sharing options...
Craig_Perry Posted October 18, 2013 Share Posted October 18, 2013 I just want a gauranteed occurence of a buffed krampus, instead of krampusnachts being added to vanilla how about a boss krampus, much like deerclops but appears mid winter instead.... make it a thing to fear but one to remember Link to comment Share on other sites More sharing options...
SVGK Posted October 18, 2013 Share Posted October 18, 2013 STEP ON LEGO'S WITHOUT SHOES. Krampus is on his way to Yuggoth to arrest someone for being too naughty to humanity.STEP ON LEGO'S WITHOUT SHOES. Krampus is on his way to Yuggoth to arrest someone for being too naughty to humanity. Link to comment Share on other sites More sharing options...
ARamblingSpider Posted October 18, 2013 Share Posted October 18, 2013 Krampus is on his way to Yuggoth to arrest someone for being too naughty to humanity. Krampus is on his way to Yuggoth to arrest someone for being too naughty to humanity.Double quoting like a boss. Link to comment Share on other sites More sharing options...
Blucher Posted October 18, 2013 Share Posted October 18, 2013 I just want a gauranteed occurence of a buffed krampus, instead of krampusnachts being added to vanilla how about a boss krampus, much like deerclops but appears mid winter instead.... make it a thing to fear but one to remember I've thought of something like that too: a bigger, badder Krampus who (in addition to everything else Krampus would do) also makes you drop items with each hit. Not guaranteed though. Halve the current amount of naughtiness (it's really quite hard to go over on accident) with a 5-10% chance of Boss Krampus. I dunno... Link to comment Share on other sites More sharing options...
SVGK Posted October 18, 2013 Share Posted October 18, 2013 Double quoting like a boss. i hate it when that happens. Link to comment Share on other sites More sharing options...
the truthseeker Posted October 19, 2013 Share Posted October 19, 2013 Krampus should be special. Right now he is either too rare to spawn (to new players) or too common (if used in the mod where the sack also loses its rare and unique status.) I'd love a third option making him more powerful, but (only) slightly more frequent, with a (rare and not extremely rare) higher sack drop rate on par in attacking (power-wise) to what a Queen Spider or Deerclops can do. But yeah, having him just another mob spawn is absolutely (IMHO) the wrong way to go. Link to comment Share on other sites More sharing options...
Cynical Cynicist Posted October 19, 2013 Share Posted October 19, 2013 (edited) Sack has durability, must defeat Krampuses in winter to regain one. Kind of a d-bag solution, but constantly having one in reserve is meh. Edited October 19, 2013 by Cynical Cynicist Link to comment Share on other sites More sharing options...
epicsaxophoneman Posted October 24, 2013 Share Posted October 24, 2013 im new, i made an account to support the cause. how do i join it? Link to comment Share on other sites More sharing options...
Craig_Perry Posted October 24, 2013 Share Posted October 24, 2013 im new, i made an account to support the cause. how do i join it?quite simply by supporting the cause!, welcome aboard Link to comment Share on other sites More sharing options...
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