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[Game Update] - 521260


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Changes

  • Renamed Wickerbottom’s “Mind's Eye Life Amulet” to “Mind's Eye Amulet”.
  • Hound Mounds will now generate Ice Hounds in Winter similarly to how it generates Fire Hounds in Summer.

Bug Fixes

  • Gameplay
    • Fixed Birds of the World from not spawning birds.
    • Fixed trying to store invalid recipes in the Cook Book.
    • Fixed spiced foods not unlocking the base food recipe in the Cook Book.
    • Fixed Grumble Bees from Apicultural Notes not following players through wormholes or long distances.
    • Fixed Grumble Bees from Apicultural Notes getting stuck in the world if their loyalty changed to the Bee Queen while being too far from their new leader.
    • Construction Amulets will no longer consume charges nor display active use in the crafting menu if the recipe is not discounted.
    • Toadstool’s Sporecaps will no longer spawn on top of ponds.
    • Fixed where some periodically spawned entities would sink even on boats.
    • Fixed a small typo in Walter’s speech file.
    • Fixed the Suspicious Peeper not hitting a player if they are standing still at maximum attack range.
  • Art
    • Fixed Insulated Pack and Chef Pouch not having water floating FX.
    • Fixed Victorian axe highlights.
    • Fixed missing cuff’s in Wes’ Fool’s Ensemble.
    • Fixed burnt Nautopilot not displaying properly.
    • Fixed missing fire FX on burning Rockjaws.
    • Fixed some missing Steam Inventory skins art.
    • Fixed missing hand FX for End Table skins when extinguishing.
    • Fixed an issue with mod characters disappearing from the Character Select screen.
    • Fixed the Mad Scientist Lab having a partially transparent wheel.
    • Cleaned up Winona’s Caroler’s Gloves art.
    • Fixed missing feet in Wilson’s Rumpled Outfit.

Notes for Modders

  • ‘c_gonext()’ now snaps the camera on use.

View full update

Edited by PeterA
Few more fixes got snuck in.
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29 minutes ago, PeterA said:
  • Fixed a bug that was only affecting the two fools out there

Thanks, I was really too lazy to make an anim file for each thing 1f64f.png

yes(1).png.e30f0f9bf7de3159fbc4505ee3fe0db8.png

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1 hour ago, PeterA said:

Fixed missing cuff’s in Wes’ Fool’s Ensemble.

Thank you guys so much for fixing this. I can now stop using Maxwell's Vampiric gloves as the missing cuffs! <3clownny_aorund-1.thumb.png.0e70fded9a697c747389ac53e4acd14e.png

 

Edited by Nickolai
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3 hours ago, PeterA said:
  • Fixed Grumble Bees from Apicultural Notes not following players through wormholes or long distances.
  • Fixed Grumble Bees from Apicultural Notes getting stuck in the world if their loyalty changed to the Bee Queen while being too far from their new leader.

 

This was a significant problem to me as a  Wickerbottom player who frequently use Apiculture Notes. Thank you for the fixing!

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5 hours ago, PeterA said:
  • Cleaned up Winona’s Caroler’s Gloves art.

Beat me to it! Thank you!

5 hours ago, PeterA said:
  • Fixed the Suspicious Peeper not hitting a player if they are standing still at maximum attack range.

Yes!!

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Releasing update without testing :

In last update [Game Update] - 52086 :

  • Birds of the World and The End is Nigh! will now fail properly when unable to cast.

This update (521260) :

10 hours ago, PeterA said:

Bug Fixes

  • Gameplay
    • Fixed Birds of the World from not spawning birds.

Was the part where books were fixed, was tested that if books are working and failing correctly?

No major issue, but downtime, loss of playing progress,etc etc.

image.thumb.png.bf428bd678448c746f5641763e427408.png

Today another update, without patchnotes? I was already updated to version 521260.

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9 hours ago, Evelo said:

Could Mysterious Plants also be placed on the map too? Would be useful to refuel the Moggles. :love_heart:

it would make detecting Depth Worms way too easy, unless they make Depth Worms look like MP on the map.

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1 hour ago, Spino43 said:

it would make detecting Depth Worms way too easy, unless they make Depth Worms look like MP on the map.

Depth Worm Mysterious Plants are wet while regular Mysterious Plants are not.

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  • Developer
15 hours ago, Cassielu said:

The skin's description string also seems to mistake it for a life amulet.

Yup, I noticed that when testing the build, but didn't deem it critical enough to stop the update. It's been fixed and will go out in the next update.

9 hours ago, Butterfly771 said:

https://forums.kleientertainment.com/game-updates/dst/

Why is the log number of the latest update on official website different?  521138?

That's been fixed now. Thanks!

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